GW Letter for anyone who needs one :)

A WHILE ago I sent a GW Letter and it got accepted  A couple of people emailed me for it, but I couldn't find it.  Well, I have good news I found it by accident while cleaning up my computer.  Feel free to copy it and cater it to your situation.  This is a good template, because obviously mine got accepted.  Keep in mind, this GW Letter is VERY OLD so pay no mind to the date lol  Other than that, enjoy and good luck!!! ........ MEMORANDUM FOR [put comany name in all caps here] FROM: [your first and last name in all caps] ACCOUNT#XXXXXXXXXX SUBJECT: Credit Bureau Late Payment Removal 1. I, [your first and last name], am requesting the removal of a 30 Day Late Payment posted on all three Credit Bureaus last September. This is the only missed payment on my Credit Report. I have never missed a payment and have a history of payments made on time with your company. I was in the process of deploying and thought I had my financial affairs in order, prior to leaving. My apologies for any inconvenience this may have caused, due to the late payment. Since then, I have set up an automatic payment plan and paid extra every month to expedite the process to get my balance down. My card will be paid in full on 15 January 2013. 2. My credit is important to me and my relationship with your company is also important. The last thing I want is for [company name] to view me as high risk and not value me as a customer. I’ve been a happy customer for many years and will like to remain one for many more. I would appreciate if you could remove the late payment from my file. Please consider my request with a goodwill adjustment and have the 30 Day Late Payment removed from all three Credit Bureaus. 3. I am currently deployed and will be heading back to the states by the time you receive this letter. If you have any questions or concerns, feel free to email me at [insert your email address]. You can also send a letter to my home address: [insert your address here]. Thank you.   Very Respectfuly, [your first name, middle initial, last name] 

dreamingjean wrote:
Thanks for posting!!  While you're right any of us using it will have to adjust to our personal situations, it's always good to have an example of something that worked to start with rather than facing that blinking cursor and a blank screen.  No problem!  Thank you for the reply!  Wasn't expecting or looking for a reply.  Just wanted people to see one they can use while they're scrolling through.  Hope everyone uses the template and has a good experience like I did!

Similar Messages

  • A challenge for anyone who wants one : )

    Hi, I am trying to write a method that basically takes in a vector containing short objects which have variable legnth codes in them. I want to manipulate these shorts and create a new Vector of shorts that contain fixed length code versions of these;
    Right now you can think of the shorts as overlapping on its neighbour in the vector, some of the bits are spilling over into the next short.
    Heres an example to make it clearer
    every short should have two parts, a 3 bit 'id' that tells the algorithm how many bits folling these 3 bits are to be associated with the id. The id can be used to get this number of bits from an array:
    indexlengths[] = {7, 6, 8, 5, 4, 7, 9, 8}
    so, when the algorithm encounters id #2 (the in the 3 leftmost bits) it looks in this array in position 2 and then knows that following the id is 6 bits to be extracted. once this has been extracted a new short should created and, these 6 bits should be added but shifted over to the very right of the short(shifted 13-6 in this case) and this id should added but to the very leftmost 3 bits.
    so:
    010 1111110100000
    (id:2) (6 bits)
    should go to:
    010 0000000111111
    now this wouldn't be too much of a problem BUT the remaining bits that were discarded (in this case 0100000) must be kept and plugged to the next short in the vector
    so if the next short in the vector is
    1010000011111110
    it will have this remainder from the previous short plugged into the right of it
    010 0000101000001 and 'pushed' off is:1111110
    now this process must continue making sure that this remainder that was 'pushed' off in plugged in to the next short BUT FIRST the process that we started with must be applied, a new short is created(for which the resulting fixed legnth code will be stored in), the ID is extracted from the leftmost 3 bits (id: 0) of the current short and the number of bits to follow is found from the above array indexLengths[0] which is 7 bits. these 7 bits are shifted by (16-3)-7 = 6 positions to the right so they are stored in to the rightmost part of this new short and the id will stay at the leftmost 3 bits:
    010 0000000000101 'pushed off: 000001'
    so now we have both 1111110 and 000001 'pushed' off of the same short, as the length of bits of this remainder gets longer and reaches 16, a new short should be created and added to the result vector.
    One more example just to show it visually:
    this time the indexes after the 'id' part are all 6
    int[] indexLengths = {6, 6, 6, 6, 6, 6, 6, 6};
    a vector of 3 shorts:
    111 1000011111111, 011 0111111100000, 101 1000000000000,
    results in:
    111 0000000100001, 111 1111011 011111, 110 00001011000000, 000000
    looking at the first resulting short:
    (id) (6 bits that followed the index shifted to the right most 6 bits)
    111 0000000100001
    the remiander that had to be 'pushed off' is inserted in to the start of the next short and the process starts again.
    I know this is alot to ask, but any tips would be great, java isn't being any help when working with bits and shorts, for example when extracting the id (using a mask and then shifting to the right 13 places) I get negative numbers sometimes!
    Any suggestions on how to break this down into a managable problem to solve would be great too : )
    Thanks!
    Message was edited by:
    digiology

