Cpu benchmark script
Hello,
please move this topic to the correct forum if this post is not at the right place!
Going to the point, I'm facing the possibility of upgrade my SUN computing park, but not sure if I'll have the gain (%) that I expect and need. So, if somebody could waste 2 minutes of his time, I've a very simple perl script that I'm using to measure and simple benchmark the floating point of the new CPUs.
If you have a server with SPARC64 VI or VII and can help me on this issue, please answer this and I'll private post the script - it is a simple bash script that calls (and loops) the perl sequence, which does some randoms shots around the P.I. (3,1416.....) number. It would really really help me A LOT. It wont take more than 2 minutes, I swear.
Thank you guys very much.
Thiago.
Edited by: tlucasbr on Feb 19, 2009 4:44 PM
Hello,
please move this topic to the correct forum if this post is not at the right place!
Going to the point, I'm facing the possibility of upgrade my SUN computing park, but not sure if I'll have the gain (%) that I expect and need. So, if somebody could waste 2 minutes of his time, I've a very simple perl script that I'm using to measure and simple benchmark the floating point of the new CPUs.
If you have a server with SPARC64 VI or VII and can help me on this issue, please answer this and I'll private post the script - it is a simple bash script that calls (and loops) the perl sequence, which does some randoms shots around the P.I. (3,1416.....) number. It would really really help me A LOT. It wont take more than 2 minutes, I swear.
Thank you guys very much.
Thiago.
Edited by: tlucasbr on Feb 19, 2009 4:44 PM
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MSI P35 Platinum + Q9550 CPU + 4x1GB RAM
Greetings!
I just upgraded my system by changing just the CPU, from E6550 to Q9550, and having some small problems.
The past:
My system was stable with the E6550 and the 4x1GB RAM sticks (Kingston, 667MHz), with the only negligible issue being that during POST it momentarily stuck (e.g. for a fraction of a second) at ~3100MB before sweeping the entire 4096MB of memory and proceeding with loading the OS (Win7x64). I've never had any weird BSOD issues and never done any OC (on CPU, RAM nor VGA).
The present:
Problem is that, now, with the Q9550, system wont POST with all four of the 1GB sticks plugged; it stops/freezes at ~3316MB (if I hit ESC or DEL during RAM-sweep it blacks out and goes off-power) before the "beep". Needless to say that I can't even access the BIOS menu in this configuration. Removing one 1GB stick, specifically from slot #2 (counting from the CPU), thus running at 3x1GB, allows for normal boot. In this configuration, the new CPU model is properly recognized by both POST and BIOS, but the CPU multiplier is reported wrongly in the BIOS settings (x7 instead of x8.5), just like it "remembers" my old CPU's setting. How can I check, within the OS, that the frequency is the right one? Many programs report it correctly (e.g. CPU-ID or Windows), but there's the chance that they're just stating the nominal spec of the CPU model...
Any clues on how to address these two problems?
My (small) troubleshooting:
I am wearing the latest official BIOS, version 1.C (or 1.12, dated 2009-12-30), that hasn't given me any cause to worry about, in the last 3 years.
The system worked fine before (w the E6550 CPU) on the 4x1GB RAM, so I am kinda excluding the case of a "bad" slot or stick. I haven't (and don't wanna) undertake the tedious task of trying all possible permutations of 4 slots & 4 sticks. Please note that the RAM sticks are same brand, size and frequency, but the model-numbers might not be exactly the same (one pair was bought in 2007, the other in 2011).
When booting with 3x1GB RAM, and running some benchmarks from the OS (PassMark PerformanceTest, Prime95) reveals that CPU is working fine. Only problem is that its temps are a little on the hot-side (40-45C@idle, 65C+@load, at ~25C+ ambient, on stock cooler) and the CPU benchmark scores are 5-10% below the average-baseline; however, these issues worry me not because the CPU was used (got it from eBay for $90).
My PSU is a 550W HEC, and the rest of my system comprises a HD4850/1GB VGA, two HDDs (WDs, one of them a "green"), one SSD (Intel/60GB) and a DVD-writer.
Any ideas?
