Exporting audio clips

Is it possible to export just the audio of a clip to work on it in a different sound software?

Highlight the audio in the timeline and select File>Export>QuickTime Movie.
In the window that opens select "Audio Only" from the drop-down menu.

Similar Messages

  • Export audio clip from iMovie?

    Is it possible to export an audio clip that I recorded in iMovie to iTunes or GarageBand? I have a couple of recorded sounds in one of my iMovies that I'd like to use in another movie.

    1. Choose File->Export...
    2. Click the Quicktime icon at the top of the export dialog
    3. In the Compress movie for: popup menu, choose Expert Settings. Click Share.
    4. In the new dialog box, set the Export popup menu to "Sound to AIFF".
    5. Click the options button and select: Format - Linear PCM, Channels - Stereo, Rate - 48.000kHz, Quality - Normal, Sample size: 16 bits. Leave the other checkboxes unchecked. Click OK. (Next time you can use "Most Recent Settings" because it will remember what you did.)
    6. Give it a name and navigate to where you want to save it. Then click Save.
    7. Import the AIFF file into your new movie.

  • How do i export small clips from an audio file?

    How do I export only a small portion of an audio track to file WITHOUT temporarily deleting any part of the audio file?
    I have a big audio file. This audio file is a language lesson with many, many clips of english sentences and their target language translations. I basically want to cut up each little section that I don't already know how to translate, and use these audio clips as audio flash cards. There's 1 problem though, and that's my lack of Garage Band knowledge. I easily do this up to 80 times per audio lesson, so a simplified method would be preferred.... boy, I'm sure missing Logic right about now ;(

    To export only a part of a track you have two ways:
    The easiest way is the "Cycle Region": set the cycle region to the section of the clip that you want to export. The cycle region will show as a yellow bar at the top of the Timeline. You can drag the ends to adjust it. Silence all other tacks and use "Share > Export song to disk (or share to iTunes)". This will only export that section of he clip.
    The other way would be to duplicate the tarck and work on the copy of the original: Either trim the ends of the region by draging or cut out the section you want (⌘T). Silence the original and export the copy.
    Regards
    Léonie

  • Audio Will not export for clips longer then one minute

      I am running adobe premiere pro cs3 on my HP Pavilion.  i run windows XP service pack 2.
    Until recently i had no problem but the other day I tried exporting from adobe media encoder under these settings:
    Format: M-PEG 2
    Widescreen 16:9
    NTSC
    The bit rate varies. I've done larger bitrates and smaller bitrates.  it doesnt help.
    And suddenly it would render my full video with an mpg extension but there was no audio. I ran it again but shortened the size of the clip, and it came out perfectly fine, audio in tact.  lengthened the sequence again and it wont export audio. its not that the audio box isnt checked, and its not rendering the audio as a seperate file like it used to.  I do a LOT of editing and run my own online show, so it is very important for me to be able to render these videos like this.  I could always render as AVI but that takes up soooooo much space, and most of the other formats are too low quality for me to import again and edit, or even just to upload for people to see.  can anyone help me?

    Yes, HDD = Hard Disk Drive. One often sees it listed as HD, but that can also stand for High Def, so I use the HDD abbreviation myself.
    Now, how you have things set up, that 15GB of free space is probably not nearly enough. This is especially if one has their Windows Page File dynamically managed by the OS (default method), as it is very, very likely that the Page File is filling up the remainder of the HDD.
    If everything is on the external, media, Project, Scratch Disk, Export folders, etc., one might be able to squeak by with that overloaded HDD, but I need to point out - at about 75% of capacity, the HDD's performance will start to slow, and this will intensify, as more is used. This overfilling can result in failure. I would look into cleaning up the C:\.
    Also, when video editing, a 2x physical (not partitions) HDD setup is the bare minimum, and a 3x HDD setup is even better.
    Some get around this, a bit, by using eSATA externals, which will be almost as good as the internals. Not sure that I would recommend any other connection type though. I use FW-800 externals, but have a minimum of a 3x internal on my laptop and an 8x on my workstation, so there's always plenty of internal storage. I just use the externals, to migrate the Projects between my computers.
    Good luck, and pay really, really close attention to that filled C:\.
    Hunt

  • AUDIO CLIPPING/DESTROYED WHEN EXPORTED TO QUICKTIME

    Hi folks! Does Bob need your help today!
    I am working on a sequence in Final Cut Pro. When I play it in the timeline, the audio sounds fine. However, when I export it to Quicktime, it is a lot louder and the audio clips like crazy (distorts/sounds destroyed). I am really in trouble here and just can't figure it out. I'm going nuts! All I want is to have what I have in the timeline exported as it is.
    Some details to help you help me:
    - although it sounds good when played in the timeline, the audio does stray into the red. I don't see why this should matter since it sounds fine in the timeline - this is all I want when exporting.
    - I have one video track and several audio tracks.
    To all who do, thanks so much for helping me.

