Buttons in External SWF's

Using Flash CS3 AS2.0
I need to know if it is possible to make a button in an external
swf. file loaded in a Main .fla to link to another frame or label
in another external swf. movie. If so, how do I do it?
I have a main flash file for my website with a portfolio
gallery with 9 buttons.
I have 8 external .swf files for all my galleries. (eg.
branding.swf, packaging.swf, displays.swf, etc....)
Within those galleries I have 9 buttons that make up each
individual gallery.
The buttons reveal a large thumbnail with some text that
explain what the image is.
In some of the galleries I have some text that want the
viewer to be directed to another gallery to view another piece of
artwork that relates to this one.
These .swf files are loaded in my main flash file using the
loader components.
I thought I read somewhere that when you use the loader
components, action code will not work.
Do I need to change all my loader symbols to symbols that use
the _movieloader actioncode?
Here is a look at my test site to see what I am talking
about:
http://manganinc.pieper.com/piepert/index.htm
In the
Portfolio section you will find the gallery buttons and if
you click on
Product Packaging
(this is the first button), a .swf movie will load and 9
buttons slide down and when you click on the 3rd button over at the
top Nutro MAX Cat Bags will show up,
the text under the thumbnail will have text that reads "Also
see the
case study for this project."
This case study has a invisible button on top of it and I
want to direct that to the case studies page in my Main Flash file.
Another link is in the 2nd button down from the top in the
same gallery which is Autopage packaging. There is text under the
thumbnail that reads:
"Also see the
brochures and the
in-store display "
Here I need the button to link to the at least just the
brochures gallery and the displays gallery.
In my MAIN .fla I have all these galleries lableled. Meaning
in my action layer these sections are labeled to their according
gallery name.
Hope this makes sense. Please help me if you can!

if you're publishing for fp 10, use unloadAndStop() after the first load.

Similar Messages

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    Ok I'm working in Flash 8, Action Script 2;
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    I'm trying to create buttons so a viewer can pause and then play an externally loaded swf. My project can be accessed at the linke below. This is how I want the project to function
         -Click a room on the building (choose Accounting for this discussion)
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  • Buttons and external swfs

