Exporting Eclipse Project -- Missing JARs
Hello,
I developed an Application in Eclipse using Oracle Database Drivers. During my Developing I just included the Database Drivers by clicking project/properties/Libraries/Add External Jar.
That modifies the Build Path in Eclipse and everything worked fine.
Now I want to present a Prototype and make an exectuable JAR out of that Application.
In Eclipse I can do so by --> Export/JAR/....... That creates a MANIFEST.MF which links to my main class "Client-Run"
This Export doesn't include any Database Drivers!!!!!!!! UAAAAAH
I can't find a way to include the Drivers in my JAR file and make it run
Did you ever have a similar problem??? How did you solve it????
Kind regards
Vince
Hi Vince,
you need to export the drivers in a jar/zip too and and set the path to them in the jar's manifest file.
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XMAU 3.0 project export from NWDS missing jar-s???
Hi experts.
I would like to modify a standard xMAU3.0 source code. I installed MI sp 21, NWDS + MDK plug-in.
I imported the xmau 3.0 war file which contain the original source code.
I can't export the new code, because of there are some missing jar file. I found some in MI directory. (mbscore.jar ;datetimepicker.jar etc.), but I could not find the mpa.jar. This jar contains the com.sap.mbs.push.... packages
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The mau_eclipse.war contain the missing jar file. -
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Hi All,
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Exporting JOGL project in Eclipse to an executable jar file
I'm currently using Eclipse on Windows as my IDE and I've gotten [JOGL |https://jogl.dev.java.net/] to work on it, however if I try to export the project (I've just got a simple example that runs perfectly through eclipse) to an jar file (either the JAR or Runnable JAR option) the jar file doesn't do anything. If I go to the command line and type "java -jar <the jar file> -Djava.library.path=<where the library files are>" it gives this error:
Exception in thread "main" java.lang.UnsatisfiedLinkError: no jogl in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)
at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)
at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)
at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)
at com.sun.opengl.impl.windows.WindowsGLDrawableFactory.<clinit>(WindowsGLDrawableFactory.java:60)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:106)
at Snippet209.main(Snippet209.java:75)Clearly I'm missing something. I want to make a jar file that I can send to an arbitrary computer and it will run the JOGL program with no extra steps (or at least as few as possible). Any help would be greatly appreciated with some Duke stars ;-)Ok, sounds like it would work, although I've never done much with loading libraries like you describe, so I could use some extra notes on it.
I got this code from here and followed the instructions on there too to get JOGL to work with Eclipse:
* Copyright (c) 2000, 2005 IBM Corporation and others. All rights reserved.
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v1.0 which accompanies this distribution,
* and is available at http://www.eclipse.org/legal/epl-v10.html Contributors:
* IBM Corporation - initial API and implementation
* SWT OpenGL snippet: use JOGL to draw to an SWT GLCanvas For a list of all SWT
* example snippets see http://www.eclipse.org/swt/snippets/
* @since 3.2
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import javax.media.opengl.GL;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.glu.GLU;
import org.eclipse.swt.SWT;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.opengl.GLCanvas;
import org.eclipse.swt.opengl.GLData;
import org.eclipse.swt.widgets.Composite;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Event;
import org.eclipse.swt.widgets.Listener;
import org.eclipse.swt.widgets.Shell;
public class Snippet209
static void drawTorus(GL gl, float r, float R, int nsides, int rings)
float ringDelta = 2.0f * (float) Math.PI / rings;
float sideDelta = 2.0f * (float) Math.PI / nsides;
float theta = 0.0f, cosTheta = 1.0f, sinTheta = 0.0f;
for (int i = rings - 1; i >= 0; i--)
float theta1 = theta + ringDelta;
float cosTheta1 = (float) Math.cos(theta1);
float sinTheta1 = (float) Math.sin(theta1);
gl.glBegin(GL.GL_QUAD_STRIP);
float phi = 0.0f;
for (int j = nsides; j >= 0; j--)
phi += sideDelta;
float cosPhi = (float) Math.cos(phi);
float sinPhi = (float) Math.sin(phi);
float dist = R + r * cosPhi;
gl.glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
gl.glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);
gl.glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);