    this might help, heres a method doing the opposite, turning fixed legnth codes into variable length codes, the whole idea of this method is to splim down the array of shorts before sending it in a message. This works fine, however the problem above of doing it the other way around has caused me alot of grief after 3 attempts!
    public Vector convertVectorToSlimmerVector(Vector v)
              System.out.println("initial:");
              for(int i=0;i<v.size();i++)
                   System.out.print(toBinaryString(((Short)v.get(i)).shortValue())+",  ");
              System.out.println();
              Vector result = new Vector();
              //assume vector starts at message part for now
              //seems to be fine for legnths
              int[] indexLengths = {6, 6, 6, 6, 6, 6, 6, 6}; //this will be passes as a parameter or stored in the incomming vector later!
              // above values cant be greater than 13!
              short mask1 = 0x1;
              short mask2 = 0x3;
              short mask3 = 0x7;    //000 0000000000111;
              short mask4 = 0xF;       //000 0000000001111;
              short mask5 = 0x1F;       //000 0000000011111;
              short mask6 = 0x3F;       //000 0000000111111;
              short mask7 = 0x7F;       //000 0000001111111;
              short mask8 = 0xFF;       //000 0000011111111;
              short mask9 = 0x1FF;  //000 0000111111111;
              short mask10 = 0x3FF; //000 0001111111111;
              short mask11 = 0x7FF; //000 0011111111111;
              short mask12 = 0xFFF; //000 0111111111111;
              short mask13 = 0x1FFF;//000 1111111111111;
              short mask14 = 0x3FFF;//001 1111111111111;
              short mask15 = 0x7FFF;//011 1111111111111;
              //short mask16 = 0xFFFF;//111 1111111111111;
              long longMask1 = 0x8000;//100 0000000000000;
              long longMask2 = 0xC000;//110 0000000000000;
              long longMask3 = 0xE000;//111 0000000000000;
              long longMask4 = 0xF000;
              long longMask5 = 0xF800;
              long longMask6 = 0xFC00;
              long longMask7 = 0xFE00;
              long longMask8 = 0xFF00;
              long longMask9 = 0xFF80;
              long longMask10 = 0xFFC0;
              long longMask11 = 0xFFE0;
              long longMask12 = 0xFFF0;
              long longMask13 = 0xFFF8;
              long longMask14 = 0xFFFC;
              long longMask15 = 0xFFFE;
              //others omitted for now
              Vector redundantShortPositions = new Vector();
              //short lengthMask=0xE000;
              long lengthMask = (long)0xF000; //111 0000000000000;
              short[] masks = {mask1, mask2, mask3, mask4, mask5, mask6, mask7, mask8, mask9, mask10, mask11, mask12, mask13, mask14, mask15}; 
              long[] longMasks = {longMask1, longMask2, longMask3, longMask4, longMask5, longMask6, longMask7, longMask8, longMask9, longMask10, longMask11, longMask12, longMask13, longMask14, longMask15};
              short currentShort;
              Short currentShortObject;
              long currentWordLength;
              int indexLength;
              int currentBitLength;
              int numberOfCarriedBits = 0;
              int numberOfBitsToSpillOver = 0; //number of bits that cant be stored in this iteration and will spill over into the next
              int numberOfBitsLeftOver = 0; //number of redundant bits at the end of the current byte(/short?)
              short valueCarriedOver = 0;
              long currentLong;
              String currentProgress;
              Short lastShort = null;
              short l;
              System.out.println();
              for(int index=0; index<v.size(); index++)
                   System.out.println("index:"+index);
                   currentShort = ((Short)v.get(index)).shortValue();
                   currentProgress = toBinaryString(currentShort);
                   System.out.println("progress: "+currentProgress);
                   currentShortObject = (Short)(v.get(index));
                   currentLong = currentShortObject.longValue();
                   currentWordLength = (long)(currentLong & lengthMask);
                   currentWordLength = (currentWordLength>>13);
                   //currentShort = (short)currentLong;
              //     short l2 = (short)currentWordLength;
                   indexLength = indexLengths[(int)currentWordLength]; //make sure that the index length for word legnth 0 is stored above somewhere
                   //System.out.print("isolated legnth: "+toBinaryString((short)currentWordLength)+", ");
                   //l = (short)(currentShort & lengthMask);
                   //currentWordLength = (short)(currentShort & lengthMask);
                   //l = (short)currentWordLength;
                   //currentWordLength >> 13;
              //System.out.println(toBinaryString((short)l));//currentWordLength));
                   //that 1 is added to it
                   if(currentWordLength != 0)
                        currentShort = (short)(currentShort & masks[indexLength-1]); //extract index
                        currentShort = (short)(currentShort << ((16-3)-indexLength));//shift index over (just 3 bits from the left most bit, next to where the length will go)
                                                                                              //number of bits from this short placed in previous short
                        currentBitLength = (3 + indexLength + numberOfCarriedBits)-numberOfBitsLeftOver;
                        currentWordLength = currentWordLength<<13;
                        currentShort = (short)(currentWordLength + currentShort);
