Declaring a variable of a class
Hi,
I'm creating a stack to save math operations that have occurred so that I can use an undo button to remove those operations. I followed this implementation:
http://deviltechie.wordpress.com/2010/10/03/create-a-stack-queue-data-structure-in-flex-ac tionscript/#comment-71
I created two actionscript class files Node.as and Stack.as like what was done in the link but I do not know how to create a variable of that class in the Script area of my .mxml file. My code looks like this:
<fx:Script>
<![CDATA[
import dataStore.Node;
import Stack;
var storage:dataStore.Stack;
]]>
</fx:Script>
I was trying to create a variable called storage of type Stack but I get an error saying "1046: Type was not found or was not a compile-time constant: Stack."
Any information on how to correctly create a variable of a stack class in the Script of my main MXML file would be very helpful.
Thanks
Thanks spoboyle and pauland,
By adding a new package called dataStore I was able to create a variable of Stack so you two will get the answer and helpful answer to my question.
Currently I am getting a error when I try to use the push and pop functions from the Stack.as file. The error is this:
Error #1009: Cannot access a property or method of a null object reference.
I am not sure if I am calling the functions incorrectly in the code or if the Stack.as code I borrowed from the link above is incorrect. What I have is two buttons, "1" and "undo". If the "1" is pressed the total value gets subtracted by 1 and number 1 gets pushed into the stack. If "undo" is pressed then the 1 gets popped from the stack and added to the total. Here is an implementation of my code trying to use the push and pop functions:
<fx:Script>
<![CDATA[
import dataStore.Node;
import dataStore.Stack;
public var storage:Stack;
protected function one_clickHandler(event:MouseEvent):void
var tot:Number =int(total.text);
var amount:Number=int(1);
tot=tot-1;
total.text = String(tot);
storage.push(amount);
protected function undo_clickHandler(event:MouseEvent):void
var num:Number =int(storage.pop());
var tot:Number =int(total.text);
tot=tot+(num);
total.text = String(tot);
]]>
</fx:Script>
I receive this error everytime I press the "1" button or the "undo" button when I am running the application. Any info would be greatly appreciated.
Similar Messages
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How to call a variable in another class????
if i have two classes in a package. From one class, how do i get the value of one of the variable in the other class.
For example;
Class A have a variable call totalNum which have a value initialise.
Class B wan to get the value variable totalNum in class A.
So do i go abt calling it?
CheersFor example;
Class A have a variable call totalNum which have a
value initialise.
Class B wan to get the value variable totalNum in
class A.Your explanation is far from clear. Is the variable in class A a field? If yes, is it a static field? Is it declared public, private, etc.?
If you don't understand the above questions, you should do the following:
1) Learn the basics of the Java language from the Java Tutorial and/or from an entry-level book: http://java.sun.com/docs/books/tutorial/
2) Post future question in the New To Java Technology forum. -
Is there a way to reference a private variable from one class in another?
My first class starts off by declaring variables like so:
class tStudent {
// declare student name, id, grades 1 & 2, and gpa
private String fname, lname, g1, g2;
private int id;
private double gpa;
// define a constructor for a new student
tStudent () {fname=lname=g1=g2=null; id=-1; gpa=0.0;}
// define methods for manipulating the data members.
// readStudent: reads information for just one student
public void read (Scanner input) {
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lname = input.next();
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}And the second class:// tStudentList: for a list of students
class tStudentList {
private int nStudents;
private tStudent[] list;
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tStudentList() {
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for (int i=0; i < 36; i++) list=new tStudent();
// read the individual students into the student list
public void read(Scanner scan) {
nStudents=0;
while (scan.hasNext()) {list[nStudents++].read(scan);}
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public void print() {
Is there a way to reference the variables in the first class to use in the second? Specifically in the last section of code where I am going to print the list.Not without resorting to reflection hackery. If the fields are private (and are supposed to be), then that means "don't allow access to these to outsiders of this class" by design.
