Error in code, cannot figure it out. - class, interface, or enum expected

IT is telling me i have an error in line 22 and it says class, interface, or enum expected
import java.util.Scanner
* @(#)Blahh.java
* Blahh application
* @author
* @version 1.00 2010/1/29
public class Blahh {
public static void main(String[] args) {
     // TODO, add your application code
     System.out.println("Hello World!");
// PURPOSE: An exercise in tracing a program and understanding
// assignment statements and expressions.
import java.util.Scanner
Public class Trace
public static void main (String[] args)
int one, two, three;
double what;
Scanner scan = new Scanner(System.in);
System.out.print ("Enter two integers: ");
one = scan.nextInt();
two = scan.nextInt();
system.out.print("Enter a floating point number: ");
what = scan.nextDouble();
three = 4 * one + 5 * two;
two = 2 * one;
system.out.println ("one " + two + ":" + three);
one = 46 / 5 * 2 + 19 % 4;
three = one + two;
what = (what + 2.5) / 2;
System.out.println (what + " is what!");
}}

youngtron92 wrote:
IT is telling me i have an error in line 22 and it says class, interface, or enum expected
import java.util.Scanner
* @(#)Blahh.java
* Blahh application
* @author
* @version 1.00 2010/1/29
public class Blahh {
public static void main(String[] args) {
     // TODO, add your application code
     System.out.println("Hello World!");
// PURPOSE: An exercise in tracing a program and understanding
// assignment statements and expressions.
import java.util.Scanner
Public class Trace
public static void main (String[] args)
int one, two, three;
double what;
Scanner scan = new Scanner(System.in);
System.out.print ("Enter two integers: ");
one = scan.nextInt();
two = scan.nextInt();
system.out.print("Enter a floating point number: ");
what = scan.nextDouble();
three = 4 * one + 5 * two;
two = 2 * one;
system.out.println ("one " + two + ":" + three);
one = 46 / 5 * 2 + 19 % 4;
three = one + two;
what = (what + 2.5) / 2;
System.out.println (what + " is what!");
}}Is that all a single source file? The import statement(s) need to be at the top, and each import has to be terminated by a semicolon.
Also this is wrong. Case matters.
Public class Trace

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    import javax.swing.ImageIcon;
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    final JButton SaveBtn = new JButton("Save"); // Save button
    final JButton SearchBtn = new JButton("Search"); // Search button
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    I need help in resolving this error.
    Thanks

    That code isn't where your error is. Here's the errors I get compiling your code:
    H:\java>javac InventoryFinal.java
    InventoryFinal.java:78: ')' expected
    textArea.append("/nTotal value of Inventory "new java.text.DecimalFormat("$0.00").format(total)"\n\n
                                                 ^
    InventoryFinal.java:78: ';' expected
    textArea.append("/nTotal value of Inventory "new java.text.DecimalFormat("$0.00").format(total)"\n\n
                                                                                                   ^
    InventoryFinal.java:340: class, interface, or enum expected
    import java.io.File;
    ^
    InventoryFinal.java:341: class, interface, or enum expected
    import java.io.IOException;
    ^
    4 errorsThe last two errors are on your import statements, which can't be in the middle of a source file. The first two are on this line:
    textArea.append("/nTotal value of Inventory "new java.text.DecimalFormat("$0.00").format(total)"\n\n");Which certainly isn't a legal line of Java code. If you want to connect multiple Strings you need to use the "+" operator.

  • Class, interface, or enum expected?