                        currentProgress = toBinaryString(currentShort);
                        System.out.println("progress: "+currentProgress);
                        if(index!=0)
                             //number of free bits from last short is > 0
                             if(numberOfBitsLeftOver > 0)
                                  System.out.println("last short: "+toBinaryString(lastShort));
                                  System.out.println("current short: "+toBinaryString(currentShort));
                                  //isolate left most bits from current short that can be stored in previous short
                                  short tmp = (short)(currentShort & longMasks[numberOfBitsLeftOver-1]);
                                  System.out.println("tmp after mask: "+toBinaryString(tmp));
                                  //shift over to rightmost position
                                  tmp = (short)(tmp >> (16-numberOfBitsLeftOver));
                                  tmp = (short)(tmp & masks[numberOfBitsLeftOver-1]);
                                  System.out.println("tmp: "+toBinaryString(tmp));
                                  lastShort = new Short((short)(lastShort.shortValue() + tmp));
                                  System.out.println("lastshort fter spillage: "+toBinaryString(lastShort));
    //                              v.setElementAt(lastShort,(index-1));
    //                              v.remove(index-1);
    //                              v.add(index-1,lastShort);
                                  result.setElementAt(lastShort,(index-1)); //could be buggy (check with dict legnths of 2!)
                                  currentShort = (short)(currentShort << numberOfBitsLeftOver);
                        currentProgress = toBinaryString(currentShort);
                        System.out.println("progress after spilling to previous: "+currentProgress);
    //                    if(currentBitLength <= 8)
    //                         numberOfBitsLeftOver = 8 - currentBitLength;
    //                    else
                        {// if currentBitLength > 8
                             numberOfBitsLeftOver = 16 - currentBitLength;
                             if(numberOfBitsLeftOver < 0)
                                  numberOfBitsToSpillOver = Math.abs(numberOfBitsLeftOver);
                                  numberOfBitsLeftOver = 0;
                             else
                                  numberOfBitsToSpillOver = 0;
                             short pluggedInValue = (short)(valueCarriedOver << (16-numberOfCarriedBits)); //shift value to appropriate left most position
                             if(numberOfCarriedBits > 0)
    //                              isolate part of currentShort that will be 'pushed off' to the right
                                  short temp = (short)(currentShort & masks[numberOfCarriedBits-1]);
                                  valueCarriedOver = temp;
                             else
                                  valueCarriedOver = 0;
                             currentShort = (short)(currentShort >> numberOfCarriedBits);
                             currentShort = (short)(pluggedInValue + currentShort);
                             lastShort = new Short(currentShort);
                             numberOfCarriedBits = numberOfBitsToSpillOver;
                             currentProgress = toBinaryString(currentShort);
                             System.out.println("number of carried bits: "+numberOfCarriedBits);
                             System.out.println("num bits left over: "+numberOfBitsLeftOver);
                             System.out.println("progress: "+currentProgress);
                             //System.out.print(toBinaryString(currentShort)+", ");
                   else
                   {// currentWordLength = 0
                        System.out.println("word length is zero");                    
                   if(numberOfBitsLeftOver >= 16)     //hopefully should be ok, remove condition if not and remove redundant shorts afterwards
                        //reset this value and dont add current shot
                        numberOfBitsLeftOver = numberOfBitsLeftOver - 16;
    //                    System.out.println("BOOLEAN");
    //                    System.out.println(toBinaryString((Short)result.get(index-1)));
                        //result.add(new Boolean(false)); //just to act as a flag
                        System.out.println("position of redundantness? "+index);
                        //store position of redundant short
                        redundantShortPositions.add(new Integer(index));
    //               else
    //                    result.add(new Short(currentShort));
                   result.add(new Short(currentShort));
              //remove redundant shorts
              int offset = 0;
              for(int j=0;j<redundantShortPositions.size();j++)
                   int p = ((Integer)(redundantShortPositions.get(j))).intValue();
                   result.remove(p-offset);
                   offset++;
              System.out.println("result:");
              for(int i=0;i<result.size();i++)
                   System.out.print(toBinaryString(((Short)result.get(i)).shortValue())+",  ");
              return result;
         }here my crappy attempt at solving the first mentioned problem (converting from variable length to fixed legnth):
    public Vector convertToFatterVector(Vector v)
              System.out.println("initial:");
              for(int i=0;i<v.size();i++)
                   System.out.print(toBinaryString(((Short)v.get(i)).shortValue())+",  ");
