Could renaming export file stop videos from playing
I am puzzled as to why the videos embedded in a swf file play
okay within the swf file, but do not play okay on my website. I
have made sure that the swf file and respective flv files are all
uploaded to the server, but none of the videos play.
Pretty well much I followed this tutorial
http://multimedia.journalism.berkeley.edu/tutorials/flash/building-flash-templates/adding- video/
I put a FLVPlayback component on my Flash stage.
I encoded my videos in the CS3 video encoder and followed the
settings given in the above tutorial link. I did not resize or crop
the videos, I set the quality to medium and I gave my videos a name
prior to encoding it.
After encoding the film, I highlighted the FLVPlayback
Component and in the parameters found the content path and then
linked that to my encoded videos one by one. Then I saved my
worked, played it in the movie tester and then I exported my swf
file to my Dreamweaver folder, but I did rename my exported file
(it is not the same name as my Fla file). Could that make a
difference? I also put my Flv videos in the same folder as my swf
file and uploaded them to my server. I put the swf file on my html
page and then uploaded that to my server. My website shows the swf
file but the videos do not appear at all.
I would be grateful to know if you see anything wrong with my
working process here. Could the renaming of the exported file have
caused the problem? Or, if an avi video is encoded more than once
does that make a difference?
I have other swf files up on line that show video, so dont
quite understand why this time it is not working.
For those interested the problem file is at
http://www.marykingmedia.com/marykingmediafive/index.html
But a swf file with embedded video that plays fine online is
at
http://www.marykingmedia.com/marykingmediafour/index.html
Id be grateful for help here.
Thanking you.
A Web designer can code the page to "force" QuickTime (or its plug-in) to be associated to the file type.
If QuickTime can handle the format the page code will decide how the file is used.
The QuickTime Control panel offers the viewer some control over file types. Remove the check mark for .mp3 and relaunch your browser (for the change to take effect).
In theory the viewer should be able to choose which application or plug-in handles a file format. In practice it doesn't always work that way.
Similar Messages
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How to stop video from playing?
Hi,
i have a problem that i've already see that is pretty usual, the videoplayer that i have works fine but when i click in a button to go to another page the videoplayer doesn't stop,the audio continues playing even when i'm not on the videoplayer page.
I've already found some solutions in the web but none of them worked,probably because i didn't put them in the right place
The code is a little long:
// ############# CONSTANTS
// time to buffer for the video in sec.
const BUFFER_TIME:Number = 8;
// start volume when initializing player
const DEFAULT_VOLUME:Number = 0.6;
// update delay in milliseconds.
const DISPLAY_TIMER_UPDATE_DELAY:int = 10;
// smoothing for video. may slow down old computers
const SMOOTHING:Boolean = true;
// ############# VARIABLES
// flag for knowing if user hovers over description label
var bolDescriptionHover:Boolean = false;
// flag for knowing in which direction the description label is currently moving
var bolDescriptionHoverForward:Boolean = true;
// flag for knowing if flv has been loaded
var bolLoaded:Boolean = false;
// flag for volume scrubbing
var bolVolumeScrub:Boolean = false;
// flag for progress scrubbing
var bolProgressScrub:Boolean = false;
// holds the number of the active video
var intActiveVid:int;
// holds the last used volume, but never 0
var intLastVolume:Number = DEFAULT_VOLUME;
// net connection object for net stream
var ncConnection:NetConnection;
// net stream object
var nsStream:NetStream;
// object holds all meta data
var objInfo:Object;
// shared object holding the player settings (currently only the volume)
var shoVideoPlayerSettings:SharedObject = SharedObject.getLocal("playerSettings");
// url to flv file
var strSource:String = root.loaderInfo.parameters.playlist == null ? "playlist.xml" : root.loaderInfo.parameters.playlist;
// timer for updating player (progress, volume...)
