Attempting to build mplayer with external (shared) ffmpeg libraries.
Theoretically it is possible - the Gentoo guys have done in their e-build (USE flag external-ffmpeg).
However, when I do it I get multiple build errors about undefined references.
I use mplayer svn 29438 and ffmpeg 0.5 (and svn 19564).
The necessary additions to a normal mplayer build are:
depends=('ffmpeg>=0.5')
--enable-rpath \
--enable-dynamic-plugins \
--disable-libavutil_a \
--disable-libavcodec_a \
--disable-libavformat_a \
--disable-libpostproc_a \
--disable-libswscale_a \
--enable-libavutil_so \
--enable-libavcodec_so \
--enable-libavformat_so \
--enable-libpostproc_so \
--enable-libswscale_so \
Any help-insight why it does not build?
PS: Does ffmpeg has to be built with:
--disable-stripping
Last edited by wantilles (2009-08-02 17:49:14)
It may be a GCC linker issue, but as had been stated a few times above, there are unnecessary parts of your build that are causing the problem. I don't use --enable-path, don't --enable-vdpau, don't explicitly try to link to the FFmpeg shared objects. I really don't --enable anything. In fact, I try to disable as much as Mplayer as possible to avoid it using it's own internal libraries. This is my configure line, with the exception that I added the dynamic-plugins bit just to see if it works. And yes, even VDPAU is working great here:
./configure --prefix=/usr --confdir=/etc/mplayer \
--disable-gui \
--disable-faad \
--disable-faad-internal \
--disable-runtime-cpudetection \
--enable-dynamic-plugins \
--disable-faac \
--disable-faac-lavc \
--disable-libdv \
--disable-aa \
--disable-mencoder \
--disable-liblzo \
--disable-speex \
--disable-fribidi \
--disable-smb \
--disable-openal \
--disable-x264 \
--disable-esd \
--disable-jack \
--disable-gl \
--disable-fbdev \
--disable-mp3lib \
--disable-dvb \
--disable-dvbhead \
--disable-libvorbis \
--disable-musepack \
--disable-directfb \
--disable-nas \
--disable-liba52 \
--disable-libavutil_a \
--disable-libavcodec_a \
--disable-libavformat_a \
--disable-libswscale_a \
--disable-libpostproc_a \
--disable-tv \
--disable-tv-v4l1 \
--disable-tv-v4l2 \
--disable-tv-teletext \
--disable-v4l2 \
--disable-dga2 \
--disable-dga2 \
--disable-vidix
My advice to you is to let Mplayer link to whatever it finds and if there's some functionality it didn't pick up on, then try the --enable switch.
Similar Messages
-
Building mplayer-svn using internal ffmpeg-svn libraries [SOLVED]
Yeah,
I know that a bunch of us are having errors building mplayer-svn against ffmpeg-svn internal libraries.
The error:
libvo/vo_yuv4mpeg.o: In function `flip_page':
vo_yuv4mpeg.c:(.text+0x694): undefined reference to `rgb24toyv12'
vo_yuv4mpeg.c:(.text+0x6f0): undefined reference to `rgb24toyv12'
vo_yuv4mpeg.c:(.text+0x848): undefined reference to `rgb24toyv12'
libmpcodecs/vf_palette.o: In function `put_image':
vf_palette.c:(.text+0x3ee): undefined reference to `palette8topacked32'
vf_palette.c:(.text+0x431): undefined reference to `palette8topacked24'
vf_palette.c:(.text+0x453): undefined reference to `palette8torgb16'
vf_palette.c:(.text+0x473): undefined reference to `palette8torgb15'
vf_palette.c:(.text+0x489): undefined reference to `palette8tobgr16'
vf_palette.c:(.text+0x4a1): undefined reference to `palette8tobgr15'
vf_palette.c:(.text+0x50a): undefined reference to `palette8topacked32'
vf_palette.c:(.text+0x55e): undefined reference to `palette8torgb15'
vf_palette.c:(.text+0x5b3): undefined reference to `palette8torgb16'
vf_palette.c:(.text+0x5d0): undefined reference to `palette8topacked24'
vf_palette.c:(.text+0x5ed): undefined reference to `palette8tobgr15'
vf_palette.c:(.text+0x60a): undefined reference to `palette8tobgr16'
libmpcodecs/vf_rgb2bgr.o: In function `put_image':
vf_rgb2bgr.c:(.text+0x1d7): undefined reference to `rgb24tobgr24'
vf_rgb2bgr.c:(.text+0x20a): undefined reference to `rgb32tobgr32'
vf_rgb2bgr.c:(.text+0x274): undefined reference to `rgb24tobgr24'
vf_rgb2bgr.c:(.text+0x290): undefined reference to `rgb32tobgr32'
libmpcodecs/vf_yuy2.o: In function `put_image':
vf_yuy2.c:(.text+0xf7): undefined reference to `yv12toyuy2'
vf_yuy2.c:(.text+0x154): undefined reference to `yuv422ptoyuy2'
collect2: ld returned 1 exit status
make: *** [mplayer] Error 1
All of this is coming from swscale. Enabling Mplayer's internal swscale fixes the build for me, but it's hardly a solution seeing that there is no difference at all in between the code bases.
The question:
Why are Archers seeing this and yet there's no traces that I can find anywhere on the web? I ask because I don't know if it's a Mplayer bug, a FFmpeg bug, or one of the core libraries in Arch? In short, I don't know who to file a bug report with.
What I know:
1) The build fails in different places on different architectures.
2) Mplayer seems to not be able to find yasm even though x264 and FFmpeg find it fine, even with the configure flag --yasm=YASM.
3) FFmpeg is not installing any swscale header file other than libswscale/swscale.h and force installing it does not help.
a) There is no difference at all in the Makefile between the two code bases.wonder wrote:to be fair i don't think you can build mplayer-svn against ffmpeg-svn. you can only with mplayer-mt-git against ffmpeg-mt-git or something like that.
I've been doing it daily for well over a year. Maybe even two.