              short mask1 = 0x1;
              short mask2 = 0x3;
              short mask3 = 0x7;    //000 0000000000111;
              short mask4 = 0xF;       //000 0000000001111;
              short mask5 = 0x1F;       //000 0000000011111;
              short mask6 = 0x3F;       //000 0000000111111;
              short mask7 = 0x7F;       //000 0000001111111;
              short mask8 = 0xFF;       //000 0000011111111;
              short mask9 = 0x1FF;  //000 0000111111111;
              short mask10 = 0x3FF; //000 0001111111111;
              short mask11 = 0x7FF; //000 0011111111111;
              short mask12 = 0xFFF; //000 0111111111111;
              short mask13 = 0x1FFF;//000 1111111111111;
              short mask14 = 0x3FFF;//001 1111111111111;
              short mask15 = 0x7FFF;//011 1111111111111;
              //short mask16 = 0xFFFF;//111 1111111111111;
              long longMask1 = 0x8000;//100 0000000000000;
              long longMask2 = 0xC000;//110 0000000000000;
              long longMask3 = 0xE000;//111 0000000000000;
              long longMask4 = 0xF000;//111 1000000000000;
              long longMask5 = 0xF800;
              long longMask6 = 0xFC00;
              long longMask7 = 0xFE00;
              long longMask8 = 0xFF00;
              long longMask9 = 0xFF80;
              long longMask10 = 0xFFC0;
              long longMask11 = 0xFFE0;
              long longMask12 = 0xFFF0;
              long longMask13 = 0xFFF8;
              long longMask14 = 0xFFFC;
              long longMask15 = 0xFFFE;
              short[] masks = {mask1, mask2, mask3, mask4, mask5, mask6, mask7, mask8, mask9, mask10, mask11, mask12, mask13, mask14, mask15}; 
              long[] longMasks = {longMask1, longMask2, longMask3, longMask4, longMask5, longMask6, longMask7, longMask8, longMask9, longMask10, longMask11, longMask12, longMask13, longMask14, longMask15};
              Vector result = new Vector();
              int[] indexLengths = {6, 6, 6, 6, 6, 6, 6, 6};
              long lengthMask = (long)0xF000;
              //long tmp = 0xE000;
              //short lengthMask = (short)tmp;      //111 0000000000000;
              short indexMask = 0x1FFF;           //000 1111111111111;
              System.out.println();
              System.out.println("length mask: "+toBinaryString((short)lengthMask));
              System.out.println();
              short currentShort;
              long currentLong;
              String currentProgress;
              Short currentShortObject;
              long currentWordLength;
              int indexLength;
              //int numberOfBitsSpillingOver=0;
              short spillValue = 0;
              Short lastShort;
              int currentBitLength;
              int numBitsCarriedOver=0;
              short firstShort;
              short secondShort;
              long firstLong;
              long secondLong;
              short valueThatWasSpilledOver=0;
              short valueThatWillSpillOver=0;
              for(int index=0;index<v.size();index++)
                   currentShort = ((Short)v.get(index)).shortValue();
                   currentLong = ((Short)v.get(index)).longValue();
                   if(index == 0)
                        currentWordLength = (short)(currentShort >> 13);
    //                    currentWordLength = (long)(currentShort & lengthMask);
    //                    System.out.println("currentShort: ");
    //                    currentWordLength = (long)(currentWordLength>>13);
                        System.out.println("current word legnth: " + toBinaryString((short)currentWordLength));
                        indexLength = indexLengths[toAbsoluteIntValue((short)currentWordLength)];//(int)currentWordLength];
                        //numBitsCarriedOver = (int)(13-indexLength);//////
                   //valueThatWillSpillOver = (short)(masks[numBitsCarriedOver-1]&currentShort);
                   currentWordLength = (valueThatWasSpilledOver<<(16-numBitsCarriedOver)&lengthMask);
                   currentWordLength = (short)(currentWordLength>>13);
                                                           //dont forget might need to be set somewhere!
                   currentShort = (short)((currentShort>>numBitsCarriedOver)+(valueThatWasSpilledOver<<(16-numBitsCarriedOver)));
                   System.out.println("progress after spilling from previous:"+toBinaryString(currentShort));
                   //currentShort should now have the length and index contained in it but the index is shifted to the left
                   indexLength = indexLengths[(int)currentWordLength];
                   numBitsCarriedOver = (int)(13-indexLength);
                   valueThatWillSpillOver = masks[13-indexLength];
                   valueThatWasSpilledOver = valueThatWillSpillOver; //?
                   //get index(shifted to the right) on its own
                   short temp = (short)((currentShort & indexMask)>>(13-indexLength));
                   System.out.println("index on its own shifted to the right: "+toBinaryString(temp));
                   //get length on its own
                   short temp2 = (short)(currentShort & lengthMask);
                   System.out.println("length on its own: "+toBinaryString(temp2));
                   currentShort = (short)(temp + temp2);
                   System.out.println("progress after shifting index to the right: "+toBinaryString(currentShort));
                   result.add(new Short(currentShort));
              System.out.println("result");
              for(int i=0;i<result.size();i++)
                   System.out.print(toBinaryString(((Short)result.get(i)).shortValue())+",  ");
              }     