I am hoping that there's some BIOS tweak I can make in order to re-recognize all my RAM with the least possible hardware changes and operations. Maybe re-flash the current BIOS, or try to roll-back a version? Will tweaking the RAM settings (voltages, freqs) help any? Is that do-able on the P35 board? My last (money-costing) option is going for new 2x2GB RAM sticks, which I evidently want to avoid...
Thanks for your help!OK, I've had some time in the weekend and I did my tests, that seem successful Yay!
A. New CPU multiplier mis-identification in BIOS (7x instead of 8.5x) -- This was fixed by clearing the CMOS (as RemusM suggested, using the on-board button) and then "Loading Optimized Defaults" by the main BIOS menu. Apart from the time/date and boot-order, the only other thing I had to change was the On-Chip ATA Devices RAID mode (enable AHCI), to allow the SSD drive where my OS is stored to boot normally.
B. POST stopping with 4x1GB RAM sticks -- The above BIOS-related changes didn't help here. So, I undertook the task of checking each RAM stick alone with MemTest86 (as XFM suggested). To this end, I plugged each stick in Slot#1 (DIMM_A1) and no errors were found, for a one-pass test, for all four sticks; evidently, my RAM sticks were fine. I then tried some permutations of the four sticks and the four slots and, lo and behold, one of them, worked! Please note that my four RAM sticks were purchased in two kits of 2x1GB, that were equal brand/size/frequency and the serial numbers were almost the same (apart from the last 2-3 digits in a series of 10-15 characters). The sticks looked similar even to the bare eye (very similar PBC "routes", chip placement etc). The only difference was the date, 2007-vs-2011.
For what it's worth, the non-working combination was:
DIMM_A1 : Kit#1 (2007) / Stick#1
DIMM_A2 : Kit#2 (2011) / Stick#1
DIMM_B1 : Kit#1 (2007) / Stick#2
DIMM_B2 : Kit#2 (2011) / Stick#2
while the working combination is:
DIMM_A1 : Kit#2 (2011) / Stick#1
DIMM_A2 : Kit#2 (2011) / Stick#2
DIMM_B1 : Kit#1 (2007) / Stick#1
DIMM_B2 : Kit#1 (2007) / Stick#2
(i.e. the two sticks of the same kit were placed in the same RAM Channel slots: the Green and the Orange)
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Anyway, thanks for all your help! Hopefully this thread might help other guys with similar problems. -
Serious problem with CPU "maximum frequency"
Hello,
I have a problem with my W510.
I think that this problem has been around since I purchased it, or at least since a month or so after I purchased it.
When I plug power in or out it almost always affects the CPU's maximum frequency, as can be seen in Windows 7 Resource Monitor, and also in a program called CPU-Z which actually shows the current Core Speed.
When things work properly, the core speed is a little over 3,000 Mhz.
However, this speed changes whenever I plug the power in or out.
It usually changes for the worse when I plug the power IN!
Often, upon plugging it in, the speed drops to around 1,000 Mhz. Then I plug it out - and the speed goes back to 3,000 Mhz. Plug it back in - 2,500 Mhz. Plug out - stays on 2,500 Mhz. Plug in - 1,500 Mhz. Plug out - 2,500 Mhz. Plug in - 3,000 Mhz. Plug out - 3,000 Mhz, etc. Every once in a while it even drops to 300 Mhz.
It seems to be random and arbitrary. Sometimes it takes me 10, 15, even 20 times of plugging the power out and back in to get it to work at 3,000 Mhz.
The machine is new, there is no fan noise, and anyway the changes are directly correlated to plugging and power in and out, and they never occur on their own - so it's definitely not overheating or anything like that.
I also don't think that it's an issue with the power itself, since it happens to me in different places and different countries, and in every place if I try to re-plug the power enough times - it will eventually be resolved (so obviously there is enough power).
Is there anyone else who's experiencing this problem? Any suggestions?
Thanks
Solved!
Go to Solution.I have found that Throttlestop helps me with my own speedstep problem. The speed moves a lot at light usage due to speedstep, but when i use a cpu benchmark to load the four cores they set to max speed and don't move. You could give it a try.