-- Edit--
If anyone cares, it's because of how Mplayer deals with FFmpeg's header files. For instance, Mplayer is looking for yuv2rgb.h, but FFmpeg now produces yuv2rgb_mmx.h at runtime on my system. It looks as if libswscale's build files are being generated per architecture for usage of ASM code. Mplayer isn't looking at things quite right anymore. -
Trying to build Mplayer with enable-aa
My son wants to watch video in ascii mode, but the arch version of mplayer is compiled without support for aalib. I've tried to make my own version
using the current pkgbuild and changing "--disable-aa" to "--enable-aa", but after a while of compiling, the build aborts with the following:
libvo/libvo.a(vo_aa.o): In function `uninit':
vo_aa.c:(.text+0x17d): undefined reference to `aa_close'
libvo/libvo.a(vo_aa.o): In function `draw_slice':
vo_aa.c:(.text+0x325): undefined reference to `aa_fastrender'
vo_aa.c:(.text+0x35b): undefined reference to `aa_render'
libvo/libvo.a(vo_aa.o): In function `draw_frame':
vo_aa.c:(.text+0x44a): undefined reference to `aa_fastrender'
vo_aa.c:(.text+0x4ae): undefined reference to `aa_render'
libvo/libvo.a(vo_aa.o): In function `preinit':
vo_aa.c:(.text+0xa8a): undefined reference to `aa_displayrecommended'
vo_aa.c:(.text+0xa8f): undefined reference to `aa_getfirst'
vo_aa.c:(.text+0xaa2): undefined reference to `aa_displayrecommended'
vo_aa.c:(.text+0xaa7): undefined reference to `aa_recommendhi'
vo_aa.c:(.text+0xaae): undefined reference to `aa_defparams'
vo_aa.c:(.text+0xab3): undefined reference to `aa_autoinit'
vo_aa.c:(.text+0xace): undefined reference to `aa_autoinitkbd'
vo_aa.c:(.text+0xaec): undefined reference to `aa_resizehandler'
vo_aa.c:(.text+0xaf9): undefined reference to `aa_hidecursor'
vo_aa.c:(.text+0xafe): undefined reference to `aa_getrenderparams'
vo_aa.c:(.text+0xbdb): undefined reference to `aa_defrenderparams'
vo_aa.c:(.text+0xbe6): undefined reference to `aa_defparams'
vo_aa.c:(.text+0xbeb): undefined reference to `aa_parseoptions'
vo_aa.c:(.text+0xc0b): undefined reference to `aa_defrenderparams'
vo_aa.c:(.text+0xc26): undefined reference to `aa_defparams'
vo_aa.c:(.text+0xc2b): undefined reference to `aa_parseoptions'
vo_aa.c:(.text+0xc82): undefined reference to `aa_help'
vo_aa.c:(.text+0xdea): undefined reference to `aa_close'
vo_aa.c:(.text+0xe28): undefined reference to `aa_displayrecommended'
vo_aa.c:(.text+0xe2d): undefined reference to `aa_recommendlow'
vo_aa.c:(.text+0xe38): undefined reference to `aa_displayrecommended'
vo_aa.c:(.text+0xe3d): undefined reference to `aa_recommendhi'
vo_aa.c:(.text+0xe48): undefined reference to `aa_displayrecommended'
vo_aa.c:(.text+0xe4d): undefined reference to `aa_recommendhi'
libvo/libvo.a(vo_aa.o): In function `printosdtext':
vo_aa.c:(.text+0xf0b): undefined reference to `aa_printf'
vo_aa.c:(.text+0xf67): undefined reference to `aa_printf'
libvo/libvo.a(vo_aa.o): In function `flip_page':
vo_aa.c:(.text+0x105e): undefined reference to `aa_flush'
vo_aa.c:(.text+0x11bd): undefined reference to `aa_puts'
vo_aa.c:(.text+0x11f9): undefined reference to `aa_puts'
libvo/libvo.a(vo_aa.o): In function `check_events':
vo_aa.c:(.text+0x137f): undefined reference to `aa_getevent'
libvo/libvo.a(vo_aa.o): In function `resize':
vo_aa.c:(.text+0x1817): undefined reference to `aa_resize'
collect2: ld returned 1 exit status
make: *** [mplayer] Error 1
==> ERROR: Build Failed. Aborting...
Can someone help me out here? I imagine the answer is simple, but I can't get past this stage.diff -ur MPlayer-1.0pre8.orig/configure MPlayer-1.0pre8/configure
--- MPlayer-1.0pre8.orig/configure 2006-06-11 20:35:47.000000000 +0200
+++ MPlayer-1.0pre8/configure 2006-06-13 12:43:01.000000000 +0200
@@ -4137,6 +4137,8 @@
_def_aa='#define HAVE_AA 1'
if cygwin ; then
_ld_aa=`aalib-config --libs | cut -d " " -f 2,5,6`
+ else
+ _ld_aa="-laa"
fi
_vosrc="$_vosrc vo_aa.c"
_vomodules="aa $_vomodules"
This patch will help. -
[solved] can't find/build mplayer with vdpau codec support
I want to install an mplayer that will handle vdpau.
I installed the standard mplayer version but that didn't have it.
Following some advice in another thread I rebuilt the standard mplayer with yaourt.
When I do 'mplayer -vo help' it shows a vdpau driver on the list. But when I do 'mplayer -vc help' there are no vdpau codecs listed.
I tried the same thing with mplayer-svn but get the same results.
I even tried compiling mplayer manually but get the same results.
What am I doing wrong?
TIA, gabu
(I have just moved to Archlinux64 after 3 years with Gentoo, so my Gentoo experience might be getting in the way)
Last edited by gabu (2009-08-10 18:59:50)xstaticxgpx:
Yes, you are right. This is what I get:
sh-4.0$ mplayer -vo help
MPlayer SVN-r29411-4.4.1 (C) 2000-2009 MPlayer Team
Available video output drivers:
ID_VIDEO_OUTPUTS
vdpau VDPAU with X11
xv X11/Xv
x11 X11 ( XImage/Shm )
xover General X11 driver for overlay capable video output drivers
gl X11 (OpenGL)
gl2 X11 (OpenGL) - multiple textures version
dga DGA ( Direct Graphic Access V2.0 )
sdl SDL YUV/RGB/BGR renderer (SDL v1.1.7+ only!)
fbdev Framebuffer Device
fbdev2 Framebuffer Device
aa AAlib
caca libcaca
v4l2 V4L2 MPEG Video Decoder Output
xvidix X11 (VIDIX)
cvidix console VIDIX
null Null video output
mpegpes MPEG-PES to DVB card
yuv4mpeg yuv4mpeg output for mjpegtools
png PNG file
jpeg JPEG file
gif89a animated GIF output
tga Targa output
pnm PPM/PGM/PGMYUV file
md5sum md5sum of each frame
129 audio & 258 video codecs
ID_EXIT=NONE
sh-4.0$ mplayer -vc help
MPlayer SVN-r29411-4.4.1 (C) 2000-2009 MPlayer Team
129 audio & 258 video codecs
