Getting error... 1084: Syntax error: expecting leftperan before colon?

I am trying to learn flash and make forms with them.
I keep getting this error... 1084: Syntax error: expecting leftperan before colon
here is my code
function sent:(e:Event):void
why am I getting this error?

oh... silly me.
Its fixed...
function sent(e:Event):void
Sorry

Similar Messages

  • 1084: Syntax error: expecting leftbrace before extend

    Hi all.  Not sure what is going on here.  I'm trying to improve my knowledge of AS 3.0.  I keep getting this error and this is a snippet of code that I copied and ran it.  I keep getting the same error '1084: Syntax error: expecting leftbrace before extend'.  Can anyone tell me where I'm going wrong?  Here is the code.
    package
              import flash.display.MovieClip;
              public class ActionScriptTest extend MovieClip {
                   public function ActionScriptTest(){
                                  init();
       private function init():void{
                             var bookTitle:String="Foundations";
            trace(bookTitle);

    Thanks Ned.  That was it.  Thanks for getting me unstuck. 

  • 1084:Syntax error: expecting rightparen before area in Math.round

    Anyone have any idea how to fix this:
    theText.scrollV = Math.round((slider.y – area.y)*theText.maxScrollV/90);
    I'm getting error:
    1084:Syntax error: expecting rightparen before area.
    It looks like a proper statement to me... all open brackets are closed.
    Please HELP!!!

    OMG - I copied the code from a post and didn't see that. Good for you!
    Thanks!!!

  • 1084: Syntax error: expecting rightparen

    Help!!  I am new to Flash.  I am trying to make a  card flip,  I have a photo on one side and info on the next.  It is controlled by a button.  I an getting this error:
    1084: Syntax error: expecting rightparen before flip on lines 5 and 6.  I have been trying to figure it out, but am stumped.  Can anyone help? any suggestion would be greatly appreciated.
    Here is my code:
    import fl.transitions.Tween;
    import fl.transitions.easing.Strong;
    import fl.transitions.TweenEvent;
    con.sidea.flip. addEventListener (MouseEvent.CLICK, on flip);
    con.sideb.flip. addEventListener (MouseEvent.CLICK, on flip);
    addEventListener(Event.ENTER_FRAME,loop);
    var isStill: Boolean=true;
    var arraytween:Array = new Array ();
    function onflip (e:Event) {
        if (isStill)  {
            arraytween.push (new Tween (con,'rotationY', Strong.easeOut,con.rotationY,con.rotationY+180,1,true));
            arraytween [0] .addEventListener(TweenEvent.MOTION_FINISH,reset);
            isStill=false;
    function reset (e:Event)  {
        isStill=true;
        arraytween=[];
    function  loop(e:Event)  {
        if (con.rotationY>=90  && con.rotationY<=270)  {
            con.addChild(con.sideb);
        }else {
            con.addChild(con.sidea);
            con.scaleX=1;
        if (con.rotationY>=360) {
            con.rotationY=0;

    It is hard to tell if it is actual or something the forum did (which it does), but you should not have spaces where there appear to be...
    con.sidea.flip. addEventListener (MouseEvent.CLICK, on flip);
    con.sideb.flip. addEventListener (MouseEvent.CLICK, on flip);
    should be...
    con.sidea.flip.addEventListener(MouseEvent.CLICK, onflip);
    con.sideb.flip.addEventListener(MouseEvent.CLICK, onflip);

  • 1084: Syntax error: expecting rightbrace before rightparen

    Hi,
    I am getting the following error when using the below code:
    1084: Syntax error: expecting rightbrace before rightparen.
    Code:
    Buttons.Btn_2.addEventListener(MouseEvent.CLICK,Btn_2ClickHandler);
    function Btn_2ClickHandler(event:MouseEvent):void {
    navigateToURL (new URLRequest ("http://Main/New_Projects/Album-2.htm"), "_self"));
    I am getting this error only after adding  , "_self")
    Please help.

    You appear to have one too many right parenthesis in that line.  The number of rights should equal the lefts.

  • 1084: Syntax error: expecting rightbrace before end of program.

    So I'm doing this basic coding thing to make an object "shoot" bullets. It's from a tutorial video. My code matches his exactly unless I'm missing a tiny detail. Basically the code looks like this:
    package {
    import flash.display.Sprite;
    import flash.events.Event; 
    public class bullet extends Sprite {
    private var sw:Number;
    private var sh:Number;
    private const _SPEED:int=-10;
    private const _OFFSTAGE:int=-10; 
    public function bullet():void {
    addEventListener(Event.ADDED_TO_STAGE,onadd);
    private function onadd(e:Event):void {
    sw=stage.stageWidth;
    sh=stage.stageHeight;
    addEventListener(Event.ENTER_FRAME,loop);
    private function loop(e:Event):void {
    if (y<_OFFSTAGE) {
    removeEventListener(Event.ENTER_FRAME,loop);
    parent.removeChild(this);
    y-=_SPEED;
    }public function removeListeners():void {
    removeEventListener(Event.ENTER_FRAME,loop); 
    And the compiler error I'm getting says this:
    Location:bullet.as line 31 1084: Syntax error: expecting rightbrace before end of program. Source: }
    Location:bullet.as line 31 1084: Syntax error: expecting rightbrace before end of program. Source: }
    And yes it does say it twice. What's going on?
    The vid I'm learning from is this: http://autocad.spinelink.com/adobe-flash-cs4-game-tutorial-shooting.html