  • For Anyone who has Blackberry Connect WITH OTA Con...

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    Hi Rod,
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  • HT1386 I have  purchased a book and it went (accidently) to my PC.  How do I get it from PC to iphone 5?  the book now has an "epub" extension.  Thanks for anyone who can answer!  Frustrated !!!

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    I'll assume that you are referring to purchasing a book in iTunes. If that is the case, you can transfer the purchase with the phone, or you can sync the phone and iTunes.

  • IPod Info for those who need it

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    Kilobyte
    Megabyte
    Gigabyte
    Terabyte
    Pentabyte
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    5th Gen Windows XP Pro
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    What is an ideal average setting for my homemade iMovies?
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    Your are using the same QT tools whether you convert directly from iMovie or indirectly via QT Pro using a reference file. (I.e., the only time you save is the time it takes to write the reference file itself.)
    Define what you mean by best.
    The "Movie to iPod (320x240)" option is the fastest in terms of programming your conversion but the slowest in terms of time it take for processing. The "Movie to MPEG4" option is slower/harder to program for a single pass H.264 encode, but takes half the time to process as the dedicated H.264 option. MPEG4 video options (single pass and 2-pass modes) are faster than H.264 codec. Audio options are the same for both H.264 and MPEG4 formats -- AAC LC. I personally would stick with the 44.1 kbps sampling rate and 128 kbps data rate for audio but you could take it up to 48 kbps at 160 kbps if you want. As to frame rate, I would stick with the current (original) setting of your source. 30 (29.97) fps provides the smoothest flow of motion. You could, of course, try 24 or even 15 fps in some cases to see if it is acceptable. Dropping below 12 fps would probably be unacceptable to most people. But you're the producer and director here, so you have to make up your own mind.