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Please help,
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Find attached a photograph of the Activity Monitor View drop down menu
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My Portege R500 has a C2D U7700 processor, which is always operating at half it's maximum speed. And when I say always, I mean that CPU load makes no difference, battery/AC-power makes no difference, and power plan also makes no difference.
Note that I am not talking about P-states! The processor goes to 1,33GHz when I expect it to. I'm also NOT talking about the thermal throttle, because the cpu is not overheating at all. I'm talking about the *normal power saving throttle*.
How do I know this?
Well, I turned out that this CPU is actually slower than a Atom N270. That couldn't be true, so I went to investigate. I downloaded [RMclock|http://cpu.rightmark.org/download.shtml] and noticed that the throttle never goes higher than 50%. RMclock can also forcibly disable the throttle, and then YES my laptop is literally twice as fast (which can be seen in any CPU benchmark). But after 10 seconds or so, the throttle is back and the laptop is back to half it's maximum speed.
Alright, here's what I've tried so far:
1) In HWSetup, set Dynamic CPU Frequency Mode to "Always High". No change.
2) In Vista, enable "High performance" power plan and max out the "CPU power management" option in advnaced options. No change.
3) In RMclock, set the profile to *only* use the throttle state of 100%. No change.
4) In RMclock, disable the C1E instruction. No change.
So. How do I get the throttle to operate and 100% when I need it to? Otherwise I could have bought an Atom-based netbook just as well :(
Please help :)Hi!
I agree with Ivan25. It would be interesting to know if you use the factory settings. I mean a preinstalled Windows version with all drivers and tools from Toshiba. This is recommended to make sure that all works perfect on the notebook.
Have you checked the CPU throttle only with RMclock or with task manager too?
Try to load the default settings in BIOS and check it again.
Bye -
There are three types of Cpu Resource Allocation in Solaris 10
1.) Fixed cpus -> [dedicated cpu]
2.) Varing cpus -> [assign the range of cpus]
3.) Cpu shares type -> [shares the single cpu to more zone ]
please refer this link: http://www.cants.org/~ec/unix/solaris-zones.html#resource_cpu0
What is the difference in running prstat -z command in fixed cpu mode and cpu shares mode?
very urgent, please reply as soon as possible.for example if u have the following config with ur solaris 10 system
Two cpus
Three zones :-
zone1 - > 30 shares
zone2 - > 20 shares
zone3 - > 20 shares
I started running cpu eating script in all zones
if u run prstat -Z in Global zone it shows following output
60% -> zone1
20% -> zone2
20% -> zone3
if u run prstat -Z in Non - Global zone it shows following output
60% -> zone1
20% -> zone2
20% -> zone3
Though zone1, zone2 and zone3 consumes all the allocate cpu it shows only
20 % in each zone2 & zone3.
60 % in zone1.
Very urgent, please give the solution as soon possible
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760GMA-P34 FX CPU Fan Speed Issue
Hi all.
I got my MSI motherboard set up with a Cooler Master Hyper 212+ heatsink. I set the target smart fan temperature in the BIOS to 50* and the minimum fan speed to 25%. I boot into Windows and the fan is around 600RPM. I apply load to the CPU and watch the temps smash through the 50* barrier and the CPU fan speed stays the same.
Thinking there's a little overhead and maybe I set the target temp too high, I tried setting it to 40*. Same deal, it gets up to around 55* before I shut down the CPU benchmark.
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The same problem!And I'm all tried everything and finally gave up
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How are you able to use Speedfan with the 760GMA-P34(FX)? As far as I can tell, Speedfan doesn't recognize the Fintek IO chipset on the board. Even on the latest beta it's unrecognized.
One other oddity is I noticed that apparently the BIOS ramps up the Sysfan2 fans' speed slowly when the case gets hot, but the same isn't true for the (PWM) fans on Sysfan1, they stay at the 50% I set it to in the BIOS. I wonder if PWM actually doesn't work well for the Sysfan headers on this board.
I think I'm going to have to get a speed fan controller as this board is coming up a bit short here. -
K7N2-L & BSOD, D3D crashes, 2Dartifacts, poor cpu voltage regulation.
