Flex SDK with Eclipse

Hello,
I am quite new in Flex and Eclipse, but I would like to start my journey. So at the beginning I have to have a software to create my projects. I decided to make it in Eclipse SDK with Flex SDK. But I have no idea how can I install Flex SDK in Eclipse. I mean I would like to be able pree new and then Flex application. Something like this in this movie: http://www.adobe.com/products/flex/media/flexapp/
So can someone help me??

The Flex 2 plugin for Eclipse does not work with Eclipse
3.3.x - you need 3.2.x. Download the Flex 3 Beta from Adobe labs
and that will work with Eclipse 3.3.x
You can use a Flex 2 SDK with the Flex Builder 3 plugin -
each Flex 3 project can select its own Flex SDK. Plus you can help
us test Flex 3, including the Profiler tool.

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  • Flex with Eclipse WST

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    It would be great if someone from Adobe could post on the recommended usage of the Eclipse project definitions in the development/eclipse/ subdirectory of the 3.0.x trunk distribution. I would like to debug some compiler modifications that I am working on.
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    From: Ben Clinkinbeard <[email protected]>
    Reply-To: <[email protected]>
    Date: Thu, 3 Apr 2008 12:56:01 -0700
    To: <[email protected]>
    Subject: Re: Using Eclipse project definitions to build the Flex SDK
    A new message was posted by Ben Clinkinbeard in
    Developers --
      Using Eclipse project definitions to build the Flex SDK
    Sorry, I'm not following. My SDK project is from the trunk.
    Thanks,
    Ben
    On Thu, Apr 3, 2008 at 3:32 PM, Jono Spiro <[email protected]> wrote:
    A new message was posted by Jono Spiro in
    Developers --
      Using Eclipse project definitions to build the Flex SDK
    Try changing the sdk for the framework lib project to trunk (you'll need to add a new flex sdk, name it whatever you want) -- it's in the project properties. It's using the wrong compiler.
    - Jono
    From: Ben Clinkinbeard <[email protected]>
    Reply-To: <[email protected]>
    Date: Thu, 3 Apr 2008 05:13:43 -0700
    To: <[email protected]>
    Subject: Re: Using Eclipse project definitions to build the Flex SDK
    A new message was posted by Ben Clinkinbeard in
    Developers --
      Using Eclipse project definitions to build the Flex SDK
    I am running FB on top of Eclipse 3.3.2.
    <http://3.3.2.>  <
    <http://3.3.2.>
    http://3.3.2.>  I checked out the whole SDK trunk and can build the main ant task with no errors. I used the instructions mentioned above to create a Flex framework library project and thats where the error comes in. (I had tried to manually build a framework project a few times and it was a nightmare.) I would probably prefer to work on the 3.0.x branch/tag as I hope to submit a patch or two but saw Joe mention that the project defs only existed in the trunk.
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    Ben
    On Thu, Apr 3, 2008 at 1:45 AM, Jono Spiro <[email protected]> wrote:
    A new message was posted by Jono Spiro in
    Developers --
      Using Eclipse project definitions to build the Flex SDK
    I always forget what that error means when it comes up -- though it's been ages since I've seen it last, literally.
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    Cheers,
    Jono
    View/reply at Using Eclipse project definitions to build the Flex SDK <
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  • Is Adobe FLash builder 4.7 compatible with flex sdk 3.5?

    Is Adobe FLash builder 4.7 compatible with flex sdk 3.5?

    Kind of.  I never actually solved the bug, but I did make it past the install. 
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  • How does the ActionScript API, Eclipse IDE, Flex SDK, Cygwin & Flex Builder all communicate??

    Whats up Everyone! As you might've immediately recognized from the title of this thread I'm new to developing apps with Flex.....
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    If you're willing to buy into the FlexBuilder way of doing things, that's probably the way to go. In this case, you don't really need to worry about anything except FlexBuilder (at least for a while). I don't really have any experience in setting up a project with a server component (I always set 'server type' to 'None' and configure this manually), but other than that, the experience has been (fairly) smooth, and I'm someone who's pretty heavily biased towards the command line. FlexBuilder takes care of most of the Flex compiler options, tracking different SDK versions (I have three different ones installed), offers code completion and navigation tools, etc.
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