How to garbage collect an newed as3 Sound Object from memory?
For example, using next text code:
package
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.system.*;
import flash.system.*;
public class Main extends Sprite
[Embed(source = "../data/SongScene8.mp3")] protected var SongScene8:Class;
public function Main():void
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
private function init(e:Event = null):void
removeEventListener(Event.ADDED_TO_STAGE, init);
System.gc();
trace("Before");
trace(System.totalMemory);
trace("_________________")
var sound:Sound = new SongScene8();
System.gc();
trace("After new");
trace(System.totalMemory);
trace("_________________")
sound = null;
System.gc();
trace("After null");
trace(System.totalMemory);
The output is:
Before
3461120
After new
3604480
After null
3604480
* Even if the gc runs a thousand times after, the last, increased value remains.
* I've tested this too by importing an mp3 from an .swc, rather than from a file. The result is similar.
* Tracing System.privateMemory rather than System.totalMemory gives similar (although offset) results.
Wether or not a soundchannel is played on it, it looks like the Sound Object
cannot be removed from memory.
Please say I'm wrong and tell me why.
Thanks in advance
works for me in cs5.5:
Loop 1
Before
28780
sound created
28796
After null 0
29380
After null 1
29196
After null 2
29192
After null 3
29192
Loop 2
Before
29192
sound created
29208
After null 0
29196
After null 1
29196
After null 2
29196
After null 3
29196
Loop 3
Before
29196
sound created
29208
After null 0
29196
After null 1
29196
After null 2
29196
After null 3
29192
Loop 4
Before
29192
sound created
29204
After null 0
29192
After null 1
29192
After null 2
29192
After null 3
29192
Loop 5
Before
29192
sound created
29204
After null 0
29192
After null 1
29192
After null 2
29192
After null 3
29192
Loop 6
Before
29192
sound created
29204
After null 0
29192
After null 1
29192
After null 2
29192
After null 3
29192
Loop 7
Before
29196
sound created
29208
After null 0
29196
After null 1
29196
After null 2
29196
After null 3
29196
use a frame loop to repeatedly execute the following and verify no memory leak:
var loops:int;
loops++;
if(loops>6){
stop();
} else if(loops==1) {
var s:String = "";
s+="Loop "+loops+"\n";
s+="Before\n";
s+=System.totalMemory/1024+"\n";
var sound:Sound = new SongScene8();
s+="sound created\n";
s+=System.totalMemory/1024+"\n";
var n:int;
clearF();
function clearF():void {
n=0;
sound=null;
this.addEventListener(Event.ENTER_FRAME,f);
function f(e:Event):void {
System.gc();
s+="After null "+n+"\n";
s+=System.totalMemory/1024+"\n";
n++;
if (n>3) {
this.removeEventListener(Event.ENTER_FRAME,f);
s+="_________________\n";
if(loops>6){
trace(s);
Similar Messages
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Ok, itunes keeps crashing. Have used disk utility to repair permissions, in regular mode, safe mode, and at start up. None of that worked. Was thinking maybe internet recovery may be my only option.
Here is the crash report, not sure how much i should post, so i will give the whole thing
Process: iTunes [268]
Path: /Applications/iTunes.app/Contents/MacOS/iTunes
Identifier: com.apple.iTunes
Version: 11.0.4 (11.0.4)
Build Info: iTunes-1104004001000000~1
Code Type: X86-64 (Native)
Parent Process: launchd [135]
Date/Time: 2013-06-30 08:49:31.015 -0400
OS Version: Mac OS X 10.7.5 (11G63)
Report Version: 9
Interval Since Last Report: 1614339 sec
Crashes Since Last Report: 8
Per-App Interval Since Last Report: 91 sec
Per-App Crashes Since Last Report: 5
Anonymous UUID: 216341DE-1868-4DAB-BF67-A14384C0CB4E
Crashed Thread: 18
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
objc[268]: garbage collection is OFF
*** error for object 0x7fc2b1a14e00: incorrect checksum for freed object - object was probably modified after being freed.
Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff98b9267a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff98b91d71 mach_msg + 73
2 com.apple.iTunes 0x000000010af63053 0x10ade3000 + 1572947
3 com.apple.iTunes 0x000000010ae35ff5 0x10ade3000 + 339957
4 com.apple.iTunes 0x000000010af62fde 0x10ade3000 + 1572830
5 com.apple.iTunes 0x000000010af62ed6 0x10ade3000 + 1572566
6 com.apple.iTunes 0x000000010af62e78 0x10ade3000 + 1572472
7 com.apple.iTunes 0x000000010ae35cea 0x10ade3000 + 339178
8 com.apple.iTunes 0x000000010ae35ba4 0x10ade3000 + 338852
9 com.apple.iTunes 0x000000010ae35b01 0x10ade3000 + 338689
10 com.apple.CoreFoundation 0x00007fff910dc4f1 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 17
11 com.apple.CoreFoundation 0x00007fff910dbd5d __CFRunLoopDoSources0 + 253
12 com.apple.CoreFoundation 0x00007fff91102b49 __CFRunLoopRun + 905
13 com.apple.CoreFoundation 0x00007fff91102486 CFRunLoopRunSpecific + 230
14 com.apple.HIToolbox 0x00007fff9a1342bf RunCurrentEventLoopInMode + 277
15 com.apple.HIToolbox 0x00007fff9a13b56d ReceiveNextEventCommon + 355
16 com.apple.HIToolbox 0x00007fff9a13b3fa BlockUntilNextEventMatchingListInMode + 62
17 com.apple.AppKit 0x00007fff95088779 _DPSNextEvent + 659
18 com.apple.AppKit 0x00007fff9508807d -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 135
19 com.apple.AppKit 0x00007fff9533c735 -[NSApplication _realDoModalLoop:peek:] + 610
20 com.apple.AppKit 0x00007fff9533c369 -[NSApplication runModalForWindow:] + 120
21 com.apple.AppKit 0x00007fff9532f9cd -[NSAlert runModal] + 159
22 com.apple.AppKit 0x00007fff950b759b __-[NSPersistentUIManager promptToIgnorePersistentState]_block_invoke_1 + 815
23 com.apple.AppKit 0x00007fff95335782 -[NSApplication _suppressFinishLaunchingFromEventHandlersWhilePerformingBlock:] + 31
24 com.apple.AppKit 0x00007fff950b7234 -[NSPersistentUIManager promptToIgnorePersistentState] + 178
25 com.apple.AppKit 0x00007fff9508b9ec -[NSApplication _reopenWindowsAsNecessaryIncludingRestorableState:registeringAsReady:completion Handler:] + 180
26 com.apple.AppKit 0x00007fff9508cca9 -[NSApplication _sendFinishLaunchingNotification] + 358
27 com.apple.AppKit 0x00007fff95088ac3 _DPSNextEvent + 1501
28 com.apple.AppKit 0x00007fff9508807d -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 135
29 com.apple.AppKit 0x00007fff950849b9 -[NSApplication run] + 470
30 com.apple.iTunes 0x000000010afaceab 0x10ade3000 + 1875627
31 com.apple.iTunes 0x000000010afacd40 0x10ade3000 + 1875264
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff98b947e6 kevent + 10
1 libdispatch.dylib 0x00007fff97714786 _dispatch_mgr_invoke + 923
2 libdispatch.dylib 0x00007fff97713316 _dispatch_mgr_thread + 54
Thread 2:
0 libsystem_kernel.dylib 0x00007fff98b94192 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff97016594 _pthread_wqthread + 758
2 libsystem_c.dylib 0x00007fff97017b85 start_wqthread + 13
Thread 3:
0 libsystem_kernel.dylib 0x00007fff98b94192 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff97016594 _pthread_wqthread + 758
2 libsystem_c.dylib 0x00007fff97017b85 start_wqthread + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff98b9267a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff98b91d71 mach_msg + 73
2 com.apple.CoreFoundation 0x00007fff910fa50c __CFRunLoopServiceMachPort + 188
3 com.apple.CoreFoundation 0x00007fff91102c74 __CFRunLoopRun + 1204
4 com.apple.CoreFoundation 0x00007fff91102486 CFRunLoopRunSpecific + 230
5 com.apple.CoreFoundation 0x00007fff9111219f CFRunLoopRun + 95
6 com.apple.iTunes 0x000000010af66d66 0x10ade3000 + 1588582