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    Kglad I read up on that but it's still not stopping.I'm publishing for  fp 10 and have tried several different variations including:
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    Core_K12_Menu CS5.swf Movie Report
    Metadata
    Bytes         Value
           387    <rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmlns:xmp="http://ns.adobe.com/xap/1.0/"> <xmp:CreatorTool>Adobe Flash Professional CS5</xmp:CreatorTool> <xmp:CreateDate>2010-07-25T19:31:59-07:00</xmp:CreateDate> <xmp:MetadataDate>2010-08-01T18:42:52-07:00</xmp:MetadataDate> <xmp:ModifyDate>2010-08-01T18:42:52-07:00</xmp:ModifyDate> </rdf:Description> <rdf:Description rdf:about="" xmlns:xmpMM="http://ns.adobe.com/xap/1.0/mm/" xmlns:stRef="http://ns.adobe.com/xap/1.0/sType/ResourceRef#"> <xmpMM:InstanceID>xmp.iid:2136C7DCCB9DDF11B1ACFFBB5C2D711F</xmpMM:InstanceID> <xmpMM:DocumentID>xmp.did:2136C7DCCB9DDF11B1ACFFBB5C2D711F</xmpMM:DocumentID> <xmpMM:OriginalDocumentID>xmp.did:423EF45B6198DF1180E5FB9309482BDA</xmpMM:OriginalDocumentID> <xmpMM:DerivedFrom rdf:parseType="Resource"> <stRef:instanceID>xmp.iid:992BC7CBB29DDF11B1ACFFBB5C2D711F</stRef:instanceID> <stRef:documentID>xmp.did:F34D8816A19DDF11ADEA81F4369F4B15</stRef:documentID> <stRef:originalDocumentID>xmp.did:423EF45B6198DF1180E5FB9309482BDA</stRef:originalDocumentID> </xmpMM:DerivedFrom> </rdf:Description> <rdf:Description rdf:about="" xmlns:dc="http://purl.org/dc/elements/1.1/"> <dc:format>application/x-shockwave-flash</dc:format> </rdf:Description> </rdf:RDF>
    Frame #    Frame Bytes    Total Bytes    Scene
          1         295119         295119    Scene 1 (AS 3.0 Classes Export Frame)
    Scene      Shape Bytes    Text Bytes    ActionScript Bytes
    Scene 1              0             0                  1133
    Symbol                Shape Bytes    Text Bytes    ActionScript Bytes
    ActiveMC                       40             0                     0
    IntroModule                     0             0                     0
    Module 1 Rollover               0             0                     0
    Module1                         0             0                     0
    Module2                         0             0                     0
    Module3                         0             0                     0
    Module4                         0             0                     0
    Module5                         0             0                     0
    Module6                         0             0                     0
    Module7                         0             0                     0
    Module8                         0             0                     0
    Module9                         0             0                     0
    Module10                        0             0                     0
    Module11                        0             0                     0
    Module12                        0             0                     0
    Module13                        0             0                     0
    Module14                        0             0                     0
    Module15                        0             0                     0
    Module16                        0             0                     0
    Module17                        0             0                     0
    Module19                        0             0                     0
    Module20                        0             0                     0
    Module21                        0             0                     0
    next_btn                        0             0                     0
    replay_btn                      0             0                     0
    Rollover                        0             0                     0
    Rollover Image.psd              0             0                     0
    Symbol 18                       0             0                     0
    Title.psd                       0             0                     0
    ActionScript Bytes    Location
                  1133    Scene 1:Frame 1
    Bitmap                                                             Compressed    Original      Compression
    Layer 1                                                                  3675         88264    JPEG Quality=80
    Layer 1                                                                  3287         63936    JPEG Quality=80
    Layer 1                                                                  1205         19668    JPEG Quality=80
    Introduction-Up.jpg                                                      6357         23200    Imported JPEG=102
    Introduction-Down.jpg                                                    5862         23200    Imported JPEG=102
    Module 1-Up.jpg                                                          5957         23200    Imported JPEG=102
    Module 1-Down.jpg                                                        5548         23200    Imported JPEG=102
    Login Page and Tech Check  Topics Covered   - Introduction to A          4791        288576    JPEG Quality=80
    Module 2-Up.jpg                                                          6030         23200    Imported JPEG=102
    Module 2-Down.jpg                                                        5607         23200    Imported JPEG=102
    Module 3-Up.jpg                                                          6035         23200    Imported JPEG=102
    Module 3-Down.jpg                                                        5556         23200    Imported JPEG=102
    Module 4-Up.jpg                                                          5997         23200    Imported JPEG=102
    Module 4-Down.jpg                                                        5584         23200    Imported JPEG=102
    Module 5-Up.jpg                                                          6031         23200    Imported JPEG=102
    Module 5-Down.jpg                                                        5607         23200    Imported JPEG=102
    Module 6-Up.jpg                                                          6030         23200    Imported JPEG=102
    Module 6-Down.jpg                                                        5610         23200    Imported JPEG=102
    Module 7-Up.jpg                                                          5986         23200    Imported JPEG=102
    Module 7-Down.jpg                                                        5575         23200    Imported JPEG=102
    Module 8-Up.jpg                                                          6035         23200    Imported JPEG=102
    Module 8-Down.jpg                                                        5615         23200    Imported JPEG=102
    Module 9-Up.jpg                                                          6031         23200    Imported JPEG=102
    Module 9-Down.jpg                                                        5611         23200    Imported JPEG=102
    Module 10-Up.jpg                                                         6192         23200    Imported JPEG=102
    Module 10-Down.jpg                                                       5707         23200    Imported JPEG=102
    Module 11-Up.jpg                                                         6119         23200    Imported JPEG=102
    Module 11-Down.jpg                                                       5662         23200    Imported JPEG=102
    Module 12-Up.jpg                                                         6189         23200    Imported JPEG=102
    Module 12-Down.jpg                                                       5709         23200    Imported JPEG=102
    Module 13-Up.jpg                                                         6194         23200    Imported JPEG=102
    Module 13-Down.jpg                                                       5710         23200    Imported JPEG=102
    Module 14-Up.jpg                                                         6193         23200    Imported JPEG=102
    Module 14-Down.jpg                                                       5705         23200    Imported JPEG=102
    Module 15-Up.jpg                                                         6197         23200    Imported JPEG=102
    Module 15-Down.jpg                                                       5713         23200    Imported JPEG=102
    Module 16-Up.jpg                                                         6202         23200    Imported JPEG=102
    Module 16-Down.jpg                                                       5716         23200    Imported JPEG=102
    Module 17-Up.jpg                                                         6155         23200    Imported JPEG=102
    Module 17-Down.jpg                                                       5684         23200    Imported JPEG=102
    Module 18-Up.jpg                                                         6204         23200    Imported JPEG=102
    Module 18-Down.jpg                                                       5719         23200    Imported JPEG=102
    Module 19-Up.jpg                                                         6198         23200    Imported JPEG=102
    Module 19-Down.jpg                                                       5713         23200    Imported JPEG=102
    Module 20-Up.jpg                                                         6205         23200    Imported JPEG=102
    Module 20-Down.jpg                                                       5723         23200    Imported JPEG=102
    Module 21-Up.jpg                                                         6150         23200    Imported JPEG=102
    Module 21-Down.jpg                                                       5685         23200    Imported JPEG=102
    Replay Button.jpg                                                        5365         18240    Imported JPEG=102
    Replay Button Down.jpg                                                   4803         18240    Imported JPEG=102
    Next Button.jpg                                                          4965         18240    Imported JPEG=102
    Next Button Down.jpg                                                     4684         18240    Imported JPEG=102

