Copy/Paste layers

Essentialy what I want to do is select a precomp, run the script and copy all the contents of the precomp back into the parent layer. An un-precomp I suppose. I was thinking there was something built in to do this but I have not yet found it. Is it possible to do this kind of operation?
Pseudo-code wise, maybe something like this:
if selectedLayers.length = 1:
     myLayer = myComp.selectedLayers[0]
     for every item inside of myLayer:
          select item
     copy items from precomp
     warn if there are effects or masks on the precomp
     paste items into current comp (same level as the precomp)
     delete myLayer

Stupid me....
http://aescripts.com/un-precompose/
[Edit] This is an aex file. I'd still be interested in finding out how to do this with scripting if anyone has any ideas.

Similar Messages

  • How copy/paste layers with frame animations?

    I have a movie clip (mc1) with 6 layers (under 1 mask) and
    some tweens. (It's just a continuous transition of pictures.)
    I have another movie clip (mc2) that is the same layout
    (different layers.)
    I want to combine the 2 into 1 movie clip. I tried to select
    all layers and copy from 1 and paste to the other, but it doesn't
    paste correctly.
    How can I do this? It seems like it would be easy.
    Thanks

    robertnzana wrote:
    > Any way to "paste frames in place"? I had to move
    everything by hand.
    There is no way. You have to remember that each of these
    instances will have different
    center point so option like this, especially while moving
    frames not the individual
    content itself, wouldn't be of much use, or not very
    accurate. Unless of course, both
    clips from beginning were made in the exact position so the
    center point will be the same
    but then, there would be no need for Paste In Place because
    with same center point, it will
    position your content precisely . Edit Multiple frames is you
    best bet.
    Best Regards
    Urami
    "Never play Leap-Frog with a Unicorn."
    <urami>
    If you want to mail me - DO NOT LAUGH AT MY ADDRESS
    </urami>

  • How to copy-paste frames from one document to other with there respective layers intact?

