How to embed the openGL console into windows form applicaion.

I am using tao.framework in C# and I've done what I want in OpenGL using external window , but I want
to integrate this window in windows form application. I created black window in form by using  simpleOpenGlControl1 in toolbox, but I dont know how can I integrate my code in this. I've attached my main method below.  Any help will be much appreciated.
Thanks
[STAThread]
static void Main()
Glut.glutInit();
Glut.glutInitDisplayMode(Glut.GLUT_DOUBLE | Glut.GLUT_RGB | Glut.GLUT_DEPTH);
Glut.glutGetWindow();
Glut.glutInitWindowSize(500, 500);
Glut.glutInitWindowPosition(700, 100);
Glut.glutCreateWindow("Lang Yuzer Robot Arm");
Gl.glEnable(Gl.GL_COLOR_MATERIAL);
Gl.glEnable(Gl.GL_LIGHTING);
Gl.glEnable(Gl.GL_LIGHT0);
Gl.glEnable(Gl.GL_DEPTH_TEST);
Gl.glEnable(Gl.GL_NORMALIZE);
Gl.glEnable(Gl.GL_CULL_FACE);
Glut.glutDisplayFunc(Form1.myDisplay);
Glut.glutReshapeFunc(Form1.myReshape);
Glut.glutIdleFunc(Form1.myIdle);
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
Glut.glutMainLoop();

Please use the OpenTK forums for questions related to the OpenTK framework (formerly Tao.Framework).
http://www.opentk.com/forum

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