var tmrDisplay:Timer;
// loads the xml file
var urlLoader:URLLoader;
// holds the request for the loader
var urlRequest:URLRequest;
// playlist xml
var xmlPlaylist:XML;
// ############# STAGE SETTINGS
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
// ############# FUNCTIONS
// sets up the player
function initVideoPlayer():void {
// hide video controls on initialisation
mcVideoControls.visible = false;
// hide buttons
mcVideoControls.btnUnmute.visible = false;
mcVideoControls.btnPause.visible = false;
mcVideoControls.btnFullscreenOff.visible = false;
// set the progress/preload fill width to 1
mcVideoControls.mcProgressFill.mcFillRed.width = 1;
mcVideoControls.mcProgressFill.mcFillGrey.width = 1;
// set time and duration label
mcVideoControls.lblTimeDuration.htmlText = "<font color='#ffffff'>00:00</font> / 00:00";
// add global event listener when mouse is released
stage.addEventListener(MouseEvent.MOUSE_UP, mouseReleased);
// add fullscreen listener
stage.addEventListener(FullScreenEvent.FULL_SCREEN, onFullscreen);
// add event listeners to all buttons
mcVideoControls.btnPause.addEventListener(MouseEvent.CLICK, pauseClicked);
mcVideoControls.btnPlay.addEventListener(MouseEvent.CLICK, playClicked);
mcVideoControls.btnStop.addEventListener(MouseEvent.CLICK, stopClicked);
mcVideoControls.btnNext.addEventListener(MouseEvent.CLICK, playNext);
mcVideoControls.btnPrevious.addEventListener(MouseEvent.CLICK, playPrevious);
mcVideoControls.btnMute.addEventListener(MouseEvent.CLICK, muteClicked);
mcVideoControls.btnUnmute.addEventListener(MouseEvent.CLICK, unmuteClicked);
mcVideoControls.btnFullscreenOn.addEventListener(MouseEvent.CLICK, fullscreenOnClicked);
mcVideoControls.btnFullscreenOff.addEventListener(MouseEvent.CLICK, fullscreenOffClicked);
mcVideoControls.btnVolumeBar.addEventListener(MouseEvent.MOUSE_DOWN, volumeScrubberClicked);
mcVideoControls.mcVolumeScrubber.btnVolumeScrubber.addEventListener(MouseEvent.MOUSE_DOWN , volumeScrubberClicked);
mcVideoControls.btnProgressBar.addEventListener(MouseEvent.MOUSE_DOWN, progressScrubberClicked);
mcVideoControls.mcProgressScrubber.btnProgressScrubber.addEventListener(MouseEvent.MOUSE_ DOWN, progressScrubberClicked);
mcVideoControls.mcVideoDescription.btnDescription.addEventListener(MouseEvent.MOUSE_OVER, startDescriptionScroll);
mcVideoControls.mcVideoDescription.btnDescription.addEventListener(MouseEvent.MOUSE_OUT, stopDescriptionScroll);
// create timer for updating all visual parts of player and add
// event listener
tmrDisplay = new Timer(DISPLAY_TIMER_UPDATE_DELAY);
tmrDisplay.addEventListener(TimerEvent.TIMER, updateDisplay);
// create a new net connection, add event listener and connect
// to null because we don't have a media server
ncConnection = new NetConnection();
ncConnection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
ncConnection.connect(null);
// create a new netstream with the net connection, add event
// listener, set client to this for handling meta data and
// set the buffer time to the value from the constant
nsStream = new NetStream(ncConnection);
nsStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
nsStream.client = this;
nsStream.bufferTime = BUFFER_TIME;
// attach net stream to video object on the stage
vidDisplay.attachNetStream(nsStream);
// set the smoothing value from the constant
vidDisplay.smoothing = SMOOTHING;
// set default volume and get volume from shared object if available
var tmpVolume:Number = DEFAULT_VOLUME;
if(shoVideoPlayerSettings.data.playerVolume != undefined) {
tmpVolume = shoVideoPlayerSettings.data.playerVolume;
intLastVolume = tmpVolume;
// update volume bar and set volume