    You are missing two closing curly braces at the bottom of the package declaration. You need to close the package itself and the class declaration inside.
    package {
         import flash.display.Sprite;
         import flash.events.Event;
         public class bullet extends Sprite {
              private var sw:Number;
              private var sh:Number;
              private const _SPEED:int=-10;
              private const _OFFSTAGE:int=-10;
              public function bullet():void {
                   addEventListener(Event.ADDED_TO_STAGE,onadd);
              private function onadd(e:Event):void {
                   sw=stage.stageWidth;
                   sh=stage.stageHeight;
                   addEventListener(Event.ENTER_FRAME,loop);
              private function loop(e:Event):void {
                   if (y<_OFFSTAGE) {
                        removeEventListener(Event.ENTER_FRAME,loop);
                        parent.removeChild(this);
                   y-=_SPEED;
              public function removeListeners():void {
                   removeEventListener(Event.ENTER_FRAME,loop);

  • 1084: Syntax error: expecting colon before assign.

    Hi
    I am getting "1084: Syntax error: expecting colon before assign." in flash builder 4.6. My application was working fine before a day but When today i try to install app on device then automatic this error comes.
    Please update me when is the problem in my project.
    I am trying to build Flex mobile project by using Flash builder 4.6.
    Thanks
    Brij Kishor

    Well, start with this:
    [Bindable]
    public var gaugeValue:uint = UIUtils.sum(collector_Array, fld:String="rate");
    But, I have no idea what UIUtils.sum does, but you are probably shouldn't be passing in fld:String="rate", it it asks for a String, just pass in rate or the variable fld.
    i.e.
    [Bindable]
    public var gaugeValue:uint = UIUtils.sum(collector_Array, fld);

  • Line 26 1084:  Syntax Error:  expecting rightbrace before end of program

    Im trying to do an animation, how do I solve Line 26 1084:  Syntax Error:  expecting rightbrace before end of program?
    package
        import flash.display.MovieClip;
        import flash.utils.Timer;
        import flash.events.TimerEvent;
        public class AvoiderGame extends MovieClip
            public var enemy:Enemy;
            public var gameTimer:Timer;
            public function AvoiderGame()
                    enemy = new Enemy();
                    addChild( enemy );
                    gameTimer = new Timer( 25 );
                    gameTimer.addEventListener( TimerEvent.TIMER, moveEnemy );
                    gameTimer.start();
            public function moveEnemy( timerEvent:TimerEvent ):void
               enemy.moveDownABit();

    I have taken your advice but now 2 errors have popped up. Line 16 1137: Incorrect number of arguments . Expected no more than 0. Line 18 1120 : Access of undefined property enemy.
    package
        import flash.display.MovieClip;
        import flash.utils.Timer;
        import flash.events.TimerEvent;
        public class AvoiderGame extends MovieClip
            public var army:Array;
            public var avatar:Avatar;
            public var gameTimer:Timer;
            public function AvoiderGame()
                    army = new Array();
                    var newEnemy = new Enemy( 100, -15 );
                    army.push( newEnemy );
                    addChild( enemy );
                    avatar = new Avatar();
                    addChild( avatar );
                    avatar.x = mouseX;
                    avatar.y = mouseY;
                    gameTimer = new Timer( 25 );
                    gameTimer.addEventListener( TimerEvent.TIMER, onTick );
                    gameTimer.start();
            public function onTick( timerEvent:TimerEvent ):void
                avatar.x = mouseX;
                avatar.y = mouseY;
                for each ( var enemy:Enemy in army )
                         enemy.moveDownABit();
                         if ( avatar.hitTestObject( enemy ) )
                                    gameTimer.stop();

  • 1084: Syntax Error:....; 1086: Syntax Error:..... ????

    I'm getting the following Compiler Errors:
    tempInit, Line 10 1084: Syntax error: expecting identifier before null.
    tempInit, Line 10 1086: Syntax error: expecting semicolon before dot.
    I'm not writing any external AS files.  All of this is basic ActionScript on frame 1 of the main timeline.
    Do I need to post the code?
    All that's in my movie are invisible buttons to navigate to the next frame in the timeline using
    my_mc.nextFrame();
    What could be wrong?