Available video codecs:
ID_VIDEO_CODECS
vc: vfm: status: info: [lib/dll]
coreserve dshowserver working CoreAVC DShow H264 decoder 1.8 for x86 - http://corecodec.org/ [CoreAVCDecoder.ax]
ffmvi1 ffmpeg working FFmpeg Motion Pixels Decoder [motionpixels]
ffmdec ffmpeg working FFmpeg Sony PlayStation MDEC (Motion DECoder) [mdec]
ffsiff ffmpeg working FFmpeg Beam Software SIFF decoder [vb]
ffmimic ffmpeg working FFmpeg Mimic video [mimic]
ffkmvc ffmpeg working FFmpeg Karl Morton Video Codec [kmvc]
ffzmbv ffmpeg working FFmpeg Zip Motion-Block Video [zmbv]
zmbv vfw working Zip Motion-Block Video [zmbv.dll]
mpegpes mpegpes working MPEG-PES output (.mpg or DXR3/IVTV/DVB/V4L2 card)
ffmpeg1 ffmpeg working FFmpeg MPEG-1 [mpeg1video]
ffmpeg2 ffmpeg working FFmpeg MPEG-2 [mpeg2video]
ffmpeg12 ffmpeg working FFmpeg MPEG-1/2 [mpegvideo]
mpeg12 libmpeg2 working MPEG-1 or 2 (libmpeg2)
ffmpeg12mc ffmpeg problems FFmpeg MPEG-1/2 (XvMC) [mpegvideo_xvmc]
ffnuv ffmpeg working NuppelVideo [nuv]
nuv nuv working NuppelVideo
ffbmp ffmpeg working FFmpeg BMP decoder [bmp]
ffgif ffmpeg working FFmpeg GIF decoder [gif]
fftiff ffmpeg working FFmpeg TIFF decoder [tiff]
ffpcx ffmpeg working FFmpeg PCX decoder [pcx]
ffpng ffmpeg working FFmpeg PNG decoder [png]
mpng mpng working PNG image decoder [libpng]
ffptx ffmpeg working FFmpeg V.Flash PTX decoder [ptx]
fftga ffmpeg untested FFmpeg TGA decoder [targa]
mtga mtga working TGA image decoder
sgi sgi working SGI image decoder
ffsunras ffmpeg working FFmpeg SUN Rasterfile decoder [sunrast]
ffindeo3 ffmpeg working FFmpeg Intel Indeo 3.1/3.2 [indeo3]
fffli ffmpeg working Autodesk FLI/FLC Animation [flic]
ffaasc ffmpeg working Autodesk RLE decoder [aasc]
ffloco ffmpeg working LOCO video decoder [loco]
ffqtrle ffmpeg working QuickTime Animation (RLE) [qtrle]
ffrpza ffmpeg working QuickTime Apple Video [rpza]
ffsmc ffmpeg working Apple Graphics (SMC) codec [smc]
ff8bps ffmpeg working Planar RGB (Photoshop) [8bps]
ffcyuv ffmpeg working Creative YUV (libavcodec) [cyuv]
ffmsrle ffmpeg working Microsoft RLE [msrle]
ffroqvideo ffmpeg working Id RoQ File Video Decoder [roqvideo]
lzo lzo working LZO compressed [liblzo]
theora theora working Theora (free, reworked VP3) [libtheora]
msuscls vfw working MSU Screen Capture Lossless Codec [SCLS.DLL]
cram vfw problems Microsoft Video 1 [msvidc32.dll]
ffcvid ffmpeg working Cinepak Video (native codec) [cinepak]
cvidvfw vfw working Cinepak Video [iccvid.dll]
huffyuv vfw problems HuffYUV [huffyuv.dll]
ffvideo1 ffmpeg working Microsoft Video 1 (native codec) [msvideo1]
ffmszh ffmpeg working AVImszh (native codec) [mszh]
ffzlib ffmpeg working AVIzlib (native codec) [zlib]
cvidxa xanim problems XAnim's Radius Cinepak Video [vid_cvid.xa]
ffhuffyuv ffmpeg working FFmpeg HuffYUV [huffyuv]
ffv1 ffmpeg working FFV1 (lossless codec) [ffv1]
ffsnow ffmpeg working FFSNOW (Michael's wavelet codec) [snow]
ffasv1 ffmpeg working FFmpeg ASUS V1 [asv1]
ffasv2 ffmpeg working FFmpeg ASUS V2 [asv2]
ffvcr1 ffmpeg working FFmpeg ATI VCR1 [vcr1]
ffcljr ffmpeg working FFmpeg Cirrus Logic AccuPak (CLJR) [cljr]
ffsvq1 ffmpeg working FFmpeg Sorenson Video v1 (SVQ1) [svq1]
ff4xm ffmpeg working FFmpeg 4XM video [4xm]
ffvixl ffmpeg working Miro/Pinnacle VideoXL codec [xl]
ffqtdrw ffmpeg working QuickDraw native decoder [qdraw]
ffindeo2 ffmpeg working Indeo 2 native decoder [indeo2]
ffflv ffmpeg working FFmpeg Flash video [flv]
fffsv ffmpeg working FFmpeg Flash Screen video [flashsv]
ffdivx ffmpeg working FFmpeg DivX ;-) (MSMPEG-4 v3) [msmpeg4]
ffmp42 ffmpeg working FFmpeg MSMPEG-4 v2 [msmpeg4v2]
ffmp41 ffmpeg working FFmpeg MSMPEG-4 v1 [msmpeg4v1]
ffwmv1 ffmpeg working FFmpeg WMV1/WMV7 [wmv1]
ffwmv2 ffmpeg working FFmpeg WMV2/WMV8 [wmv2]
ffwmv3 ffmpeg problems FFmpeg WMV3/WMV9 [wmv3]
ffvc1 ffmpeg problems FFmpeg WVC1 [vc1]
ffh264 ffmpeg working FFmpeg H.264 [h264]
ffsvq3 ffmpeg working FFmpeg Sorenson Video v3 (SVQ3) [svq3]
ffodivx ffmpeg working FFmpeg MPEG-4 [mpeg4]
ffwv1f ffmpeg working WV1F MPEG-4 [mpeg4]
fflibschroedinger ffmpeg working Dirac (through FFmpeg libschroedinger) [libschroedinger]
fflibdirac ffmpeg working Dirac (through FFmpeg libdirac) [libdirac]
xvid xvid working Xvid (MPEG-4) [libxvidcore.a]
divx4vfw vfw problems DivX4Windows-VFW [divx.dll]
divxds dshow working DivX ;-) (MSMPEG-4 v3) [divx_c32.ax]
divx vfw working DivX ;-) (MSMPEG-4 v3) [divxc32.dll]
mpeg4ds dshow working Microsoft MPEG-4 v1/v2 [mpg4ds32.ax]
mpeg4 vfw working Microsoft MPEG-4 v1/v2 [mpg4c32.dll]
wmv9dmo dmo working Windows Media Video 9 DMO [wmv9dmod.dll]
wmvdmo dmo working Windows Media Video DMO [wmvdmod.dll]
wmv8 dshow working Windows Media Video 8 [wmv8ds32.ax]
wmv7 dshow working Windows Media Video 7 [wmvds32.ax]
wmvadmo dmo working Windows Media Video Adv DMO [wmvadvd.dll]
wmvvc1dmo dmo working Windows Media Video (VC-1) Advanced Profile Decoder [wvc1dmod.dll]
wmsdmod dmo working Windows Media Screen Codec 2 [wmsdmod.dll]
ubmp4 vfw problems UB Video MPEG-4 [ubvmp4d.dll]
zrmjpeg zrmjpeg problems Zoran MJPEG passthrough
ffmjpeg ffmpeg working FFmpeg MJPEG decoder [mjpeg]
ffmjpegb ffmpeg working FFmpeg MJPEG-B decoder [mjpegb]
ijpg ijpg working Independent JPEG Group's codec [libjpeg]
m3jpeg vfw working Morgan Motion JPEG Codec [m3jpeg32.dll]
mjpeg vfw working MainConcept Motion JPEG [mcmjpg32.dll]
avid vfw working AVID Motion JPEG [AvidAVICodec.dll]
LEAD vfw working LEAD (M)JPEG [LCodcCMP.dll]
imagepower vfw problems ImagePower MJPEG2000 [jp2avi.dll]
m3jpeg2k vfw working Morgan MJPEG2000 [m3jp2k32.dll]
m3jpegds dshow crashing Morgan MJPEG [m3jpegdec.ax]
pegasusm vfw crashing Pegasus Motion JPEG [pvmjpg21.dll]