mcVideoControls.mcVolumeScrubber.x = (53 * tmpVolume) + 318;
mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
setVolume(tmpVolume);
// create new request for loading the playlist xml, add an event listener
// and load it
urlRequest = new URLRequest(strSource);
urlLoader = new URLLoader();
urlLoader.addEventListener(Event.COMPLETE, playlistLoaded);
urlLoader.load(urlRequest);
function playClicked(e:MouseEvent):void {
// check's, if the flv has already begun
// to download. if so, resume playback, else
// load the file
if(!bolLoaded) {
nsStream.play(strSource);
bolLoaded = true;
else{
nsStream.resume();
vidDisplay.visible = true;
// switch play/pause visibility
mcVideoControls.btnPause.visible = true;
mcVideoControls.btnPlay.visible = false;
function pauseClicked(e:MouseEvent):void {
// pause video
nsStream.pause();
// switch play/pause visibility
mcVideoControls.btnPause.visible = false;
mcVideoControls.btnPlay.visible = true;
function stopClicked(e:MouseEvent):void {
// calls stop function
stopVideoPlayer();
function muteClicked(e:MouseEvent):void {
// set volume to 0
setVolume(0);
// update scrubber and fill position/width
mcVideoControls.mcVolumeScrubber.x = 318;
mcVideoControls.mcVolumeFill.mcFillRed.width = 1;
function unmuteClicked(e:MouseEvent):void {
// set volume to last used value or DEFAULT_VOLUME if last volume is zero
var tmpVolume:Number = intLastVolume == 0 ? DEFAULT_VOLUME : intLastVolume
setVolume(tmpVolume);
// update scrubber and fill position/width
mcVideoControls.mcVolumeScrubber.x = (53 * tmpVolume) + 318;
mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
function volumeScrubberClicked(e:MouseEvent):void {
// set volume scrub flag to true
bolVolumeScrub = true;
// start drag
mcVideoControls.mcVolumeScrubber.startDrag(true, new Rectangle(318, 19, 53, 0)); // NOW TRUE
function progressScrubberClicked(e:MouseEvent):void {
// set progress scrub flag to true
bolProgressScrub = true;
// start drag
mcVideoControls.mcProgressScrubber.startDrag(true, new Rectangle(0, 2, 432, 0)); // NOW TRUE
function mouseReleased(e:MouseEvent):void {
// set progress/volume scrub to false
bolVolumeScrub = false;
bolProgressScrub = false;
// stop all dragging actions
mcVideoControls.mcProgressScrubber.stopDrag();
mcVideoControls.mcVolumeScrubber.stopDrag();
// update progress/volume fill
mcVideoControls.mcProgressFill.mcFillRed.width = mcVideoControls.mcProgressScrubber.x + 5;
mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
// save the volume if it's greater than zero
if((mcVideoControls.mcVolumeScrubber.x - 318) / 53 > 0)
intLastVolume = (mcVideoControls.mcVolumeScrubber.x - 318) / 53;
function updateDisplay(e:TimerEvent):void {
// checks, if user is scrubbing. if so, seek in the video
// if not, just update the position of the scrubber according
// to the current time
if(bolProgressScrub)
nsStream.seek(Math.round(mcVideoControls.mcProgressScrubber.x * objInfo.duration / 432))
else
mcVideoControls.mcProgressScrubber.x = nsStream.time * 432 / objInfo.duration;
// set time and duration label
mcVideoControls.lblTimeDuration.htmlText = "<font color='#ffffff'>" + formatTime(nsStream.time) + "</font> / " + formatTime(objInfo.duration);
// update the width from the progress bar. the grey one displays
// the loading progress
mcVideoControls.mcProgressFill.mcFillRed.width = mcVideoControls.mcProgressScrubber.x + 5;
mcVideoControls.mcProgressFill.mcFillGrey.width = nsStream.bytesLoaded * 438 / nsStream.bytesTotal;
// update volume and the red fill width when user is scrubbing
if(bolVolumeScrub) {
setVolume((mcVideoControls.mcVolumeScrubber.x - 318) / 53);
mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