  • How to unload the external .swf file when move on to other section?

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    function ContactClick(e:Event):void{
    if(currentClip != Cotnact_mc){
    currentClip.visible = false;
    Cotnact_mc.visible =true;
    currentClip = Cotnact_mc;
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    if(loader.stage){
    gallery_mc.removeChild(loader);
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    loader=null;  // if loader no longer needed

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  • UNLOADING EXTERNAL SWF. SOMEONE HELP!

    I have a menu in my site and i recently added a comment form that is loaded when you click one of the buttons of the menu.
    My problem is that when I click on a different menu button the external swf [comment form] its still there I've tried adding the unloadMovie
    option but its not working. Here is the code for both buttons.
    ---------------------HOME BTN:
    on (rollOver) {
    gotoAndPlay(2);
    on (rollOut) {
    gotoAndPlay(6);
    on (release) {
    if (_root.choose != "home" && _root._currentframe!=30) {
    _root.play();
    _root.choose = "home";
    //mysound = new Sound();
    //mysound.attachSound("soundClick");
    //mysound.start();
    --------------------COMMENT FORM BTN:
    on (rollOver) {
    gotoAndPlay(2);
    on (rollOut) {
    gotoAndPlay(6);
    on (release) {
    if (_root.choose != "contact") {
    _root.play();
    _root.choose = "contact";

    unloadMovie() will work if there's a movie clip to be referenced. If you have assigned a name to the loaded movie you can unload it with unloadMovie(). Another option is to call unloadMovie() from the clip itself like: my_loaded_mc.unloadMovie(this); In every case check for incorrect paths (if you load a movie and refer to _root - the root will be the root of the loader, not the movie itself)
    Emil Georgiev - Flash and Web Design

  • Play exit animations on multiple external SWF's?

    Hi,
    Here is what I would like to do: I have some buttons, then 2
    movie clips named container and container2. When I click on a
    button, an external SWF is loaded into container. I have it working
    so that when another button is clicked, it plays the exit animation
    of the current SWF, then loads the new one. Here is the code that I
    used for that:
    on a button:
    Code:
    on (release) {
    if (_root.currMovie == undefined) {
    _root.currMovie = "who";
    container.loadMovie("who.swf");
    } else if (_root.currMovie != "who") {
    if (container._currentframe >= container.midframe) {
    _root.currMovie = "who";
    container.play();
    In who.swf frame 1:
    Code:
    midframe = 114;
    In who.swf last frame:
    Code:
    _root.currMovie = undefined;
    stop();
    Frame 114 is where the exit animation starts.
    What I would like to do, is have a button in who.swf, that
    will load another external swf into container2, while leaving
    who.swf in place. Then, when one of the main buttons is clicked, I
    would like it to play the exit animation of the swf that is
    currently in container2, then play the exit animation of the swf
    that is currently in container, then load the new swf into
    container. Can someone please help me out with the code for that?
    Thanks!

    the thing is that i had to keep a reference to my Loader.
    if you dont keep a reference to the Loader who is processing the loadBytes(), the Garbage Collector could close the Loader, wich causes the loader to unload.
    i tried this with a test, i load 1 swf binary with an urlloader, and in the complete-event i create 100 loaders wich do a loadBytes on the loaded bytes.
    the FlashBuilder console traces 100x [SWF] <path> 1000 bytes after decompression, and sometimes i get a whole bunch of [Unload SWF]
    this is because i dont keep any reference to the Loader. if i would keep a reference to the loader stored in an array, i dont get the unload. when the loader is done, you can store the content in a variable, and remove the loader, but as long as its loading, you should keep a reference to the loader.
    Hope this helps others.
    p.s.  i keep seeing [SWF] Main.swf instead of [SWF] <loaded swf file> is because i load the swf with an URLLoader (wich gives no trace), but when i do a loadBytes, it doesnt know its path anymore, so you get the root-swf, Main.swf in this case.