7 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
8 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff98b93bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff97018274 _pthread_cond_wait + 840
2 com.apple.iTunes 0x000000010adfe0d4 0x10ade3000 + 110804
3 com.apple.iTunes 0x000000010adfdb99 0x10ade3000 + 109465
4 com.apple.iTunes 0x000000010adfd550 0x10ade3000 + 107856
5 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
6 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
7 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff98b9267a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff98b91d71 mach_msg + 73
2 com.apple.CoreFoundation 0x00007fff910fa50c __CFRunLoopServiceMachPort + 188
3 com.apple.CoreFoundation 0x00007fff91102c74 __CFRunLoopRun + 1204
4 com.apple.CoreFoundation 0x00007fff91102486 CFRunLoopRunSpecific + 230
5 com.apple.CoreFoundation 0x00007fff9111219f CFRunLoopRun + 95
6 com.apple.iTunes 0x000000010ae229bb 0x10ade3000 + 260539
7 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
8 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff98b93bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff970182a6 _pthread_cond_wait + 890
2 com.apple.iTunes 0x000000010ae33bef 0x10ade3000 + 330735
3 com.apple.iTunes 0x000000010ae33ab4 0x10ade3000 + 330420
4 com.apple.iTunes 0x000000010ae33a51 0x10ade3000 + 330321
5 com.apple.iTunes 0x000000010ae338d9 0x10ade3000 + 329945
6 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
7 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
8 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff98b93bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff970182a6 _pthread_cond_wait + 890
2 com.apple.iTunes 0x000000010ae33bef 0x10ade3000 + 330735
3 com.apple.iTunes 0x000000010ae33ab4 0x10ade3000 + 330420
4 com.apple.iTunes 0x000000010ae33a51 0x10ade3000 + 330321
5 com.apple.iTunes 0x000000010ae338d9 0x10ade3000 + 329945
6 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
7 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
8 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 9:
0 libsystem_kernel.dylib 0x00007fff98b93bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff970182a6 _pthread_cond_wait + 890
2 com.apple.iTunes 0x000000010ae33bef 0x10ade3000 + 330735
3 com.apple.iTunes 0x000000010ae33ab4 0x10ade3000 + 330420
4 com.apple.iTunes 0x000000010ae33a51 0x10ade3000 + 330321
5 com.apple.iTunes 0x000000010ae338d9 0x10ade3000 + 329945
6 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
7 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
8 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 10:
0 libsystem_kernel.dylib 0x00007fff98b93bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff970182a6 _pthread_cond_wait + 890
2 com.apple.iTunes 0x000000010ae33bef 0x10ade3000 + 330735
3 com.apple.iTunes 0x000000010ae33ab4 0x10ade3000 + 330420
4 com.apple.iTunes 0x000000010ae33a51 0x10ade3000 + 330321
5 com.apple.iTunes 0x000000010ae338d9 0x10ade3000 + 329945
6 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
7 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
8 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 11:: CVDisplayLink
0 libsystem_kernel.dylib 0x00007fff98b93bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff97018274 _pthread_cond_wait + 840
2 com.apple.CoreVideo 0x00007fff91a8f6c8 CVDisplayLink::runIOThread() + 710
3 com.apple.CoreVideo 0x00007fff91a8f3e9 _ZL13startIOThreadPv + 148
4 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