    Ok I keep getting that error. Here is my java file that it is in.
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    previousY9 = 0;
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    previousY8 = 0;
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    previousY6 = 0;
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    previousX10 = 0;
    previousY10 = 0;
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    ItemHandler.addItem(592, previousX11, previousY11, 1, playerId, false);
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    previousX11 = 0;
    previousY11 = 0;
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    ItemHandler.addItem(592, previousX12, previousY12, 1, playerId, false);
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    previousX12 = 0;
    previousY12 = 0;
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    ItemHandler.addItem(592, previousX13, previousY13, 1, playerId, false);
    ReplaceObject2(previousX13, previousY13, 6951, 0, 10);
    previousX13 = 0;
    previousY13 = 0;
    if(firetimers14 == 1)
    ItemHandler.addItem(592, previousX14, previousY14, 1, playerId, false);
    ReplaceObject2(previousX14, previousY14, 6951, 0, 10);
    previousX14 = 0;
    previousY14 = 0;
    if(firetimers15 == 1)
    ItemHandler.addItem(592, previousX15, previousY15, 1, playerId, false);
    ReplaceObject2(previousX15, previousY15, 6951, 0, 10);
    previousX15 = 0;
    previousY15 = 0;
    if(firetimers19 == 1)
    ItemHandler.addItem(592, previousX19, previousY19, 1, playerId, false);
    ReplaceObject2(previousX19, previousY19, 6951, 0, 10);
    previousX19 = 0;
    previousY19 = 0;
    if(firetimers18 == 1)
    ItemHandler.addItem(592, previousX18, previousY18, 1, playerId, false);
    ReplaceObject2(previousX18, previousY18, 6951, 0, 10);
    previousX18 = 0;
    previousY18 = 0;
    if(firetimers17 == 1)
    ItemHandler.addItem(592, previousX17, previousY17, 1, playerId, false);
    ReplaceObject2(previousX17, previousY17, 6951, 0, 10);
    previousX17 = 0;
    previousY17 = 0;
    if(firetimers16 == 1)
    ItemHandler.addItem(592, previousX16, previousY16, 1, playerId, false);
    ReplaceObject2(previousX16, previousY16, 6951, 0, 10);
    previousX16 = 0;
    previousY16 = 0;
    if(firetimer == 1)
    if(logID == 1)
    addSkillXP((40*xpgained), 11);
    removeGroundItem(absX, absY, 1511);
    logID = 0;
    if(logID == 2)
    addSkillXP((60*xpgained), 11);
    removeGroundItem(absX, absY, 1521);
    logID = 0;
    if(logID == 3)
    addSkillXP((90*xpgained), 11);
    removeGroundItem(absX, absY, 1519);
    logID = 0;
    if(logID == 4)
    addSkillXP((135*xpgained), 11);
    removeGroundItem(absX, absY, 1517);
    logID = 0;
    if(logID == 5)
    addSkillXP((202*xpgained), 11);
    removeGroundItem(absX, absY, 1515);
    logID = 0;
    if(logID == 6)
    addSkillXP((303*xpgained), 11);
    removeGroundItem(absX, absY, 1513);
    logID = 0;
    WalkTo(-1, 0);
    sendMessage("The fire catches, and the logs begin to burn.");
    Object(absX, absY, 2732, 0, 10);
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    updateRequired = true;
    appearanceUpdateRequired = true;
    if(previousX == 0 && previousY == 0)
    previousX = absX;
    previousY = absY;
    firetimers = 60; //DO NOT CHANGE THIS
    viewTo(previousX, previousY);
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    if(previousX1 == 0 && previousY1 == 0)
    previousX1 = absX;
    previousY1 = absY;
    firetimers1 = 60;
