Feature Request: Double Clicking should be slowed down for Browsing use.

I have a menu on my website that you need to click some what fast - but when I do a normal double click using Opera, FF, or IE it doesn't highlight the entire menu. When I try in Safari it does.
It seems like the other browsers have set the double click up a couple notches some how.

This isn't the first instance of someone with mouse issues. It seems Safari is currently ignoring a lot of system wide keyboard and mouse settings, including but not limited to, special function buttons and scroll speeds.
My inital guess is that its a bug just like the others.

Similar Messages

  • Feature Request: Double Click in Tab Field to Create New Tab.

    Right now the only way to add a new tab is to *right click* then select new tab.
    Also instead of a grey (close) x it should be colorful, less grey.

    Hello,
    Try using the template code given below.  Let me know if you have any questions.
    data : GT_EVENTS TYPE SLIS_T_EVENT.
    get event
    PERFORM BUILD_EVENT_TOPOFPAGE USING GT_EVENTS[].
    display alv data
    CALL FUNCTION 'REUSE_ALV_GRID_DISPLAY'
    EXPORTING
    I_CALLBACK_PROGRAM = W_xxxxx
    IT_FIELDCAT = GT_xxxx
    IT_EVENTS = GT_EVENTS[]
    TABLES
    T_OUTTAB = T_xxxx
    EXCEPTIONS
    PROGRAM_ERROR = 1
    OTHERS = 2.
    get event perform
    FORM BUILD_EVENT_TOPOFPAGE USING LT_EVENTS TYPE SLIS_T_EVENT.
    DATA: LS_EVENT TYPE SLIS_ALV_EVENT.
    CALL FUNCTION 'REUSE_ALV_EVENTS_GET'
    EXPORTING
    I_LIST_TYPE = 0
    IMPORTING
    ET_EVENTS = LT_EVENTS.
    Read double click event using the below statement
    READ TABLE LT_EVENTS WITH KEY NAME = SLIS_EV_USER_COMMAND
    INTO LS_EVENT.
    IF SY-SUBRC = 0.
    ENDIF.
    ENDFORM. " BUILD_EVENT_TOPOFPAGE
    FORM USER_COMMAND USING L_UCOMM LIKE SY-UCOMM
    LS_SELFIELD TYPE SLIS_SELFIELD.
    CASE L_UCOMM.
    WHEN <double click>
        Perform do_something.
    ENDCASE.
    ENDFORM. " USER_COMMAND
    Best Regards,
    Krishna

  • Occasionally,  some of the image borders turn dark grey (medium grey is the default) and then random other  images cannot be opened with a double click.  They only open when selected using the arrows on the keyboard.  They also cannot be moved to collecti

    Occasionally,  some of the image borders turn dark grey (medium grey is the default) and then random other  images cannot be opened with a double click.  They only open when selected using the arrows on the keyboard.  They also cannot be moved to collections.  Anyone have a solution for this?

    When you say  "could not be opened"- what are you referring to?  A double click of the mouse should view the clicked image in Loupe view- the same as pressing [E] on the keyboard for an enlarged view. (And a second double-click will take you back to library grid view.)
    To "open" an image in the Development module requires you to select the image then press [D] or click on the [Develop] button.
    When you say "could not be ...moved" -what are you referring to?  Are you trying to move an image file from its place in a folder to another folder? Are you just wanting it in a collection? When you drag an image to a collection you are only placing a link to the image in the collection- not actually moving any file. The image will stay exactly where it is in its original folder and will remain as a thumbnail preview in the Library Grid view.
    Are you having any "mouse" problems that may be changing its actions in LR ?
    Do you see an exclamation mark on any image borders ?
    Let's keep working on this. I am curious to see you find an answer.
    Rob

  • WebKit2Webprocess.exe*32 is slowing down safari when using flash player and using up Lot's of CPU

         Im having Major Troubles with Safari whenever I start up Safari I get a Process Called WebKit2WebProcess.exe*32 using not much memory after about 30sec its using around half of what safari is using.After a minute its around 3/4th. But It all starts when I try to basiclly go to another page , its now using higher then safari and rapidlly increasing(and even faster when Flash is in use). Right now the process is using 170 000 K and Safari is using around 130 000 K while im typing this. When i go to youtube it uses 290 000 K and safari runs slower. Its even worse with games when i tested a game                
    website: http://ninjakiwi.com/Games/Tower-Defense/Play/Bloons-Tower-Defense-5.html
    Safari is now lagging furiusly only on the site but not the other tabs.
    !!!!Please help Safari is my favorite Browser and i reallly dont want to be forced to delete it!!!!