    Going into the red with digital audio is not the same as when it happens with analog audio.
    With digital sound the signal is being truncated and as you remarked, quite literally being destroyed.
    Redlining analog audio, is introducing distortion but there is still "headroom" and in reasonable doses it can give you a nice fuzzy feeling.
    Bottom line -don't let your digital audio signal go into the red.
    Have a look at the keyword searchable, Final Cut Pro User Manual in FCP's Help menu bar item, where this is explained in more detail.
    Your search term for the day "Audio Levels, Meters, and Output Channels".

  • Audio Clipping on Export

    Hello,
    I edited a Wedding Trailer in Final Cut Pro X.
    Originally I did not pay attention to the "yellow" tips on my music track.
    I thought the music clipping and studdering was just my Mac Pro with too little ram.
    I then uploaded to Vimeo.
    Many emailed me that my sound was too loud and clipping.
    One person even suggested never go past 0 on the meter and my average should be around -12 with spikes that are just a tad over -6.
    So I went back in Final Cut Pro X and made sure that spikes never exceeded 0 and the average sound of the track hovers around -6 on the volume bar to the right of my editing bar.
    I noticed right away the tips of my music stayed green and had no more yellow.
    Upon play back - No more studdering or clipping of music.
    I then "re-shared" to Vimeo.
    Problem is that Vimeo still plays the audio as if nothing was changed.
    I go back to FCP X - plays perfect.
    I re-upload a 3rd time to Vimeo about an hour later I go to check - same thing. Clipping Audio on Vimeo.
    Now I go back to my computer - click on the folder on my HD. Find the folder that says "Shared Items".
    I can see the .mov file of my Wedding Trailer. I open it and it plays horrible. Lots of clipping on the audio.
    My question is:
    Why does my audio play perfect inside FCP X but upon export the audio clips.
    Should I delete and remove the "Shared Items" folder and re-share all over again?
    Please help me.
    Thank you for your time.
    John
    http://vimeo.com/27278199

    I have just been fighting with this for the last hour.
    I am using the sound clips that come free with FCP X and on export to PRO RES 422 or H.264 or anything results in choppy audio.  I was using a 5.1 surround audio clip that was getting messed up on export.  The solution was to export the audio as AAC using quicktime and convert to aiff using Audacity but this mixes down to 2 channels.
    What a pain.  I hope this bug is fixed soon.
    Gareth.

  • How can I match sound quality between video clips and audio clips?

    Hi guys,
    First of all let me say that I enjoy using the latest Media Encoder. However, as a novice, I have two related problems.
    1.I am recording video to use with PowerPoint slides in Adobe Captivate. I am encoding the video with best quality FLV. This produces very good video,
          but with a degraded audio track, even though I had filtered the audio in soundbooth. The post encoding sounds like it did before Soundbooth corrections.
    2. Some of the video recording has been set cut into audio clips to be used as background narration behind PowerPoint. The logic behind this is: that if both are
          recorded at the same time, the voice quality should match.
    This is far from the outcome. I have tried MP3 for the audio which of course produced the best sound- but is entirely unlike the rest of the video. I have also encoded the audio with Windows Waveform preset figuring that since the soundbooth edit was a .wav file, that there should be a reasonable match. Wrong again!
    So, the audio quality of all clips is poor, and the difference between the encoded video clips, and the audio encoded clips spoils the otherwise professional result in Captivate.
    Please help, all of you experts.