pegasusl vfw crashing Pegasus lossless JPEG [pvljpg20.dll]
pegasusmwv vfw crashing Pegasus Motion Wavelet 2000 [pvwv220.dll]
vivo vfw working Vivo H.263 [ivvideo.dll]
u263 dshow working UB Video H.263/H.263+/H.263++ Decoder [ubv263d+.ax]
i263 vfw working I263 [i263_32.drv]
ffi263 ffmpeg working FFmpeg I263 decoder [h263i]
ffh263 ffmpeg working FFmpeg H.263+ decoder [h263]
ffzygo ffmpeg untested FFmpeg ZyGo [h263]
h263xa xanim crashing XAnim's CCITT H.263 [vid_h263.xa]
ffh261 ffmpeg working CCITT H.261 [h261]
qt261 qtvideo working QuickTime H.261 video decoder [QuickTime.qts]
h261xa xanim problems XAnim's CCITT H.261 [vid_h261.xa]
m261 vfw untested M261 [msh261.drv]
indeo5ds dshow working Intel Indeo 5 [ir50_32.dll]
indeo5 vfwex working Intel Indeo 5 [ir50_32.dll]
indeo4 vfw working Intel Indeo 4.1 [ir41_32.dll]
indeo3 vfwex working Intel Indeo 3.1/3.2 [ir32_32.dll]
indeo5xa xanim working XAnim's Intel Indeo 5 [vid_iv50.xa]
indeo4xa xanim working XAnim's Intel Indeo 4.1 [vid_iv41.xa]
indeo3xa xanim working XAnim's Intel Indeo 3.1/3.2 [vid_iv32.xa]
qdv dshow working Sony Digital Video (DV) [qdv.dll]
ffdv ffmpeg working FFmpeg DV decoder [dvvideo]
libdv libdv working Raw DV decoder (libdv) [libdv.so.2]
mcdv vfw working MainConcept DV Codec [mcdvd_32.dll]
3ivXxa xanim working XAnim's 3ivx Delta 3.5 plugin [vid_3ivX.xa]
3ivX dshow working 3ivx Delta 4.5 [3ivxDSDecoder.ax]
rv3040 realvid working Linux RealPlayer 10 RV30/40 decoder [drvc.so]
rv3040win realvid working Win32 RealPlayer 10 RV30/40 decoder [drvc.dll]
rv40 realvid working Linux RealPlayer 9 RV40 decoder [drv4.so.6.0]
rv40win realvid working Win32 RealPlayer 9 RV40 decoder [drv43260.dll]
rv40mac realvid working Mac OS X RealPlayer 9 RV40 decoder [drvc.bundle/Contents/MacOS/drvc]
rv30 realvid working Linux RealPlayer 8 RV30 decoder [drv3.so.6.0]
rv30win realvid working Win32 RealPlayer 8 RV30 decoder [drv33260.dll]
rv30mac realvid working Mac OS X RealPlayer 9 RV30 decoder [drvc.bundle/Contents/MacOS/drvc]
ffrv20 ffmpeg working FFmpeg RV20 decoder [rv20]
rv20 realvid working Linux RealPlayer 8 RV20 decoder [drv2.so.6.0]
rv20winrp10 realvid working Win32 RealPlayer 10 RV20 decoder [drv2.dll]
rv20win realvid working Win32 RealPlayer 8 RV20 decoder [drv23260.dll]
rv20mac realvid working Mac OS X RealPlayer 9 RV20 decoder [drv2.bundle/Contents/MacOS/drv2]
ffrv10 ffmpeg working FFmpeg RV10 decoder [rv10]
alpary dshow working Alparysoft lossless codec dshow [aslcodec_dshow.dll]
alpary2 vfw working Alparysoft lossless codec vfw [aslcodec_vfw.dll]
LEADMW20 dshow working Lead CMW wavelet 2.0 [LCODCCMW2E.dll]
lagarith vfw working Lagarith Lossless Video Codec [lagarith.dll]
psiv vfw working Infinite Video PSI_V [psiv.dll]
canopushq vfw working Canopus HQ Codec [CUVCcodc.dll]
canopusll vfw working Canopus Lossless Codec [CLLCcodc.dll]
ffvp3 ffmpeg untested FFmpeg VP3 [vp3]
fftheora ffmpeg untested FFmpeg Theora [theora]
vp3 vfwex working On2 Open Source VP3 Codec [vp31vfw.dll]
vp4 vfwex working On2 VP4 Personal Codec [vp4vfw.dll]
ffvp5 ffmpeg working FFmpeg VP5 decoder [vp5]
vp5 vfwex working On2 VP5 Personal Codec [vp5vfw.dll]
ffvp6 ffmpeg working FFmpeg VP6 decoder [vp6]
ffvp6a ffmpeg untested FFmpeg VP6A decoder [vp6a]
ffvp6f ffmpeg working FFmpeg VP6 Flash decoder [vp6f]
vp6 vfwex working On2 VP6 Personal Codec [vp6vfw.dll]
vp7 vfwex working On2 VP7 Personal Codec [vp7vfw.dll]
mwv1 vfw working Motion Wavelets [icmw_32.dll]
asv2 vfw working ASUS V2 [asusasv2.dll]
asv1 vfw working ASUS V1 [asusasvd.dll]
ffultimotion ffmpeg working IBM Ultimotion native decoder [ultimotion]
ultimotion vfw working IBM Ultimotion [ultimo.dll]
mss1 dshow working Windows Screen Video [msscds32.ax]
ucod vfw working UCOD-ClearVideo [clrviddd.dll]
vcr2 vfw working ATI VCR-2 [ativcr2.dll]
CJPG vfw working CJPG [CtWbJpg.DLL]
ffduck ffmpeg working Duck Truemotion1 [truemotion1]
fftm20 ffmpeg working FFmpeg Duck/On2 TrueMotion 2.0 [truemotion2]
tm20 dshow working TrueMotion 2.0 [tm20dec.ax]
ffamv ffmpeg working Modified MJPEG, used in AMV files [amv]
ffsp5x ffmpeg working SP5x codec - used by Aiptek MegaCam [sp5x]
sp5x vfw working SP5x codec - used by Aiptek MegaCam [sp5x_32.dll]
vivd2 vfw working SoftMedia ViVD V2 codec VfW [ViVD2.dll]
winx vfwex working Winnov Videum winx codec [wnvwinx.dll]
ffwnv1 ffmpeg working FFmpeg wnv1 native codec [wnv1]
wnv1 vfwex working Winnov Videum wnv1 codec [wnvplay1.dll]
vdom vfw working VDOWave codec [vdowave.drv]
lsv vfw working Vianet Lsvx Video Decoder [lsvxdec.dll]
ffvmnc ffmpeg working FFmpeg VMware video [vmnc]
vmnc vfw working VMware video [vmnc.dll]
ffsmkvid ffmpeg working FFmpeg Smacker Video [smackvid]
ffcavs ffmpeg working Chinese AVS Video [cavs]
ffdnxhd ffmpeg working FFmpeg DNxHD decoder [dnxhd]
qt3ivx qtvideo working win32/quicktime 3IV1 (3ivx) decoder [3ivx Delta 3.5.qtx]
qtactl qtvideo working Win32/QuickTime Streambox ACT-L2 [ACTLComponent.qtx]
qtavui qtvideo working Win32/QuickTime Avid Meridien Uncompressed [AvidQTAVUICodec.qtx]
qth263 qtvideo crashing Win32/QuickTime H.263 decoder [QuickTime.qts]
qtrlerpza qtvideo crashing Win32/Quicktime RLE/RPZA decoder [QuickTime.qts]
qtvp3 qtvideo crashing Win32/QuickTime VP3 decoder [On2_VP3.qtx]
qtzygo qtvideo problems win32/quicktime ZyGo decoder [ZyGoVideo.qtx]
qtbhiv qtvideo untested Win32/QuickTime BeHereiVideo decoder [BeHereiVideo.qtx]
qtcvid qtvideo working Win32/QuickTime Cinepak decoder [QuickTime.qts]
qtindeo qtvideo crashing Win32/QuickTime Indeo decoder [QuickTime.qts]
qtmjpeg qtvideo crashing Win32/QuickTime MJPEG decoder [QuickTime.qts]