    Hi All,
         I am facing an issue while copy paste frames from one document to other. I have a 3 frames in first documents each one on different layer. First document has 3 layers. The second document too have 3 layers , I am copying frames from first document to scrapdata using 'ICopyCmdData ' and 'kCopyCmdBoss'. I have 'Paste Remembers Layers' menu 'Checked' on Layer panel. I am using following function to copy frames to scrapdata.
    bool16 copyStencilsFromTheTemplateDocumentIntoScrapData(PMString & templateFilePath)
         bool16 result = kFalse;
        do
            SDKLayoutHelper sdklhelp;
            PMString filePathItemsToBeCopiedFrom(templateFilePath);  //("c:\\test\\aa.indt");
            IDFile templateIDFile(filePathItemsToBeCopiedFrom);
            UIDRef templateDocUIDRef = sdklhelp.OpenDocument(templateIDFile);
            if(templateDocUIDRef == UIDRef ::gNull)                 
                break;
            ErrorCode err = sdklhelp.OpenLayoutWindow(templateDocUIDRef);
            if(err == kFailure)                 
                break;
            InterfacePtr<IDocument> templatedoc(templateDocUIDRef,UseDefaultIID());
            if(templatedoc == nil)               
                break;
            InterfacePtr<ISpreadList>templateSpreadUIDList(templatedoc,UseDefaultIID());
            if(templateSpreadUIDList == nil)                  
                break;
            IDataBase * templateDocDatabase = templateDocUIDRef.GetDataBase();
            if(templateDocDatabase == nil)                  
                break;
            UIDRef templateDocFirstSpreadUIDRef(templateDocDatabase, templateSpreadUIDList->GetNthSpreadUID(0));
            InterfacePtr<ISpread> templateSpread(templateDocFirstSpreadUIDRef, IID_ISPREAD);
            if(templateSpread == nil)                 
                break;
            UIDList templateFrameUIDList(templateDocDatabase);
            if(templateSpread->GetNthPageUID(0)== kInvalidUID)                  
                break;      
            templateSpread->GetItemsOnPage(0,&templateFrameUIDList,kFalse,kTrue);  
            InterfacePtr<ICommand> copyStencilsCMD(CmdUtils::CreateCommand(kCopyCmdBoss));
            if(copyStencilsCMD == nil)                
                break;
            InterfacePtr<ICopyCmdData> cmdData(copyStencilsCMD, IID_ICOPYCMDDATA);
            if(cmdData == nil)                 
                break;
            // Copy cmd will own this list
            UIDList* listCopy = new UIDList(templateFrameUIDList);
            InterfacePtr<IClipboardController> clipboardController(gSession,UseDefaultIID());
            if(clipboardController == nil)              
                break;
            ErrorCode status = clipboardController->PrepareForCopy();
            if(status == kFailure)                  
                break;
            InterfacePtr<IDataExchangeHandler> scrapHandler(clipboardController->QueryHandler(kPageItemFlavor));
            if(scrapHandler == nil)                 
                break;
            clipboardController->SetActiveScrapHandler(scrapHandler);
            InterfacePtr<IPageItemScrapData> scrapData(scrapHandler, UseDefaultIID());
            if(scrapData== nil)                
                break;
            UIDRef parent = scrapData->GetRootNode();
            cmdData->Set(copyStencilsCMD, listCopy, parent, scrapHandler);
            if(templateFrameUIDList.Length() == 0)       
                return kFalse;      
            else      
                status = CmdUtils::ProcessCommand(copyStencilsCMD);    
            if(status != kFailure)
              result = kTrue;
            sdklhelp.CloseDocument(templateDocUIDRef,kFalse,K2::kSuppressUI, kFalse);
        }while(kFalse);
        return result;
    After this I need to close first document. Now I am opening the second document from indt file which has same number of layers as first document. I am trying to paste frames from scrap data to second document using '' 'ICopyCmdData ' and 'kPasteCmdBoss' as shown in follwoing function
    bool16 pasteTheItemsFromScrapDataOntoOpenDocument(UIDRef &documentDocUIDRef )
        bool16 result = kFalse;
        do
               InterfacePtr<IClipboardController> clipboardController(gSession,UseDefaultIID());
                if(clipboardController == nil)
                    break;
               InterfacePtr<IDataExchangeHandler> scrapHandler(clipboardController->QueryHandler(kPageItemFlavor));
               if(scrapHandler == nil)               
                    break;
               InterfacePtr<IPageItemScrapData> scrapData(scrapHandler, UseDefaultIID());
                if(scrapData == nil)
                   break;
                     //This will give the list of items present on the scrap
                UIDList* scrapContents = scrapData->CreateUIDList();
                if (scrapContents->Length() >= 1)
                    InterfacePtr<IDocument> dataToBeSprayedDocument(documentDocUIDRef,UseDefaultIID());
                    if(dataToBeSprayedDocument == nil)
                       break;
                    InterfacePtr<ISpreadList>dataToBeSprayedDocumentSpreadList(dataToBeSprayedDocument,UseDef aultIID());
                    if(dataToBeSprayedDocumentSpreadList == nil)
                         break;
                    IDataBase * dataToBeSprayedDocDatabase = documentDocUIDRef.GetDataBase();
                    if(dataToBeSprayedDocDatabase == nil)
                         break;    
                    UIDRef spreadUIDRef(dataToBeSprayedDocDatabase, dataToBeSprayedDocumentSpreadList->GetNthSpreadUID(0));               
                    SDKLayoutHelper sdklhelp;
                    UIDRef parentLayerUIDRef = sdklhelp.GetSpreadLayerRef(spreadUIDRef);
                    InterfacePtr<IPageItemScrapData> localScrapData(scrapHandler, UseDefaultIID());
                    if(localScrapData == nil)
                        break;
                    if(parentLayerUIDRef.GetUID() == kInvalidUID)
                        break;
                    InterfacePtr<ICommand> pasteToClipBoardCMD (CmdUtils::CreateCommand(kPasteCmdBoss));
                    if(pasteToClipBoardCMD == nil)
                        break;
                    InterfacePtr<ICopyCmdData> cmdData(pasteToClipBoardCMD, UseDefaultIID());
                    if(cmdData == nil)
                        break;
                    if(scrapContents == nil)
                        break;               
                    PMPoint offset(0.0, 0.0);
                    cmdData->SetOffset(offset);
                    cmdData->Set(pasteToClipBoardCMD, scrapContents, parentLayerUIDRef );
                    ErrorCode status = CmdUtils::ProcessCommand(pasteToClipBoardCMD);
                    if(status == kSuccess)
                        CA("result = kTrue");
                        result = kTrue;
                }//end if (scrapContents->Length() >= 1)       
        }while(kFalse);
        return result;
         Here in above function its required to set Parent Layer UIDRef and because of this all frames are getting paste in one layer.
    Is there any way we can paste frame in there respective layers?
         Also I need to work this code with CS4 server and desktop indesign.
    Thanks in advance,
    Rahul Dalvi

    Try,
    // dstDoc must be FrontDocument
    InterfacePtr<ILayoutControlData> layoutData(Utils<ILayoutUIUtils>()->QueryFrontLayoutData());
    InterfacePtr<ICommand> createMasterFromMasterCmd(CmdUtils::CreateCommand(kCreateMasterFromMasterCmdBoss));
    createMasterFromMasterCmd->SetItemList(UIDList(srcMasterSpreadUIDRef));
    InterfacePtr<ILayoutCmdData> layoutCmdData(createMasterFromMasterCmd, UseDefaultIID());
    layoutCmdData->Set(::GetUIDRef(layoutData->GetDocument()), layoutData);
    CmdUtils::ProcessCommand(createMasterFromMasterCmd);

  • Copy and Paste layers

    I'm unsure of the correct workflow, but I recently colorgraded a 30 minute film, matched everyclip the best I can using the primary layer and a RED flut.  Now I want to change the overall look using secondary (i.e to change all the greens).  The only problem is that I cannot find a solution without erasing all my previous work as Speedgrade will not allow me to paste individual layers.  Using an ajustment layer is also not the answer, as not everyclip requires it.  Any suggestions?
    Hopefully Adobe will add the copying of layers in the future like photoshop.
    Joel Mielle