    Thank you.
    OS Windows 7 x 64; 3.2 MHz; 2 TB; 12 GB Ram-9GB ram allocated to Adobe.
    My process is this:
    1. The whole video and audio narration material is shot in one continuous video sesseion.
    2. The microphone is only mono, but the camera is set to stereo. Noone can work out how to change the camera to mono.
    3. In Premiere Pro 5, I select render and replace in SoundBooth.
    4. In Soundbooth, I choose Add Multichannels.
    5. In Multichannels, I delete the unwanted noisy channel, and any other unused channels.
    6. With the remaining mono channel, I then select Export and Save As option, then Stereo.
    7. Next I edit the stereo channels as needed.
    8. The imported stereo won't automatically update in Premiere Pro, so in PPR I import the new edited stereo track.
    9. I test this track in PPR, to check that it is playing R & L channels. It is. OK.
    10 On the timeline, I proceed to cut apart this single stereo wavelength .
    11.These clips are saved as Video, or Audio subclips.
    12 From the video subclips, I export to Media Encoder, and choose either FLV4 match attributes (High Q). This I modify to custom 2 pass (Custom save).
         The summary says that this is saved to MP3 Stereo.
    13. I import this into Captivate 5, but the Video outcome is Left channel only. I have tested this on Media Player/Real Player where it is also L channel only.
    14. I export my Audio subclips to Media player, and select MP3 option and this summary also reports stereo. The Audio outcome is stereo, when played in any player and in Captivate 5.
    I cannot understand how a single, continuous track edited uniformly in Soundbooth to stereo, can produce different outcomes in Media player.
    I would so appreciate a solution to this problem, because, in the Captivate 5 e-learning production, the switch between stereo audio (behind PowerPoints), and l. channel video is distracting. Naturally, the l. channel only is a thin sound. It is as if it had never been edited in SoundBooth at all.

  • How do I join multiple (short) audio clips into one single long audio clip in Premiere Pro CS5?

    Hello,
    The question is in the title but I'm wondering how I can join multiple (short) audio clips into one single long audio clip in PP CS5.5.  I put all my short clips right next to each other and selected all of them to see what options are available by right clicking and using the toolbar options at the top.  The closest that I got was to nest the sequence, but that's not what I really want.
    I'd like to merge all the short clips into one single (long) audio file to use under the video.
    Thoughts are welcome and  greatly appreciated.
    Thanks,
    -Melvin

    O.K. This is kind of fundamental and you will need to learn up on this fully ...but for now...
    Make sure you have the WAB ( work area bar )covering the length of the audio clips. ( You do not need to select them)
    Go to the File Menu> Export Media
    You will be given all the Export Options.  Choose Wave File
    Select option for Export Work Area.
    Choose where to export the file to ( HD location)
    follow your nose from there....
    http://tv.adobe.com/watch/learn-premiere-pro-cs5/exporting-with-adobe-media-encoder/
    BTW - Why are you taking the audio to Audition anyway? What are you going to do to it.

  • Playlists don't work with separate audio clips

    I have a timeline with 8 different clips and chapter playlists set up to play each clip individually and to play them in pairs.  This works fine.
    But when I add audio to the timeline it goes wrong. I have 8 different audio clips that match up with the video clips.  If I view the timeline itself, everything is OK.  If I view the first clip's playlist (with the first audio clip) it also works OK.  But if I view any of the other playlists, the DVD (and previewer) return me back to the menu as soon as the audio track starts (this is the end action). If I delete any of the audio tracks, the playlists for those videos work fine again.
    I also see similar behaviour on another timeline where a second audio clip starts midway: the chapter immediately before the new audio track is skipped in a playlist and the DVD plays the subsequent chapter (there are many chapters on that timeline).
    The only solution I've come up with is to burn a DVD with no audio, rip the video, line up the audio tracks I want to use with the video, export them all in one big file and then add that single clip into Encore.  It's not really something I want to do, to be honest.
    Is there any explanation for this strange behaviour, or is it another bug?
    Thanks for any help or pointers towards sorting this out.

    I'm with Neil on the 8 separate Timelines. There are pitfalls to grouping multiple Clips onto one Timeline, and even an Audio Unit's difference in Duration can cause issues.
    If you do go with the discrete Timelines workflow, you'll just do Playlists, and not Chapter Playlists instead.
    Good luck,
    Hunt

  • When clicking an audio clip on the timeline in Premiere Pro CC 2014, it duplicates it on a different track and makes it impossible to work.