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    previousY2 = absY;
    firetimers2 = 60;
    viewTo(previousX2, previousY2);
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    if(previousX3 == 0 && previousY3 == 0)
    previousX3 = absX;
    previousY3 = absY;
    firetimers3 = 60;
    viewTo(previousX3, previousY3);
    else
    if(previousX4 == 0 && previousY4 == 0)
    previousX4 = absX;
    previousY4 = absY;
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    viewTo(previousX4, previousY4);
    else
    if(previousX5 == 0 && previousY5 == 0)
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    previousY5 = absY;
    firetimers5 = 60;
    viewTo(previousX5, previousY5);
    else
    if(previousX6 == 0 && previousY6 == 0)
    previousX6 = absX;
    previousY6 = absY;
    firetimers6 = 60;
    viewTo(previousX6, previousY6);
    else
    if(previousX7 == 0 && previousY7 == 0)
    previousX7 = absX;
    previousY7 = absY;
    firetimers7 = 60;
    viewTo(previousX7, previousY7);
    else
    if(previousX8 == 0 && previousY8 == 0)
    previousX8 = absX;
    previousY8 = absY;
    firetimers8 = 60;
    viewTo(previousX8, previousY8);
    else
    if(previousX9 == 0 && previousY9 == 0)
    previousX9 = absX;
    previousY9 = absY;
    firetimers9 = 60;
    viewTo(previousX9, previousY9);
    else
    if(previousX10 == 0 && previousY10 == 0)
    previousX10 = absX;
    previousY10 = absY;
    firetimers10 = 60;
    viewTo(previousX10, previousY10);
    else
    if(previousX11 == 0 && previousY11 == 0)
    previousX11 = absX;
    previousY11 = absY;
    firetimers11 = 60;
    viewTo(previousX11, previousY11);
    else
    if(previousX12 == 0 && previousY12 == 0)
    previousX12 = absX;
    previousY12 = absY;
    firetimers12 = 60;
    viewTo(previousX12, previousY12);
    else
    if(previousX13 == 0 && previousY13 == 0)
    previousX13 = absX;
    previousY13 = absY;
    firetimers13 = 60;
    viewTo(previousX13, previousY13);
    else
    if(previousX14 == 0 && previousY14 == 0)
    previousX14 = absX;
    previousY14 = absY;
    firetimers14 = 60;
    viewTo(previousX14, previousY14);
    else
    if(previousX15 == 0 && previousY15 == 0)
    previousX15 = absX;
    previousY15 = absY;
    firetimers15 = 60;
    viewTo(previousX15, previousY15);
    else
    if(previousX16 == 0 && previousY16 == 0)
    previousX16 = absX;
    previousY16 = absY;
    firetimers16 = 60;
    viewTo(previousX16, previousY16);
    else
    if(previousX17 == 0 && previousY17 == 0)
    previousX17 = absX;
    previousY17 = absY;
    firetimers17 = 60;
    viewTo(previousX17, previousY17);
    else
    if(previousX18 == 0 && previousY18 == 0)
    previousX18 = absX;
    previousY18 = absY;
    firetimers18 = 60;
    viewTo(previousX18, previousY18);
    else
    if(previousX19 == 0 && previousY19 == 0)
    previousX19 = absX;
    previousY19 = absY;
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    }And this is what my compiler is showing.C:\Users\Matthew\Documents\server.main.project12>javac *.java
    Note: stream.java uses or overrides a deprecated API.
    Note: Recompile with -Xlint:deprecation for details.
    C:\Users\Matthew\Documents\server.main.project12>javac ./skills/*.java
    .\skills\firemaking.java:594: class, interface, or enum expected
    ^
    1 error
    C:\Users\Matthew\Documents\server.main.project12>pause
    Press any key to continue . . .I really need help with this.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               

