Flash Builder 4.7 Unit Tests for Mobile Devices

I am trying to setup a simple unit test using Flash Builder 4.7. I created a Test Suite and a Test Case class.
Using the menu, I select Run > Run. I see options to select which Test Case / Methods I'd like to run.
But the strange thing is, next I have to select a launch configuration. I'd assume it would just launch in some console window and give me test results. I did what I could and have it setup to run on the AIR simulator for a XOOM device. Nothing happens I just see a blank screen with a blank bar at the top.
I've also tried right clicking the project and choosing execute flexunit tests. My FlexUnit Resulst still says 0/0.
What is the launch configuration I need to use to execute the test cases and get the results?

I solved it! After looking at example code on google, I realized that the s:ViewNavigatorApplication was missing two key options:
firstView="flexunit.flexui.FlexUnitTestRunnerUIMobile"
firstViewData="{getFirstViewData()}"
Thankfully I was able to derive this. It makes 0 since to me why this wouldn't be added to the automatically generated mxml file but the functions it utalizes does. This to me seems like a defect. If you'd like people to use automatically generated files, make sure they are functional.
Thanks

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    interested.
    >
    > Details are below.
    >
    > Thanks,
    > Nader Nejat // CEO
    > Omega Mobile //
    http://www.omegamobile.com
    > Accelerating profit through stunning mobile experiences
    >
    > ==========================================
    >
    > What:
    > Flash Design For Mobile Devices
    >
    > When:
    > 2 days: Saturday, May 6 & 13, 9am ? 5pm
    >
    > Where:
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    > Multimedia Studies Program
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    > San Francisco, CA 94105
    >
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    > On the Internet go to:
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    > Or, call: 415.405.7700
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    Revision: 13640
    Author:   [email protected]
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