  • How to load and unload external .swfs in a main .fla then load another external .swf on top

    I know that the question sounds confusing. I am new to AS3 but a little dangerous with it.
    The project
    I'm putting together a website tour with has a main .fla with navigation buttons. The navigation buttons load external .swfs using X and Y properties. Every external .swf houses a scrubber bar, play pause buttons which calls to a movie clip which houses the animation.
    The problem:
    Everything was working great, until someone mentioned "Hey, what if at the end of each loaded external .swf, a button appears that says "go to next section".
    So basically we are trying to give the user another way to get to the next section in the left hand navigation once the animation ends, in addition to being able to click in the left hand navigation for the next section. It's kind of like when a youTube video ends and it displays a button to go to the next movie that's in line, but you can also do it in the thumnail navigation as well.
    Ok, let's try it. Well, after many nights, searching the web and trying everything I am waving the white flag. I went through the lynda.com book over and over but I get an error message when I add code related to the parent timeline. I can actually get the next section to load on top of the previously loaded .swf, but it's buggy and I think the previous section is showing through underneath. Plus the scrubber isn't really working right. Since every .swf has a scrubber to control it, shouldn't it just load on top of the previous .swf? Do I need to add coding related to the parent timeline?
    I don't know if I should paste my code here, I have a sample .fla too. Help is so greatly appreciated!!!! If this can work, I think it would be very useful for anyone else doing something like this - I would definitely share any knowledge gained!
    Thanks.
    Jen

    If you want to utilize that code as a starting point (hopefully you understand what it does, and that the code actually works), then you need to modify it such that the array at the start has your filenames instead of the three it now shows, and the three buttons it uses are changed to the next and previous buttons you intend to use.  Here are the functions you need to make adjustments to...
    function onCompletePreloading():void {
            _loadedSWFs = 0;
            contentContainer.addChild(_swfClipsArr[_loadedSWFs]);
            next_btn.addEventListener(MouseEvent.CLICK, setContent);
            prev_btn.addEventListener(MouseEvent.CLICK, setContent);
    function setContent(event:MouseEvent):void {
            var _swfToAdd:MovieClip;
            if(event.currentTarget.name == "next_btn") {
                _loadedSWFs += 1;
                if(_loadedSWFs == _swfClipsArr.length){
                       _loadedSWFs = 0;
            } else if(event.currentTarget.name == "prev_btn"){
                _loadedSWFs -= 1;
                if(_loadedSWFs == -1){
                       _loadedSWFs = _swfClipsArr.length-1;
            _swfToAdd = _swfClipsArr[_loadedSWFs];
            contentContainer.removeChildAt(contentContainer.numChildren-1);
            contentContainer.addChild(_swfToAdd);
            trace(_swfToAdd.customID);

  • External swf button problem

    Hi,
    I have an external photo gallery with a previous and next
    buttons that loads into a main swf. When I test the external swf on
    its own the buttons work fine. But, when I load the external swf in
    the main swf the buttons work once and to make them work again you
    have to move your mouse a little to make it work again. You can not
    just leave your mouse over the button and just keep on clicking the
    way it works when I test the swf on its own.
    Is there away to make it work without moving the mouse after
    each click?
    Thanks in advance

    Hi I am using AS3
    button_3.addEventListner(MouseEvent.CLICK,fl_ClickToLoadUnloadSWF_3);
    var fl_Loader_3:loader;
    var fl_ToLoad_3:Boolean=true;
    function fl_ClickToLoadUnloadSWF_3(event:mouseEvent):void
    if(fl_ToLoad_3)
    fl_Loader_3 = new Loader();
    fl_loader_3.load(new URLRequest("new_products.swf"));
    addChild(fl_Loader_3);
    else
    fl_Loader_3.unload();
    removeChild(fl_Loader_3);
    fl_loader_3+null;
    fl_TOLoad_3 =!fl_ToLoad_3;
    This is the first half of the code for one button, the code for the second button is the same, just different variable names.
    thanks

  • Unloading a loaded external SWF with a close button on the external SWF to unload

