Application problems from 1.1 - 1.2

Hi,
Well after facing a nice load of compile errors since the update was released - on my application, I finally fixed and cleared them all out and started the process of spotting how my app now doesn't work anymore.
Wow, some strange stuff - just wanted to know if anyone else is seeing some wierd things.
I looked on the interwebs but found nothing....
examples:
- The glow effect - now crashes the app with an EXCEPTION_ACCESS_VIOLATION
- the lookup() command to find nodes with their id - now just returns null for anything (used to work fine before)
I still haven't found a decent example/sample of the new Async tasking framework - my application used to pass request and return objects to the aysnc task
Don't get me wrong - the 1.2 update gave us loads of new stuff to start from - its just now having to re-write "old" 1.1 apps which are fairly complex.
Also filtering documentation to find 1.2 stuff (from the pre 1.0, 1.0 and 1.1 ) is a long, arduous and mostly fruitless task...
Anyways - anyone got any of the wierd stuff mentioned above and managed to solve it ?
Cheers
ScottyB

Hi there,
Yep, I have been very busy over the last few weeks and therefore been tackling the problems slowly.
My new discoveries/observations.
I assumed that 6.5 would update to 6.5.1 itself smoothly but after having a huge wrestling match updating my platforms in netbeans - I gave up and did a clean install of Java (latest at the time) JavaFX and Netbeans.
The Glow problem has disappeared ( definitely a incompatability between JavaFX and a lower JDK)
I re-wrote my async framework and got that working.
Regarding Node lookups - well I wrote some new ones which were included as 'insert's into the scene content and they went fine. Ironically tonight I hope to find out why the old ones do not work anymore - but at least I know the process is not broken with new lookups I write.
When I first wrote the application (FX 1.0) I wrote it completelty dynamically ( inserts and deletes into the scene) at relevant moments.
It was completely borked - formatting just did not work with HBox VBox in these circumstances. ( I raised a incident report in JIRA)
I had to make everything (node wise) present from the very beginning of the application and then make nodes visible/ invisible , move around etc with a huge amount of frigging and workarounds.
Fortunately I commented out the insert/delete framework as I went along.
Now with 1.2 I find the insert/delete method working as intended and luckily it has been somewhat easier just replacing the code back into the app and deleting the horrible workarounds I had to place in there whilst I was experimenting.
Beleive me the lines of code and complexity has reduced dramatically.
If you come new along at 1.2 - great and good for you.
Its a bit of a slog for the 1.0,1.1 peeps (depending on how complex your app was) but I think its worth it in the end.
If you have a relatively small app - consider starting completley afresh with new IDE, platform and design approach.
Just my two pennies worth.
Edited by: ScottyB on Jul 16, 2009 11:59 AM (typos)

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    Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz
    System memory: 8GB
    Memory slot 1: 4GB SODIMM Samsung 1333MHz
    Memory slot 2: 4GB SODIMM Samsung 1333MHz
    Windows 7 Professional 64-bit Service Pack 1
    Intel(R) HD Graphics Family 8.882.2.3000 (30/09/2011)
    Radeon (TM) HD 6770M 8.882.2.3000 (30/09/2011) (newer updates are not available)
    please help...

    cmbishop82
    Did you go through the drill
    a. video card driver version up to date according to the manufacturer of the video card
    b. if so, deletion of the BadDrivers.txt file....for Premiere Elements 12 in Windows 7, 8, or 8.1 64 bit, the path is:
    Local Disk C
    Program Data
    Adobe
    Premiere Elements
    and in the Premiere Elements Folder is the BadDrivers.txt file for version 12. The BadDrivers.txt file is a file in this Premiere Elements Folder which also contains folders. You do not want anything in those folders. All you want is the BadDrivers.txt file in the Premiere Elements Folder.
    Make sure that you have Folder Option Show Hidden Files, Folders, and Drives active so you can see that complete path.
    The rationale for the being of the BadDrivers.txt file has its origins in post 10 of the following older thread
    http://forums.adobe.com/message/3177024
    When you get the display card error message, is it before you import media into the project? And, when you get the message, does the program allow you to continue by pressing a Continue Button or are you stopped from going further?
    ATR

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