Flex addEventListener - how to refresh the screen during called event?

I can't seem to find the answer to what I would have thought was a common problem.
What I want to do this is:
1. Show the Open File Dialog
2. Process the file selected
3. During processing the file, report progress to the User
I have a file defined, and am using the browseForOpen and AddEventListener:
    public var fileInput:File = new File();
    fileInput.browseForOpen("Open file",[filter]);
    fileInput.addEventListener(Event.SELECT, onFileSelect);
    // Step 2 - function gets called to process the file
    private function onFileSelect(e:Event):void
        // Step 3 - do some processing, and at intervals report progress to the screen
My issue is - any changes to the screen within the event listener do not get done until the function is complete.
Any help would be appreciated,
Thanks

Hi Neal,
I'd suggest breaking up your processing in Step 3 so that the player has a chance to step in and update the screen. Take a look at articles on "green threads" for the basic concept:
http://blog.generalrelativity.org/?s=green
http://code.google.com/p/greenthreads/
Off the top of my head, some ways to break your processing up into chunks:
set up a Timer that fires every n milliseconds, and a listener on the Timer events that processes a chunk of the file on each event
set up an ENTER_FRAME event handler that processes a chunk of the file on each event
chain the processing of your chunks of the file with callLater() calls
Also, you may want to take a look at the ProgressBar component for reporting the progress of your processing.
HTH,
-- Tom Kraikit
Flex SDK engineer

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