So if you really meant them to be accessible, then don't use private, or provide public accessors for them. -
How to access variables from other class
public boolean inIn(Person p)
if (name == p.name && natInsceNo == p.natInsceNo && dateOfBirth == p.dateOfBirth)
return true;
else
return false;
}//returns true if Person with same name/natInsceNo/dateOfBirth as phello,
here am trying to compare the existing object with another object.
could you please tell me how to access the variables of other class because i meet this error?
name cannot be resolved!
thank you!public class Person
protected String name;
protected char gender; //protected attributes are visible in the subclass
protected int dateOfBirth;
protected String address;
protected String natInsceNo;
protected String phoneNo;
protected static int counter;//class variable
//Constractor Starts, (returns a new object, may set an object's initial state)
public Person(String nme,String addr, char sex, int howOld, String ins,String phone)
dateOfBirth = howOld;
gender = sex;
name = nme;
address = addr;
natInsceNo = ins;
phoneNo = phone;
counter++;
public class Store
//Declaration of variables
private Person[] list;
private int count;
private int maxSize;
//constructor starts
public Store(int max)
list = new Person[max];//size array with parameters
maxSize = max;
count = 0;
}//end of store
//constructor ends
//accessor starts
public boolean inIn(Person p)
return (name == p.name && address == p.address && natInsceNo == p.natInsceNo);
}//returns true if Person with same name/natInsceNo/dateOfBirth as phope it helps now! -
Declare a variable in an Interface
hi all
can i declare a variable in a interface , something like
public static final String dsn=" // something";
so that i dont have to declare the same thing in all the classes that implement this interface
regardsYou don't need the public, static, or final. All fields in interfaces are implictly public static final fields.
-
Would like to declare a variable Public/Global in an IF statement
Is there way to declare a variable as Public in an IF statement. My goal is to declare the variable as global (since this variable is used somewhere in the code and should not get initialized when there is loop back to the top of the code, hence using IF statement to control the initialization) based on the IF condition and then use it elsewhere in the code.
I have it like this
if (!sei_second_jsp.equals("1"))
public int[] mecitem;
public String[] sei_mfg_prod_cat;
public String[] sei_part_number;
public String[] sei_descrip;
public String[] sei_price;
public int[] sei_onhand;
public int[] sei_demand;
mecitem = new int[20000];
sei_mfg_prod_cat = new String[20000];
sei_part_number = new String[20000];
sei_descrip = new String[20000];
sei_price = new String[20000];
sei_onhand = new int[20000];
sei_demand = new int[20000];
for (int i=0; i<=19999; i++)
mecitem[i] = 0;
sei_mfg_prod_cat[i] = " ";
sei_part_number[i] = " ";
sei_descrip[i] = " ";
sei_price[i] = " ";
sei_onhand[i] = 0;
sei_demand[i] = 0;
Your guess is right, I am using this code in JSP - since this is a Java related question, thought of posting it in JAVA forum.
When I use the above code, I get the following error
1809 }' expected. {
1811 Statement expected. public int[] mecitem;
1827 Identifier expected. mecitem = new int[20000];
1827 Can't specify array dimension in a declaration. mecitem = new int[20000];
1827 Identifier expected. mecitem = new int[20000];
1837 Can't specify array dimension in a declaration. sei_onhand = new int[20000];
1837 Identifier expected. sei_onhand = new int[20000];
1839 Can't specify array dimension in a declaration. sei_demand = new int[20000];
1839 Identifier expected. sei_demand = new int[20000];
3117 Class or interface declaration expected. }Please note the above code in the JSP is submitting to itself and I donot want it to get initialized if the IF statement is not successful..
thnks a lot for your time.. !!! -
Sending a variable from one class to another?
Dear Java Users - please can you help me out here... I know that what I am asking should be straight forward BUT I just don't understand any of the responses people have put on the web....
Here is what I am trying to do:
This piece of code - creates a window with a simple textbox on it to enter a word...
The button then calls another class file to open a new window...
All I want to do is to take the word from the text box and print it in the new window....