5 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 12:
0 libsystem_kernel.dylib 0x00007fff98b9267a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff98b91d71 mach_msg + 73
2 com.apple.iTunes 0x000000010af63053 0x10ade3000 + 1572947
3 com.apple.iTunes 0x000000010ae35ff5 0x10ade3000 + 339957
4 com.apple.iTunes 0x000000010af63aa3 0x10ade3000 + 1575587
5 com.apple.iTunes 0x000000010af68e8a 0x10ade3000 + 1597066
6 com.apple.iTunes 0x000000010b39cbe6 0x10ade3000 + 6003686
7 com.apple.iTunes 0x000000010af54c91 0x10ade3000 + 1514641
8 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 13:
0 libsystem_kernel.dylib 0x00007fff98b9267a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff98b91d71 mach_msg + 73
2 com.apple.iTunes 0x000000010af63053 0x10ade3000 + 1572947
3 com.apple.iTunes 0x000000010ae35ff5 0x10ade3000 + 339957
4 com.apple.iTunes 0x000000010af63aa3 0x10ade3000 + 1575587
5 com.apple.iTunes 0x000000010af654bf 0x10ade3000 + 1582271
6 com.apple.iTunes 0x000000010b75c461 0x10ade3000 + 9933921
7 com.apple.iTunes 0x000000010af64605 0x10ade3000 + 1578501
8 com.apple.iTunes 0x000000010af6437c 0x10ade3000 + 1577852
9 com.apple.iTunes 0x000000010af64323 0x10ade3000 + 1577763
10 com.apple.iTunes 0x000000010af633cf 0x10ade3000 + 1573839
11 com.apple.iTunes 0x000000010af6308f 0x10ade3000 + 1573007
12 com.apple.iTunes 0x000000010af54c91 0x10ade3000 + 1514641
13 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
14 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 14:
0 libsystem_kernel.dylib 0x00007fff98b93bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff97018274 _pthread_cond_wait + 840
2 com.apple.iTunes 0x000000010adfe0d4 0x10ade3000 + 110804
3 com.apple.iTunes 0x000000010ae228e3 0x10ade3000 + 260323
4 com.apple.iTunes 0x000000010af56713 0x10ade3000 + 1521427
5 com.apple.iTunes 0x000000010af56659 0x10ade3000 + 1521241
6 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
7 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
8 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 15:
0 libsystem_kernel.dylib 0x00007fff98b9267a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff98b91d71 mach_msg + 73
2 com.apple.iTunes 0x000000010af54c5b 0x10ade3000 + 1514587
3 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
4 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 16:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x00007fff98b93df2 __select + 10
1 com.apple.CoreFoundation 0x00007fff9114bc8b __CFSocketManager + 1355
2 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
3 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 17:
0 libsystem_kernel.dylib 0x00007fff98b9267a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff98b91d71 mach_msg + 73
2 com.apple.CoreFoundation 0x00007fff910fa50c __CFRunLoopServiceMachPort + 188
3 com.apple.CoreFoundation 0x00007fff91102c74 __CFRunLoopRun + 1204
4 com.apple.CoreFoundation 0x00007fff91102486 CFRunLoopRunSpecific + 230
5 com.apple.CoreFoundation 0x00007fff9111219f CFRunLoopRun + 95
6 com.apple.iTunes 0x000000010af66d66 0x10ade3000 + 1588582
7 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
8 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 18 Crashed:
0 libsystem_kernel.dylib 0x00007fff98b93ce2 __pthread_kill + 10
1 libsystem_c.dylib 0x00007fff970167d2 pthread_kill + 95
2 libsystem_c.dylib 0x00007fff97007a7a abort + 143
3 libsystem_c.dylib 0x00007fff970294ac szone_error + 459
4 libsystem_c.dylib 0x00007fff970294e8 free_list_checksum_botch + 29
5 libsystem_c.dylib 0x00007fff97029ae0 small_free_list_remove_ptr + 264
