Buttons interfering with animation

I am modifying a Flash 8 movie. The fla can be downloaded
here:
www.cjreynolds.com/fuda.html
There is a movie clip in the fla called "page1" with a text
box with six menu items (Fuda Sushi, Fuda Maki, etc.). When the swf
is run, each item has a carat charactor to the left that moves
further left when the menu item is moused over, and stays there
until the mouse leaves. I have added a "button" (movie clip called
"japon_but") to each item. When I attach a mouse-release code to
the buttons, the carat no longer stays left when moused over.
To see the effect, test the movie, go to "Cuisine Japonaise",
and mouse over and stay over each menu item - the first two have
mouse-release code added, and you can see that the carats beside
these items act different from the botton four.
I've tried locking and hiding the button layers, and tried
moving the layers below the text box layer, nothing changes. Am I
doing something wrong?
I can't find what triggers the carats to move on mouse-over,
or I would just add the mouse-release code to that object or
frame...
Any suggestions?
joe

To figure out where those buttons were located, I ran "Test
Movie" (CTRL+Enter) and the hit CTRL+B to see the bandwidth
profiler. Not the frame number in the bandwidth profiler when you
get to the section with the menu you are talking about.
Then go to that frame number on the timeline. There is a
large movieclip there that contains everything on that page. Its
instance name is "page1". Double-click on that. Now you're inside
that page and you see the menu, right? The menu is just text and
then instances of the movieclip "arr2_main" which are doing the
button actions. You cannot see them in the final movie but they are
the ones doing the work. The text is merely sitting under the
buttons for visual reference.
So the best thing for you to do is mimic what they did. In
the text field, add a new line of type for your new item. You may
have to reposition the field now to center it but make sure you
repositions all the instance of the movieclips acting as buttons
too or they will not work. Then copy an instance of "arr2_main",
create a new layer above the topmost arr2_main layer, create a new
keyframe in the appropriate frame and paste your new instance. Then
copy and paste the code that is applied to the other buttons but
change the destination.

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