Applets in Mac OS

Hi Java Guys,
When I tried to open an html in the local system, that had an applet embedded, I could see the applet displayed inside the html. But when I put the same page and applet to some other machine and tried to access the html via ip address, only the html contents were seen and the applet did not load.
The first error I noticed was "Class not found". Some how I solved this, but now security expection is coming, eventhough i didnot access any system properties.
Does applet work well with MAC if the applet is coming from a remote system ? Or is this a bug ?
I would be really thankful if somebody could tell me how to view online applets on Mac OS.
Thanks in Advance
Amalan A. Philip
you could personally contact me at:
[email protected]
[email protected]

Hi Mr.danperkins ,
I am posting the applet as well as the frame's code
Applet:test.java
~~~~~~~~~~~~~~~~
import java.applet.*;
import java.awt.*;
public class test extends Applet
     public void init()
     setBackground(Color.yellow);
     setSize(100,100);
     //String regid=getParameter("RegId");
     System.out.println("Applet initialization");
     Zousho z = new Zousho("HardcodeValue");
     z.setVisible(true);
Frame:Zousho.java
~~~~~~~~~~~~~~~~~
import java.awt.*;
public class Zousho extends Frame
     String regs = null;
     public Zousho(String reg)
          regs =reg;
          setBackground(Color.white);
          setSize(400,400);
     public void paint(Graphics g)
          if(regs!=null)
          g.drawString(regs,10,50);
Html:Act.html
~~~~~~~~~~~~~
<html>
<body background="green">
<b>This is the latest Html file</b>
<h1>applet code here</h1>
<applet code="test.class" width="50" height="50"></applet>
</body>
</html>
is this a Problem with Cache ??
I have one more doubt about MacOS. Where does Mac Store its Temporary Internet Files ?
Does this has error has something do with the Internet Cache ?
I checked /Mac hdd/System Folder/Preferences/MS Internet Cache/cache.waf. Is this the only
file which is getting when an url is entered in IE ? Or is there someother location in
mac that is storing the html, class files and images ? If in windows, the class files are
downloaded to the the "temporary internet files" and then get executed on the client
html, then the cache might be also a problem.
Just Ignore this if the internet cache has nothing to do with applet display !!
with regards
Amalan A. Philip

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    * @author (Liam Morren)
    * @version (v1.0)
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    import javax.swing.*;
    public class JugglingBalls extends JApplet
        // instance variables -----------------------------------------------------------------------------------------------------------------------------------
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        private GameInterface gameInterface; // The swing interface to modify the game scene components
        // JApplet methods -------------------------------------------------------------------------------------------------------------------------------------
         * Called by the browser or applet viewer to inform this JApplet that it
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         * time that the start method is called.
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         * An applet should override this method to return a String containing
         * information about the author, version, and copyright of the JApplet.
         * @return a String representation of information about this JApplet
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    * Class GameInterface - Lets you manipulate the game components using swing components
    * @author (Liam Morren)
    * @version (v1.0)
    import java.awt.*;
    import javax.swing.*;
    import java.awt.event.*;
    import javax.swing.event.*;
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        // instance variables -------------------------------------------------------------------------------------------------------------------------------------
        private GameScene gameScene; // Reference to the game scene
        private JTabbedPane gameTabs; // Tabs for Game, Balls and Background
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        JButton pause, start, reset; // Buttons
        // Balls panel
        JRadioButton redBall, greenBall, blueBall, archBall, figureOfEightBall; // Radio buttons
        JCheckBox canSplit; // Check box
        JComboBox setAllPaths, setAllTypes, newBall, selectBall; // Drop down boxes
        JButton deleteBall; // Button
        Ball currentBall; // Current ball being changed
        // Background panel
        JRadioButton black, white, red, green, blue, hide, show, stop, move, arch, figureOfEight; // Radio buttons
        // Constructors -------------------------------------------------------------------------------------------------------------------------------------------
         * Constructor for objects of class GameInterface
        public GameInterface(GameScene gameSceneIn)
            gameScene = gameSceneIn; // Reference to the game scene
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            gameTabs.setPreferredSize(new Dimension(200, 494)); // Set the preffered size for the tabbed pane
            currentBall = gameScene.getBall(0); // First ball
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            gameTabs.addTab("Scene", makeScenePanel());
            gameTabs.addTab("Balls", makeBallsPanel());
            gameTabs.addTab("Background", makeBackgroundPanel());
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        // Other methods ------------------------------------------------------------------------------------------------------------------------------------------
         * makeScenePanel
         * @return JPanel - The scene panel with buttons added
        private JPanel makeScenePanel()
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            start = new JButton("Start");
            reset = new JButton("Reset");
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            scenePanel.add(start);
            scenePanel.add(reset);
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         * makeBackgroundPanel
         * @return JPanel - The background panel with buttons added
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            // background colour buttons
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            blue = new JRadioButton("Blue");