The first .java file I have is this:
import java.io.*;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
class FrontPageGUI extends JFrame implements ActionListener
//declare all instance variables for THIS per class
JLabel lblInfoOne;
JLabel lblButtonPopUp;
JTextField txtName;
JButton close;
JButton popUp;
public FrontPageGUI()
//set characteristics of the JFrame object
super("Title Bar");
setSize(600,600);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
//we need to define a Container to place objects onto the frame - this is inside the JFrame Object Above
Container ca = getContentPane( );
ca.setSize(600,600);
ca.setBackground(Color.white);
ca.setLayout(null);
//define all other objects and set thier characteristics
lblInfoOne = new JLabel("Enter a word in the box above to send:");
lblButtonPopUp = new JLabel("Click Here:");
txtName = new JTextField("");
//create Button components
close = new JButton("Close");
popUp = new JButton("Click Me");
//now add all objects to the container
//Labels
addXY(ca,lblInfoOne, 30, 160, 550,45);
addXY(ca,lblButtonPopUp, 30, 210, 550,45);
//TextField
addXY(ca,txtName, 120, 100, 200,30);
//Buttons
addButtonXY(ca, popUp, 30, 260, 200, 45);
addButtonXY(ca, close, 30, 310, 80, 30);
// add the Container to the Frame
setContentPane(ca);
void addButtonXY(Container c, JButton cp, int x, int y, int w, int h)
cp.setBounds(x,y,w,h);
cp.addActionListener(this);
c.add(cp);
void addXY(Container c, Component cp, int x, int y, int w, int h)
cp.setBounds(x,y,w,h);
c.add(cp);
public void actionPerformed(ActionEvent event)
if (event.getSource()== popUp)
//This is WHERE THE PROBLEM IS...
//Here I want to send to contents of the textfield - txtName
String temp = txtName.getText();
new PopUpGUI(temp);
if (event.getSource()==close)
closeUp();
void closeUp()
System.exit(0);
//dispose();
//we need a driver program - this is the only time MAIN is used.
public class FrontPage
//create an instance of the GUI and showit
public static void main(String args [])
new FrontPageGUI();
The second .java file I have is this:
import java.io.*;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
class PopUpGUI extends JFrame implements ActionListener
//declare all instance variables ie per class
JLabel headerLabel;
JLabel sentLabel;
JButton close;
public PopUpGUI(String Sent)
//set characteristics of the JFrame object
super("Pop Up Window");
setSize(320,450);
setVisible(true);
//need to define a Container to place objects onto the frame
Container ca = getContentPane( );
ca.setSize(320,450);
ca.setLayout(null);
//define all other objects and set characteristics
headerLabel = new JLabel("New Window!"); //heading label
sentLabel = new JLabel(Sent);
close = new JButton("Close");
//now add all objects to the container
addXY(ca,headerLabel,10,10,380,80);
addXY(ca,sentLabel,10,100,380,80);
addButtonXY(ca, close, 50, 200, 100, 30); //Bottom Left
// add the Container to the Frame
setContentPane(ca);
//We need these 2 methods - EVERY TIME
void addButtonXY(Container c, JButton cp, int x, int y, int w, int h)
cp.setBounds(x,y,w,h);
cp.addActionListener(this);
c.add(cp);
void addXY(Container c, Component cp, int x, int y, int w, int h)
cp.setBounds(x,y,w,h);
c.add(cp);
//What to do when the click happens
public void actionPerformed(ActionEvent event)
if (event.getSource()==close)
dispose();
//closeUp(); - Doesn't run CLOSEUP this time (i.e. exit program) - instead just DISPOSEs of the window
//Driver class is in FrontPage.javaThis seems to work... but is it the best way to do it????
Tony.Well,
Using the constructor is the way to go. Otherwise create a method that takes the string as parameter. -
How to send a variable from one class to another?
hello,
i have "One.as", which is the document class for one.swf.
i also have "two.swf", with "Two.swf" entered as its document
class...
One loads two into it. two is basically a 10 frame movieClip
with a variable at the beginning called "var endFrame:Boolean =
false", then on the last frame it says endFrame = true.
my question: how in the world do I communicate this back to
One.as??? i've tried ENTER_FRAME listeners, declaring the variable
here and there... and many other embarrassingly usuccessful
strategies.
i would just like to load in "three.swf" after two.swf
finishes... but One needs to know that it has indeed finished.
your help would be greatly appreciated. thanksyarkehsiow,
> David,
> thank you for responding.
Sure thing! :)
> so does what you are saying mean that endFrame is a
property of
> two (the movieClip), or Two (the Class)?
