How to stop video from playing while working on menu

I have some menus with a bunch of moving video clips in drop zones in them. After some fiddling around with preferences, the clips are playing while working on the menus rather than just showing still images. I havent seen this behavior before.
Anyway, its making it excruciatingly, hair pullingly, jump out the windowly, eventually the app does not respondly slow to do any work in the app. Anyone know what stupid setting we must have changed?
thx

Thx for the speedy reply. I'm not sure what was happening, but thankfully the app was so overwhelmed that I had to force quit it. Aside from losing my recent changes (aarrggh why no autosave in dvdsp) it was a blessing because on opening the app again, problem gone. Didnt have to jump afterall. I'll try some experiments with those keystrokes once the app is done rendering these menus.

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    // time to buffer for the video in sec.
    const BUFFER_TIME:Number                = 8;
    // start volume when initializing player
    const DEFAULT_VOLUME:Number                = 0.6;
    // update delay in milliseconds.
    const DISPLAY_TIMER_UPDATE_DELAY:int    = 10;
    // smoothing for video. may slow down old computers
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    // ############# VARIABLES
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    var bolDescriptionHover:Boolean = false;
    // flag for knowing in which direction the description label is currently moving
    var bolDescriptionHoverForward:Boolean = true;
    // flag for knowing if flv has been loaded
    var bolLoaded:Boolean                    = false;
    // flag for volume scrubbing
    var bolVolumeScrub:Boolean                = false;
    // flag for progress scrubbing
    var bolProgressScrub:Boolean            = false;
    // holds the number of the active video
    var intActiveVid:int;
    // holds the last used volume, but never 0
    var intLastVolume:Number                = DEFAULT_VOLUME;
    // net connection object for net stream
    var ncConnection:NetConnection;
    // net stream object
    var nsStream:NetStream;
    // object holds all meta data
    var objInfo:Object;
    // shared object holding the player settings (currently only the volume)
    var shoVideoPlayerSettings:SharedObject = SharedObject.getLocal("playerSettings");
    // url to flv file
    var strSource:String                    = root.loaderInfo.parameters.playlist == null ? "playlist.xml" : root.loaderInfo.parameters.playlist;
    // timer for updating player (progress, volume...)
    var tmrDisplay:Timer;
    // loads the xml file
    var urlLoader:URLLoader;
    // holds the request for the loader
    var urlRequest:URLRequest;
    // playlist xml
    var xmlPlaylist:XML;
    // ############# STAGE SETTINGS
    stage.scaleMode    = StageScaleMode.NO_SCALE;
    stage.align        = StageAlign.TOP_LEFT;
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    function initVideoPlayer():void {
        // hide video controls on initialisation
        mcVideoControls.visible = false;
        // hide buttons
        mcVideoControls.btnUnmute.visible            = false;
        mcVideoControls.btnPause.visible            = false;
        mcVideoControls.btnFullscreenOff.visible    = false;
        // set the progress/preload fill width to 1
        mcVideoControls.mcProgressFill.mcFillRed.width    = 1;
        mcVideoControls.mcProgressFill.mcFillGrey.width    = 1;
        // set time and duration label
        mcVideoControls.lblTimeDuration.htmlText        = "<font color='#ffffff'>00:00</font> / 00:00";
        // add global event listener when mouse is released
        stage.addEventListener(MouseEvent.MOUSE_UP, mouseReleased);
        // add fullscreen listener
        stage.addEventListener(FullScreenEvent.FULL_SCREEN, onFullscreen);
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        mcVideoControls.btnPause.addEventListener(MouseEvent.CLICK, pauseClicked);
        mcVideoControls.btnPlay.addEventListener(MouseEvent.CLICK, playClicked);
        mcVideoControls.btnStop.addEventListener(MouseEvent.CLICK, stopClicked);
        mcVideoControls.btnNext.addEventListener(MouseEvent.CLICK, playNext);
        mcVideoControls.btnPrevious.addEventListener(MouseEvent.CLICK, playPrevious);
        mcVideoControls.btnMute.addEventListener(MouseEvent.CLICK, muteClicked);
        mcVideoControls.btnUnmute.addEventListener(MouseEvent.CLICK, unmuteClicked);
        mcVideoControls.btnFullscreenOn.addEventListener(MouseEvent.CLICK, fullscreenOnClicked);
        mcVideoControls.btnFullscreenOff.addEventListener(MouseEvent.CLICK, fullscreenOffClicked);
        mcVideoControls.btnVolumeBar.addEventListener(MouseEvent.MOUSE_DOWN, volumeScrubberClicked);
        mcVideoControls.mcVolumeScrubber.btnVolumeScrubber.addEventListener(MouseEvent.MOUSE_DOWN , volumeScrubberClicked);
        mcVideoControls.btnProgressBar.addEventListener(MouseEvent.MOUSE_DOWN, progressScrubberClicked);
        mcVideoControls.mcProgressScrubber.btnProgressScrubber.addEventListener(MouseEvent.MOUSE_ DOWN, progressScrubberClicked);
        mcVideoControls.mcVideoDescription.btnDescription.addEventListener(MouseEvent.MOUSE_OVER, startDescriptionScroll);
        mcVideoControls.mcVideoDescription.btnDescription.addEventListener(MouseEvent.MOUSE_OUT, stopDescriptionScroll);
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        tmrDisplay.addEventListener(TimerEvent.TIMER, updateDisplay);
