Help with converting an applet into an application

Here is a set of code which can work perfectly fine as an applet. But I have problem converting it into an application. Any help? I get some null pointer exception. Thanks alot.
//File Name: Radar.java
//Author: Saad Ayub
import java.applet.Applet;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
class Flash extends Thread{
private DrawA dA;
private int x;
private int xCor[];
private int yCor[];
private int i;
private int dir;
private Image im;
private Graphics buff;
public Flash(DrawA dA, Image im, Graphics buff){
this.dA = dA;
this.im = im;
this.buff = buff;
xCor = new int[451];
yCor = new int[451];
dir = 10;
}//end of Flash constructor
public void run(){
for(x = 75, i = 0; x <= 525; x++, i++){
xCor[i] = x - 300;
for(i = 0; i <= 450; i++){
yCor[i] = (int)Math.sqrt(62500 - (xCor[i] * xCor));
yCor[i] = 300 - yCor[i];
for(x = 0; x <= 450; x++){
xCor[x]+=300;
i = 0;
while(true){
try{
Thread.sleep(35);
catch(Exception e){}
dA.repaint();
i += dir;
if(i < 0 || i > 450){
dir = -dir;
i += dir;
}//end of if
}//end of while
}//end of run
public void draw(Graphics g){
int green = 255;
buff.setColor(Color.black);
buff.fillRect(0, 0, 600, 330);
buff.setColor(new Color(0, 70, 0));
buff.fillArc(50, 50, 500, 500, 25, 130);
buff.setColor(Color.green);
if(i > 450)
return;
if(xCor[i] != 0 && yCor[i] != 0)
buff.drawLine(xCor[i], yCor[i], 300, 300);
if(dir > 0){
for(int j = i; j > (i - 100); j--){
if(j >= 0 && j <= 450){
green -= 2;
buff.setColor(new Color(0, green, 0));
buff.drawLine(xCor[j], yCor[j], 300, 300);
}//end of if
}//end of for
}//end of if
else{
for(int j = i; j < (i + 100); j++){
if(j >= 0 && j <= 450){
green -= 2;
buff.setColor(new Color(0, green, 0));
buff.drawLine(xCor[j], yCor[j], 300, 300);
}// end of if
}//end of for
}//end of else
buff.setColor(Color.green);
buff.drawArc(112, 112, 375, 375, 25, 130);
buff.drawArc(174, 174, 250, 250, 25, 130);
buff.drawArc(238, 238, 125, 125, 25, 130);
buff.drawLine(300, 300, 300, 50);
g.drawImage(im, 0, 0, null);
}//end of draw
}//end of flash class
class DrawA extends Panel{
private Flash fl;
private Image im;
private Graphics buff;
public DrawA(Image im){
this.im = im;
buff = im.getGraphics();
fl = new Flash(this, im, buff);
fl.start();
// setBackground(Color.black);
public void paint(Graphics g){
fl.draw(g);
public void update(Graphics g){
paint(g);
public class Radar extends Applet{
public DrawA dA;
private JLabel display;
public Radar()
display = new JLabel("display");
public void init(){
dA = new DrawA(createImage(600, 330));
setLayout(new BorderLayout());
add(dA, BorderLayout.CENTER);
add(display, BorderLayout.EAST);
public void stop(){
destroy();
Edited by: bozovilla on Oct 20, 2008 8:32 AM

Start out by letting this thread die out...
and repost saying that you forgot to use code tags and describe sufficiently what your problem is--things like the actual error message and where it happens.

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    thanks for the advice.
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         JButton bStay=new JButton("Stay");
         //private Button bRestart=new Button("New Game");
         JButton bRestart=new JButton("New Game");
         //lets do some double buffering.
         Image offIm=null;
         Graphics offGraphics=null;
         Dimension offDimension=null;
         Image[] card_images = new Image[52];
         private boolean cards_loaded = false;
         private int current_card_loading = 0;
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         int width;          //The width of the applet
         int height;          //The height of the applet
         int card_width = -1;
         int card_padding = -1;     //How much should we pad the cards by..?
         private int games=-1;     //How many games have been played?