    I'm experiencing a disturbing issue as it actually prevents me to do the work in Premiere. I will put as much info as possible:
    1) Project started on a different computer (the editor), PC with Premiere Pro CC,
    2) Now opened on my Imac with Premiere Pro CC 2014,
    3) I am not editing, simply trying to move audio clips on different tracks to export audio tracks only,
    THE ISSUE:
    1) Here is my timeline:
    2) When I select an audio clip to highlight it, Premiere creates a duplicate on a different track:
    Note that the clip highlighted in the previous screen cap is the duplicate and I didn't click it, Premiere highlights it as soon as it is duplicated.
    3) When I click out of the timeline or scroll up or down on the timeline, the duplicates disappear. However, when I try to move the original clips, it doesn't do anything, they are stuck in place.
    ANTICIPATED ANSWERS:
    1) You work on 2 different computers with 2 different versions of Premiere Pro CC, what do you expect? --> The amazing thing about Adobe CC is that it shouldn't be an issue and now I have to deal with it in this way,
    2) Try and save an updated version of your project from your computer. --> Already done that.
    Thank you for your help. I usually use the customer support chat but I am on the other side of the globe and it is now closed. This issue prevents me to work so I need to solve it quickly.
    Kind regards,
    Aurelien

    This sounds to me like it could be a graphics related problem are you on the latest driver. Something else you could try, start a new project and import the one from the PC into that rather than directly opening it in the MAC

  • Premiere CS4 Audio Effects Only Work On Latter Half Of Each Audio Clip

    I'm currently working with Premiere CS4 on a Windows 7 PC and running into some audio issues when exporting the video. In the timeline when I playback the preview the audio sounds fine but when I export it the audio effects I applied in Premiere only work half the time. Each audio clip will play in it's raw form for a few seconds and then halfway through playing the Premiere audio effects will turn on. I have two audio tracks in my timeline, one for music and the other for narration. There are 10 video tracks in total for various masks, overlays, title, etc.
    The sequence has 18 audio clips in total and each one has a separate EQ, Highpass, Volume, and Denoiser effect on it (most are similar but are fine tuned for each clip). So far I've tried exporting as an AVI, MP4, and WMV but each has the same issue. I've also tried exporting with and without the "Use Preview Files" option on the Adobe Media Encoder to no avail.
    Has anyone else ever encountered this type of issue before or have any ideas on how to fix it?

    Posting for anyone else who comes across this issue:
    I was able to fix this by taking all of my audio clips and nesting them in a new sequence, which was then moved to the main sequence. I kept all the effects on their individual clips.

  • Export Audio Option is Missing

    I have a simple project set up - 3  video clips making up the movie, and 2 audio clip - as part of a training/testing.
    I need to export the audio (they are mp3 format)
    However, when I do File->Export->Audio, I have only the following choices:
    Media
    Adobe Clip Notes
    Title (Greyed out)
    Export  Tape (greyed out)
    Export to EDL
    Export to OMF
    I am guessing I have something configured incorrectly, but haven't been able to find out what.   Any ideas?
    Thanks
    Kathy
    CS4.2
    Win7

    File->Export->Audio
    Curious.  I don't have that option.  Though I am still using 4.1.0.
    Have you tried the standard method of File>Export>Media... and calling up the correct settings there?

  • How do you change the speed of a detached audio clip?

    I have a piece of detached audio.  Video Frame rate is 23.98.  The piece of Video above it is Video Frame Rate 24.
    How do I change the speed of this detached audio clip?

