[Bug] Playing stream audio from the editor almost always starts from beginning.

Whenever I am creating a movie clip with an audio layer set to "stream" I usually click certain points of the movie and hit enter to see and hear it. In Flash CC however, it seems about 95% of the time no matter what frame I am on when I hit enter the audio starts from the beginning and is not in sync. There have been a few cases in which the audio started at right frame but I haven't yet been able to isolate the process. Audio works great in the exported SWF, this issue is just just with the editor.

This bug still hasn't been fixed. I don't recommend Flash for any animator; the issue makes syncing to music and vocals extremely frustrating. This bug has been around for months without solution.
Running as administrator does not solve the problem.
You will have the audio bug even if you do not have a Beats Audio Soundcard.
The longer and more complicated your project, the more frequently the bug happens. When it first begins (around 15-30 seconds worth of frames and about 7 layers) you can make the audio stream as it should by clicking your audio track, setting it to "stop," saving your project, and setting the audio to "stream" again.
However, when you have about 60 seconds on your timeline, the bug happens a lot more, and you have to actually close the project to get the sound to work again if you do not have the patience to wait for it to fix itself. The wait ranges from 30 seconds to several minutes to never fixed until you close. It's highly unpredicatable. Sometimes it is not enough to close the project, in which case you must quit Flash and start it up again.
It happens with both mp3 and wav sounds.
After a month of this bug, I still can't pinpoint what causes it. It's completely random.
This post suggests it has something to do with scrubbing the timeline. I haven't been able to replicate the bug by doing this. It happens whether or not you use the slider or just click on frames to navigate.
My system specs:
Windows 7 Home Premium (Service Pack 1)
64-bit operating system
Processor: Intel i5-4670K CPU @3.40 GHz
RAM: 8 GB
NVIDIA GeForce GTX 660 Graphics Card
Audio is also NVIDIA High Definition Audio
The bug happens even if I plug in headphones to a regular audio port not on the graphics card.
Other audio types I have are the Intel Display Audio and Realtek High Definition Audio. I've tried messing with audio settings to no avail.

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