    This error is often caused by improper matching of braces { }.
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    Worse, the error could be totally invisible! Often, it is the first thing in the file, before package or import declarations
    In that situation, it could be caused by a code edited / formatted using a text editor not designed for programming such as Word, which introduces invisible characters in the code.
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    This error occurs most often in the console (command line), almost never in an IDE.

  • [Help] class, interface or enum expected

    I keep getting the error 'class, interface or enum expected'... help :S
    Here's my .java file
    >
    package net.sf.odinms.client.messages.commands;
    import net.sf.odinms.client.MapleCharacter;
    import net.sf.odinms.client.messages.CommandDefinition;
    import net.sf.odinms.client.messages.Command;
    import net.sf.odinms.client.messages.IllegalCommandSyntaxException;
    import net.sf.odinms.client.messages.MessageCallback;
    import net.sf.odinms.client.MapleClient;
    import net.sf.odinms.client.MapleJob;
    import net.sf.odinms.client.MapleStat;
    import net.sf.odinms.client.SkillFactory;
    import net.sf.odinms.net.channel.ChannelServer;
    import net.sf.odinms.tools.MaplePacketCreator;
    import net.sf.odinms.tools.StringUtil;
    import net.sf.odinms.tools.data.output.MaplePacketLittleEndianWriter;
    import static net.sf.odinms.client.messages.CommandProcessor.getOptionalIntArg;
    public class customCommands implements Command {
         @Override
         public void execute(MapleClient c, MessageCallback mc, String[] splitted) throws Exception,
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    double var;double var2;int str; int dex;int intel; int luk; int meso; int maxhp; int maxmp;
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    MapleCharacter victim = cserv.getPlayerStorage().getCharacterByName(splitted[1]);
    var = victim.getJumpMod(); var2 = victim.getSpeedMod(); str = victim.getStr(); dex = victim.getDex(); intel = victim.getInt(); luk = victim.getLuk(); meso = victim.getMeso(); maxhp = victim.getCurrentMaxHp();maxmp = victim.getCurrentMaxMp();
    mc.dropMessage("JumpMod is" + var + " and Speedmod is" + var2+ "!");
    mc.dropMessage("Players stats are:");
    mc.dropMessage(" Str: "+ str+", Dex: "+ dex+ ", Int: " + intel + ", Luk: "+ luk +" .");
    mc.dropMessage("Player has "+ meso + "mesos.");
    mc.dropMessage("Max hp is" + maxhp + " Max mp is" + maxmp + ".");
    } else if (splitted[0].equals("!maxall")) {
    int max = Integer.parseInt(splitted[1]);
    MapleCharacter player = c.getPlayer();
    player.setStr(max);
    player.setDex(max);
    player.setInt(max);
    player.setLuk(max);
                   player.setMaxMp(max);
    player.setMaxHp(max);               
    player.updateSingleStat(MapleStat.STR, player.getStr());
    player.updateSingleStat(MapleStat.DEX, player.getStr());
    player.updateSingleStat(MapleStat.INT, player.getStr());
    player.updateSingleStat(MapleStat.LUK, player.getStr());
    player.updateSingleStat(MapleStat.MAXHP, player.getStr());
                   player.updateSingleStat(MapleStat.MAXMP, player.getStr());
    } else if (splitted[0].equals("!giftnx")) {
    ChannelServer cserv = c.getChannelServer();
    MapleCharacter victim1 = cserv.getPlayerStorage().getCharacterByName(splitted[1]);
    int points = Integer.parseInt(splitted[2]);
         victim1.modifyCSPoints(0, points);
    mc.dropMessage("NX cash has been gifted.");
    }     else if (splitted[0].equals("!fame")) {
    ChannelServer cserv = c.getChannelServer();
    MapleCharacter player = c.getPlayer();
    MapleCharacter victim = cserv.getPlayerStorage().getCharacterByName(splitted[1]);
    int fame = Integer.parseInt(splitted[2]);
    victim.setFame(fame);
    player.updateSingleStat(MapleStat.FAME, fame);
              }     else if (splitted[0].equals("!hide")) {
    ChannelServer cserv = c.getChannelServer();
    MapleCharacter victim = cserv.getPlayerStorage().getCharacterByName(splitted[1]);
    if (victim != null) {
    int skill = Integer.parseInt("5101004");
    int level = Integer.parseInt("1");
    SkillFactory.getSkill(skill).getEffect(level).applyTo(victim); }
    continued next post
    Edited by: xQuasar on Sep 26, 2008 7:33 PM