  • CSV file for users who have one-time password email address

    Hi Guys,
    I am trying to extract the list of users who have one-time password email address in FIM or users who have registered with one-time password reset authentication workflow. I need to get their email addresses in CSV file.
    Regards
    Sarwar
    Sarwar

    Take a look at:
    http://social.technet.microsoft.com/wiki/contents/articles/3616.how-to-use-powershell-to-export-all-users-who-have-registered-for-self-service-password-reset-sspr.aspx
    The script queries a WorkFlow called "Password Reset AuthN Workflow" and returns its ObjectID, then uses it to do a new query searching for "Users" with these parameters:
    AuthN WorkFlow Registered = ObjectID of "Password Reset AuthN Workflow"
    The script exports these details to a CSV.
    Also, all OTP email addresses should be stored in the "msidmOneTimePasswordEmailAddress" attribute in the FIM Portal.

  • Question for anyone who has the American Ball game

    I've been spending a lot of time saving up my tickets in American Ball so I can unlock some more items.
    I've finally reached 5,000 tickets and I'm wondering if the table that costs 5,000 tickets is worth it.
    Is there any difference between the different skee-ball tables aside  from the appearance?  For example, does the skee-ball table that costs  5,000 tickets have a higher ticket pay-out than the one that only costs  1,000 tickets?  Or is it basically just a different skin with all the same features?

    Hi Julio,
    I sat exam 98-364: Database Fundamentals just to see what the MTA exams were like and found the question difficulty and content very similar to what was outlined in the study guide available from Certiport. I found
    the exam rather easy however I've had quite a lot of experience with databases and also have a number of other Microsoft database certifications.
    You need to keep in mind that the MTA exams are designed for people who are just starting an IT career path or are looking to enhance their understanding of IT fundamentals i.e. These exams are really for beginners. As stated by Davin, you'd probably be
    better off looking into the MCSD: Web Applications certifications.
    When you see answers and helpful posts, please click Vote As Helpful,
    Propose As Answer, and/or Mark As Answer
    Jeff Wharton
    MSysDev (C.Sturt), MDbDsgnMgt (C.Sturt), MCT, MCPD, MCSD, MCITP, MCDBA
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  • TS2755 I want to remove imessage completely--how can I do this? This is a terrible feature for parents who need to monitor usage.

    Hi - I am a parent who needs to know when and who my child is texting . Imessage is a terrible feature that I want to remove or at least block.  What can I do to remove this so that my child doesn't have it as an option?

    To turn Messages off, you'll need to turn it off in the Messages setting, and then set up Restrictions and disallow changes to accounts. Otherwise your child can just turn it right back on.  For more information, see:
    http://support.apple.com/kb/HT4213
    This presumes that your iPhone is running iOS 6. The option to disable Messages is not present in iOS 5, if my memory is correct.
    Regards.
    Message was edited by: varjak paw

  • For anyone who wants a challenge....

    I have an old imac that will not boot into any other form than the login screen.  The computer person who set up the computer did not make me the admin, and I have no idea what the admin password is, so I cannot change what the startup disk is, nor disable the login screen from the system preferences.  I also cannot boot from target disk mode, an installation CD/DVD or any other magical keyboard combinations.  I tried resetting the PRAM, no bongs were heard, other than the original startup.  All I want to do at this point is erase the hard drive and reinstall the system software, but as mentioned earlier, I cannot start up from the DVD.  I do have the Al keyboard connected, but I highly doubt that changing that will fix things, but I will use another one tomorrow to see if that fixes anything.  Does anyone else have any other suggestions? 
    It is designed to connect to our network, so I can login there, and get to my user interface, but again, I am not the admin - but I should also mention that I do own the computer... it is not stolen, hacked or whatever, I would just like it back to it's original state so it could function as a computer again.  I am pretty sure my applecare has expired on this one too, which is unfortunate. 
    Any other ideas would be greatly appreciated! 