    I love using the Safari Browser compared to any other browser, however the file webkit2webprocess occupies a lot of memory and slows down the browsing, what does this file do and why on earth does it require so much of memory can apple not fix this bug. Have contacted Apple support but nobody seems to have an answer on this issue.  Come on Apple please do not ignore this problem!!

  • Why has the download/buffering speed slowed down for videos?

    Why has the download/buffering speed slowed down for videos?
    What can be done about it?
    TIA,
    R. Ober

    The problem is with your router, your internet service provider or you have a marginal connection with your router.
    Locate your iPad close to your wifi router and see if the problem persists.
     Cheers, Tom

  • Feature Request: Right-Click Zoom (like in Audition)

    You can hold down the right mouse button down, select an area, and release to zoom to that region in Audition.
    Can we please have this feature in Premiere Pro CC? It would be a huge timesaver, and it won't add any bulk to the interface (in terms of height or width of components).
    Imagine zooming into the exact section of the timeline you want with one click & drag of the mouse! It works so well in Audition, I really think it's time to bring it over to Premiere (and After Effects would be cool too, but I'd have to request it there, probably). Navigating the timeline is one of the timesinks of editing. This feature could drastically speed that process up.
    Does anyone else want this as much as I do?

    Honestly, I feel like feature requests get ignored, unless they have more than one person's support behind them.
    Not sure about that. We get Features that no one ever mentioned, discussed or asked for.
    Its called 'Feature Creep' and I think there is one from last update being discussed in a Forum near you... right now. 
    [Text formatting corrected.
    Message was edited by: Jim Simon

  • Double Buffer program is slowing down, help.

    Hello, I have a small Dancing Lines program like an old Windows screensaver program and it appears to slow down after about 30 seconds to a minute. I "clear" my buffer by copying a screen sized black symbol to the buffer. If anyone has any ideas about how to make this more efficient and most importantly stop the slow down, please let me know, thanks.
    // Variables
    var x0:int;
    var y0:int;
    var x1:int;
    var y1:int;
    var x2:int;
    var y2:int;
    var x3:int;
    var y3:int;
    var dx0:int;
    var dy0:int;
    var dx1:int;
    var dy1:int;
    var dx2:int;
    var dy2:int;
    var dx3:int;
    var dy3:int;
    var counter:int = 0;
    var clearBuffer:Buffer = new Buffer();
    var drawing:Shape = new Shape();
    var color1:uint = uint(0xFFFFFF * Math.random());
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    x0 = int(Math.random() * 320);
    x1 = int(Math.random() * 320);
    y0 = int(Math.random() * 200);
    y1 = int(Math.random() * 200);
    x2 = x0;
    x3 = x1;
    y2 = y0;
    y3 = y1;
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    dx1 = int(Math.random() * 5);
    dy0 = int(Math.random() * 5);
    dy1 = int(Math.random() * 5);
    dx2 = dx0;
    dx3 = dx1;
    dy2 = dy0;
    dy3 = dy1;
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    var bitmap:BitmapData = new BitmapData(stage.stageWidth,stage.stageHeight,true,0xff000000);                          
    var buffer:BitmapData = new BitmapData(stage.stageWidth,stage.stageHeight,true,0xff000000);
    var image:Bitmap = new Bitmap(bitmap);
    addChild(image);
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    addEventListener(Event.ENTER_FRAME,onEnterFrame);
    function onEnterFrame(event:Event):void {
         // Clear The Sreen
         buffer.draw(clearBuffer);
         // Logic
         drawing.graphics.lineStyle(1, color1);
         drawing.graphics.moveTo(x0,y0);
         drawing.graphics.lineTo(x1,y1);
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         if ((y0 += dy0) >= 195 || y0 < 5)
              dy0 *= -1;
         if ((x1 += dx1) >= 315 || x1 < 5)
              dx1 *= -1;
         if ((y1 += dy1) >= 195 || y1 < 5)
              dy1 *= -1;
         if (++counter > 50) {
              drawing.graphics.lineStyle(1, 0x000000);
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              drawing.graphics.lineTo(x3,y3);
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              if ((y2 += dy2) >= 195 || y2 < 5)
                   dy2 *= -1;
              if ((x3 += dx3) >= 315 || x3 < 5)
                   dx3 *= -1;
              if ((y3 += dy3) >= 195 || y3 < 5)
                   dy3 *= -1;
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         buffer.draw(drawing, drawing.transform.matrix);
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    P.S. - Is there a way I can post my code in a smaller box with a scrollbar?