    } else if (splitted[0].equals("!heal")) {
    MapleCharacter player = c.getPlayer();
                   player.setHp(player.getMaxHp());
                   player.updateSingleStat(MapleStat.HP, player.getMaxHp());
                   player.setMp(player.getMaxMp());
                   player.updateSingleStat(MapleStat.MP, player.getMaxMp());
    } else if (splitted[0].equals("!kill")) {
    ChannelServer cserv = c.getChannelServer();
    MapleCharacter victim1 = cserv.getPlayerStorage().getCharacterByName(splitted[1]);
    victim1.setHp(0);
    victim1.setMp(0);
    victim1.updateSingleStat(MapleStat.HP, 0);
    victim1.updateSingleStat(MapleStat.MP, 0);
    MapleCharacter victim2 = cserv.getPlayerStorage().getCharacterByName(splitted[2]);
    victim2.setHp(0);
    victim2.setMp(0);
    victim2.updateSingleStat(MapleStat.HP, 0);
    victim2.updateSingleStat(MapleStat.MP, 0);
    MapleCharacter victim3 = cserv.getPlayerStorage().getCharacterByName(splitted[3]);
    victim3.setHp(0);
    victim3.setMp(0);
    victim3.updateSingleStat(MapleStat.HP, 0);
    victim3.updateSingleStat(MapleStat.MP, 0);
    MapleCharacter victim4 = cserv.getPlayerStorage().getCharacterByName(splitted[4]);
    victim4.setHp(0);
    victim4.setMp(0);
    victim4.updateSingleStat(MapleStat.HP, 0);
    victim4.updateSingleStat(MapleStat.MP, 0);
    MapleCharacter victim5 = cserv.getPlayerStorage().getCharacterByName(splitted[5]);
    victim5.setHp(0);
    victim5.setMp(0);
    victim5.updateSingleStat(MapleStat.HP, 0);
    victim5.updateSingleStat(MapleStat.MP, 0);
    MapleCharacter victim6 = cserv.getPlayerStorage().getCharacterByName(splitted[6]);
    victim6.setHp(0);
    victim6.setMp(0);
    victim6.updateSingleStat(MapleStat.HP, 0);
    victim6.updateSingleStat(MapleStat.MP, 0);
    //for (MapleCharacter chr : c.getPlayer().getMap().getCharacters()) {
    } else if (splitted[0].equals("!dcall")) {
    ChannelServer cserv = c.getChannelServer();
                   for (MapleCharacter mch : cserv.getPlayerStorage().getAllCharacters()){
                        mch.getClient().getSession().close();
                             mch.getClient().disconnect();
    @Override
                   new CommandDefinition("spy", "", "", 1000),
    new CommandDefinition("maxall", "", "", 1000),
    new CommandDefinition("giftnx", "", "", 1000),
    new CommandDefinition("fame", "", "", 1000),
    new CommandDefinition("hide", "", "", 1000),
    new CommandDefinition("heal", "", "", 1000),
    new CommandDefinition("kill", "", "", 1000),
    new CommandDefinition("dcall", "", "", 1000),
    And my Netbeans is showing;
    >
    init:
    deps-jar:
    Compiling 356 source files to C:\Documents and Settings\Michael Su\Desktop\FlowsionMSClean\build\classes
    C:\Documents and Settings\Michael Su\Desktop\FlowsionMSClean\trunk\src\net\sf\odinms\client\messages\commands\customCommands.java:148: class, interface, or enum expected
    new CommandDefinition("spy", "", "", 1000),
    ^
    1 error
    BUILD FAILED (total time: 2 seconds)
    Help?

  • Help! Class, interface, or enum expected, don't know where the error is

    hey all, I am doing a project for school but I keep getting a compiler error and I don't know why. Here is the code that keeps getting the error:
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    * @author
    * @version
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    update.add(getOneObjectAtOffset(-1, -1, Survivor.class));
    update.add(getOneObjectAtOffset(1, -1, Survivor.class));
    update.add(getOneObjectAtOffset(-1, 1, Survivor.class));
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    changeLife(1);
    else
    changeLife(-2);
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    if(green + 500 < blue)
    changeLife(-5);
    //If green is outnumbered by red by more than 500, subtract 5 from life.
    if(green + 500 < red)
    changeLife(-5);
    * Put a new object of type Green into the world at coordinates x and y.
    * Then increment green's static counter accordingly.
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    int one = x;
    int two = y;
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    * Green pieces should just choose an available move at random. If there
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    else
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    if(canMove(counter))
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    if(canMove(counter))
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    else
    return -1;
    It is the subclass of a class that has all the methods used here (it wouldn't allow me to add that too as it said it was too many characters, I will post it if need be)
    Thanks in advance!

    [http://www.greenfoot.org/|http://www.greenfoot.org/]
    It's what we are supposed to use for class.
    I've tried to get a more complete error message because then maybe I could figure out whats wrong but that's all that comes up. and it highlights the last bracket. At first I thought it meant the brackets were off but I've triple checked that and I added an extra one in to try that out too and it changed nothing. I've even tried removing certain chunks of code to see if I could isolate the problem and the same error came up no matter what I did.
    add- using the compiler in greenfoot.
    Edited by: lysistokill on Jun 1, 2010 5:47 PM