Problems: :O
2d tolerable but instable. Sysmon shows page faults, rising rapidly when programs are opened. DxDiag - crashes during d3d test most of the time. Quake3 gets to 2 seconds into the ID title before hanging.
Occasional 2D artifacts, system tray goes black and some colours reurn when you run the mouse over them.
Occasional series of small green vertical lines in the top portion of the screen on some crashes. IE works for a while and then crashes (windows closes it).
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Athlon TBird 1.4 (266fsb)
Enermax 350W PSU (185w 5.5v + 3.3v)
IBM 180GXP
IBM 75 GXP
Hitachi 8X DVD
1x case fan
1x cpu fan
LAN enabled (*functioning)
AC '97 (cannot get to work - I'll do this when the board is stable)
Geforce 2 GTS (4xagp - 8x disabled in bios)
Floppy drive
Generic PC2700 ddr (tested fine)
Win '98 frsh install
Latest BIOS + Drivers
All components except the mobo previously worked fine in on an ecs k7s5a with a LAN & soundcard.
Diagnostics:
sysmon errors (page fault - more or less continuos)
sisoft memory benchmark succsessful
sisoft cpu benchmark succsessful
sisoft multimedia benchmark succsessful
CPU voltage regualtion is RAGGED but within tolerances - 1.72-1.82v
3.3v +/- .1v
5.0v and 12V feeds are fine.
CPU temp reads 58-59 C
Lowering FSB on processor and RAM lowers stability -default clock fine.
Raising AGP voltage by +.1 aids stability.
Lowering Graphics card
core speed and memory speed helps a little.
Disabling fast-write helps a little.
Graphics card seating checked
All cables checked
Checked with another PSU
No obvious shorting.
Empirical:
Poor CPU voltage regulation - duff board
Poor AGP GART drivers
Poor Nvidia drivers
Please dont say change my PSU - its within its tolerance.
Thanks in advance.Ive got a 4 sats + sub creative stuff and a mic.
The mic is in the mic, and ive got a lead in mic in and one in mic out.
I downloaded the new drivers and the sound is gr8!
http://www.realtek.com.tw
I still have problems loading windows and am getting repeated CONFIGMG windows protection error. I'm not too fussed about that because once its up and running, it runs like a dream.
Q.Any ideas as to why my 3dfx is so comparitively slow? (Yes I know I should go out and get a Radeon 9700 pro gti turbo ultra gold.........)
A. That'll be the z-buffer disabled...
I found some more info that might relate to my configmg problems here:
http://www.easttexaschat.com/_tips/VxD_drivers.htm
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**I am now using the default memory timings without a problem - thats 6,3,3 Cas2.5**
Bear in mind that I tried these timings with my matroxg450 previously, and it resulted in crashes.
Now for the final test... I shall trawl out my geforce2 GTS - source of all my initial troubles with this board - could it be that the performance of this board was straining the chipset when it wasn't properly cooled, or is it still a device driver issue?
Well, during instillation of the drivers I got 2 VxD BSODS. I tried 20.xx 30.xx and 40.xx which all failed to produce an image using directx 8.1. Guess this board just doesn't like the card. -
Sol. 10 T5120 T2 SPARC CPU utilization per thread...
Hello all:
We have an issue with a t5120 server UltraSPARC T2 (32 cores) . We installed oracle 10g on the global zone. When we run oracle the process cannot use more than 3.2% CPU (It shows in prstat). Also when whe run a cpuhog (while :; do :; done ) we cannot get also more than 3.2% CPU.
When we can get more CPU is connect with the same user two or more times and run the cpu hog script
this way when can get 3.2 CPU for each connection.
We tried using FSS, TS. But no luck We read a lot o zones, cpu-shares, etc.
We are DBA's , so the question is..is there a default cap on CPU use the solaris has?
We found no capping no the global zone !
Your help is appreciated !Single-threaded applications can use no more than 1 CPU at a time. If you have 32 CPUs online, then each CPU is about 3.2% of the system CPU total.
