Find object's edge coordinates in After Effects

Hello,
first of all, I'm sorry if the answer to my question is already posted somewhere … I'm a bit confused I didn't just find one somewhere in the web already—don't know if I perhaps look for the wrong terms or if it's really such a special question I have …
Anyway, my question is: how can I get the coordinates of all four edges from objects (images) in a three dimensional composing in After Effects? And also, is there a way to see the actual coordinates of the camera that I have moved by several parented objects?
In case, this might be of interest, here's a more detailed description of my situation: I have made a little three dimensional composing in After Effects with scaled and rotated images an a moving camera. I want to show the composing within a tablet app and my first plan was to render it and put the movie into the app, but now my programmer and I think it might be better to generate the composing directly within the app. So my programmer needs the said coordinates to rebuild the composing in his code (as far as I know, he uses Xcode and writes the app in Objective-C).
Hope you guys can help me …
Cheers!
Theo
(I use After Effects CC on Mac OS X 10.9.)

Edges/ lines are determined by the coordinates of their end points - basic planar geometry. You can get those by using the  toWorld() method and filling in the corner point coordinates relative to the layer anchor point, e.g.:
TopRight2D=[50,-50];
TopRight3D=thisLayer.toWorld(TopRight2D)
Easy as Pi (or pie if you prefer).
Mylenium

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