qtmpeg4 qtvideo crashing Win32/QuickTime MPEG-4 decoder [QuickTime.qts]
qtsvq3 qtvideo working Win32/QuickTime SVQ3 decoder [QuickTimeEssentials.qtx]
qtsvq1 qtvideo problems Win32/QuickTime SVQ1 decoder [QuickTime.qts]
vsslight vfw working VSS Codec Light [vsslight.dll]
vssh264 dshow working VSS H.264 New [vsshdsd.dll]
vssh264old vfw working VSS H.264 Old [vssh264.dll]
vsswlt vfw working VSS Wavelet Video Codec [vsswlt.dll]
zlib vfw working AVIzlib [avizlib.dll]
mszh vfw working AVImszh [avimszh.dll]
alaris vfwex crashing Alaris VideoGramPiX [vgpix32d.dll]
vcr1 vfw crashing ATI VCR-1 [ativcr1.dll]
pim1 vfw crashing Pinnacle Hardware MPEG-1 [pclepim1.dll]
qpeg vfw working Q-Team's QPEG (www.q-team.de) [qpeg32.dll]
rricm vfw crashing rricm [rricm.dll]
ffcamtasia ffmpeg working TechSmith Camtasia Screen Codec (native) [camtasia]
camtasia vfw working TechSmith Camtasia Screen Codec [tsccvid.dll]
ffcamstudio ffmpeg working CamStudio Screen Codec [camstudio]
fraps vfw working FRAPS: Realtime Video Capture [frapsvid.dll]
fffraps ffmpeg working FFmpeg Fraps [fraps]
fftiertexseq ffmpeg working FFmpeg Tiertex SEQ [tiertexseqvideo]
ffvmd ffmpeg working FFmpeg Sierra VMD video [vmdvideo]
ffdxa ffmpeg working FFmpeg Feeble Files DXA video [dxa]
ffdsicinvideo ffmpeg working FFmpeg Delphine CIN video [dsicinvideo]
ffthp ffmpeg working FFmpeg THP video [thp]
ffbfi ffmpeg working FFmpeg BFI Video [bfi]
ffbethsoftvid ffmpeg problems FFmpeg Bethesda Software VID [bethsoftvid]
ffrl2 ffmpeg working FFmpeg RL2 decoder [rl2]
fftxd ffmpeg working FFmpeg Renderware TeXture Dictionary decoder [txd]
xan vfw working XAN Video [xanlib.dll]
ffwc3 ffmpeg problems FFmpeg XAN wc3 [xan_wc3]
ffidcin ffmpeg problems FFmpeg Id CIN video [idcinvideo]
ffinterplay ffmpeg problems FFmpeg Interplay Video [interplayvideo]
ffvqa ffmpeg problems FFmpeg VQA Video [vqavideo]
ffc93 ffmpeg problems FFmpeg C93 Video [c93]
rawrgb32 raw working RAW RGB32
rawrgb24 raw working RAW RGB24
rawrgb16 raw working RAW RGB16
rawbgr32flip raw working RAW BGR32
rawbgr32 raw working RAW BGR32
rawbgr24flip raw working RAW BGR24
rawbgr24 raw working RAW BGR24
rawbgr16flip raw working RAW BGR15
rawbgr16 raw working RAW BGR15
rawbgr15flip raw working RAW BGR15
rawbgr15 raw working RAW BGR15
rawbgr8flip raw working RAW BGR8
rawbgr8 raw working RAW BGR8
rawbgr1 raw working RAW BGR1
rawyuy2 raw working RAW YUY2
rawyuv2 raw working RAW YUV2
rawuyvy raw working RAW UYVY
raw444P raw working RAW 444P
raw422P raw working RAW 422P
rawyv12 raw working RAW YV12
rawnv21 hmblck working RAW NV21
rawnv12 hmblck working RAW NV12
rawhm12 hmblck working RAW HM12
rawi420 raw working RAW I420
rawyvu9 raw working RAW YVU9
rawy800 raw working RAW Y8/Y800
null null crashing NULL codec (no decoding!)
ID_EXIT=NONE
I manually compiled using the svn source that I currently use on my Gentoo system and get the same odd results, whereas on Gentoo it compiles as you expect. This would seem to indicate that there is something about the Arch environment which is causing the problem rather than purely the source code.
I tried installing mplayer-vdpau-nogui but have the same problem there. -
Build problem with external JAR
Hello,
I am developing a custom web dynpro component. I need to use some of the JARs delivered by SAP such as com.sap.security.api (can be found in \SAP\IDE\IDE70\eclipse\plugins). I have included the JAR files to my project in Properties->Java Build path->Libraries). Everything is working fine: I can build/deploy the application and it is running fine in the application server.
Anyhow, the problem comes when I try to activate my activity in the development configuration perspective.
In the build log I can see for example the following:
[javac] ERROR: /usr/sap/VDD/JC10/j2ee/cluster/server0/temp/CBS/3/.B/4789/t/067D33924E6154CA5284F16652954F88/gen_wdp/packages/com/mydevelopment/mystuff/MyComponent.java:29: package com.sap.security.api does not exist
[javac] ERROR: import com.sap.security.api.IUser;
I have been reading several threads about similar issues, but I am not quite satisfied with the answers. There seems to be several opinions about how to solve this.
Now the questions are:
- How can I get rid of this error?
- What is the best practice in overall to use the SAP delivered JARs in custom web dynpro component/project.
Edited by: Pa Pa on Nov 21, 2009 2:07 PMHi Pa,
To use any jar in your DC on NWDI track, you need to follow the following steps:
1. Go to Your project>Used DCs and try to add a new one by locating the DC among those which are already present on the track.
2. If you are not able to locate any DC with the required jars then,
a. Create an external library DC where you need to add all the jars in the library folder of the project using an activity.
b. Create public parts for compile time and run time for this dc.
c. Deploy the DC.
d. Goto src folder of your dc and say Add files to DTR (your jars would be on the track)
e. Deploy the external library DC so that the Jars are deployed on the portal server.
f. Add the public parts of this External Library DC under used DCs of your development component.
g. Add this external library under library references of your project.
h. Build and deploy.
i. Now try activating your activity.
Use the following link to know how to execute these steps.
[Add and Use Jars through used DCs|http://help.sap.com/saphelp_nw70ehp1/helpdata/en/46/3ce3e4df201d63e10000000a11466f/frameset.htm]
[Screen Shots|http://www.sdn.sap.com/irj/scn/weblogs;jsessionid=(J2EE3417100)ID1078501850DB00490474849923920126End?blog=/pub/wlg/9517]
Please let me know, if you ahave any doubt.