    I have found some discussion on this topic but I am still having trouble getting it to work and was hoping to get some help here.
    Here I have a file: http://www.dril-quip.com/test/main.swf
    I have: main.swf (a menu) and I have module.swf (content)
    If you navigate to Subsea Wellhead Systems/SS-15 BigBore II and click on that I have it load an external swf which covers most of the parent.
    So far so good. My problem is unloading the loaded 'Child' swf with the button provided on the loaded 'Child' swf.
    below is the code I used to load the file but I cant, for the life of me, find a way to unload it.
    var bigboreLoader:Loader = new Loader();
    btnbb2.addEventListener(MouseEvent.MOUSE_UP, bigborecontent);
    function bigborecontent(event:MouseEvent):void{
    var bigboreRequest:URLRequest = new URLRequest("moduletemplate.swf");
    bigboreLoader.load(bigboreRequest);
    stage.addChild(bigboreLoader);
    I am certain it requires the Child to communicate with the parent somehow but I am at a loss. If I could get a bit of advice or a link to something deal with this, it would be a big help. I just need to have my links load my modules and the remove them when the close buttong is hit on the loaded swf. I promise I have done searches and I admit I have found asnwers but still they are not working. I found the code below:
    Main FLA:
    function removeF() {
    removeChild(bigboreLoader);
    var bigboreLoader:Loader = new Loader();
    btnbb2.addEventListener(MouseEvent.MOUSE_UP, bigborecontent);
    function bigborecontent(event:MouseEvent):void{
    var bigboreRequest:URLRequest = new URLRequest("moduletemplate.swf");
    bigboreLoader.load(bigboreRequest);
    stage.addChild(bigboreLoader);
    EXTERNAL FLA:
    btnClose2.addEventListener(MouseEvent.CLICK, bigborecontent);
    function bigborecontent(myevent:MouseEvent):void {
    MovieClip(parent.parent).removeF();
    I think I have a misunderstanding of the code. Thanks for any help you might be able to provide.

    This was the original code I got:
    Main FLA: (on AS layer inside DropDownButton Movie Object)
    function removeF() {
    removeChild(myLoader);
    var myLoader:Loader=new Loader ();
    page1_mc.addEventListener(MouseEvent.CLICK, page1content);
    function page1content(myevent:MouseEvent):void {
    var myURL:URLRequest=new URLRequest("page1.swf");
    myLoader.load(myURL);
    addChild(myLoader);
    EXTERNAL FLA: (on main time line of this file)
    close_mc.addEventListener(MouseEvent.CLICK, closeMC);
    function closeMC(myevent:MouseEvent):void {
    MovieClip(parent.parent).removeF();
    Main.FLA
    myLoader=bigboreLoader (my new loader)
    page1_mc=btnbb2 (the button who event will call external swf)
    page1content = bigborecontent (name given to SWF being loaded???)
    myURL=bigboreRequest (my new URLrequest for bigbore)
    page1.swf=moduletemplate.swf (actual address of what I am loading)
    External.FLA
    close_mc=button that will close external swf
    closeMC=movie clip to close?

  • AS3 loading external swf files with buttons from inside a movieclip

    In my main .swf I have labels on the timeline, navs for those btns are on the first frame of the AS layer and each button sends the playhead to a different frame.
    On one frame called fr1 there is an mc called mc_1 that appears on stage when the playhead stops there. Inside mc_1 are a set of navigation buttons that need to call external .swfs.
    Do I add event listeners on the last frame of mc_1 for each button?
    how do I call the loaders for the swfs on the buttons since the swfs will load on the main timeline NOT the mc_1 timeline?
    So label on main timeline called fr1 will load external1 swf , on fr10 external 2.swf will load and so on.
    any help?

    The code for that button's event listener needs to be placed wherever it has direct access to the button.  Not necessarily on the same timeline, but in a place where both the button and the code are present at the same time.
    The code could be placed at the frame in the main timeline where the movieclip with the button(s) is, targeting the buttons via the movieclip (mc.button.addEvemtListener...) , unless the buttons are somewhere down the timeline of that movieclip.
    If they are down the timeline of that movieclip, then you would need to have the event listener also inside the movieclip, down its timeline where the buttons are finally settled in... being sure to assign instance names to the buttons at every keyframe.

  • Call a external SWF by press the button within another SWF file but the second SWF file play Externely

    Hello Guyz.
    i am working on Macromedia Flash 8 and i just want to call a external SWF when i press the button within another SWF file.......but the second SWF file play Externely............can any one knows the code.... AS2

    try this
    http://www.actionscript.org/forums/showthread.php3?s=&threadid=28123

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