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            colourGroup.add(green);
            colourGroup.add(blue);
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            colours.add(blue);
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                        gameScene.getBackgroundEffect().setColour(2); // Background effect colour = blue
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            hideShow.add(show);
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            show.addActionListener(new ActionListener() // Add button listener to show button
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            figureOfEight = new JRadioButton("Figure of eight");
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            changePathGroup.add(figureOfEight);
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                public void actionPerformed(ActionEvent ev) // Overide actionPerformed() method
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            figureOfEight.addActionListener(new ActionListener() // Add button listener to figureOfEight button
                public void actionPerformed(ActionEvent ev) // Overide actionPerformed() method
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            // Add components to background panel
            backgroundPanel.add(backgroundcolour);
            backgroundPanel.add(colours);
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            backgroundPanel.add(stopMove);
            backgroundPanel.add(changePath);
            return backgroundPanel;
         * makeBallsPanel
         * @return JPanel - The ball panel with buttons added
        private JPanel makeBallsPanel()
            // Make balls panel
            JPanel ballsPanel = new JPanel();
            ballsPanel.setLayout(new BoxLayout(ballsPanel, BoxLayout.Y_AXIS)); // Change layout
            // Make buttons
            // set all drop down boxes
            JPanel setAll = new JPanel(); // Set all panel
            setAll.setBorder(BorderFactory.createLineBorder(Color.black));
            String[] setAllPathsChoices = {"Arch", "Figure of eight"}; // Selections for set all paths
            setAllPaths = new JComboBox(setAllPathsChoices); // Add selections to combo box
            String[] setAllTypesChoices = {"Primary ball", "Pastel ball", "3D ball", "Image ball"}; // Selections for set all types
            setAllTypes = new JComboBox(setAllTypesChoices); // Add selections to combo box
            setAll.add(new JLabel("Set all paths")); // Add combo boxes to set all panel
            setAll.add(setAllPaths);
            setAll.add(new JLabel("Set all types"));
            setAll.add(setAllTypes);
            // Add combo box actions
            setAllPaths.addActionListener(new ActionListener() // Add selection listener to set all paths combo box
                public void actionPerformed(ActionEvent ev) // Overide actionPerformed() method
                    if (setAllPaths.getSelectedItem() == "Arch")
                        gameScene.setAllPathsArch();
                    else
                        gameScene.setAllPathsFigureOfEight();
            setAllTypes.addActionListener(new ActionListener() // Add selection listener to set all types combo box
                public void actionPerformed(ActionEvent ev) // Overide actionPerformed() method
                    if (setAllTypes.getSelectedItem() == "Primary ball")
                        gameScene.setAllTypesPrimaryBall();
                    else if (setAllTypes.getSelectedItem() == "Pastel ball")
                        gameScene.setAllTypesPastelBall();
                    else if (setAllTypes.getSelectedItem() == "Image ball")
                        gameScene.setAllTypesImageBall();
                    else
                        gameScene.setAllTypesBall3D();
            // new ball drop down box
            JPanel newBallPanel = new JPanel(); // new ball panel
            newBallPanel.setBorder(BorderFactory.createLineBorder(Color.black));
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            newBall = new JComboBox(newType); // Add selections to combo box
            newBallPanel.add(new JLabel("New ball")); // Add combo boxes to new ball panel
            newBallPanel.add(newBall);
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                    else if (ballType == "Pastel ball")
                        gameScene.addBall(new PastelBall(gameScene));
                    else if (ballType == "Image ball")
                        gameScene.addBall(new ImageBall(gameScene));
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                        gameScene.addBall(new Ball3D(gameScene));
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            blueBall = new JRadioButton("Blue"); // Blue choice
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            ballColour.add(greenBall);
            ballColour.add(blueBall);
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                        currentBall.setColour(1); // currentBall colour = green
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                        currentBall.setColour(2); // currentBall colour = blue
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            archBall.addActionListener(new ActionListener() // Add button listener to arch button
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            figureOfEightBall.addActionListener(new ActionListener() // Add button listener to figureOfEight button
                public void actionPerformed(ActionEvent ev) // Overide actionPerformed() method
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            // Add can split check button actions
            canSplit.addActionListener(new ActionListener() // Add button listener to can split
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         * changeSelectedBall
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                ballIndexIn = 0;
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                case 1: greenBall.setSelected(true); break;
                default: blueBall.setSelected(true); break;
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            else
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         * This method updates the combo box selection model with a new one made from the updated balls arraylist from the game scene
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    }Kind regards
    Liam morren

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