BindTriggerAction To A Symbol Instance?

I have a symbol (digit) that has it's own timeline
I can dynamicaly put a stop on it's timeline like this in compositionReady
     Symbol.bindTriggerAction( compId, "digit", "Default Timeline", 1500, function(sym, e) {
          sym.stop();
But I would like to just put the stop on one instance of the symbol on the stage
This does not work
     Symbol.bindTriggerAction( compId, "InstanceNameHere", "Default Timeline", 1500, function(sym, e) {
          sym.stop();
Any ideas if it is possible?
And is it possible to dynamicaly remove/undo a bindTriggerAction?

The digit is a symbol
But I have multiple instances of that on my stage
And I want to be able to add & remove a stop dynamically to only one instance
project here
http://awesomedigital.com/Numbers.zip
Background-----------------------
All of the digits make number that will change several times from an external call
I want each of the digits to individually scroll to the new number on each change
Ideally if there were a playToAndStop command I would love that
But since there is not, my hack idea #422 is to
          Stick a stop on the digit timeline (instance) and the play or play in reverse
          Then remove the stop since it will be a differnt number to stop at next time

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