I'm sure Oracle can make use of multiple threads depending on exactly what you're doing.
Darren -
I made a go at this once before, but here we go again!!
My rig is scoring very low in the CPU benchmarking dept. My main concern is 3d Mark03 and aquamark. In 3d mark I'm scoring 250 for a CPU score, and my overall aquamark score is pretty bad too - 14288. I was scoring ~28k with my 28000+ setup and the same vid card. My Sandra scores seem okay, there all in line with the referance scores. I've been thinking maybe the problem lies with my memory, since the mem and cpu are directly connected could a mem problem be disguised as a CPU issue. I've got c'n'c enabled, but I've tried it w/o it enabled-no difference. I've tried one stick, different slots, I'm at a loss. Thanks in advance.Quote
Originally posted by McGeyser
jimboy, what BIOS version are you running? After switching to version 1.2 and upping my RAM voltage to 2.8V I get great performance with OCZ.
I am convinced your AGP GART is your problem. If all else fails, do a fresh install of Windows and load the 4N1 4.51 before your ATI drivers. If 3dMark03 is having trouble with CPU, chances are your games are suffering too, you may not know how great your setup really is yet.
Yeah, So I've found the problem, but how to fix it?? Funnny thing is I know I've checked it before and it was @ 8x, but I've also had to change it bacj to 8x from off before. I polly took it for granted that it changed to 8x. My bios is 1.2. I'm glad to hear from you and flam3h that your OCZ is working fine, I have always liked OCZ and really didn't want to give it up. -
I am having a problem with my program as I am not getting the
desired frame rate due to all the code that is getting executed per
tick. So I have some questions about director and lingo as to which
way actually executes faster.
1. Multiple
ExitFrame calls vs a single
ExitFrame call.
I have alot of sprites in my app. Almost all of them have an
ExitFrame handler.
Question: is it faster to have each sprite handle it's own
ExitFrame routine and do code specific to that sprite or is
it faster to have one generic
ExitFrame to loop through and execute code for each sprite?
2. Puppeted sprites vs Non-Puppeted sprites.
I have a alot of sprites in my program. To make life ALOT
easier, I simply allocated a good chunk of sprite channels to sole
use of "dynamically created sprites". My program can have hunders
of puppeted sprites from any given moment to the next.
Question: Does director progress faster or slower depending
on if a sprite is puppeted or not? Or is there any difference at
all?
3. Checking to see if a variable is set before setting it.
I have only recently come into the Director/Lingo world of
programming. I am originally a VB programmer for almost a decade.
In visual basic, I have noticed that the code executes faster if
you don't do unneeded variable assignments by checking to see if it
was already set.
Example: In visual basic, let's say you have an array of 1000
elements, some elements are already set, some are not.
for i = 1 to 1000
var(i) = i
next
The above code executes fast, but if you are doing that very
very often, it can be a bottle neck.
the below code, while doing the exact same thing, actually is
faster.
for i = 1 to 1000
if var(i) <> i then var(i) = i
next
In VB, it's faster to do a check of a variable than it is to
do the assignment when it's not needed. Now granted, this is a poor
example, usually I am dealing with much more complex routines, but
the basic principle of what I am trying to get across is the same.
Question: in Director/lingo, would it speed up the execution
of code to do a variable check before the assignment, or is the
very act of adding the check going to slow the down the execution?
Anyone have any ideas about these? Or anyone have any other
tips about stupid little things to speed up execution of
code?>
1. Multiple
ExitFrame calls vs a single
ExitFrame
> call.
You should consider dropping the exitframe approach, in favor
of an oop
model.
OOP is not faster, as a dual core processor is not faster
than a single core
one running at double the speed. In fact, the second should
be faster, since
there is no synchronization penalty. However, it is much
smoother. Same with
oop, you have a penalty, since you are using more objects,
but the objects
can be smart enough to adjust the number of instructions they
execute as
required.
If you e.g. have objects whose coordinates can be calculated
and stored
inside the object, you don't have to update the stage each
time an object
moves. You can do that once, for all objects in set
intervals. Long as the
interval is large enough to handle all intermediate
processing and
updatestage cost, you'll have a very smooth movie.