6 libsystem_c.dylib 0x00007fff9702dc53 szone_free_definite_size + 3495
7 libsystem_c.dylib 0x00007fff97066789 free + 194
8 com.apple.iTunes 0x000000010b72a505 0x10ade3000 + 9729285
9 com.apple.iTunes 0x000000010ae0e808 0x10ade3000 + 178184
10 com.apple.iTunes 0x000000010ae06bab 0x10ade3000 + 146347
11 com.apple.iTunes 0x000000010afe7150 0x10ade3000 + 2113872
12 com.apple.iTunes 0x000000010afe706d 0x10ade3000 + 2113645
13 com.apple.iTunes 0x000000010afc42fc 0x10ade3000 + 1970940
14 com.apple.iTunes 0x000000010af54c91 0x10ade3000 + 1514641
15 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
16 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 19:
0 libsystem_kernel.dylib 0x00007fff98b93bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff970182a6 _pthread_cond_wait + 890
2 com.apple.iTunes 0x000000010ae33bef 0x10ade3000 + 330735
3 com.apple.iTunes 0x000000010ae33ab4 0x10ade3000 + 330420
4 com.apple.iTunes 0x000000010ae33a51 0x10ade3000 + 330321
5 com.apple.iTunes 0x000000010ae338d9 0x10ade3000 + 329945
6 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
7 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
8 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 20:
0 libsystem_kernel.dylib 0x00007fff98b9267a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff98b91d71 mach_msg + 73
2 com.apple.CoreFoundation 0x00007fff910fa50c __CFRunLoopServiceMachPort + 188
3 com.apple.CoreFoundation 0x00007fff91102c74 __CFRunLoopRun + 1204
4 com.apple.CoreFoundation 0x00007fff91102486 CFRunLoopRunSpecific + 230
5 com.apple.CoreFoundation 0x00007fff9111219f CFRunLoopRun + 95
6 com.apple.iTunes 0x000000010af66d66 0x10ade3000 + 1588582
7 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
8 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 21:
0 libsystem_kernel.dylib 0x00007fff98b94192 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff97016594 _pthread_wqthread + 758
2 libsystem_c.dylib 0x00007fff97017b85 start_wqthread + 13
Thread 22:
0 libsystem_kernel.dylib 0x00007fff98b94192 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff97016594 _pthread_wqthread + 758
2 libsystem_c.dylib 0x00007fff97017b85 start_wqthread + 13
Thread 23:: com.apple.appkit-heartbeat
0 libsystem_kernel.dylib 0x00007fff98b93e42 __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff96fcadea nanosleep + 164
2 libsystem_c.dylib 0x00007fff96fcabb5 usleep + 53
3 com.apple.AppKit 0x00007fff952bd11b -[NSUIHeartBeat _heartBeatThread:] + 1727
4 com.apple.Foundation 0x00007fff9132c72a -[NSThread main] + 68
5 com.apple.Foundation 0x00007fff9132c6a2 __NSThread__main__ + 1575
6 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
7 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 24:
0 libsystem_kernel.dylib 0x00007fff98b93bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff97018274 _pthread_cond_wait + 840
2 com.apple.iTunes 0x000000010ae33bce 0x10ade3000 + 330702
3 com.apple.iTunes 0x000000010ae33ab4 0x10ade3000 + 330420
4 com.apple.iTunes 0x000000010afd0e3c 0x10ade3000 + 2022972
5 com.apple.iTunes 0x000000010afd0d11 0x10ade3000 + 2022673
6 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
7 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
8 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 25:
0 libsystem_kernel.dylib 0x00007fff98b93bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff97018274 _pthread_cond_wait + 840
2 com.apple.iTunes 0x000000010ae33bce 0x10ade3000 + 330702
3 com.apple.iTunes 0x000000010ae33ab4 0x10ade3000 + 330420
4 com.apple.iTunes 0x000000010ae33a51 0x10ade3000 + 330321