Regards,
Tushar Sinha -
Setting up Eclipse with external library (RePast libraries)
Hi, all!
I need to use a set of jar files built to help me creats agent-based models in Java. The jar files are part of the RePast library http://repast.sourceforge.net/
I successfully wrote and ran a Hello World to make sure Eclipse was running Java just fine; Hello World worked perfectly.
I have tried to import the jar files into Eclipse by creating a new project, going to Project>Properties>Java Build Path, navigating to the RePast J library jar files, importing them by pressing "Import External Jars", going to the Order and Export tab, selecting all, unselecting the JRE, pressing OK, and writing a simple testRepast class, but asking it to import RePast libs with "import uchicago.src.sim.engine.SimpleModel;" as a simple test to see if Eclipse can find my RePast jar files and use them when compiling my project. I get the error message "import uchicago is unresolved"
import uchicago.src.sim.engine.SimpleModel;
public class repastTest extends SimpleModel
public static void main(String[] args) {
// TODO Auto-generated method stub
System.out.println("This class is successfully importing RePast.");
}Am I correctly importing and calling on my RePast jar files?
Thanks!Hmm, not sure why you are having that issue. Might try to Project > Clean.. (or Rebuild) to see if that helps.
Also what version of Eclipse are you using?
Here is how I add external jars to the build path:
1. Right-click on the project and choose Properties
2. Choose Java Build Path
3. Click on the Libraries tab
4. Click Add External Jars
5. Navigate to and select the jars
6. Verify the jars are selected and click OK to rebuild the project -
How (or what) do we set when using shared object libraries?
We have Java Native Methods which are implemented using C++ and stored in shared object libraries. We can build our project, but when trying to execute the project, the shared object libraries are not found. We had tried to set the external execution settings to include the library paths, but nothing seems to take affect.
What do we need to set to run with the shared object libraries?RK,
I appreciate your responce, hopefully we'll get this worked out. I will try to give you as much information as I can so you will hopefully understand the problem.
We have added a Library Reference to our project - which is a jar file - this jar file contains our Business Objects which are implemented in Java. Within this Library Reference, there is a Java class which has a Native method. The method is implemented in C++ The C++ implementation of this method is within a C++ shared object library (libname.so).
How do we let Creator know that we need to link in this C++ Shared Object Library at run time?
The Modifers Properties for the method in the library reference are correctly set - that is they are set to Native. For a method within a java element, selecting or un-selecting this modifier simply changes the method declaration. It does not tell Creator where the actual implementation is (shared object library in this case).
As originally stated, we tried to include our shared object library in the Execution Property of the properties window for the Java Element. Here is what we have done so far - all unsuccessful....
Under the External Execution Property - we added the environment variable LD_LIBRARY_PATH set to our shared object library path. We also selected the Append Environment Variable (set to true). We are not able to modify the Library Path of the External Execution Property - it will not allow changes - all buttons are disabled in the pop up window.
There are no properties for the Internal Execution within the Executor Properties, so there is nothing we can set there.
We have tried to set the Debugger Execution properties in the same manner as the External Execution properties to run the project in Debug mode - and have the same problem - while executing the project, we get the error message which indicates that our shared object library can not be found.
There are no property settings available on the J2EE Server Execution Properties to set.
What do we need to set so that this Shared Object Library will be located during execution of our project under SJSC?
Thank you for any suggestions you may have.
--Scott -
I have an external network hard drive with a shared music folder (WD MyBookLive), which I can access from Home Sharing and play music on my Windows computers. On my new Mac, I can see the drive and the music in Home Sharing but the tracks will not play. All the other authorized computers in my home network show up in Home Sharing and I can play the content. What's the solution?
Troubleshooting Home Sharing - http://support.apple.com/kb/TS2972
-
Hi,
Is it possible to list information , that i have shared(i.e documents, sites etc) with external user.Hi
We have two version of SharePoint, one the online version and the other on-premise installation
In online version, we can invite external users(liveID and google users) to have access to site and documents. This feature is provided by ADFS server already configured OOB in online version
Onpremise version does not have by default the feature to share with external users or customers. we have to extend the site and provide different identity providers.The identity provider can be Active directory,SQL server,Claims,ADFS server which
will support liveID
http://technet.microsoft.com/en-us/library/cc261698(v=office.14).aspx
Thanks
Whenever you see a reply and if you think is helpful,Vote As Helpful! And whenever you see a reply being an answer to the question of the thread, click Mark As Answer -
Mplayer - can't build package with ABS
Hi,
I'm new to Arch and its Building System, so maybe this problem isn't a problem for you, but I can't find a solution...
I wanted to install mplayer, but pacman wants to install the GTK1 package, which I will never use because I don't run software using GTK1.
So I decided to build the package on my own, it worked fine for me on Debian, but in Arch I can't compile it.
Here is my PKGBUILD, I removed the dependency (gtk) and the theme-package (blue), removed the gui configure option and the v4l options:
# $Id: PKGBUILD,v 1.64 2006/03/28 18:28:47 arjan Exp $
# Maintainer: dorphell <dorphell>
pkgname=mplayer
pkgver=1.0pre7
pkgrel=6
pkgdesc="A movie player for linux"
depends=('libmad' 'libungif' 'cdparanoia'
'codecs' 'sdl' 'libjpeg' 'lame' 'libtheora'
'esd' 'faad2' 'ttf-bitstream-vera' 'libxxf86dga'
'fontconfig' 'libxinerama' 'libxv' 'libpng'
'libxxf86vm' 'xvidcore' 'freetype2')
source=(ftp://ftp.mplayerhq.hu/MPlayer/releases/MPlayer-${pkgver}try2.tar.bz2
http://www.mplayerhq.hu/MPlayer/patches/demuxer_h_fix_20060212.diff
mplayer-1.0_pre7-gcc4.patch)
url="http://www.mplayerhq.hu/"
md5sums=('aaca4fd327176c1afb463f0f047ef6f4'
'ad36895346d36b51005c9f0d0c78effe' '99915b6272bb8ddeda36ce046d8a284a')
build() {
cd $startdir/src/MPlayer-${pkgver}try2
patch -Np1 -i $startdir/src/mplayer-1.0_pre7-gcc4.patch || return 1
patch -Np0 -i $startdir/src/demuxer_h_fix_20060212.diff || return 1
# *hint* next time build mplayer in chroot with only current on
./configure --prefix=/usr --disable-arts --enable-x11
--enable-runtime-cpudetection --enable-sdl
--enable-theora --with-win32libdir=/usr/lib/win32 --confdir=/etc/mplayer
--enable-xvid --enable-gl
make || return 1
make DESTDIR=${startdir}/pkg install
cp etc/{codecs.conf,input.conf,example.conf} ${startdir}/pkg/etc/mplayer/
ln -s /usr/share/fonts/TTF/Vera.ttf ${startdir}/pkg/usr/share/mplayer/subfont.ttf
rm -rf ${startdir}/pkg/usr/share/mplayer/font
mv ${startdir}/src/Blue ${startdir}/pkg/usr/share/mplayer/Skin/default
After running makepkg -s I get the following error:
cc -c -I../libvo -I../../libvo -fno-PIC -march=i686 -O2 -pipe -D_REENTRANT -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -I. -I/usr/include/freetype2 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -o codec-cfg.o codec-cfg.c
cc -c -I../libvo -I../../libvo -fno-PIC -march=i686 -O2 -pipe -D_REENTRANT -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -I. -I/usr/include/freetype2 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -o spudec.o spudec.c