    So what does one do when you cannot login the single user mode?
    You need to buy a license of Snow Leopard ($29.00) which is still available from Apple or Amazon and upgrade. Make sure your computer meets the minimum specifications for Snow Leopard which are:
    System Requirements
    Mac computer with an Intel processor
    1GB of memory
    5GB of available disk space
    DVD drive for installation
    Some features require a compatible Internet service provider; fees may apply.
    Some features require Apple's MobileMeservice; fees and terms apply.
    Once you have that you can use this video for instructions on how to do an Erase and Install. The kid is kind of annoying but he knows what he's doing. Clean Install Of Snow Leopard video

  • $100 Reward for anyone who can fix this issue

    I will give $100 to the first person who can fix the false empty cartridge issue described here:
    http://h30434.www3.hp.com/t5/Other-printing-questions/Ink-cartridge-empty-but-it-s-not/m-p/176836
    The fix must eliminate the false error message that a cartridge is empty and enable the printer to resume printing. 
    As you can see in the link, people have struggled with this problem for years and no consistent fix has been discovered.  I am hoping that a smart person out there can find the cause of this problem and a solution for it. 
    I suspect that a file or registry entry must be set that indicates a false empty cartridge.  This false entry is retained even when a new cartridge is installed, or the printer software is removed and reinstalled.
    Even though many people have worked on this issue over the years, there still may be a creative solution out there.  Let's hear it and if it works you get the money.

    Hi,
    Reward not required nor needed...
    But... I didn't see a post in your link about using a newly created utility by hp.  I don't know if there is a fix in the utility although it has fixed some other printer issues... something that could be tried.
    http://h10025.www1.hp.com/ewfrf/wc/softwareDownloadIndex?softwareitem=mp-82717-1&lc=en&dlc=en&cc=us&...=
    Say Thanks by clicking the Kudos Star in the post that helped you. Please mark the post that solves your problem as Accepted Solution.
    I am employed by HP

  • Sourcecode for anyone who's interested

    Hi there,
    I started a project on sourceforge. DevEnhancer
    https://sourceforge.net/projects/sapb1-ui-di-fw
    It's a framework or a toolbox for Business One developers.
    About 2500 lines of code.
    I decided to put it on sourceforge, because the project is
    very nice hosted there.
    You'll find there two files. The first one is the C# file with the code
    and the second one is a chm file with the extracted class and method
    definitions. I haven't included so much examples, but I think most of the code
    is self explaining.
    Only thing to do is to include it in your Visual Studio Project and add two
    references to SAPbobsCOM and SAPbouiCOM.
    If anyone is interested in joining the project ask me.
    If you think, it's useful, write me suggestions or bugreports.
    If you want to use it, no problem, it's under GPL, open source
    Any comments are welcome.
    <b>[email protected]</b>
    <b>[email protected]</b>
    Hope, you have fun.
    Regards,
    Holger
    PS: This is a prealpha release, so don't think, it is bugfree

    My 23" display is one of the first to ship last July (2004). It has the uneven colors (when viewing a blue screen) and the pink hue. So far in its life it has had two pixels go stuck blue (I check it when i got it and it had zero stuck pixels) and one firewire port die.
    Lately I've had problems with "burn-in" such that on gray color backgrounds or windows (like the default color it seems to pick when switching wallpaper) show residual images (faded ghost images) of previously displayed things. The top bar where the menu is seems really burned in (I can see it on the blue login screen).
    I've been holding out too for a confirmed fix. I have an extended warranty till 2007 so I'm in no rush.
    I had someone postl this on my thread at macrumors about their display being repaired:
    Here is the message that has just been posted:
    I purchased a reconditioned 23" Aluminum from Apple last month, and after the first one died within 5 days, I received a second one with serious pink hue problems and MAJOR ghosting. After an hour on the phone with apple, they said all they can do was fix it. I wanted out of the 23" because of all the problems I've heard. Anyway, they sent a box, I packed it, and when it returned, it was finally excellent. They replaced Part # 646-0264 APPLE, Q49, LCD, LM230W02(ST)(02)and #630-6942 APPLE, Q49 MLB REV C whatever that is. Hope this helps.