// chech if user is currently hovering over description label
if(bolDescriptionHover) {
// check in which direction we're currently moving
if(bolDescriptionHoverForward) {
// move to the left and check if we've shown everthing
mcVideoControls.mcVideoDescription.lblDescription.x -= 0.1;
if(mcVideoControls.mcVideoDescription.lblDescription.textWidth - 133 <= Math.abs(mcVideoControls.mcVideoDescription.lblDescription.x))
bolDescriptionHoverForward = false;
} else {
// move to the right and check if we're back to normal
mcVideoControls.mcVideoDescription.lblDescription.x += 0.1;
if(mcVideoControls.mcVideoDescription.lblDescription.x >= 0)
bolDescriptionHoverForward = true;
} else {
// reset label position and direction variable
mcVideoControls.mcVideoDescription.lblDescription.x = 0;
bolDescriptionHoverForward = true;
function onMetaData(info:Object):void {
// stores meta data in a object
objInfo = info;
// now we can start the timer because
// we have all the neccesary data
if(!tmrDisplay.running)
tmrDisplay.start();
function netStatusHandler(event:NetStatusEvent):void {
// handles net status events
switch (event.info.code) {
// trace a messeage when the stream is not found
case "NetStream.Play.StreamNotFound":
trace("Stream not found: " + strSource);
break;
// when the video reaches its end, we check if there are
// more video left or stop the player
case "NetStream.Play.Stop":
if(intActiveVid + 1 < xmlPlaylist..vid.length())
playNext();
else
stopVideoPlayer();
break;
function stopVideoPlayer():void {
// pause netstream, set time position to zero
nsStream.pause();
nsStream.seek(0);
// in order to clear the display, we need to
// set the visibility to false since the clear
// function has a bug
vidDisplay.visible = false;
// switch play/pause button visibility
mcVideoControls.btnPause.visible = false;
mcVideoControls.btnPlay.visible = true;
function setVolume(intVolume:Number = 0):void {
// create soundtransform object with the volume from
// the parameter
var sndTransform = new SoundTransform(intVolume);
// assign object to netstream sound transform object
nsStream.soundTransform = sndTransform;
// hides/shows mute and unmute button according to the
// volume
if(intVolume > 0) {
mcVideoControls.btnMute.visible = true;
mcVideoControls.btnUnmute.visible = false;
} else {
mcVideoControls.btnMute.visible = false;
mcVideoControls.btnUnmute.visible = true;
// store the volume in the flash cookie
shoVideoPlayerSettings.data.playerVolume = intVolume;
shoVideoPlayerSettings.flush();
function formatTime(t:int):String {
// returns the minutes and seconds with leading zeros
// for example: 70 returns 01:10
var s:int = Math.round(t);
var m:int = 0;
if (s > 0) {
while (s > 59) {
m++; s -= 60;
return String((m < 10 ? "0" : "") + m + ":" + (s < 10 ? "0" : "") + s);
} else {
return "00:00";
function fullscreenOnClicked(e:MouseEvent):void {
// go to fullscreen mode
stage.displayState = StageDisplayState.FULL_SCREEN;
function fullscreenOffClicked(e:MouseEvent):void {
// go to back to normal mode
stage.displayState = StageDisplayState.NORMAL;
function onFullscreen(e:FullScreenEvent):void {
// check if we're entering or leaving fullscreen mode
if (e.fullScreen) {
// switch fullscreen buttons
mcVideoControls.btnFullscreenOn.visible = false;
mcVideoControls.btnFullscreenOff.visible = true;
// bottom center align controls
mcVideoControls.x = (Capabilities.screenResolutionX - 440) / 2;
mcVideoControls.y = (Capabilities.screenResolutionY - 33);
// size up video display
vidDisplay.height = (Capabilities.screenResolutionY - 33);
vidDisplay.width = vidDisplay.height * 4 / 3;
vidDisplay.x = (Capabilities.screenResolutionX - vidDisplay.width) / 2;
} else {