If you've written a property named endFrame for your Two
class, then
yes, Two.endFrame is a property of that class.
Looking back at your original post, I see that you wrote
this:
> One loads two into it. two is basically a 10 frame
movieClip
> with a variable at the beginning called "var
endFrame:Boolean = false",
> then on the last frame it says endFrame = true.
So it sounds like your Two class extends MovieClip. (I'm not
sure
that's true, but that's what it sounds like.) That means your
Two class
supports all the features of the MovieClip class, including a
play() method,
a currentFrame property, and so on. In addition, you've added
new
functionality that amounts to -- by the sound of it -- a
property named
endFrame. If you made your property public (i.e., public var
endFrame),
then it should be accessible by way of an object reference to
your Two
instance.
myTwoInstance.endFrame;
> so can i invoke that method in One.as? do I call it
Two.endFrame (if
> (Two.endFrame == true) {?
Methods are things an object can *do,* such as
gotoAndPlay(). What
you're describing is a property (a characteristic ... in this
case, a
Boolean characteristic). You wouldn't use the expression
Two.endFrame
unless that property was static. Static classes are those
that cannot have
an instance made of them. Think of the Math class. It
contains numerous
static properties in the form of constants, such as Math.PI,
Math.E,
Math.SQRT2, and so on. You can't create an instance of the
Math class -- it
wouldn't make sense to -- so Math is a static class.
On the other hand, you definitely create instances of the
MovieClip
class. Every movie clip symbol is an instance of MovieClip
class, which
means that each instance carries its own unique values for
MovieClip class
members. The MovieClip class defines x and y properties, but
each movie
clip symbol (that is, each instance of the MovieClip class)
configures its
own values of those properties, depending on where each
instance is located
on the Stage.
Assuming your Two class is not static, then somewhere along
the line,
your One class will have to make an instance of it. Somethine
like ...
// inside your One class ...
var myTwo:Two = new Two();
... at which point that myTwo variable because a reference to
that
particular instance of Two. You can invoke Two methods on
that instance.
You can invoke Two properties and events on that instance.
You can invoke
whatever functionality is defined by the Two class on that
myTwo instance.
If Two extends MovieClip, that means you can also invoke any
MovieClip class
member on that myTwo instance.
At some point in your One class, you can refer to that myTwo
instance
later and check if the value of myTwo.endFrame is true or
false.
David Stiller
Adobe Community Expert
Dev blog,
http://www.quip.net/blog/
"Luck is the residue of good design." -
Why do we declare the variables private in a bean
Hi,
when we create a bean in the MVC architecture why do we declare the variables private. Also when do we use the access specifier private.
Regards,
Prashantpksingh79 wrote:
Hi ^^,
thanks for replying.I had a discussion with one of my trainers and he was of the opinion that the variables should generally be declared private. In this way we prevent classes from accessing and setting illegal values to those variables.
Say for instance we have the class person as follows:
public class Person
int age;
setAge(int age)
if (age < 0)
return null
Person p = new Person() ;
p.age = -2;
//this would be perfectly legal
//where as if we declare the variable as private as follows:
public class Person
private int age;
setAge(int age)
if (age < 0)
return null
Person p = new Person() ;
// P.age = -2; this would be illegal as age is private and would have to be accessed by the method defined above.
p.setAge(-2);
//the cbove line would retun null values.
public class Person {
private int age;
public void setAge(int age) {
if (age < 0) {
throw new IllegalArgumentException("...");
this.age = age;
} -
How to pass a variable in current class for access in next class.
Hi Everyone,
I'm new in this iphone development.so please anyone help me .
My question is How can we declare a variable for, select a row in current class which read as input string in next class Soap Message.
Means in my 1st class i am getting web response in array as a name like john, now if i m clicking on john so its call another web service for john details.so how can i select ( john ) cell to call in next class Soap Message.
Please anyone help me..
Sorry for bad english.
Regards:
MaddyYou need to ask in the iPhone Developer forums:
http://devforums.apple.com -
Reading variable from another class
If you have two java classes both inside the same java package.
And you declared a variable for example
String bob;
bob = "hello world?"How would you make it so that the other file could then output this value
System.out.print(bob);Would you have to make the variable public and then something else?Are you working with a main and subclass then?