  • ? for anyone who has backed up on DVD

    I was going to back up my Itunes on DVD. I have around 7 GB stored in my Library. I figured since a dvd can hold 4.7 GB, it would only take me 2 Dvds to back up.
    Yesterday, I was about to start the process and Itunes estimated it would take this long:
    5:11:33:16
    What does that mean????? It cant mean
    5 days 11 Hrs 33min and 16 sec
    Am I doing something wrong????

    CMoe,
    i "Am I doing something wrong????"
    In my opinion, Yes.
    Sure...You can let iTunes can manage the backup process for you. See: Using iTunes for Backing up your music files
    It works fine (while incomplete)
    b but,
    I prefer more control over my backup process, and I also backup all my data files at the same time – not just music files. It is also my understanding that using iTunes to manage this process
    b does not
    maintain the two meta-data files (iTunes Library.itl & iTunes Music Library.xml) where your playlist, ratings, comments, etc. are stored. See: What are the iTunes Library files?
    If your music is located under one common Folder, then I find it easiest to physically copy that folder and all its sub-folders in one simple process. It can be done quickly, easily, and incrementally – several times a day, if necessary.
    In the case of a complete or semi-total loss, I can just re-copy my entire (or partial) music library to wherever I want, placing it in the main Folder that the previous iTunes expected. Along with the meta-data files, this completes a full ‘restore’ of your music to the time of your last backup.
    Use of a backup software program will greatly help. It will allow you to quickly perform
    i incremental backups
    of only the files that have changed. WinXP has such a facility built-in, but I use another program (FileSync: http://www.fileware.com ). There are many out there, some as freeware or shareware. Some use Zipped files or proprietary formats, others use standard file formats. I like FileSync as it uses normal file formats that can be viewed/used in any program.
    In your case with DVDs, just split the total 'iTunes' folder and sub-folders into two separate parts where each will fit onto a DVD. Copy using Windows Explorer (Drag&Drop) or another DVD burning utility. This way, you backup the comlete iTunes Library: music data, folder structures, and the ITL database file.
    Just my opinion, though....

  • For anyone who's got some time on their hands and is willing to teach!

    I really don't expect to get a reply, but maybe someones nice enough and has enough time to help.
    Teach/Give Code/Help: I really wanna make just a console text based RPG/Game or just a chat program. Anyone wanna help teach me how to use the IO Streams, and Networking(I know some Networking) for this.

    Puts hard hat on
    Ducks
    "Wew"
    Golf ball wacks me in the head
    "Ow! Forgot about that one..."

  • Still looking for anyone who composes Dubstep?

    I've been working on a project which is dubstep based and was wondering if there was anyone out there who is knowledgeable in this genre?

    I'm afraid you're not really going to get an answer on this forum because your question is a bit too broad based  - it looks like you've got some decent equipment for the kind of stuff you want to do, so..
    It may be because I'm getting to be an old geezer, but I'm not entirely sure what the exact definition of 'Dubstep' is, to be honest - there have been so many variations of music that have been created using sequencer software in some way or another and some people keep imagining that they've created a whole new genre of music, so they give it a name, you know..

  • A small request for anyone who works at MSI

    Hello!  I could not find a way to contact MSI directly with this question, but I figure someone in this forum will see it and maybe be able to help me
    I just bought a MSI Geforce GTX 770 and installed it.  It works great! It was a long awaited upgrade for me (I've been saving up for a year, slowly but surely!).  The only thing I wish I had now was an MSI sticker to put on the outside of my case! I figured it would come with one, but there wasn't one in there :/  I love putting those little stickers on my case to represent the awesome companies I choose for my new gear.  Anyway, its kinda a long shot, but can anyone with MSI send me one of those little stickers to put on my case?  Maybe the MSI gods will shine down on me today lol
    Thanks for taking the time to read this!

    MSI usually do not do Stickers any more (only things that sometimes have them are the gaming motherboards that have a badge) but you can follow this link to ask them directly! >>How to contact MSI.<<

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