Can anyone spot the syntax error?

I've been looking at this for about a day now and can't see the error, which is:
Insert Failed: java.sql.SQLException: [Microsoft][ODBC Microsoft Access Driver] Syntax error in INSERT INTO statement.
  public String addSaleList(SaleList sL) {
    try {
      //Gets the connection to customer database.
      Class.forName(Driver);
      Connection myCon = DriverManager.getConnection(Url);
      System.out.println(sL.saleListID + " " + sL.saleID + " " + sL.product
                         + " " + sL.number);
      String sqlQry = "INSERT INTO salelist(saleID, product, number)" +
          "VALUES(?,?,?)";
      PreparedStatement myStmt = myCon.prepareStatement(sqlQry);
      myStmt.setInt(1, sL.saleID);
      myStmt.setString(2, sL.product);
      myStmt.setInt(3, sL.number);
      myStmt.executeUpdate();
      return "Sale confirmed";
    catch (Exception e) {
      System.out.println("Insert Failed: " + e);
      return ("Insert Failed: " + e);
  public class SaleList {
    public int saleListID;
    public int saleID;
    public String  product;
    public int  number;
    public SaleList(int saleListID, int saleID, String product, int number) {
      this.saleListID = saleListID;
      this.saleID = saleID;
      this.product = product;
      this.number = number;
  SaleList saleL = new SaleList(0,10,"b",2);
  lblStatus.setText(sM.addSaleList(saleL));

Hey this is the stack trace:
java.sql.SQLException: [Microsoft][ODBC Microsoft Access Driver] Syntax error in INSERT INTO statement.
     at sun.jdbc.odbc.JdbcOdbc.createSQLException(JdbcOdbc.java:6958)
     at sun.jdbc.odbc.JdbcOdbc.standardError(JdbcOdbc.java:7115)
     at sun.jdbc.odbc.JdbcOdbc.SQLExecute(JdbcOdbc.java:3150)
     at sun.jdbc.odbc.JdbcOdbcPreparedStatement.execut(JdbcOdbcPreparedStatement.java:214)
at sun.jdbc.odbc.JdbcOdbcPreparedStatement.executeUpdateJdbcOdbcPreparedStatement.java:136)
     at myproject.SaleModel.addSaleList0 120 a 1
(SaleModel.java:69)
     at myproject.SalesGUI.actionPerformed(SalesGUI.java:395)
     at java.awt.Button.processActionEvent(Button.java:382)
     at java.awt.Button.processEvent(Button.java:350)
     at java.awt.Component.dispatchEventImpl(Component.java:3615)
     at java.awt.Component.dispatchEvent(Component.java:3477)
     at java.awt.EventQueue.dispatchEvent(EventQueue.java:456)
     at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:201)
     at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:151)
     at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:145)
     at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:137)
     at java.awt.EventDispatchThread.run(EventDispatchThread.java:100)