gl.glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi);
gl.glEnd();
theta = theta1;
cosTheta = cosTheta1;
sinTheta = sinTheta1;
public static void main(String[] args)
final Display display = new Display();
Shell shell = new Shell(display);
shell.setLayout(new FillLayout());
Composite comp = new Composite(shell, SWT.NONE);
comp.setLayout(new FillLayout());
GLData data = new GLData();
data.doubleBuffer = true;
final GLCanvas canvas = new GLCanvas(comp, SWT.NONE, data);
canvas.setCurrent();
final GLContext context = GLDrawableFactory
.getFactory().createExternalGLContext();
canvas.addListener(SWT.Resize, new Listener()
public void handleEvent(Event event)
Rectangle bounds = canvas.getBounds();
float fAspect = (float) bounds.width / (float) bounds.height;
canvas.setCurrent();
context.makeCurrent();
GL gl = context.getGL();
gl.glViewport(0, 0, bounds.width, bounds.height);
gl.glMatrixMode(GL.GL_PROJECTION);
gl.glLoadIdentity();
GLU glu = new GLU();
glu.gluPerspective(45.0f, fAspect, 0.5f, 400.0f);
gl.glMatrixMode(GL.GL_MODELVIEW);
gl.glLoadIdentity();
context.release();
context.makeCurrent();
GL gl = context.getGL();
gl.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
gl.glColor3f(1.0f, 0.0f, 0.0f);
gl.glHint(GL.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_NICEST);
gl.glClearDepth(1.0);
gl.glLineWidth(2);
gl.glEnable(GL.GL_DEPTH_TEST);
context.release();
shell.setText("SWT/JOGL Example");
shell.setSize(640, 480);
shell.open();
display.asyncExec(new Runnable()
int rot = 0;
public void run()
if (!canvas.isDisposed())
canvas.setCurrent();
context.makeCurrent();
GL gl = context.getGL();
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
gl.glClearColor(.3f, .5f, .8f, 1.0f);
gl.glLoadIdentity();
gl.glTranslatef(0.0f, 0.0f, -10.0f);
float frot = rot;
gl.glRotatef(0.15f * rot, 2.0f * frot, 10.0f * frot, 1.0f);
gl.glRotatef(0.3f * rot, 3.0f * frot, 1.0f * frot, 1.0f);
rot++;
gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_LINE);
gl.glColor3f(0.9f, 0.9f, 0.9f);
drawTorus(
gl, 1, 1.9f + ((float) Math.sin((0.004f * frot))),
15, 15);
canvas.swapBuffers();
context.release();
display.asyncExec(this);
while (!shell.isDisposed())
if (!display.readAndDispatch())
display.sleep();
display.dispose();
}I have set up a project in eclipse with that file in the default package. I have created a libs/ folder in the project and I have the following files in it:
gluegen-rt.dll
gluegen-rt.jar
jogl.dll
jogl.jar
jogl_awt.dll
jogl_cg.dll
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Help me about exporting a project in eclipse???
I have a really basic Java question - I'm building an application using
Eclipse that makes use of a couple of libraries that are located in
external JAR files. I've added them as external JARs( I use the quaqua.jar to set look and feel for my application) to my project, and everything works fine in Eclipse. My programcompiles and access those libraries as expected. However, when I export my project as a JAR file, and try to execute it outside of Eclipse, it gives me an error telling me that it can't find those libraries. The GUI of my application lose,it return to the default GUI of Java application.How
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http://java.sun.com/docs/books/tutorial/deployment/jar/index.html
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Revision: 15259
Revision: 15259
Author: [email protected]
Date: 2010-04-07 10:23:37 -0700 (Wed, 07 Apr 2010)
Log Message:
Update the blazeds-core Eclipse project .classpath to point to the new jgroups jar
Modified Paths:
blazeds/trunk/development/eclipse/projects/java/blazeds-core/.classpathRevision: 15259
Revision: 15259
Author: [email protected]
Date: 2010-04-07 10:23:37 -0700 (Wed, 07 Apr 2010)
Log Message:
Update the blazeds-core Eclipse project .classpath to point to the new jgroups jar
Modified Paths:
blazeds/trunk/development/eclipse/projects/java/blazeds-core/.classpath -
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Description Resource Path Location Type
Project 'Foo' is missing required library: '/System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Classes/laf.jar' Foo Build path Build Path ProblemI resolved the problem by going to the eclipse project properties page and removing the 1.6 jre library in "Java Build Path" (Libraries tab). I then clicked on "Add Library..." and selected "JRE System Library." I then clicked on "Installed JREs ..." and eclipse gave me an error to the effect that it was deleting the JRE because it was missing. I clicked OK to the warning. On the "Installed JREs" page I clicked "Search..." then navigated to the /System/Library/Frameworks/JavaVM.framework/Versions/1.6 directory and chose it. I was then able to select JVM 1.6 and life was good.