// switch fullscreen buttons
mcVideoControls.btnFullscreenOn.visible = true;
mcVideoControls.btnFullscreenOff.visible = false;
// reset controls position
mcVideoControls.x = 0;
mcVideoControls.y = 330;
// reset video display
vidDisplay.y = 0;
vidDisplay.x = 0;
vidDisplay.width = 440;
vidDisplay.height = 241;
function playlistLoaded(e:Event):void {
// create new xml with loaded data from loader
xmlPlaylist = new XML(urlLoader.data);
// set source of the first video but don't play it
playVid(0, true)
// show controls
mcVideoControls.visible = true;
function playVid(intVid:int = 0, bolPlay = true):void {
if(bolPlay) {
// stop timer
tmrDisplay.stop();
// play requested video
nsStream.play(String(xmlPlaylist..vid[intVid].@src));
// switch button visibility
mcVideoControls.btnPause.visible = true;
mcVideoControls.btnPlay.visible = false;
} else {
strSource = xmlPlaylist..vid[intVid].@src;
// show video display
vidDisplay.visible = true;
// reset description label position and assign new description
mcVideoControls.mcVideoDescription.lblDescription.x = 0;
mcVideoControls.mcVideoDescription.lblDescription.htmlText = (intVid + 1) + ". <font color='#ffffff'>" + String(xmlPlaylist..vid[intVid].@desc) + "</font>";
// update active video number
intActiveVid = intVid;
function playNext(e:MouseEvent = null):void {
// check if there are video left to play and play them
if(intActiveVid + 1 < xmlPlaylist..vid.length())
playVid(intActiveVid + 1);
function playPrevious(e:MouseEvent = null):void {
// check if we're not and the beginning of the playlist and go back
if(intActiveVid - 1 >= 0)
playVid(intActiveVid - 1);
function startDescriptionScroll(e:MouseEvent):void {
// check if description label is too long and we need to enable scrolling
if(mcVideoControls.mcVideoDescription.lblDescription.textWidth > 138)
bolDescriptionHover = true;
function stopDescriptionScroll(e:MouseEvent):void {
// disable scrolling
bolDescriptionHover = false;
// ############# INIT PLAYER
initVideoPlayer();No,im not using flvplayback component (i think).
Heres the video player that i'm using:
http://www.thetechlabs.com/tutorials/xml/expanding-the-as3-videoplayer/ -
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You're welcome.
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Hi Everyone,
I have a VideoDisplay control that I want to play some video,
however I want to control when the video to be played should load.
At the moment, video is automatically loaded even though autoplay
has been set to false. Stopping the video from playing doesn't seem
to stop it from loading. Can I stop the video from loading at all?
Thanks for your help,
- TonyClark_Kent101 wrote:
> Hi Everyone,
>
> I have a VideoDisplay control that I want to play some
video, however I want
> to control when the video to be played should load. At
the moment, video is
> automatically loaded even though autoplay has been set
to false. Stopping the
> video from playing doesn't seem to stop it from loading.
Can I stop the video
> from loading at all?
>
> Thanks for your help,
>
> - Tony
>
Have you tried Enabled="false"
Mark -
Hi, I can not delete files Film / video from the desktop it wants my password I write but Ando I can not float to Trash
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Regards
Vivek -
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* [https://addons.mozilla.org/En-us/firefox/addon/stop-youtube-autoplay/ Stop YouTube Autoplay] (updated version not yet reviewed) -
One person on the Skype community suggested:
Re: disable mood history
17-09-2011 02:04
Actually it is possible to delete your own mood message updates but it requires an unsupported ”fix”.