    Here is a fixed version:
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    var x0:int;
    var y0:int;
    var x1:int;
    var y1:int;
    var x2:int;
    var y2:int;
    var x3:int;
    var y3:int;
    var dx0:int;
    var dy0:int;
    var dx1:int;
    var dy1:int;
    var dx2:int;
    var dy2:int;
    var dx3:int;
    var dy3:int;
    var counter:int = 0;
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    x0 = int(Math.random() * 320);
    x1 = int(Math.random() * 320);
    y0 = int(Math.random() * 200);
    y1 = int(Math.random() * 200);
    x2 = x0;
    x3 = x1;
    y2 = y0;
    y3 = y1;
    // Initializing Line Velocities
    dx0 = int(Math.random() * 5);
    dx1 = int(Math.random() * 5);
    dy0 = int(Math.random() * 5);
    dy1 = int(Math.random() * 5);
    dx2 = dx0;
    dx3 = dx1;
    dy2 = dy0;
    dy3 = dy1;
    // Double Buffer Setup
    var bitmap:BitmapData = new BitmapData(stage.stageWidth,stage.stageHeight,true,0xff000000);                         
    var buffer:BitmapData = new BitmapData(stage.stageWidth,stage.stageHeight,true,0xff000000);
    var image:Bitmap = new Bitmap(bitmap);
    addChild(image);
    // Listeners
    addEventListener(Event.ENTER_FRAME,onEnterFrame);
    function onEnterFrame(event:Event):void {
         // Logic
         drawing.graphics.lineStyle(1, color1);
         drawing.graphics.moveTo(x0,y0);
         drawing.graphics.lineTo(x1,y1);
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              dx0 *= -1;
         if ((y0 += dy0) >= 195 || y0 < 5)
              dy0 *= -1;
         if ((x1 += dx1) >= 315 || x1 < 5)
              dx1 *= -1;
         if ((y1 += dy1) >= 195 || y1 < 5)
              dy1 *= -1;
         if (++counter > 50) {
              drawing.graphics.lineStyle(1, 0x000000);
              drawing.graphics.moveTo(x2,y2);
              drawing.graphics.lineTo(x3,y3);
              if ((x2 += dx2) >= 315 || x2 < 5)
                   dx2 *= -1;
              if ((y2 += dy2) >= 195 || y2 < 5)
                   dy2 *= -1;
              if ((x3 += dx3) >= 315 || x3 < 5)
                   dx3 *= -1;
              if ((y3 += dy3) >= 195 || y3 < 5)
                   dy3 *= -1;
         // Draw The Screen
         buffer.draw(drawing, drawing.transform.matrix);
         bitmap.draw(buffer);
         // clear drawing canvas
         drawing.graphics.clear();
    Basically you have to use the graphics.clear() function to erase any clip where you are using the drawing API. Drawing lots of vectors can be very costly performance-wise so you always want to clear your graphics when you are finished. Drawing over the vectors with a rectangle has no effect except to increase the load even more. However when dealing with bitmap objects you can safely draw as much as you want for as long as you wish with no performance hit. Thats why what you were trying to do with that "clearBuffer" was not doing anything. Also, setting the counter to 51 when it got to 250 was doing nothing whatsoever. Not sure what that was for. The code should work fine now.