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Migrating a Eclipse Project to JDeveloper and use it as a web service
Hi Guys,
I have a problem with migrating a Eclipse Project (EP) to JDeveloper. I know there are several threads about the problem out there but none of these fit my needs.
So, here is the problem:
I didn't had any problems migrating EPs to JDev in the past but this project is neither a .jar/.lib nor could I change it to one of those types. The project hase some additional filesto work. These files areare libs and owl-mappings for Jena/Pellet ( [http://jena.sourceforge.net/|http://jena.sourceforge.net/] ).
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However, I'd like to be able to export the project in Jdeveloper. When I go to the export option, the only item I see is "UML as XMI".
It doesn't give me the option to export the BPM project.
Any ideas?
Thanks,
MikeHi Mike
I am little bit confused. What exactly do you want to Export. Like your entire application to some other machine. Or you want to deploy this application on some other soa/bpm domain. If so, then you need to get JAR for your workflow project and EAR for all the rest of the things. Incase if you already deployed this once to any domain, then under your application root folder/deploy folder, look for any EAR or JARs. Just take those and deploy to any other soa domain. Generally under your workflow project also you should see a folder named deploy and under this see a workflow jar sca_MyProcess_rev1.0.jar. While deploying if you choose option to include all taskdetails also in the same jar, you will have only one deployment file. Just take this and deploy to any other soa domain.
If you want to export the source code itself, you can copy the entire application folder and move to any other jdeveloper folder or other machine.
For any application/project in JDeveloper, you can go to properties for that -> Deployments -> and create any new Deployments you want like JAR, EAR, WARs etc.
Thanks
Ravi Jegga -
Revision: 4267
Author: [email protected]
Date: 2008-12-09 10:32:36 -0800 (Tue, 09 Dec 2008)
Log Message:
Change path to Assets.swf in eclipse .project file from full hardcoded path to use the FLEX_SDK variable as the base path. There is still an issue with Assets.swf not getting referenced correctly. If you import the framework project from Blazeds/trunk into Eclipse and get an error related to Assets.swf or that says "Unable to export SWC oem" for the time being try right clicking on the framwork project in Eclipse and selecting properties. Then in the properties panel, select Flex Library Build Path and then the Assets tab. On the Assets tab, check the check box next to Assets.swf and click Ok. This usually fixes the reference for me.
Modified Paths:
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Author: [email protected]
Date: 2008-12-09 10:32:36 -0800 (Tue, 09 Dec 2008)
Log Message:
Change path to Assets.swf in eclipse .project file from full hardcoded path to use the FLEX_SDK variable as the base path. There is still an issue with Assets.swf not getting referenced correctly. If you import the framework project from Blazeds/trunk into Eclipse and get an error related to Assets.swf or that says "Unable to export SWC oem" for the time being try right clicking on the framwork project in Eclipse and selecting properties. Then in the properties panel, select Flex Library Build Path and then the Assets tab. On the Assets tab, check the check box next to Assets.swf and click Ok. This usually fixes the reference for me.
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Hello!
Extensions Log complains about missing jars
Where can I find these jars?
How to solve these problems?
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Warning: Classpath entry C:\Oracle\Middleware\JDev\pcbpel\generated\jrf\wsclient-rt.jar not found.
oracle.bpm.casemanagement.implementation
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oracle.bpm.compiler
Warning: Classpath entry C:\Oracle\Middleware\JDev\jdeveloper\jdev\extensions\oracle.bpm.compiler.jar!\ade_autofs\nfsdo_base\JDK6\MAIN\LINUX\110210.1.6.0.24.B50\jdk6\lib\tools.jar not found.