    Nope, the Automatic Speed did not work.  I exported the XML, and then ran it through X2Pro to try and get my AAF, and it still spits out conform warnings/errors on those same spots.  Automatic Speed apparently did nothing helpful to my situation.  (Can Anyone explain Automatic Speed?)
    Will have to try going through Cinema Tools per the similar issues noted in this conversation: http://forums.creativecow.net/thread/344/28007
    Curious to see what FCPX would do with this media, importing the 24p file to a 25 Project cause a noticeable shift in both time and pitch.
    I imported the time coded audio separately, and played it against the obviously speed and pitched changed video with embedded audio. The files did not sync.
    The audio remained in time and pitch, while the video didn't. So the audio tc doesn't seem to effect playback in FCPX, but video definitely does, and it seems rather buggy.
    So, if your video is 24.0 and your audio is 23.98 and you are in a 23.98 timeline, FCPX might be changing the speed of the video without really reporting it. Resetting speed doesn't do anything, hitting "automatic speed" screws it up a bit more (it goes the wrong way). Changing the speed to something like 96% (FCPX reports 96% but I know it's really ((24000/1001)/25) which is just short of 96%. Turning off the "preserve pitch" checkbox actually pitched the audio back to normal.
    I didn't create the 24.0 vs 23.9 media that you have, but perhaps you are having similar issues, or a different combination/permutation therein.
    But to answer your question, the time coded audio was not changed, only embedded audio.
    and
    But here some notes which makes things hopefully clearer.
    Resampling and changing playback speed are two totally different things.
    Samplerate for audio is the same as fps for video (not dpi for video) so let's call it sps.
    You can record audio at any sampling rate. But let's take 48 kHz and 32 kHz here.
    Record 60 seconds. Once recorded both files as stand alone files will play 60 seconds.
    But forced to play back in a NLE timeline with a fixed sps of 48 the first file will playback correctly. The second one will play at 2/3 of the time (32/48). The other way round the 48 sps file will play longer in a 32 sps timeline.
    Now for those poor guys who have to work with NTSC:
    A real world second is not a second in NTSC video world. Its 1001/1000 seconds.
    So selecting a 48k sps audio preset in a timeline preset means that a real world audio of 60 seconds is only 1000/1001x60. That means that those 60 seconds are only 59.94 seconds long. Its too short.
    One way - if you stay strictly in NTSC - is to record audio with 48048 Hz. This way a real world 1 second audio will match a 1 second NTSC video.
    Next option with BWAVE files is to change the playback settings in the BEXT header of the file. This won't resample the file!!!
    Now about the TC. BWAVE doesn't have a TC in a way you're used when handling video. It has a timestamp in the header. This timestamp contains the Samples after Midnight. Based on that the NLE will convert this to TC which can be displayed. So in NTSC world this might give a wrong interpretation.
    For example if you have a "Start TC" of 00:10:00:00 (thats what you see on your audio recorder) it means that using 48kHz the timestamp is at 600x48,000 = 28,800,000 samples. Since the real sampling rate in the timeline though is 48048 Hz you have to divide the source stamp by this number. This results in 9.99000999000999 minutes. So for a 23.976 fps project this is a TC of 00:09:59:10.
    So setting the Bext header and/or iXML chunk to the correct playback speed will keep everything intact. Again this is without resampling!
    Using an AIFF there aren't these options.
    So you can edit all the stuff without resampling when using BWAVE. But resampling will happen when you export a final movie.

  • Possible to play a single embedded audio clip over multiple pages?

    hi
    i'm wondering if it's possible to have a single audio clip play over more than one page in an interactive pdf generated in indesign cs5.5?  in the media preview it seems to work but when i export to pdf the audio stops playing when i move to the next page, even when the "stop on page flip" is NOT checked in the media object options box.
    what i want is the oppositite of an object with multiple states; looking for a single media object with multiple pages.  thoughts?  i'm publishing song lyrics, need to have the audio playing through the whole text of the piece when it runs to the next page.
    thanks

    In the other forum I stated:
    It can be done by choosing the right option but it has been my experience that the continuous playback only works in Adobe Acrobat and not in any version of Adobe Reader across different devices including computers.
    Your best bet would be to publish an interactive Flash file and if you need that to be on an iOS device get someone with an iOS developer license to convert the published Flash file into an iOS app.  You might even be able to convert the Flash file into an epub like a digital magazine but I am inexperienced with this aspect of InDesign.  There are good tutorials that I've seen briefly on creating epub digital magazines from InDesign though so do some research on it and report back. 
    Have you explored any of this thus far?  I hope you get some good results.

  • Trouble loading audio clips after frame 1

    Hey, everyone!
    The project I'm working on consists of a bunch of pages, each with narration.  Each page is a separate frame on my main timeline.  Due to all kinds of issues I was having, I am now loading in the audio via actionscript, rather than placing an instance of it into an object and going from there.
    The issue I am now having is that when I tried to simulate a download, the movie would sit on frame zero until all audio was loaded, so it took a long time to get to my preloader, and by then the movie was just about finished loading.  It was suggsted that I uncheck "export at frame 1" on my audio files, but now I am getting errors that I am making a call to a possibly undefined method (random audio file name of choice).
    If I am loading my my audio via actionscript, do I have to load it all in on frame 1?  And if so, is there any way for my movie to get to my preloader before trying to load things?
    I have also tried setting my publish settings to export my classes on frame 2 or 3, in the hopes of it getting as far as my preloader before stopping, but no luck so far.
    Any ideas?

    I'm not sure I understand that last part --
    Here's my setup:
    I have my raw audio files, which are each linked to separate classes, named Frame1, Frame2, etc.  Those classes are then called from separate movieclips (which also contain some actionscript to cue things in the movie at the proper time, etc).
    So, do I put every movie clip that contains the call to the classes (the movieclips that are actually used in the project) on frame 1 (or 2, or whichever frame I have it exporting classes from), or do I put all the raw audio clips on that frame, or do I just write in code to have random varables call in each class name...? 

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