         public static void main(String[] args){
               Blackjack bj =new Blackjack(); 
              bj.pack();
              bj.setVisible(true);
         public Blackjack(){
            Thread card_loader = new Thread(this);
              card_loader.start();
              bHit.addMouseListener(this);
          bHit.addActionListener(this);
          //bHit.addMouseMotionListener(this);
              add(bHit);
              bStay.addMouseListener(this);
          bStay.addActionListener(this);
          //bStay.addMouseMotionListener(this);
              add(bStay);
              bRestart.addMouseListener(this);
          bRestart.addActionListener(this);
          //bRestart.addMouseMotionListener(this);
              add(bRestart);
              JFrame frame=new JFrame("BlackJack");
              frame.setSize(400,200);
              frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
              frame.add(this);
            frame.pack();
            frame.setVisible(true);
         public void newGame(){
              bHit.setEnabled(true);
              bStay.setEnabled(false);
              player_hand = new Hand();     //Create new hands...
              dealer_hand = new Hand();
              //shuffle the deck.
              deck.shuffleCards();
              games++;
         public void hit(){
              bStay.setEnabled(true);
              player_hand.addCard(deck.dealCard());
              if(player_hand.getValue() > 21){
                   message = "You loose! (score:"+player_hand.getValue()+")";
                   //disable the hit and stay buttons...
                   bHit.setEnabled(false);
                   bStay.setEnabled(false);
                   return;
              message = "Score: "+player_hand.getValue();     
         public void stay(){
              while(dealer_hand.getValue() < 17){
                   dealer_hand.addCard(deck.dealCard());
              if(dealer_hand.getValue() <= 21 && player_hand.getValue() < dealer_hand.getValue()){
                   message = "You loose! (" + player_hand.getValue()+" - "+dealer_hand.getValue()+")";
              else if (player_hand.getValue() == dealer_hand.getValue()){
                   message = "You draw! (" + player_hand.getValue()+")";
              else{
                   message = "You win! (" + player_hand.getValue()+" - "+dealer_hand.getValue()+")";
              bHit.setEnabled(false);
              bStay.setEnabled(false);
         public void actionPerformed(ActionEvent e){
              if(e.getSource() == bRestart){
                   newGame();
              else if (e.getSource() == bHit){
                   hit();
              else if (e.getSource() == bStay){
                   stay();
              repaint();
         public void paint(Graphics g){
              update(g);
         public void update(Graphics g){
              //lets sord out double buffering
              if(offGraphics==null){
                   offIm=createImage(getSize().width,getSize().height);
                   offGraphics=offIm.getGraphics();
              if(!cards_loaded){
                   //display a message saying we're loading the cards...
                   offGraphics.setFont(new Font("Arial",Font.PLAIN,14));
                   offGraphics.setColor(new Color(171,205,239));
                   offGraphics.fillRect(0,0,getSize().width,getSize().height);
                   offGraphics.setColor(Color.black);
                   offGraphics.drawString("Loading cards... ",5,20);
                   offGraphics.drawRect(15,40, 102 ,10);
                   offGraphics.drawRect(13,38, 106 ,14);
                   offGraphics.setColor(new Color(171,205,239));
                   offGraphics.fillRect(0,0,150,35);
                   offGraphics.setColor(Color.black);
                   offGraphics.fillRect(15,40, (current_card_loading)*2 ,10);
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                   if(card_padding == -1){
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                   offGraphics.setColor(Color.blue);
                   offGraphics.fillRect(0,0,width,height);
                   offGraphics.setColor(Color.black);
                   offGraphics.fillRect(1,1,width-2,height-2);
                   offGraphics.setColor(Color.white);
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                   offGraphics.drawString("DEALER:",(width/2) + card_padding,40);
                   offGraphics.drawString(message,5,height - 20);
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                        offGraphics.drawString(games + " game(s) played...",5,height - 10);
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                   for(int i=0;i<player_hand.getCardCount();i++){
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                   for(int i=0;i<dealer_hand.getCardCount();i++){
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                        offGraphics.drawImage(currentCard, (width/2 ) + card_padding, 70+(20*(i-1)), this);
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              g.drawImage(offIm,0,0,this);
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              MediaTracker t=new MediaTracker(this);
              System.out.println("Frame getting cards...");
              for(current_card_loading=0; current_card_loading < 52; current_card_loading++){
              //try{
                   card_images[current_card_loading] = getImage(getCodeBase(),"cards/" + (current_card_loading+1) + ".gif");
                   if(card_images[current_card_loading] == null){
                        System.out.println("Null card... ["+current_card_loading+"]");
                   else{
                        t.addImage(card_images[current_card_loading],0);
                   try{
                        t.waitForID(0);
                   catch(InterruptedException e){
                        System.err.println("Interrupted waiting for images..>");
                   //lets show our new status.