cc -c -I../libvo -I../../libvo -fno-PIC -march=i686 -O2 -pipe -D_REENTRANT -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -I. -I/usr/include/freetype2 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -o playtree.o playtree.c
cc -c -I../libvo -I../../libvo -fno-PIC -march=i686 -O2 -pipe -D_REENTRANT -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -I. -I/usr/include/freetype2 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -o playtreeparser.o playtreeparser.c
cc -c -I../libvo -I../../libvo -fno-PIC -march=i686 -O2 -pipe -D_REENTRANT -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -I. -I/usr/include/freetype2 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -o asxparser.o asxparser.c
cc -c -I../libvo -I../../libvo -fno-PIC -march=i686 -O2 -pipe -D_REENTRANT -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -I. -I/usr/include/freetype2 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -o vobsub.o vobsub.c
vobsub.c:231: error: conflicting types for 'getline'
/usr/include/bits/stdio.h:103: error: previous definition of 'getline' was here
vobsub.c: In function 'vobsub_set_from_lang':
vobsub.c:1223: warning: pointer targets in passing argument 1 of 'strlen' differ in signedness
vobsub.c:1226: warning: pointer targets in passing argument 1 of 'strlen' differ in signedness
vobsub.c:1226: warning: pointer targets in passing argument 1 of 'strlen' differ in signedness
vobsub.c:1226: warning: pointer targets in passing argument 2 of '__builtin_strcmp' differ in signedness
vobsub.c:1226: warning: pointer targets in passing argument 2 of '__builtin_strcmp' differ in signedness
vobsub.c:1226: warning: pointer targets in passing argument 1 of 'strlen' differ in signedness
vobsub.c:1226: warning: pointer targets in passing argument 2 of '__builtin_strcmp' differ in signedness
vobsub.c:1226: warning: pointer targets in passing argument 2 of '__builtin_strcmp' differ in signedness
vobsub.c:1226: warning: pointer targets in passing argument 2 of 'strncmp' differ in signedness
make: *** [vobsub.o] Error 1
==> ERROR: Build Failed. Aborting...
I've marked the error line...
I also tried to disable all config optione except
--prefix=/usr --with-win32libdir=/usr/lib/win32 --confdir=/etc/mplayer
but still the error shows up.
Any suggestions what I can do??Use mplayer 1.0pre8. There are many bugs fixed and it compiles without complaining with gcc4. You don't need the patches any more.
-
Using same iTunes library with external hard drive (EHD) on different PCs
I know some of the issues related to this question have been touched on in different discussions but I don't think I have seen a clear yes/no and if yes, here's how, answer to my queries, so here goes.
Like another member, I would like to take my iTunes library with me when I'm away on holiday so that I can (for example) use an Apple TV with Home Sharing to watch movies in my library or pay albums in my music library while on holiday, in the same way as I am able to at home. I have a Samsung NC 10 notebook running Windows XP (which I would take with me with a Samsing Story EHD) and a Dell desktop. My iTunes media folders are now on the EHD and I think I have iTunes library files on the Dell and on the Samsung. Of course, if iTunes Match covered movies as well as music, I would use that and just take my Apple TV with me ... but it doesn't and seems not likely to.
By messing around and not properly understanding some of the discussions about this topic, I think my iTunes library looks as I expect it to be, on my Dell - though I have yet to test this by doing a synch with my iPad or iPod Touch. However, when I plug the EHD into the Samsung and open my library, I am missing at least one movie and I don't have any artwork showing for any of the movies. This is inspite of clicking Get Album Artwork, Consolidate Files and clicking to add, as a file (or folder) to the library, the missing movie which is on the EHD in the Movies folder of the iTunes Media. In iTunes on the Samsung "Preferences>Advanced", the iTunes media location (on my EHD) is correct.
I have obviously messed something up trying to replicate my Dell desktop iTunes library on the Samsung. So:
can/should I start again (if that is the best thing to do) with getting my iTunes library properly on to my Samsung notebook? And, if yes, how do I do that?
is it really possible to have all that you need to run and use iTunes on an EHD (i.e. both media folders and the various iTunes library files (.itl, .itdb, .xml etc.)) so that whenever I plug the EHD into my Dell or Samsung I can access my iTunes library in the same way and via the same files? Or, do you always have to have the library files (at least) located on the PC you are connecting your EHD to (showing my ignorance here! )?
if you can have all the library files as well as media on the EHD (i.e. all of your iTunes library), I assume there is more to moving these from the C drive in my Dell to the EHD, than just cutting and pasting them into the EHD and then deleting similarly named files in C drive in the Samsung?
if all of my iTunes library can be located in the EHD, would I just access that (i.e. open my iTunes library) - whether on my Dell or the Samsung - by pressing the Shift key when clicking on iTunes as a programme on my Dell or Samsung, or - and I appreciate this is more basic computer knowledge than iTunes query - does the fact that I would need to access iTunes via some form of link on the relevant PC indicate why some iTunes library files would always have to reside on the PC rather than the EHD?
if the iTunes library files have to stay on the relevant PC, how can they be kept in synch - i.e. the more portable Samsung offering the same access and picture of my iTunes library as the Dell does - or is iTunes just not set up to do this, in which case I might as well ignore trying to replicate my iTunes library on the Samsung?.
Apologies for this long list of questions. Any pointers to where the answers lie or even better specific answers themselves would be very much appreciated.
Many thanks.I think that's yes, yes, yes, yes, and not necessary...
Make a split library portable
Here are the typical layouts for the iTunes folders:
In the layout above right, with the media folder (everything in the red box) inside the library folder, the library is considered to be portable. A portable library can be moved from one path to another without breaking the links from the library to the media, and being self-contained it is much easier to backup and restore. (You do backup, don't you?).
You can rearrange things to make a split library portable by taking a number of small steps which don't break the library.
Before you start any media files that are outside of the media folder will need to be consolidated. If the library is in the old style layout then it should be upgraded to iTunes Media Organization (Library > Organize Library > Rearrange files in the folder <Media Folder>) to ensure that iPod Games, Mobile Applications etc. are brought inside the media folder, otherwise the links to these won't survive changes in the path of the library.
The basic non-fatal manipulations are:
You can create or connect to an alternate set of library files by holding down Shift (Win) or Option (Mac) when starting iTunes. (Note iTunes will continue to use this library until you use the same method again.)
You can move the library files to a new location and connect to it there as long as the media stays put.
You can move the library files and the media together if the media folder is a direct subfolder of the library folder.
If you have already moved/copied the media content from a subfolder of the library folder to a different location then you only need to copy the library files for it to appear as if you have moved the entire library in the way allowed above. I.e. just copy the library files into the parent folder of the media folder.
You can rename the media folder to iTunes Media (if it isn't already) if the media folder is inside the library folder.
iTunes uses the name of the folder holding the library files as the window title. Having made a library "portable" you may need to take a final step of renaming the library folder to iTunes or, if the library files have ended up at the root of a drive, moving all of the library files and content folders into a new folder called iTunes.