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    import java.awt.Dimension;
    import java.awt.Font;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
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    import java.awt.Rectangle;
    import java.awt.RenderingHints;
    import java.awt.event.MouseEvent;
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    import java.util.List;
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    import javax.swing.JOptionPane;
    import javax.swing.JPanel;
    import javax.swing.OverlayLayout;
    import javax.swing.event.MouseInputAdapter;
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          * layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
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          * javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) ); }
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              if (index < file_list.size() - 1) {
                   printOutContents();
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                   saveRectangles();
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              System.out.println("Proof: ");
              List<Rectangle> temp = collection.get(index);
              for (int i = 0; i < temp.size(); i++) {
                   System.out.println("Rectangle " + (i + 1) + ": " + temp.get(i));
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              // as the new list.
         private void loadRectangles() {
              System.out.println("We just loaded index " + index
                        + " into temporary memory.");
              System.out.println("Proof: ");
              List<Rectangle> temp = collection.get(index);
              top.rectangle_list = collection.get(index);
              for (int i = 0; i < temp.size(); i++) {
                   System.out.println("Rectangle " + (i + 1) + ": " + temp.get(i));
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              System.out.println();
              System.out.println("Contents printout...");
              for (int i = 0; i < collection.size(); i++) {
                   for (Rectangle r : collection.get(i)) {
                        System.out.println("In collection index: " + i + " Rectangle "
                                  + r.toString());
              System.out.println();
         public void previousImage() throws IOException {
              if (index >= 1) {
                   printOutContents();
                   System.out.println("Index: " + index);
                   saveRectangles();
                   index--;
                   currentImage = ImageIO.read(file_list.get(index));
                   this
                             .setSize(currentImage.getWidth(),
                                       currentImage.getHeight() + 55);
                   top.setSize(this.getSize());
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                   if (index >= 0) {
                        loadRectangles();
                   repaint();
         public void removeLastRectangle() {
              // This method removes the most recent rectangle added.
              try {
                   int length = collection.get(index).size();
                   collection.get(index).remove(length - 1);
              } catch (NullPointerException e) {
                   try {
                        top.rectangle_list.remove(top.rectangle_list.size() - 1);
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                        JOptionPane.showMessageDialog(this, "Cannot undo any more!");
    * Class developed from SSCCE found on Java forum:
    * http://forum.java.sun.com/thread.jspa?threadID=647074&messageID=3817479
    * @author 74philip
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         List<Rectangle> rectangle_list;
         private static final long serialVersionUID = 6208367976334130998L;
         Point loc;
         int width, height, arcRadius;
         Rectangle temp; // for mouse ops in TopRanger
         public TopPanel() {
              setOpaque(false);
              rectangle_list = Collections
                        .synchronizedList(new LinkedList<Rectangle>());
              TopRanger ranger = new TopRanger(this);
              addMouseListener(ranger);
              addMouseMotionListener(ranger);
         public List<Rectangle> getRectangleList() {
              List<Rectangle> temporary = Collections
                        .synchronizedList(new LinkedList<Rectangle>());
              temporary.addAll(rectangle_list);
              return temporary;
         protected void paintComponent(Graphics g) {
              super.paintComponent(g);
              Graphics2D g2 = (Graphics2D) g;
              g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                        RenderingHints.VALUE_ANTIALIAS_ON);
              g2.setPaint(Color.red);
              // Draw all the rectangles in the rectangle list.
              for (int i = 0; i < rectangle_list.size(); i++) {
                   g2.drawRect(rectangle_list.get(i).x, rectangle_list.get(i).y,
                             rectangle_list.get(i).width, rectangle_list.get(i).height);
              if (temp != null) {
                   g2.draw(temp);
         public void loadRectangleList(List<Rectangle> list) {
              rectangle_list.addAll(list);
         public void addRectangle(Rectangle r) {
              rectangle_list.add(r);
    class TopRanger extends MouseInputAdapter {
         TopPanel top;
         Point offset;
         boolean dragging;
         public TopRanger(TopPanel top) {
              this.top = top;
              dragging = false;
         public void mousePressed(MouseEvent e) {
              Point p = e.getPoint();
              top.temp = new Rectangle(p, new Dimension(0, 0));
              offset = new Point();
              dragging = true;
              top.repaint();
         public void mouseReleased(MouseEvent e) {
              dragging = false;
              // update top.r
              System.out.println(top.getRectangleList().size() + ": Object added: "
                        + top.temp.toString());
              top.addRectangle(top.temp);
              top.repaint();
         public void mouseDragged(MouseEvent e) {
              if (dragging) {
                   top.temp.setBounds(top.temp.x, top.temp.y, e.getX() - top.temp.x, e
                             .getY()
                             - top.temp.y);
                   top.repaint();
    }Regards,
    Eric

    Alright so I fixed it! I created a new class called BottomPanel extends JPanel, which I then gave the responsibility of drawing the image. I gave it an update method which took the details of the currentImage and displayed it on the screen.
    If anybody's interested I also discovered/solved a problem with my mouseListener - I couldn't drag backwards. I fixed this by adding tests looking for negative widths and heights. I compensated accordingly by reseting the rectangle origin to e.getX(), e.getY() and by setting the to original_origin.x - e.getX() and original_origin.y - e.getY().
    No problem!

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    Apple Mobile Device Support
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    Apple Application Support (iTunes 9 or later)
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    Delgadoh

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