Why not just write a String method and use it from the main class
public String string()
String bob = "Hello word"
return bob;
Then in your main class just create a object of the subclass
Subclass obj = new Subclass();
The just use System.out.println(obj.string());
i guess this would work also....? -
Error when defining a variable from a class
Hi,
I'm getting this error message when trying to define a
variable from a class:
'1086: Syntax error: expecting semicolon before left paren.'
I can't see where the error is.
The scripts Question.as and Codeframe.as is located int the
folder Mycomponents under the project.
Regards
/Acke
**** Main app *****
<mx:Script>
<![CDATA[
import mx.controls.Alert;
import mx.events.CloseEvent;
import myComponents.*;
var Question():myComponents.Question=new Question(); // !!
This line causes the error !!
other code goes here....
]]>
</mx:Script>
**** The class definition ******
package myComponents
//import other classes needed
import Mycomponents.Codeframe
public class Question {
// Define properties and methods.
// Define public vars.
public var Qtype:string;
public var Condition:string;
public var Qnumber:string;
public var Qheading:string;
public var Pretext:string;
public var Qtext:string;
public var Posttext:string;
public var Codeframe():string;
public var Reserved:string;
public var EditableFrom:string;
public var EditableTo:string;
public var Decimal:string;
public var SetQfactor:string;
public var Logic_if():string;
public var Logic_then():string;
// Public constructor.
//public function Question(){
// do stuff to set initial values for properties
public function Question(Type:string,
Condition:string,
Qnumber:string,
Qheading:string,
Pretext:string,
Qtext:string,
Posttext:string,
Codeframe():string,
Reserved:string,
EditableFrom:string,
EditableTo:string,
Decimal:string,
SetQfactor:string,
Logic_if():string,
Logic_then():string,
):Void
this.Type=Type;
this.Condition=Condition;
this.Qnumber=Qnumber;
this.Qheading=Qheading;
this.Pretext=Pretext;
this.Qtext=Qtext;
this.Posttext=Posttext;
this.Codeframe()=Codeframe();
this.Reserved=Reserved;
this.EditableFrom=EditableFrom;
this.EditableTo=EditableTo;
this.Decimal=Decimal;
this.SetQfactor=SetQfactor;
this.Logic_if()=Logic_if();
this.Logic_then()=Logic_then();
}1.
It should be
var theQuestion:Question = new
Question(sType,sCondition:string,sQnumber,sQheading,sPretext,sQtext,sPosttext,
sCodeframe,sReserved,sEditableFrom,sEditableTo,sDecimal,sSetQfactor,sLogic_if,sLogic_then )
As you don't have default values in the constructor - you
should specify the parameters.
2. why do use type "string" ? It should be "String" if you
refer to a standard type
3. What are you trying to say by this:
public var Codeframe():string;
public var Logic_if():string;
public var Logic_then():string;
There should not be any parenthesis in the variable
declaration.
4.
this is wrong
var Question():Question=new Question();
this even wronger
var Question():Array=new Question(); // I'm trying to create
an array here anyway...could this be the problem??
no parenthesis!
var Qs():Question=new Question();
hmmmm....
.var Qs()=new Question();
I think you should start reading from the following link to
get more understanding of the variables, types & declarations:
http://livedocs.adobe.com/flex/2/docs/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDo cs_Parts&file=00001863.html
Cheers,
Dmitri. -
How define a global variable in a class that all the methods will recognize
hi friends,
i need to define a global variable in a class that all the methods will recognize it.
any suggestions?
thanks,
dana.Dera Dana,
In se24, create your own "Z" class.
Open the Attributes tab.
Insert your variable in the declaration part.
EQ:
Attribute Level Visibility Typing Associated Type Description
ITAB Instance Attribute Public Type Structure name Description
In the Layout of View page,
<phtmlb:formLayoutDropDownListBox id = "Dropdown"
label = "Drop Down"
table = "<%= controller->Itab %>"
nameOfKeyColumn = "CODE"
nameOfValueColumn = "VALUE"
selection = "<%= controller->feild to be selected %>"
/>
Hope this will be helpful
Regards,
Gokul.N -
Is there any reason (laziness aside) to declare instance variables public?