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    {code}
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    import javax.swing.JFrame;
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    {//1
    public class Item
    {//2
    private double unitPrice;
    private double quantityStock;
    private double inventoryValue;
    private double totalInventory;
    private int itemNumber;
    private String itemName;
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    }//5
    public void setUnitPrice(String InventoryHardware)
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                        public String getInvetoryHardware()
    {//11
                        return inventoryHardware;
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    {//12
    return unitPrice;
    }//12
    public double getQuantityStock()
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    }//13
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    {//14
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    }//16
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    {//17
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    }//17
    }//2
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    {//18
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    inventoryWriteoffs = InventoryWriteoffs;
    }//19
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    }//20
    public int getInventoryHardware()
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    return inventoryWriteoffs;
    }//21
    public double computeRestockingFee()
    {//22
    return ((getUnitPrice() * getQuantityStock()) * restockingFee);
    }//22
    }//18
    private static BufferedReader stdin = new BufferedReader( new InputStreamReader(      System.in ) );
    private static int totalCount = 5;
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    double quantityStock; // Number of items in stock
    double inventoryValue; // Place holder for calculated inventory value
    double totalInventory; // Place holder for calculated total inventory value
    int itemNumber; // Item Number
    String itemName = ""; // Name of each item
    }//23
    public static void main(String[] args)throws IOException
    {//24
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    myItem = new SubItem[5];
    myItem[0] = new SubItem(10.35,20,4,1,"Traxx");
    myItem[1] = new SubItem(176.34,10,5,2,"Panels");
    myItem[2] = new SubItem(85.34,4,4,3,"Surfaces");
    myItem[3] = new SubItem(1.95,56,6,4,"Brackets");
    myItem[4] = new SubItem(82.34,8,1,5,"Overheads");
    printArray(myItem);
    myItem = sortArray(myItem);
    System.out.println(" Inventory List Sorted by Items \n\n");
    printArray(myItem);
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    itemButton.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
    itemButton.setSize( 350,390 ); // Window size
    itemButton.setVisible( true ); // display window
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    private static SubItem[] printArray(SubItem[] myItem)
    {//25
    double totalInventory = 0;
    double restockingFee = 0;
    for (int i = 0; i<5;++i)
    {//26
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    System.out.println("\n Item Name is " + myItem.getItemName() );
    System.out.println("\n Quantity in Stock is " + myItem.getQuantityStock() );
    System.out.println("\n Inventory Write-off is " +      myItem.getInventoryWriteoffs() );
    System.out.println("\n Inventory Value is $" + myItem.computeinventoryValue               ());
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    restockingFee = totalInventory + myItem.computeRestockingFee();
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    System.out.println("\n Total Value of all inventory with restock fee $" +      restockingFee);
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    {//27
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    int i, j;
    int array_size = 5;
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    {//28
    for (j = 1; j <= i; j++)
    {//29
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    {//30
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    import java.awt.event.ActionListener;
    import java.awt.event.ActionEvent;
    import javax.swing.JFrame;
    import javax.swing.JButton;
    import javax.swing.JLabel;
    import javax.swing.JTextField;
    import javax.swing.Icon;
    import javax.swing.ImageIcon;
    import javax.swing.JOptionPane;
    import javax.swing.SwingConstants;
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    private JButton prevJButton; // icon button
    private JLabel lblItemName; // text field with set size
    private JTextField txtItemName; // text field constructed with text
    private JTextField textField3; // text field with text and size
    private JLabel lblItemNumber; // text field with set size
    private JTextField txtItemNumber; // text field constructed with text