  • Visual Studio 2013 slows down + crashes when using Source Control features.

    I have spent two full days trying to resolve this issue but no luck so here we go,
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    I am really stuck on this and it's holding me back from staring a new project (which is problematic using Adding to Source Control) and unfortunately is dependent on the old project (which is developed under Visual Studio Team Foundation Server Plug-in which
    is throwing tantrums)
    Would like to hear you pro-s input on this
    Using 
    Visual Studio 2013 Community edition (recently switched from Pro to Express to Community)
    Windows 7 (64-bit)
    Git tools
    Git windows installation
    Nuget Package manager
    Visual Studio Log File
    http://filesave.me/file/50620/log-txt.html
    Mehradzie

    Hi Mehradzie,
    Based on the description, seems you're working with Git team project in Visual Studio Online(formerly Team Foundation Service). I'd like to know whether you mean Visual Studio Git command tool as the plug-in, and if you're trying to create solutions/projects
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    From the screenshot, you're not connect to the Git team project by using Team Explorer. To work with Git team project locally, you can follow the instructions as below:
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    Click "unsynced commits" and push the commit to remote git repository
    You can also refer to the links below for more information about getting started with Git in Visual Studio Online.
    http://www.visualstudio.com/en-us/get-started/share-your-code-in-git-vs.aspx
    http://blogs.msdn.com/b/visualstudioalm/archive/2013/01/30/getting-started-with-git-in-visual-studio-and-team-foundation-service.aspx
    If you still have any other concerns, please elaborate more details about your scenario. Thanks for your understanding.
    Best regards,
    We are trying to better understand customer views on social support experience, so your participation in this interview project would be greatly appreciated if you have time. Thanks for helping make community forums a great place.
    Click
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  • Feature Request: Single Click in URL Bar, Hightlight Current URL.

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    Eme,
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  • Why adobe flash player slows down all browser's performance?

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  • [Feature Request] DSL line stats & manual IP settings for PPPoE/PPPoA

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    - Log Viewer: would be nice if downloaded logs would come with the .txt ending
    That's all ;-)

    Hello Ben, thanks for the well written post.
    To make a formal feature request, we will need to create a service request (case number). I will be happy to do this for you. If you could please gather documentation for me and make a zip package which contains-
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    Router config file
    Basic topology
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    What service you're using (what kind of dsl)
    Summary of problem description
    Screen shot of where you'd like to see the feature implemented
    Relevant contact info including name, business, telephone, email address
    Any additional information you feel helpful to make your point
    Please send me an email with your Cisco ID and device serial number with this packaged. I will then create a service request and submit for review. My email is [email protected]
    In the mean time, here is a great post
    https://supportforums.cisco.com/message/3717617
    -Tom
    Please rate helpful posts

  • Double click event to be captured for multiple fields in the same screen

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    Thanks everyone. I have solved it.

  • My handy password toolbar slows down Firefox browser .

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    You are right about high CPU usage. It was even when playing various computer games. I don't have problems anymore. But not because I disabled all addons. I did these things:
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    And since then I don't have that particular problem with overloading. I just disabled some of flash protected mode. How is that related with "overloading"? Strage. Hardware acceleration I've enabled again as without it whole text field in news sites is sometimes black.
    Thanks anyway Mr.

  • Trouble Slowing Down Audio Files Using QuickTime.

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    Here's a link through to your Drivers and Downloads page at Dell:
    [Drivers & Downloads for Latitude C840|http://support.dell.com/support/downloads/driverslist.aspx?c=us&l=en&s=gen &ServiceTag=&SystemID=LATPNT_P4C840&os=WW1&osl=en&catid=&impid=]
    Probably best to enter your Service Tag (don't tell us what it is). Then you'll just see updates applicable to your particular configuration of C840. (Componentry can vary "within" a particular model, not just from model to model. So not all the updates I can see there will necessarily apply to your particular system.)

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