                   repaint();
              //create the deck object now
              deck = new Deck(this,card_images);     //Create a new deck object.
              card_width = deck.getCard(0).getImage().getWidth(this);
              bHit.addActionListener(this);
              bStay.addActionListener(this);
              bRestart.addActionListener(this);
              bHit.setEnabled(false);
              bStay.setEnabled(false);
              width = getSize().width;
              height = getSize().height;
              this.add(bHit);
              this.add(bStay);
              this.add(bRestart);
              player_hand = new Hand();     //Create the hands...
              dealer_hand = new Hand();
              //make sure that the buttons appear properly.
              this.validate();
              message = "";
              cards_loaded = true;
              System.out.println("End of thread...");
              repaint();
    ----jGRASP exec: javac -g X:\NETPROG\Assignment2\Blackjack.java
    Blackjack.java:7: Blackjack is not abstract and does not override abstract method mouseExited(java.awt.event.MouseEvent) in java.awt.event.MouseListener
    public class Blackjack extends JFrame /*Applet*/ implements ActionListener,MouseListener/*,Runnable*/{
    ^
    Blackjack.java:53: cannot find symbol
    symbol : constructor Thread(Blackjack)
    location: class java.lang.Thread
         Thread card_loader = new Thread(this);
    ^
    Blackjack.java:209: cannot find symbol
    symbol : method getCodeBase()
    location: class Blackjack
                   card_images[current_card_loading] = getImage(getCodeBase(),"cards/" + (current_card_loading+1) + ".gif");
    ^
    3 errors
    ----jGRASP wedge2: exit code for process is 1.
    ----jGRASP: operation complete.
    import java.awt.*;
    import javax.swing.JFrame;
    import java.net.*;
    import java.io.*;
    class Deck {
         Card[] cards = new Card[52];
         int currCard;
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              // These are the (initial) values of all the cards
              int[] values = {11, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10,
                   11, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10,
                   11, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10,
                   11, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10};
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              for (int i=0; i<52; i++) {
                   cards[i] = new Card(card_images, values[i]);
              // Shuffle the cards.
              shuffleCards();
         public void shuffleCards(){
              Card temp;
              //loop through each card in the deck and swap it with some random card.
              for (int i=0; i<52; i++) {
                   int rand = (int)(Math.random()*52);
                   temp = cards[51-i];//take the current card...
                   cards[51-i] = cards[rand];//and swap it with some random card...
                   cards[rand] = temp;
              //now, reset the currentCard to deal...
              currCard = 0;
         public Card dealCard() {
              Card card = cards[currCard];
              currCard++;
              return card;
         public Card getCard(int i) {
              return cards[i];
    ----jGRASP exec: javac -g X:\NETPROG\Assignment2\Deck.java
    Blackjack.java:6: Blackjack is not abstract and does not override abstract method mouseExited(java.awt.event.MouseEvent) in java.awt.event.MouseListener
    public class Blackjack extends JFrame implements ActionListener,MouseListener{
    ^
    Blackjack.java:45: cannot find symbol
    symbol : constructor Thread(Blackjack)
    location: class java.lang.Thread
         Thread card_loader = new Thread(this);
    ^
    Blackjack.java:201: cannot find symbol
    symbol : method getCodeBase()
    location: class Blackjack
                   card_images[current_card_loading] = getImage(getCodeBase(),"cards/" + (current_card_loading+1) + ".gif");
    ^
    3 errors
    ----jGRASP wedge2: exit code for process is 1.
    ----jGRASP: operation complete.

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    Hello.
    I've come across a situation that is somewhat beyond my knowledge base. I could use a little help with figuring this out.