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        ncConnection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
        ncConnection.connect(null);
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        // listener, set client to this for handling meta data and
        // set the buffer time to the value from the constant
        nsStream = new NetStream(ncConnection);
        nsStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
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        nsStream.bufferTime = BUFFER_TIME;
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        vidDisplay.attachNetStream(nsStream);
        // set the smoothing value from the constant
        vidDisplay.smoothing = SMOOTHING;
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        var tmpVolume:Number = DEFAULT_VOLUME;
        if(shoVideoPlayerSettings.data.playerVolume != undefined) {
            tmpVolume = shoVideoPlayerSettings.data.playerVolume;
            intLastVolume = tmpVolume;
        // update volume bar and set volume
        mcVideoControls.mcVolumeScrubber.x = (53 * tmpVolume) + 318;
        mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
        setVolume(tmpVolume);
        // create new request for loading the playlist xml, add an event listener
        // and load it
        urlRequest = new URLRequest(strSource);
        urlLoader = new URLLoader();
        urlLoader.addEventListener(Event.COMPLETE, playlistLoaded);
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        // check's, if the flv has already begun
        // to download. if so, resume playback, else
        // load the file
        if(!bolLoaded) {
            nsStream.play(strSource);
            bolLoaded = true;
        else{
            nsStream.resume();
        vidDisplay.visible = true;
        // switch play/pause visibility
        mcVideoControls.btnPause.visible    = true;
        mcVideoControls.btnPlay.visible        = false;
    function pauseClicked(e:MouseEvent):void {
        // pause video
        nsStream.pause();
        // switch play/pause visibility
        mcVideoControls.btnPause.visible    = false;
        mcVideoControls.btnPlay.visible        = true;
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        // calls stop function
        stopVideoPlayer();
    function muteClicked(e:MouseEvent):void {
        // set volume to 0
        setVolume(0);
        // update scrubber and fill position/width
        mcVideoControls.mcVolumeScrubber.x                = 318;
        mcVideoControls.mcVolumeFill.mcFillRed.width    = 1;
    function unmuteClicked(e:MouseEvent):void {
        // set volume to last used value or DEFAULT_VOLUME if last volume is zero
        var tmpVolume:Number = intLastVolume == 0 ? DEFAULT_VOLUME : intLastVolume
        setVolume(tmpVolume);
        // update scrubber and fill position/width
        mcVideoControls.mcVolumeScrubber.x = (53 * tmpVolume) + 318;
        mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
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        bolVolumeScrub = true;
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        bolProgressScrub    = false;
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        if((mcVideoControls.mcVolumeScrubber.x - 318) / 53 > 0)
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        mcVideoControls.lblTimeDuration.htmlText        = "<font color='#ffffff'>" + formatTime(nsStream.time) + "</font> / " + formatTime(objInfo.duration);
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        mcVideoControls.mcProgressFill.mcFillGrey.width    = nsStream.bytesLoaded * 438 / nsStream.bytesTotal;
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        if(bolVolumeScrub) {
            setVolume((mcVideoControls.mcVolumeScrubber.x - 318) / 53);
            mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
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            } else {
                // move to the right and check if we're back to normal
                mcVideoControls.mcVideoDescription.lblDescription.x += 0.1;
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        } else {
            // reset label position and direction variable
            mcVideoControls.mcVideoDescription.lblDescription.x = 0;
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        // stores meta data in a object
        objInfo = info;
        // now we can start the timer because
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        // pause netstream, set time position to zero
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        nsStream.seek(0);
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        mcVideoControls.btnPlay.visible        = true;
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            mcVideoControls.btnUnmute.visible    = false;
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            mcVideoControls.btnMute.visible        = false;
            mcVideoControls.btnUnmute.visible    = true;
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        // returns the minutes and seconds with leading zeros
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        var m:int = 0;
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        // check if we're entering or leaving fullscreen mode
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            // switch fullscreen buttons
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            mcVideoControls.btnFullscreenOff.visible = false;
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