Broken JSFL Commands

Anyone at Adobe I could use your help!
I'm an experienced JSFL developer, and there's a few serious
bugs in the CS3 version of JSFL.
1. The library.updateItem() command causes the Flash
Authoring environment to completely crash. In my search for
information, I saw a post from another JSFL developer out there
with a
Text
similar
experience.
Even the most simple use of this command, such as this
one-line piece of code, crashes Flash:
fl.getDocumentDOM().library.updateItem("nameOfItemInLibrary.png");
2. The new fl.findObjectInDocByName() command and
fl.findObjectInDocByType() command don't work. Any attempt to use
them results in the error that the command is "not a function."
I'd like to know what is going on with this... Does Adobe
know about this? Are there any plans to fix this? Am I crazy? Is
there something wrong with my particular installation of CS3? If
the updateItem() command works fine in Flash 8... but not in CS3,
is this an indicator that Adobe has no intention to maintain JSFL
in future versions of Flash?
Also, here's one other question which is slightly
off-topic... Is there any chance of adding a JSFL command that will
tell you the location or pathname to a library bitmap's source file
on the hard-drive? This is a significantly useful bit of
information that cannot be accessed through JSFL in any other way.
Thanks for any information!

I'm also having problems with CS3 JSFL. In particular: this
doesn't work for me anymore.
fl.getDocumentDOM().library.itemExists("linkageID")

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