Why would you declare one public, save for the fact that object.field is quicker to type than object.getField()? It is a pain to have to write get/set methods for private variables, but later on, if you ever need to do something with a variable when it's been accessed or modified, it's much easier to go back and edit just those methods, instead of everywhere the variable's been directly accessed. On the other hand, I see no benefit of declaring a variable public. Is there one?
Never, Never, Never !!!That's a tad extreme.
In most cases, you'll want get and set, and even then you need to examine whether you really want another class to have that direct control over your object's state.
But there are cases where you can make your instance variables public. If it's a pure data container, with no behavior, and you don't expect it to ever be used in a multithreaded context or to be used as a JavaBean, then you can make the instance variables public. -
Defining variables from a class gives errors
Hi,
I'm trying to create a questionnaire, that can hold an array
of questions.
The questions can be of different types, like single punch,
multi punch, open text etc.
Much of the code below is copied from examples I've found and
I am definitely in the beginning
of my learning process when it comes to Flex, but I think
Flex can solve a problem I have at work.
So, I'm trying to cut corners...
I created this class called Questions, which contains all
properties any question can have.
When I'm trying to define a variable (myQuestion) based on
that class, I the following error.
(actually I get it on all properties...)
Error:
1120: Access of undefined property Qtype.
This is the class definition:
package Mycomponents
//import other classes needed
//import Mycomponents.Codeframe
public class Question {
// Define properties and methods.
// Define public vars.
public var Qtype:String="";
public var Condition:String="";
public var Qnumber:String="";
public var Qheading:String="";
public var Pretext:String="";
public var Qtext:String="";
public var Posttext:String="";
public var Codeframe:String;
public var Reserved:String="";
public var EditableFrom:String="";
public var EditableTo:String="";
public var Decimal:String="";
public var SetQfactor:String="";
public var Logic_if:String="";
public var Logic_then:String="";
// Public constructor.
public function Question(
Qtype:String,
Condition:String,
Qnumber:String,
Qheading:String,
Pretext:String,
Qtext:String,
Posttext:String,
Codeframe:String,
Reserved:String,
EditableFrom:String,
EditableTo:String,
Decimal:String,
SetQfactor:String,
Logic_if:String,
Logic_then:String )
this.Qtype=Qtype;
this.Condition=Condition;
this.Qnumber=Qnumber;
this.Qheading=Qheading;
this.Pretext=Pretext;
this.Qtext=Qtext;
this.Posttext=Posttext;
this.Codeframe=Codeframe;
this.Reserved=Reserved;
this.EditableFrom=EditableFrom;
this.EditableTo=EditableTo;
this.Decimal=Decimal;
this.SetQfactor=SetQfactor;
this.Logic_if=Logic_if;
this.Logic_then=Logic_then;
This is the part of the code that generates the error:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="
http://www.adobe.com/2006/mxml"
layout="absolute">
<mx:Script>
<![CDATA[
import mx.states.State;
import mx.controls.Alert;
import mx.events.CloseEvent;
import flash.events.KeyboardEvent;
import Mycomponents.Codeframe;
import Mycomponents.Question;
public var myQuestion:Question = new Question(
Qtype,
Condition,
Qnumber,
Qheading,
Pretext,
Qtext,
Posttext,
Codeframe,
Reserved,
EditableFrom,
EditableTo,
Decimal,
SetQfactor,
Logic_if,
Logic_then
....more code...
...what am I missing in defining this variable?
If you have a link to a good book on Flex...let me know.
Regards
/AckeWhen you create your local variable myQuestion, where are the
parameters (used in the constructor) declared and initialized?
var _qType = "some value";
var myQ:Question = new Question(_qType,"","" etc);
Also good OO practice is to declare your variables as private
and add getters and setters for the values. Sometimes you may want
to manipulate the values when getting or setting.
If you use the standard AS3 get and set then declare your
vars with an _
so as not to conflict with the getter and setter. For exampe:
public class MyClass
private var _var1:String;
public function get var1():String
return _var1;
public function set var1(v:String):void
_var1 = v;
This may seem like extra work, but in a complex application
with lots of classes
encapsulating updating of members will save you lots of
headaches.
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