>
2. Puppeted sprites vs Non-Puppeted sprites.
Puppeting does not affect performance -or at least it
shouldn't. The number
of sprites, and number of behaviors attached to each sprite
does. However,
even when there is a very large number of sprites active, the
procedure
should be a joke for any modern cpu. What does cost, is
redrawing the
sprites. So, if it's image sprites we are talking about, you
should perhaps
consider a single bitmap member you should use as a buffer,
and imaging
lingo for drawing each frame. The mouse click events can be
evaluated by
keeping a list of virtual sprite positions. Even if not
familiar with the
above, the time you'll invest in learning what is required,
will be rewarded
with a significant -up to times x- performance increase.
>
3. Checking to see if a variable is set before setting it.
You can create a simple lingo benchmarking script to get your
answers. As a
general principle, the less commands the faster. Though not
really into VB
(I find c++ and lingo to be a killer combination), I can
assume why this is
happening: when setting a variable, vb is executing some code
to evaluate
what the value was, and what -if anything- has to be
released. Though
nowhere documented, it seems that several years ago, someone
in the director
dev team was smart enough to take this matter into account
when creating the
object that is known as a lingo variable (64bit internally,
btw). So,
director doesn't suffer slow variable release - releasing
what shouldn't be
released that is.
> Anyone have any ideas about these? Or anyone have any
other tips about
> stupid
> little things to speed up execution of code?
You know, a few years ago, lingo performance/speeding up
director was a
regular discussion issue in this list. This is not the case
anymore. And
though I can guess a couple reasons why, I found none to be
qualified as an
explanation.. Not in my book at least. Case you have any more
questions, I'd
be happy to answer. Building a site with director performance
hints /
optimizing lingo code is high in my to do list.
"DaveGallant" <[email protected]> wrote in
message
news:[email protected]...
>I am having a problem with my program as I am not getting
the desired frame
> rate due to all the code that is getting executed per
tick. So I have some
> questions about director and lingo as to which way
actually executes
> faster.
>
>
1. Multiple
ExitFrame calls vs a single
ExitFrame
> call.
>
> I have alot of sprites in my app. Almost all of them
have an
>
ExitFrame
> handler.
> Question: is it faster to have each sprite handle it's
own
>
ExitFrame
> routine and do code specific to that sprite or is it
faster to have one
> generic
>
ExitFrame to loop through and execute code for each sprite?
>
>
2. Puppeted sprites vs Non-Puppeted sprites.
>
> I have a alot of sprites in my program. To make life
ALOT easier, I simply
> allocated a good chunk of sprite channels to sole use of
"dynamically
> created
> sprites". My program can have hunders of puppeted
sprites from any given
> moment
> to the next.
> Question: Does director progress faster or slower
depending on if a sprite
> is
> puppeted or not? Or is there any difference at all?
>
>
3. Checking to see if a variable is set before setting it.
>
> I have only recently come into the Director/Lingo world
of programming. I
> am
> originally a VB programmer for almost a decade. In
visual basic, I have
> noticed
> that the code executes faster if you don't do unneeded
variable
> assignments by
> checking to see if it was already set.
>
> Example: In visual basic, let's say you have an array of
1000 elements,
> some
> elements are already set, some are not.
>
> for i = 1 to 1000
> var(i) = i
> next
>
> The above code executes fast, but if you are doing that
very very often,
> it
> can be a bottle neck.
> the below code, while doing the exact same thing,
actually is faster.
>
> for i = 1 to 1000
> if var(i) <> i then var(i) = i
> next
>
> In VB, it's faster to do a check of a variable than it
is to do the
> assignment
> when it's not needed. Now granted, this is a poor
example, usually I am
> dealing
> with much more complex routines, but the basic principle
of what I am
> trying to
> get across is the same.
>
> Question: in Director/lingo, would it speed up the
execution of code to do
> a
> variable check before the assignment, or is the very act
of adding the
> check
> going to slow the down the execution?
>
>
>
> Anyone have any ideas about these? Or anyone have any
other tips about
> stupid
> little things to speed up execution of code?
>
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