    My situation:
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    2     21191     QCS-91     Error running the Earliest-deadlines flight interface request/response message     2008-07-16 11:37:02 AM     Testing     2
    3     21191     QCS-91     Error running the Earliest-deadlines flight interface request/response message     2010-06-08 9:14:52 AM     Closed     3
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    5     21191     QCS-91     Error running the Earliest-deadlines flight interface request/response message     2010-09-02 11:29:42 AM     Open     5
    6     21191     QCS-91     Error running the Earliest-deadlines flight interface request/response message     2010-09-02 11:29:50 AM     Testing     6
    7     21191     QCS-91     Error running the Earliest-deadlines flight interface request/response message     2010-09-02 11:29:53 AM     Closed     7
    8     23234     QCS-208     System Baseline - OK button does not show up in the Defer Faults page for the System Engineer role      2008-10-03 10:26:21 AM     Open     1
    9     23234     QCS-208     System Baseline - OK button does not show up in the Defer Faults page for the System Engineer role      2008-11-17 9:39:39 AM     Testing     2
    10     23234     QCS-208     System Baseline - OK button does not show up in the Defer Faults page for the System Engineer role      2011-02-02 6:18:02 AM     Closed     3
    11     23977     QCS-311     Tally Sheet - Reason Not Done fails to provide reason for unassigned tasks     2008-09-29 2:44:54 PM     Open     1
    12     23977     QCS-311     Tally Sheet - Reason Not Done fails to provide reason for unassigned tasks     2010-05-29 4:47:37 PM     Blocked     2
    13     23977     QCS-311     Tally Sheet - Reason Not Done fails to provide reason for unassigned tasks     2011-02-02 6:14:57 AM     Open     3
    14     23977     QCS-311     Tally Sheet - Reason Not Done fails to provide reason for unassigned tasks     2011-02-02 6:15:32 AM     Testing     4
    15     23977     QCS-311     Tally Sheet - Reason Not Done fails to provide reason for unassigned tasks     2011-02-02 6:15:47 AM     Closed     5

    Hi,
    Welcome to the forum!
    StblJmpr wrote:
    ... I am attempting to do some reporting from a JIRA database. What is a JIRA database?
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    (      issueid          NUMBER
    ,      created          DATE
    ,      id          NUMBER
    INSERT INTO changegroup (issueid, created, id) VALUES (21191,  TO_DATE ('2008-07-16 09:30:38 AM', 'YYYY-MM-DD HH:MI:SS AM'),  10);
    INSERT INTO changegroup (issueid, created, id) VALUES (21191,  TO_DATE ('2008-07-16 11:37:02 AM', 'YYYY-MM-DD HH:MI:SS AM'),  20);
    INSERT INTO changegroup (issueid, created, id) VALUES (21191,  TO_DATE ('2010-06-08 09:14:52 AM', 'YYYY-MM-DD HH:MI:SS AM'),  90);
    INSERT INTO changegroup (issueid, created, id) VALUES (21191,  TO_DATE ('2010-09-02 11:29:37 AM', 'YYYY-MM-DD HH:MI:SS AM'),  10);
    INSERT INTO changegroup (issueid, created, id) VALUES (21191,  TO_DATE ('2010-09-02 11:29:42 AM', 'YYYY-MM-DD HH:MI:SS AM'),  10);
    INSERT INTO changegroup (issueid, created, id) VALUES (21191,  TO_DATE ('2010-09-02 11:29:50 AM', 'YYYY-MM-DD HH:MI:SS AM'),  20);
    INSERT INTO changegroup (issueid, created, id) VALUES (21191,  TO_DATE ('2010-09-02 11:29:53 AM', 'YYYY-MM-DD HH:MI:SS AM'),  90);
    INSERT INTO changegroup (issueid, created, id) VALUES (23234,  TO_DATE ('2008-10-03 10:26:21 AM', 'YYYY-MM-DD HH:MI:SS AM'),  10);
    INSERT INTO changegroup (issueid, created, id) VALUES (23234,  TO_DATE ('2008-11-17 09:39:39 AM', 'YYYY-MM-DD HH:MI:SS AM'),  20);
    INSERT INTO changegroup (issueid, created, id) VALUES (23234,  TO_DATE ('2011-02-02 06:18:02 AM', 'YYYY-MM-DD HH:MI:SS AM'),  90);
    INSERT INTO changegroup (issueid, created, id) VALUES (23977,  TO_DATE ('2008-09-29 02:44:54 PM', 'YYYY-MM-DD HH:MI:SS AM'),  10);
    INSERT INTO changegroup (issueid, created, id) VALUES (23977,  TO_DATE ('2010-05-29 04:47:37 PM', 'YYYY-MM-DD HH:MI:SS AM'),  30);
    INSERT INTO changegroup (issueid, created, id) VALUES (23977,  TO_DATE ('2011-02-02 06:14:57 AM', 'YYYY-MM-DD HH:MI:SS AM'),  10);
    INSERT INTO changegroup (issueid, created, id) VALUES (23977,  TO_DATE ('2011-02-02 06:15:32 AM', 'YYYY-MM-DD HH:MI:SS AM'),  20);
    INSERT INTO changegroup (issueid, created, id) VALUES (23977,  TO_DATE ('2011-02-02 06:15:47 AM', 'YYYY-MM-DD HH:MI:SS AM'),  90);
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