    Leproducer wrote:The only problem is that I cannot find a solution without erasing all my previous work as Speedgrade will not allow me to paste individual layers. Joel Mielle
    This is a serious problem in Direct Link, the lack of a versatil copy/paste in SG. In native mode with grading layers there aren't problem, but in Direct Link mode is a big issue.
    This is my feature request more wished: a new and smart method for copy/paste/add layers in the layer stack: select the layer or layers to copy (Ctrl+C) and paste (replacing previous layers) in the selected clip or clips (selected by mouse or the clips between In and Out marks) (Ctrl+V), and two variations: Ctrl+Shift+C for copy only selected features (grade, mask, keyframes, etc) and Ctrl+Shift+V for add like new layer.
    If you think this is a interesting idea, please fill a new feature request at: https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform&product=12

  • Feature Request: Disable target tabs setting destination for copy paste

    It might have seemed like a good idea at the time but pasting to the targeted layer causes way more problems than it solves. If for instance if I have 10 video tracks which is quite common and wanted to copy and paste a clip to track 10, I have to turn off the target buttons on all 9 tracks below to do that. I do know about option drag which works but sometimes if you're zoomed out you can't get a hold of the clip you are trying to copy. Also I may need one of those layers to help me copy to the right time but now next edit function doesn't stop on them anymore.
    What is important is being able to select which tracks you want PPro to stop at when you hit the next edit keys. For instance if I'm doing a color pass I don't want to stop on audio edits or gfx edits. So If I go through that whole process of turning these things off just to clone a clip I then have to turn them all back on. IMO it doesn't make sense to share these two functions with the target buttons and it's just too tedious in the first place to use the target buttons to set paste destination.
    What I think would make sense would be an option that says copy paste follows target selection or copy paste to same layer. Then the target buttons would mainly effect which media in your timeline you want to focus on which is way more important IMO. This could also be done with an extra keyboard function. IE paste to same track or paste to targeted track and have both functions available.
    Also I think you should have the option of stopping on the ins and outs with the next edit buttons. It's very common to use an in or out as a quick marker for a point in the timeline where there isn't an edit yet.

    Yes I know about alt dragging. Not so great to copy a one second clip in an hour long seq way down. That's the point of it. As it is now it will likely copy to a different track then you want it to so you have to go over and start clicking all kinds of buttons to get the thing to not over write something and maybe / probably all off or all on for the target buttons is nothing close to what you need and you had the buttons how you wanted in the first place. And after you paste you have to click more buttons to set that up again.
    So for one: this method of targeted copy / paste is not efficient at all, and two: sharing two totally different functions for the target buttons is not a good idea. A very simple fix is to provide the option of copy / paste to same tracks.
    This is an opportunity to do it better than FCP because FCP would copy and paste to the same tracks but it had very bad control over which edits the program stopped on using the next / prev edit keys. It's much more efficient to only stop on the video edits and usually one or two tracks when doing a color pass. In FCP you had to disable the audio tracks to get it to ignore them so that you're not pushing the up and down buttons 5 times more than necessary but then you couldn't hear the audio. When you're doing color you want to hit the button once and be on the next shot. With my suggestion you get to focus on exactly what you want and copy / paste isn't a button-fest. This is like golf. Fewer strokes wins!

  • How to copy/paste anchor text box to its anchor point in text and delete all empty anchors?

    hi all
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  • Copy/Paste Frames in New Layer Un-Synching from Guide

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  • Copy/Paste graphic w/drop shadow to indesign - loses transparency

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  • Copy/Paste in Photoshop CS6

    No matter what I do, I cannot copy/paste in photoshop cs6.
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  • Copy / Paste Properties

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  • Copy/paste markers?

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  • Copy & paste problem in photoshot CC

    Hello,
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    Now you're describing a more specific problem with interfacing between Photoshop and Illustrator.  I do not have Illustrator or even Acrobat.   You could use my way and use Acrobat Reader.  If the PDF is not locked it can copy text to the clipboard and that text can be pasted into  Photoshop CC 2014 text tool as my append showed.
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  • Calling Javascripts with a panel then prevents copy/paste functions in Photoshop CS5

    Hi,
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    Hi,
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  • Why is copy/paste not working directly?

    Hi,
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         - Do the updates
         - Run Illustrator with the 64bit version
         - Reset default configuration on most of my settings in Illustrator
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    Specs:
    Windows 7 pro 64bit
    HP WorkStation Z230 (F1L56UT)
    Intel Xeon E3-1245V3 @3.4Ghz
    16 Gig
    240 Gig SSD + 1000 Gig
    Thanks in advance for your time!

    I don't know why the problem is happening, but an alternative to try is Cmd+J to duplicate a selection to a new layer.
    You can attach a screenshot of Photoshop when the problem is occurring. It's important that the Layers panel is open in the screenshot. Use Shift+Cmd+3 for a screenshot of the whole screen, which will be dumped on the desktop as a PNG file. Attach the PNG to a forum message by using the little camera button above the message entry field of a reply to this post. Note that attachments won't make it to the forum by email.

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