You need to delete the keyval.db database file. In order to be on the safe side, it’s best just to rename this file, so you can always get it back if something went wrong.
You can find this file by entering %appdata%\skype in the Start Run/Search box. This will open the Skype User folder. Locate there the folder with your Skype Account name and the keyval.db file will be there. You must stop Skype from running on your computer before deleting/renaming this file. Next time you start Skype a new version of this file will be recreated and all mood message updates will be removed from the home page.
However, this guy didn't know I was on a Mac. I phoned Apple to see if they could show me how to get into the Skype file apparently on my computer, and they couldn't find it.
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GretchenHello,
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try:
quitting Skype
renaming old folder
signing into the Skype -
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All of my pages are just individual frames in a main
timeline. Each page has a frame label.
If this is not clear, here is the link to my site:
http://www.hammockads.com
I would appreciate any help anyone can give me with this. I
have tried for weeks now, to solve this problem and I just don't
know enough actionscript or flash to figure it out. I've only been
working with this for a few months.I have my website set up so that the portfolio page occupies
one frame of my timeline. Inside that frame, I have a movie clip
which contains the additional pages of the portfolio section. The
additional pages show examples of the print ads, radio ads, tv ads,
web sites that my client has created. Each of these additional
pages is also one frame of the timeline (this time inside the
portfolio movie clip). When the user clicks a link in the website,
it just takes them to another frame on my timeline.
The entire website is one swf file and each of the pages is
located on one frame of the timeline (either on the main timeline
or inside a movie clip timeline.)
In the tv ads page, I have a button for each of the tv
commercials. When the user selects a specific commercial, then the
actionscript calls that particular ad from an external flv file.
The problem is that when the user clicks another button (to view
another ad or chooses to go to another page in the website (which
involves leaving the current frame in the timeline) the video or
radio ad doesn't automatically stop playing.
I can't really post code, because I'm not sure what code to
post. The TV ads are currently set up using the FLV playback
feature. The radio ads are set up with play, stop, pause and volume
control buttons. When a user here selects a new radio ad, the one
currently playing stops and the new one starts, but when the user
chooses to go to another page without first stopping the ad from
playing, it continues to play.
On the TV ads page, nothing is really working except that the
ad plays and stops when it comes to the end. I'm thinking that I
may need to go back and re-code the TV ads to play without using
the flv playback option.
Any thoughts? I hope this is a little bit clearer. -
I uploaded a video from my iphone 5 into Aperture and then I tried to export it to my desktop. After I clicked on Export, it attempted to export for a while but then gave me an error message saying that 0 of 1 videos was exported and it couldn't export. Now it shows the video in the album in Aperture, but it won't play and I can't do anything with it. I have tried to recall the original but it says there is no original and it says there are no referenced files when I try to reference the files. The clip also shows an arrow pointing to the right with a yellow triangle by it. This is located in the bottom right of the image, right next to the video icon. My concern is that I tried to export the original. Any ideas on how I can fix this and get the video back?
The clip also shows an arrow pointing to the right with a yellow triangle by it. This is located in the bottom right of the image, right next to the video icon.
Is that the badge you are seeing? Then Aperture has lost the connection to the original video file.
Now it shows the video in the album in Aperture, but it won't play and I can't do anything with it. I have tried to recall the original but it says there is no original and it says there are no referenced files when I try to reference the files.
You tried to reconenct and locate the referenced file? Then you probably imported the video as "Managed" and then the commands for referenced files do not work.
Look directly into your Aperture library package, if the video is still there:
Select the Aperture Library in the Finder and ctrl-click(or right click) it.
Then select "Show Package Contents" from the pop-up.
In the Finder window that opens scroll down to the "Masters" folder and open its subfolder "2013" and then go to the month and day, when you imported your video. Do you see your video there, or any imports at all?
If you see the video in your library package, copy it to the Desktop, ad check, if you camn play it.
What do you see?
Regards
Léonie
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