Dynamic PL/SQL - Urgent help required

Hi there
I am trying to write a packaged function which takes the table name and column name as arguments and build a pl/sql table which the function returns.
Please do find the code below:
Create or Replace Package Pk_valid_values
is
TYPE list_rec is record ( lc_list_desc varchar2(50));
TYPE list_tab is TABLE of list_rec
index by binary_integer;
FUNCTION Fn_fetch_values
( p_table_name varchar2,
p_column_name varchar2 )
return list_tab;
End Pk_valid_values;
Create or Replace Package Body Pk_valid_values
as
FUNCTION Fn_fetch_values
( p_table_name varchar2,
p_column_name varchar2 )
return list_tab
is
l_values Pk_valid_values.list_tab;
i binary_integer := 0;
lc_element varchar2(50);
ln_dummy number;
v_cursor integer;
lc_string varchar2(2000);
ln_count number;
BEGIN
ln_count := Pk_count_record.Count_record(p_table_name);
v_cursor := dbms_sql.open_cursor;
lc_string := 'begin select p_column_name into :felement from '||
p_table_name||' ; end;';
dbms_sql.parse( v_cursor,
lc_string,
dbms_sql.native );
dbms_sql.bind_variable( v_cursor,
':felement',
lc_element );
ln_dummy := dbms_sql.execute( v_cursor );
for i in 1..ln_count loop
dbms_sql.variable_value( v_cursor,
':felement',
lc_element );
l_values(i) := lc_element;
end loop;
dbms_sql.close_cursor( v_cursor );
return( l_values );
END Fn_fetch_values;
End Pk_valid_values;
I get an error "PLS-00382: expression is of wrong type" when I try to create this package.
Could anyone please let me know where I have gone wrong?
I have really burst my heads against this.
Thanks in advance
Rajeev

Hi,
I think it is that you declare a PL/SQL block, not a cursor.
Try to replace :
lc_string := 'begin select p_column_name into :felement from '||
p_table_name||' ; end;';
with :
lc_string := 'select ' || p_column_name || ' from ' || p_table_name;
Or an easier way :
declare
TYPE RefCurTyp IS REF CURSOR;
cr RefCurTyp;
lc_element varchar2(50);
begin
OPEN cr FOR 'select ' || p_column_name || ' from ' || p_table_name;
LOOP
FETCH cr INTO lc_element;
EXIT WHEN cr%NOTFOUND;
END LOOP;
CLOSE cr;
end;
/Uffe

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    }// end outer for loop
    } // end method Winner
    return status;
    }//end class
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    import java.io.*;
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    import java.io.*;
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    I am sorry for all this junk code but I only understand it this way. Your urgent help is required. Looking forward to your reply.
    Thanks in advance.
    Koonda
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    I am a student and I have a project due 20th of this month, I mean May 20, 2007 after 8 days. The project is about creating a Connect Four Game. I have found some code examples on the internet which helped me little bit. But there are lot of problems I am facing developing the whole game. I have drawn the Board and the two players can play. The players numbers can fill the board, but I have problem implementing the winner for the game. I need to implement the hasWon() method for Horizontal win, Vertical win and Diagonal win. I also found some code examples on the net but I was unable to make it working. I have 5 classes and one interface which I m implementing. The main problem is how to implement the hasWon() method in the PlayGame class below with Horizontal, vertical and diagonal moves.
    Sorry there is so much code.
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    interface Player {
    void init (Boolean color);
    String name ();
    int move ();
    void inform (int i);
    Player1 class......................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class Player1 implements Player
    public Player1()
    public int move()
    Scanner scan = new Scanner(System.in);
    // BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
    int player1;
    System.out.println ("What is your Number, player 1?");
    player1 = scan.nextInt();
    System.out.println ("Hey number"+player1+" are you prepared to CONNECT FOUR");
    System.out.println();
    return player1;
    //Player.move();
    //return player1;
    }//end move method
    public void init (Boolean color)
    public void inform (int i)
    public String name()
    return "Koonda";
    }//end player1 class
    Player2 class...........................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class Player2 implements Player
    public int move()
    //int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
    // cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
    //int num1, num2;
    Scanner scan = new Scanner(System.in);
    // BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
    int player2;
    System.out.println ("What is your Number, player 2?");
    player2 = scan.nextInt();
    System.out.println ("Hey "+player2+" are you prepared to CONNECT FOUR");
    System.out.println();
    //return player1;
    return player2;
    }//end move method
    public void init (Boolean color)
    public void inform (int i)
    public String name()
    return "malook";
    }//end player1 class
    PlayGame class which contains all the functionality.........................................................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class PlayGame
    //Player player1;
    //Player player2;
    int [][]ConnectFourArray;
    boolean status;
    int winner;
    int player1;
    int player2;
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    //int value;
    int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
    cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
    int[][] ConnectFourArray = new int[6][7];
    int num1, num2;
    for(int limit=21;limit!=0;limit--)
    BufferedReader selecter = new BufferedReader (new InputStreamReader(System.in));
    String column1;
    System.out.println();
    for ( int row=0; row < ConnectFourArray.length; row++ ){
    System.out.print("Row " + row + ": ");
    for ( int col=0; col < ConnectFourArray[row].length; col++ )
    System.out.print( ConnectFourArray[row][col] + " ");
    System.out.println();
    System.out.println();
    System.out.println ("Please Select a column of 0 through 6 ");
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