    Okay Okay..
    Here's the code
    stop();
    // A ACTIONS
    A_Master_mc.gotoCPage02_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage02);
    trace("hello");
    A_Master_mc.gotoBPage02_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage02);
    A_Master_mc.gotoAPage02_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage02);
    A_Master_mc.gotoAPage03_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage03);
    A_Master_mc.gotoAPage04_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage04);
    A_Master_mc.gotoAPage05_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage05);
    A_Master_mc.gotoAPage06_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage06);
    A_Master_mc.gotoAPage07_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage07);
    A_Master_mc.gotoAPage08_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage08);
    A_Master_mc.gotoAPage09_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage09);
    A_Master_mc.gotoAPage10_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage10);
    A_Master_mc.gotoAPage11_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage11);
    A_Master_mc.endA_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAHome);
    function gotoCPage02(e:MouseEvent):void{
         C_Master_mc.gotoAndStop(2);
    function gotoBPage02(e:MouseEvent):void{
         B_Master_mc.gotoAndStop(2);
    function gotoAPage02(e:MouseEvent):void{
         A_Master_mc.nextFrame();
    function gotoAPage03(e:MouseEvent):void{
         A_Master_mc.nextFrame();
    function gotoAPage04(e:MouseEvent):void{
         A_Master_mc.nextFrame();
    function gotoAPage05(e:MouseEvent):void{
         A_Master_mc.nextFrame();
    function gotoAPage06(e:MouseEvent):void{
         A_Master_mc.nextFrame();
    function gotoAPage07(e:MouseEvent):void{
         A_Master_mc.nextFrame();
    function gotoAPage08(e:MouseEvent):void{
         A_Master_mc.nextFrame();
    function gotoAPage09(e:MouseEvent):void{
         A_Master_mc.nextFrame();
    function gotoAPage10(e:MouseEvent):void{
         A_Master_mc.nextFrame();
    function gotoAPage11(e:MouseEvent):void{
         A_Master_mc.nextFrame();
    function gotoHome(e:MouseEvent):void{
         gotoAndStop(1);
    // B ACTIONS
    B_Master_mc.gotoCPage02_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage02);
    B_Master_mc.gotoBPage02_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage02);
    B_Master_mc.gotoCPage02_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage02);
    B_Master_mc.gotoCPage03_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage03);
    B_Master_mc.gotoCPage04_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage04);
    B_Master_mc.gotoCPage05_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage05);
    B_Master_mc.gotoCPage06_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage06);
    B_Master_mc.gotoCPage07_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage07);
    B_Master_mc.gotoCPage08_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage08);
    B_Master_mc.gotoCPage09_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage09);
    B_Master_mc.gotoCPage10_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage10);
    B_Master_mc.gotoCPage11_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage11);
    B_Master_mc.gotoCPage12_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage12);
    B_Master_mc.endB_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBHome);
    function gotoAPage02(e:MouseEvent):void{
         A_Master_mc.gotoAndStop(2);
    function gotoCPage02(e:MouseEvent):void{
         C_Master_mc.gotoAndStop(2);
    function gotoBPage02(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBPage03(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBPage04(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBPage05(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBPage06(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBPage07(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBPage08(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBPage09(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBPage10(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBPage11(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBPage12(e:MouseEvent):void{
         B_Master_mc.nextFrame();
    function gotoBHome(e:MouseEvent):void{
         gotoAndStop(2);
    //C ACTIONS
    C_Master_mc.gotoCPage02_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoAPage02);
    C_Master_mc.gotoBPage02_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoBPage02);
    C_Master_mc.gotoCPage02_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage02);
    C_Master_mc.gotoCPage03_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage03);
    C_Master_mc.gotoCPage04_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage04);
    C_Master_mc.gotoCPage05_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage05);
    C_Master_mc.gotoCPage06_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage06);
    C_Master_mc.gotoCPage07_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage07);
    C_Master_mc.gotoCPage08_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage08);
    C_Master_mc.gotoCPage09_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage09);
    C_Master_mc.gotoCPage10_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage10);
    C_Master_mc.gotoCPage11_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage11);
    C_Master_mc.gotoCPage12_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage12);
    C_Master_mc.gotoCPage13_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCPage13);
    C_Master_mc.endC_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoCHome);
    function gotoAPage02(e:MouseEvent):void{
         A_Master_mc.gotoAndStop(2);
    function gotoBPage02(e:MouseEvent):void{
         B_Master_mc.gotoAndStop(2);
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         C_Master_mc.nextFrame();
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         C_Master_mc.nextFrame();
    function gotoCPage04(e:MouseEvent):void{
         C_Master_mc.nextFrame();
    function gotoCPage05(e:MouseEvent):void{
         C_Master_mc.nextFrame();
    function gotoCPage06(e:MouseEvent):void{
         C_Master_mc.nextFrame();
    function gotoCPage07(e:MouseEvent):void{
         C_Master_mc.nextFrame();
    function gotoCPage08(e:MouseEvent):void{
         C_Master_mc.nextFrame();
    function gotoCPage09(e:MouseEvent):void{
         C_Master_mc.nextFrame();
    function gotoCPage10(e:MouseEvent):void{
         C_Master_mc.nextFrame();
    function gotoCPage11(e:MouseEvent):void{
         C_Master_mc.nextFrame();
    function gotoCPage12(e:MouseEvent):void{
         C_Master_mc.nextFrame();
    function gotoCPage13(e:MouseEvent):void{
         C_Master_mc.nextFrame();
    function gotoCHome(e:MouseEvent):void{
         gotoAndStop(3);
    Yes you can tell I'm inexperienced kglad but I'm learning more periodically. 

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