Are there alternative methods to "paint()" and "paintComponent()"?

Are there any ways to draw on the screen other than using "paint()" or "paintComponent()" methods? I am asking this because I need to use active rendering for my game, and active rendering doesn't make use of paint().
Thanx.

component.getGraphics()
or, if you are using BufferStrategy,
component.getBufferStrategy().getDrawGraphics();

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