[CS2/CS3] - Getting color of stroke

I'm parsing graphical objects (rectangles, ...) and I want to be able to get color of stroke(fill color),
I use this code:  
Utils()->GetFillRenderingUID(sourceFillRenderingUID, sourceGraphicStyleDescriptor);  
to get sourceFillRenderingUID and now I use:  
PMString sourceStrokeColor = Utils()->GetSwatchName(sourceSplineRef.GetDataBase(), sourceStrokeRenderingUID); 
but this method returns me name of color only in case of base color (Black,...),
please how to get color CMYK or something similar to be able to compare 2 colors ?  Thx, marxin

I found out, that if I create a graphic object with defined swatc (f.e. C=100, M=0, Y=0, K=50), my code:<br/>
Utils<IGraphicAttributeUtils>()->GetStrokeRenderingUID(sourceStrokeRenderingUID, sourceGraphicStyleDescriptor);
PMString sourceStrokeColor = Utils<ISwatchUtils>()->GetSwatchName(sourceSplineRef.GetDataBase(), sourceStrokeRenderingUID);
my code correctlly gets "C=100, M=0, Y=0, K=50" as a name of strokeColor. But If I create user defined solid color (which is not a swatch profile), my code gets "" as a Name. I read in guide that solid color f.e. will create a local swatch profile, but I am not able to get the color from UID.
Please could anyone help me how to get color from stroke and local swatch ?
Thx, marxin

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