How to fix wait and notify

The program tries to find the first socket connection. Theirs a wait and the notify call in the inner class seams to have to effect. Attach is the code to try out
import java.io.*;
import java.util.*;
import java.net.*;
import java.nio.channels.*;
* SocketSearch class to scan for an open socket from an array of sockets passed. <br>
* Inner class DetectSocketConnection tries to open the socket and assign hostname
* a value if successful. <br>
* The SocketSearch thread class is waiting to find the hostname or active DetectSocketConnection
* threads to be zero - i.e No hosts found
public class SocketSearch extends Thread {
   private Object syncObject = new Object();
   private String hostname = null;
   private ThreadGroup threadGroup = new ThreadGroup("SOCKETS_CONNECT");
   private ArrayList sockets = null;
    * Inner class DetectSocketConnection to find an open socket. <br>
    * It will assign the hostname a value if successful
   private class DetectSocketConnection extends Thread {
      private SocketChannel sc = null;
      private String host = null;
      private int port = -1;
      public DetectSocketConnection(String host, int port) {
         super(threadGroup, host);
         this.host = host;
         this.port = port;
         System.out.println("DetectSocketConnection::syncObject = " + syncObject);     
      public void run() {
         System.out.println("Scanning " + host + " at port number " + port);
         synchronized(syncObject) {
            try {         
               InetSocketAddress isa = new InetSocketAddress(InetAddress.getByName(host), port);
                   // Connect
                sc = SocketChannel.open();
            sc.connect(isa);
               System.out.println("Found hostname: " + host + "!!!!!!!!!!!!!!!!!!!");
               hostname = host;
            catch (IOException e) {
               System.err.println("DetectSocketConnection: " + e.toString());
            finally {
            // Make sure we close the channel (and hence the socket)
               close();
               System.out.println("DetectSocketSonnectio: notify()...");
               syncObject.notify();
      public void close() {
         try {
            if (sc != null) sc.close();
         catch (IOException e) {
   public SocketSearch() {
      sockets = new ArrayList();
    * Add socket to the sockets ArrayList to prepare to start the Socket Search
    * @param host Socket hostname
    * @param port Socket port number
   public void addSocket(String host, int port) {
      DetectSocketConnection detectSocket = new DetectSocketConnection(host, port);
      sockets.add(detectSocket);
    * SocketSearch start method to fire up the sockets threads to search for
   public void start() {
      super.start();
      if (sockets != null) {
         DetectSocketConnection[] arrSockets = (DetectSocketConnection[]) sockets.toArray(new DetectSocketConnection[0]);
         for (int i = 0 ; i < arrSockets.length ; i++) {
            arrSockets.start();
* Main code to do the socket search
public void run() {
try {
boolean loop = (sockets.size() > 0);
while (loop) {
synchronized(syncObject) { 
System.out.println("SocketSearch.wait() => syncObject = " + syncObject);
syncObject.wait();
System.out.println("SocketSearch.wait() => syncObject = " + syncObject + ", finished...");
if (hostname != null) {     
// use the hostname
// you could interrupt the threads now - its your choice
loop = false;
else {
System.out.println("Invalid hostname...");
ThreadGroup currentGroup = Thread.currentThread().getThreadGroup();
int numThreads = currentGroup.activeCount();
Thread[] listOfThreads = new Thread[numThreads];
currentGroup.enumerate(listOfThreads);
int activeThreads = 0;
for (int i = 0 ; i < numThreads ; i++) {
if (listOfThreads[i] instanceof DetectSocketConnection) {
activeThreads++;
System.out.println("activeThreads: " + activeThreads);
if (activeThreads == 0) {     
// host name is NULL and active threads are finished
throw new UnknownHostException("Host not found.");
if (hostname != null) {
System.out.println("Found hostname: " + hostname);
// Do something here, use callback to maybe dispose ProgressDialog etc...
catch (UnknownHostException e) {
// Do something here, use callback to maybe dispose ProgressDialog etc...
System.err.println(e.toString());
catch (InterruptedException e) {
// Do something here, use callback to maybe dispose ProgressDialog etc...
System.err.println(e.toString());
* Test to find a socket from an array of test socket hosts
public static void main(String args[]) {
String[] yahooPOP3PossibleSettings = new String[] {
"yahoo.com",
"mail.yahoo.com",
"pop.yahoo.com",
"pop.mail.yahoo.com",
"pop3.yahoo.com"
int PORT_NUMBER = 110;
SocketSearch socketSearch = new SocketSearch();
for (int i = 0 ; i < yahooPOP3PossibleSettings.length ; i++) {
socketSearch.addSocket(yahooPOP3PossibleSettings[i], PORT_NUMBER);
socketSearch.start();

Forget it. The Inner class was doing a wait and so was the main thread.
Not meant to put a wait in the main thread...

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                   e.printStackTrace();
    }Unfortunateley this is not doing what I have expected. Instead of calling the methodsso.getList() and so.getValueAt() it enters so.getList() and waits and waits....
    Can anybody give my a clue or an explanation what I am doing wrong?
    Regards
    Sas
    Message was edited by:
    Poncho1975

    I have tried a little bit further.
    I changed the following part:
    public class SingleObject {
         ArrayList list;
         public SingleObject(){
              list = new ArrayList();
         public synchronized void makeALongProc(int size) throws InterruptedException{
              System.out.println("...doing something ...");
              Thread.sleep(5000);
              for (int i = 0 ; i < size ; i++ ){
                   list.add(""+i);
              System.out.println("finished!");
              notify();
         public synchronized String getValueAt(int pos) throws InterruptedException{
                    if (list==null || list.size()<=pos){
                          wait();
              return list.get(pos).toString();
         public synchronized List getList() throws InterruptedException{
              if (list==null){
                          wait();
              return list;
    }and ...
    public class ThreadProject {
          * @param args
         public static void main(String[] args) {
              System.out.println("...starting thread...");
              final SingleObject so = new SingleObject();
              Thread th = new Thread(new Runnable(){
                   public synchronized void run() {
                        try {
                             so.makeALongProc(100);
                        } catch (InterruptedException e) {
                             e.printStackTrace();
              th.start();
              try {
                   System.out.println("waiting ...");
                   List list = so.getList();
                   System.out.println("got list"+list.size());
                   String sso = so.getValueAt(5);
                   System.out.println(sso);
              } catch (InterruptedException e) {
                   e.printStackTrace();
    }Now I am satisfied. Every call on a method from this object would lead to the situation, that either makeALongProc is called first or all other methods must wait until makeALongProc has been called once to fill the array.
    However I suppose that accessing elements of a list with a synchronized object is not a good decision. I would rather take only the whole List and do all other access outside of the object.
    Regards
    Poncho

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