    private JLabel lblUnitPrice; // text field with set size
    private JTextField txtUnitPrice; // text field constructed with text
    private JLabel lblQuantityStock; // text field with set size
    private JTextField txtQuantityStock; // text field constructed with text
    private JLabel lblInventoryWriteoffs; // text field with set size
    private JTextField txtInventoryWriteoffs; // text field constructed with text
    private JLabel lblcomputeRestockingFee; // text field with set size
    private JTextField txtcomputeRestockingFee; // text field constructed with text
    private JLabel lblcomputeinventoryValue; // text field with set size
    private JTextField txtcomputeinventoryValue; // text field constructed with text
    private JLabel lblcomputetotalInventory; // text field with set size
    private JTextField txtcomputetotalInventory; // text field constructed with text
    SubItem[] arraySubItem;
    private int currentArrayCounter;
    private int arrayCount;
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    {//32
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    arraySubItem = myItem;
    arrayCount = totalArrayCount;
    currentArrayCounter = 0;
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    Icon iconPrev = new ImageIcon( getClass().getResource( "" ) );
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    txtItemName = new JTextField( "", 15 );
    add( txtItemName ); // add textField3 to JFrame
    lblItemNumber = new JLabel( "Item Number ");
    add( lblItemNumber ); // textField3 to JFrame
    txtItemNumber = new JTextField( "", 15 );
    add( txtItemNumber ); // add textField3 to JFrame
    lblUnitPrice = new JLabel( "Unit Price ");
    add( lblUnitPrice ); // textField3 to JFrame
    txtUnitPrice = new JTextField( "", 15 );
    add( txtUnitPrice ); // add textField3 to JFrame
    lblQuantityStock = new JLabel( "Quantity Stock " );
    add( lblQuantityStock ); // textField3 to JFrame
    txtQuantityStock = new JTextField( "", 15 );
    add( txtQuantityStock ); // add textField3 to JFrame
    lblInventoryHardware = new JLabel( "Inventory Hardware " );
    add( lblInventoryHardware ); // textField3 to JFrame
              txtInventoryHardware = new JTextField( "", 15 );
    add( txtInventoryHardware ); // add textField3 to JFrame
    lblcomputeRestockingFee = new JLabel( "Restocking Fee ");
    add( lblcomputeRestockingFee ); // textField3 to JFrame
    txtcomputeRestockingFee = new JTextField( "", 15 );
    add( txtcomputeRestockingFee ); // add textField3 to JFrame
    lblcomputeinventoryValue = new JLabel( "Inventory Value " );
    add( lblcomputeinventoryValue ); // textField3 to JFrame
    txtcomputeinventoryValue = new JTextField( "", 15 );
    add( txtcomputeinventoryValue ); // add textField3 to JFrame
    lblcomputetotalInventory = new JLabel( "Total Inventory ");
    add( lblcomputetotalInventory ); // textField3 to JFrame
    txtcomputetotalInventory = new JTextField( "", 15 );
    add( txtcomputetotalInventory ); // add textField3 to JFrame
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                   prevJButton = new JButton( "Previous"); // button with Prev
                   add(prevJButton);
                   add(nextJButton); // add plainJButton to JFrame
                   ButtonHandler handler = new ButtonHandler();
    nextJButton.addActionListener( handler );
    prevJButton.addActionListener( handler );
    setTextFields();
    } //32 End ButtonFrame constructor
    private class ButtonHandler implements ActionListener
    {//33
    public void actionPerformed( ActionEvent event )
    {//34
    if (event.getActionCommand()== "prevJButton")
    {//35
    currentArrayCounter++;
    }//35
    else
    {//36
    currentArrayCounter++;
    }//36
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    } //33 End Private inner class ButtonHandler
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    {//37
    if (currentArrayCounter == arrayCount)
    {//38
    currentArrayCounter = 0;
    }//38
    if (currentArrayCounter < 0)
    {//39
    currentArrayCounter = arrayCount;
    }//39
    txtItemName.setText(arraySubItem[currentArrayCounter].getItemName());
    txtItemNumber.setText(arraySubItem[currentArrayCounter].getItemNumber()      +"");
    txtUnitPrice.setText(arraySubItem[currentArrayCounter].getUnitPrice()+"");
    txtQuantityStock.setText(arraySubItem[currentArrayCounter].getQuantityStock      ()+"");
    txtInventoryWriteoffs.setText(arraySubItem      [currentArrayCounter].getInventoryWriteoffs()+"");
    txtcomputeRestockingFee.setText(arraySubItem      [currentArrayCounter].computeRestockingFee()+"");
    txtcomputeinventoryValue.setText(arraySubItem     [currentArrayCounter].computeinventoryValue()+"");
    txtcomputetotalInventory.setText(arraySubItem      [currentArrayCounter].computetotalInventory()+"");
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    } //31 End class ItemButton
    {code}