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oracle.bpm.project.catalog
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Versions:
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BPMN Editor 11.1.1.5.0.0174
Java(TM) Platform 1.6.0_24
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[svn] 4261: Fix Eclipse project files for BlazeDS/trunk.
Revision: 4261
Author: [email protected]
Date: 2008-12-09 05:51:20 -0800 (Tue, 09 Dec 2008)
Log Message:
Fix Eclipse project files for BlazeDS/trunk. There were a number of problems. The classpath for the Java projects still included references to the backport jars which we don't have in the tree any more because we no longer support JDK 1.4. The actionsript projects hadn't been updated to reference the new location of things in the Flex 4 SDK so paths to things like playerglobal.swc, resource bundles and Assets.swf were wrong. All projects are building for me now but please let me know if you have any problems.
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blazeds/trunk/development/eclipse/projects/flex/3.0/framework/.actionScriptProperties
blazeds/trunk/development/eclipse/projects/flex/3.0/framework/.flexLibProperties
blazeds/trunk/development/eclipse/projects/flex/3.0/framework/.project
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blazeds/trunk/development/eclipse/projects/flex/3.0/rpc/.project
blazeds/trunk/development/eclipse/projects/java/blazeds-core/.classpath
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MDSD : Problems in exporting Enhancement Project
Hi Experts,
I am having some problems in exporting the Enhancement MDSD project.... Please see the detailed description below....
Firstly I created a Standard MDSD project from MDSDSRC.zip file, then I created an Enhancement project from MDSD.jar file.. while creating this enhancement project I have included Standard project in it under Java Settings -> Projects & add project..
exporting the project in ..
1st way-
Project Right click -> Export -> Include Enhancement & Standard project under
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It gives me errors as mentioned below..
1. Problem writing /MDSD_S1/java/ProjectConfig.properties to JAR: duplicate entry : ProjectConfig.properties
2. Problem writing /MDSD_S1/.classpath to JAR: duplicate entry : .classpath
3. Problem writing /MDSD_S1/.project to JAR: duplicate entry : .project
2nd way-
Project Right click -> Export -> Include Enhancement & Standard project under
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It gets exported properly but then when I replace that MDSD.jar file in
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java.lang.NoClassDefFoundError: com/sap/mbs/tools/signature/SignCanvas
Here i got some weird thing....
The standard MDSD.jar file based on which the MDSD application works has com->sap->mbs,uxe,tc,sxe,spe,mbs,dsd packages present whereas the enhancement project which I created from this same standard jar file & exported it has only dsd package. So this exported jar file doesnt include above mentioed SignCanvas class and hence its giving me an error.
Pls guide me further in this issue....
Thanks in advance....
Rajesh
Edited by: RAJESH SHINDE on Apr 8, 2009 11:21 AMHi Rajesh,
I think you are trying to enhance the MDSD 3.0 application. And the SignCanvas which you are mentioning is present in the mbs folder of the of the standard application jar. As you have told below if the jar you have created doesnot have these packages, the mentioned issue is happening.
Regards,
Vishwanath
Edited by: Vish on Apr 22, 2009 9:09 AM -
[svn:bz-trunk] 18389: Eclipse Project Classpath issues:
Revision: 18389
Revision: 18389
Author: [email protected]
Date: 2010-11-01 03:49:03 -0700 (Mon, 01 Nov 2010)
Log Message:
Eclipse Project Classpath issues:
- Fixing class path entries.
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bugs.eclipse.org/bugs/show_bug.cgi?id=349877
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I am trying to create a movie file from a bunch of images I have using Sun's JpegImagesToMovie class found here: http://java.sun.com/products/java-media/jmf/2.1.1/solutions/JpegImagesToMovie.html I can't post all 500 lines of the sample code here but
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I am unable to click on links at the top of websites. What could be the problem?
For example, in Yahoo mail, I can not click on "Log Out", "Help", "Options", "Inbox", etc. but I can click on individual messages. In Facebook, I can't click on my profile or status update but can click on the news feed. All of these work in Internet