IMPORTANT: After each change you need to open, test and close the relevant library before attempting another change. If a change broke the library, undo it or revert to using the previous set of library files.
In essence all you need to do to join up a split library and make it portable is copy the library files into the parent folder of the media folder on the external/secondary drive and use the hold-down-shift/option-when-starting-iTunes method to connect to it. Other manipulations may be required to normalize the library so that the library and media folders have standard names.
tt2 -
Recently bought CS3, overjoyed with most of it. Encore is giving me serious trouble though at the moment! The problem is that it simply will not burn to a dual layer disc! When we try to burn it to disc it begins the process, wizzing through different elements, then when it gets to 'sorting files'it stops with the message 'Access Denied' If we split the Wedding video in half it will burn to a standard DVD, but it will not burn to dual layer.We installed an additional, external writer in case the problem was with the hardware, but again it would not burn to dual layer. We attempted to build the dvd as an 'image' to the harddrive to then burn to dual layer through nero. This worked for a much smaller file, but when we tried to burn the larger file to the harddrive as an Image, 'Access Denied'!! We've tried everything we can think of, ...but if anyone else can think of a way to fix this, please let us know as we are in the final stages of the video project for a client and simply cannot get the project onto disc! When we 'check project', there are no errors listed. We've tried transcoding it to 7gb 1pass, and importing it from Premire pro without transcoding it, thereby letting Encore set the settings, but no joy. Thanks, Justin.
Rather than disabling UAC (or turning it down in Win7), just run Encore as Administrator. Right-click, and select Run As Administrator. Works fine for me in Windows 7 Professional 64 bit. Doing it this way you still get the benefits of UAC.
-
Public SharePoint Online Site with External User Portal
Hello Everyone,<o:p></o:p>
My company switched over to Office 365 a few months ago, and now would like to start using our Public SharePoint site to share information (documents
pertaining to their orders/drawings/etc.) with our customers (external users).<o:p></o:p>
<o:p> </o:p>
I have seen documentation on how to share documents with individual users, but we were looking to do something a little bit different. We would ultimately
like to have a public site with generic company information (like hours, about us,directions etc.) that anyone can see.
We would also like to use SharePoint as almost an "FTP type" service where we could post documents and share them with individual
external
users. HOWEVER, instead of sharing individual documents, we were wondering if there was a way that an external user (that we have granted
access) could sign into the public SharePoint site, and then see information that ONLY pertains to them.
I have been doing some research on this, and I haven't seen that anyone else has tried this. Has anyone had any luck? Or would you have suggestions on how to make
this work? I had originally posted this question on the Office 365 SharePoint forum, and they suggested posting this question here. Any help would be appreciated. Thanks!Hi,
did you finally manage to get what you requested here above ? Indeed, I am also struggling to set up the same (public website with individual content sharing with external authentified user).
For external user, I am quite sure that we need to go through MS ID creation (I have created some test users using https://login.live.com).
Our public website is done and (almost) working. I have then created a sub-site for the same, this one to manage permission based on authentified user
But I am stuck when trying to assign a document library with relavant permission.
Would be great to share our feedback and I have searched a lto on the web and did not find any satisfying answer to this design (If there is any... here is my doubt...)
Thanks in advance
stef -
Split DNS with internet sharing
Hi
I'm running a Mac mini as a server, with Internet sharing on its wifi. Since NAT'd addresses connecting to the machine's outside interface performs rather poorly, I was wanting to run some form of split dns for local domains - so connecting to, say, smtp and imap would hit 10.0.2.1 instead of the external IP.
As it turns out, I'm already running two copies of named - one to serve the domains on the system (out of /usr/local), and the other one running Internet sharing through the /etc/com.apple.named.conf.proxy config file. Since my changes wouldn't "stick" in that file, running a separate copy seemed to make sense for me. But now I want to change the behavior of the named used for Internet sharing to give out different results. Has anybody figured out a way to do this that is sane (won't break on reboot/OS upgrade/etc)?Anybody?
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Multiple issues with iTunes Sharing. Help?
I have a Mac mini running 10.6.8 with iTunes 11.0.2 (and all other updates) connected to my living room television. I use it as a storage/playback system for my movie collection and a small amount of MP3s (about 250). This evening I decided to enable Home Sharing on all of my devices because, why not? All of my devices share the same Apple ID.
First up was my daughter's iPad (original model) running iOS 5.1.1. It also had no problem with any of my media from the Mac mini, and still allows me to play locally-stored media giving me the option of using the iPad media or the Shared media.
Next, an old iPhone 3GS. My daughter uses this primarily as a camera and as an MP3 player for when she's outside. It has no SIM card but is happily running iOS 6.1.2. This is where I had problems. While the 3GS is able to see and play back all of its locally-stored media, the only Shared media it will play is the MP3 library. When I use the "Video" app it doesn't even show the option for Shared media, only showing me the locally-stored media.
So now I pull out my iPhone 5 running iOS 6.1.2 and it can see and play everything, both locally-stored and the Shared library.
It's then that I realize there's something else amiss. I have two other Macs on my network with shared iTunes libraries under my Apple ID including an iMac (10.7.5, iTunes 11.0.2, and all other updates) and a second Mac mini (10.6.8, iTunes 11.0.2, and all other updates). My wife also has her MacBook Pro (10.7.5, iTunes 11.0.2, and all other updates) although she has her own Apple ID. With all Macs turned on, on the same network, and with iTunes running and sharing enabled:
iTunes on the first Mac mini sees all three shared iTunes libraries (my iMac, my wife's MacBook Pro, and the second Mac mini).
iTunes on my iMac sees none of the shared iTunes libraries.
iTunes on my wife's MacBook Pro sees all three shared iTunes libraries (my iMac and both Mac minis).
iTunes on the second Mac mini sees all three shared iTunes libraries (my iMac, my wife's MacBook Pro, and the first Mac mini).
All of the iOS devices sees ONLY the first Mac mini's shared iTunes library, none of the others.
I've done a ton of troubleshooting attempts to figure this out; multiple restarts and cold reboots of every device, rebooting the router, deleting preference files, creating new user accounts, restoring iOS devices to factory defaults, you name it. One disappointing result occurred when I deauthorized my first Mac mini. Suddenly it disappeared from all iOS devices. Figuring I was on to something I reauthorized that Mac mini — but it never returned on the iOS devices. So although I did have my first Mac mini successfully shared at first, now I don't.
I did notice that Apple says I have four authorized computers on my Apple ID. I'm not sure what the count is there. Does that include iOS devices? I know my iMac and my first Mac mini are authorized under my Apple ID but those are the only "computers" that are authorized.
What ever happened to "Macs just work"?I am having the same problem but might able to shed some light on the authorized computers listed:
Did you ever have an old mac not in use anymore that was authorized? Even if you formatted the hard drive or reinstalled the OS is would show up as authorized unless you took the step to deauthorize it first. I had this problem when I upgraded my laptop - even though I formatted it I never deauthorized it so I had to "Deauthorize all" to get rid of it.
Also - I've read on this board that even installing a new OS will add an authorized computer count. Simplest solution is to deauthorize all then reauthorize your two computers. Don't worry - you won't lose any data or media in your iTunes. It will just tell you you're not authorized to play that media (for media with DRM).
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