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    // Program will track total inventory items in stock.
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    import javax.swing.JFrame;
    public class Inventory4
    {//1
       public static void main (String [] args)  ;
         {//40
           class Item
           {//2
             private double unitPrice;
             private double quantityStock;
             private double inventoryValue;
             private double totalInventory;
             private int itemNumber;
             private String itemName;
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                       public Item(double UnitPrice,double QuantityStock,int                                                
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                                                 itemName = ItemName;
                                                 itemNumber = itemNumber;
                                                 unitPrice = UnitPrice;
                                                quantityStock = QuantityStock;
                                                }//3
                                                           public void setItemName(String ItemName)
                                                          {//4
                                                        itemName = ItemName;
                                                            }//4
                                                           public void setItemNumber(int ItemNumber)
                                                            {//5
                                                       itemNumber = ItemNumber;
                                                             }//5
                                                          public void setUnitPrice(String InventoryHardware)
                                                                   {//6
                                                                 inventoryHardware=InventoryHardware;
                                                                    }//6
                                                          public void setUnitPrice(double UnitPrice)
                                                                    {//7
                                                      unitPrice = UnitPrice;
                                                                     }//7
                                                          public void setQuantityStock(double QuantityStock)
                                                                           {//8
                                                     quantityStock = QuantityStock;
                                                                             }//8
                                                          public String getItemName()
                                                                             {//9
                                                      return itemName;
                                                                                     }//9
                                                          public int getItemNumber()
                                                                                     {//10
                                                      return itemNumber;
                                                                                            }//10
                        public String getInvetoryHardware()
                                                                                              {//11
                        return inventoryHardware;
                                                                                                }//11
                                                          public double getUnitPrice()
                                                                                                   {//12
                                                     return unitPrice;
                                                                                                     }//12
                                                          public double getQuantityStock()
                                                                                                           {//13
                                                    return quantityStock;
                                                                                                            }//13
                                                          public String getInventoryHardware()
                                                                                                                  {//14
                                                    return inventoryHardware;
                                                                                                                   }//14
                                                                               public double computeinventoryValue()
                                                                                                                        {//15
                                                                          return quantityStock * unitPrice;
                                                                                                                            }//15
                                                                                 public double computetotalInventory()
                                                                                                                                {//16
                                                               return totalInventory = totalInventory + inventoryValue;
                                                                                                                                  }//16               
                                                                                     public String toString()
                                                                                                                                  {//17
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                                                                                                                                    }//17
            }//2
         }//40
                            // SubItem.java
                            // Sub class to main program
         public class SubItem extends Item
        {//18
                  private String inventoryHardware;
                  private double restockingFee = .05;
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              {//19
                   setUnitPrice(UnitPrice);
                   setQuantityStock(QuantityStock);
                   setItemNumber(ItemNumber);
                   setItemName(ItemName);
                   inventoryHardware = InventoryHardware;
               }//19
                  public void setInventoryHardware(String InventoryHardware)
                       {//20
                     inventoryHardware = InventoryHardware;
                       }//20
                      public int getInventoryHardware()
                               {//21
                      return inventoryHardware;
                                }//21
                              public double computeRestockingFee()
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                    return ((getUnitPrice() * getQuantityStock()) * restockingFee);
                                        }//22
            }//18
                   private static BufferedReader stdin = new BufferedReader( new InputStreamReader(      
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         double unitPrice; // Unit price of each item
         double quantityStock; // Number of items in stock
         double inventoryValue; // Place holder for calculated inventory value
         double totalInventory; // Place holder for calculated total inventory value
         int itemNumber; // Item Number
         String itemName = ""; // Name of each item
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        myItem[1] = new SubItem(176.34,10,5,2,"Panels");
        myItem[2] = new SubItem(85.34,4,4,3,"Surfaces");
        myItem[3] = new SubItem(1.95,56,6,4,"Brackets");
        myItem[4] = new SubItem(82.34,8,1,5,"Overheads");
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        itemButton.setVisible( true ); // display window
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              double restockingFee = 0;
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                               System.out.println("\n Item Name is " + myItem.getItemName() );
                               System.out.println("\n Quantity in Stock is " + myItem.getQuantityStock() );
                               System.out.println("\n Inventory Hardware " +                                                    
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                               restockingFee = totalInventory + myItem.computeRestockingFee();
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                                   System.out.println("\n Total Value of all inventory with restock fee $" +             
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    import javax.swing.JButton;
    import javax.swing.JLabel;
    import javax.swing.JTextField;
    import javax.swing.Icon;
    import javax.swing.ImageIcon;
    import javax.swing.JOptionPane;
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            private JButton prevJButton; // icon button
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            private JTextField textField3; // text field with text and size
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            private JTextField txtItemNumber; // text field constructed with text
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            private JTextField txtUnitPrice; // text field constructed with text
            private JLabel lblQuantityStock; // text field with set size
            private JTextField txtQuantityStock; // text field constructed with text
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            private JLabel lblcomputetotalInventory; // text field with set size
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                private int arrayCount;
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                            txtcomputeinventoryValue.setText(arraySubItem                           
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                            txtcomputetotalInventory.setText(arraySubItem                             
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    } //31 End class ItemButton

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