5 com.apple.iTunes 0x000000010ae338d9 0x10ade3000 + 329945
6 com.apple.iTunes 0x000000010ade92df 0x10ade3000 + 25311
7 libsystem_c.dylib 0x00007fff970148bf _pthread_start + 335
8 libsystem_c.dylib 0x00007fff97017b75 thread_start + 13
Thread 18 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000006 rcx: 0x000000011f884be8 rdx: 0x0000000000000000
rdi: 0x0000000000012203 rsi: 0x0000000000000006 rbp: 0x000000011f884c10 rsp: 0x000000011f884be8
r8: 0x00007fff7ebcafb8 r9: 0x0000000000000000 r10: 0x00007fff98b93d0a r11: 0xffffff80002dad60
r12: 0x000000010c57e000 r13: 0x0000000118d5e000 r14: 0x000000011f887000 r15: 0x0000000118d5e0c0
rip: 0x00007fff98b93ce2 rfl: 0x0000000000000246 cr2: 0x0000000119120000
Logical CPU: 0
Binary Images:
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0x7fff92ff5000 - 0x7fff93011ff7 com.apple.GenerationalStorage (1.0 - 126.1) <509F52ED-E54B-3FEF-B3C2-759387B826E6> /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/Gene rationalStorage
0x7fff93012000 - 0x7fff93053fff com.apple.QD (3.40.1 - ???) <13ACC7F4-B004-3370-B575-6D06447EE428> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ QD.framework/Versions/A/QD
0x7fff93054000 - 0x7fff930b4fff libvDSP.dylib (325.4.0 - compatibility 1.0.0) <3A7521E6-5510-3FA7-AB65-79693A7A5839> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libvDSP.dylib
0x7fff930b5000 - 0x7fff930bbfff com.apple.DiskArbitration (2.4.1 - 2.4.1) <CEA34337-63DE-302E-81AA-10D717E1F699> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x7fff930e6000 - 0x7fff930ecfff libmacho.dylib (800.0.0 - compatibility 1.0.0) <165514D7-1BFA-38EF-A151-676DCD21FB64> /usr/lib/system/libmacho.dylib
0x7fff930ed000 - 0x7fff93223fff com.apple.vImage (5.1 - 5.1) <A08B7582-67BC-3EED-813A-4833645964A7> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.fr amework/Versions/A/vImage
0x7fff93224000 - 0x7fff93381fff com.apple.audio.toolbox.AudioToolbox (1.7.3 - 1.7.3) <5F1E4695-BC74-3ADD-8345-627BCD68201A> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x7fff93382000 - 0x7fff9339cfff com.apple.CoreMediaAuthoring (2.0 - 891) <C7A92C52-AD9F-3CF1-86D5-C0714118935C> /System/Library/PrivateFrameworks/CoreMediaAuthoring.framework/Versions/A/CoreM ediaAuthoring
0x7fff9339d000 - 0x7fff933a4fff libGFXShared.dylib (??? - ???) <D3598924-B167-372E-8C9F-1BBF68852542> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.d ylib
0x7fff933a5000 - 0x7fff933a5fff com.apple.Accelerate.vecLib (3.7 - vecLib 3.7) <C06A140F-6114-3B8B-B080-E509303145B8> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/vecLib
0x7fff93442000 - 0x7fff93466fff com.apple.Kerberos (1.0 - 1) <1F826BCE-DA8F-381D-9C4C-A36AA0EA1CB9> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
0x7fff934f6000 - 0x7fff93523fe7 libSystem.B.dylib (159.1.0 - compatibility 1.0.0) <6E5C8AC3-DBB7-31CB-BEB7-D6ED8E6DE0CE> /usr/lib/libSystem.B.dylib
0x7fff9353b000 - 0x7fff93566ff7 libxslt.1.dylib (3.24.0 - compatibility 3.0.0) <E71220D3-8015-38EC-B97D-7FDB383C2BDC> /usr/lib/libxslt.1.dylib
0x7fff93567000 - 0x7fff935bfff7 libTIFF.dylib (??? - ???) <59353B7F-EA9A-32D5-A501-283443B30C60> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x7fff935c0000 - 0x7fff93a87fff FaceCoreLight (1.4.7 - compatibility 1.0.0) <BDD0E1DE-CF33-3AF8-B33B-4D1574CCC19D> /System/Library/PrivateFrameworks/FaceCoreLight.framework/Versions/A/FaceCoreLi ght
0x7fff93aa3000 - 0x7fff93ac9fff com.apple.framework.familycontrols (3.0 - 300) <6F0C58C0-22E7-3877-8CFA-1ED0CB3CE38B> /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyCon trols
0x7fff93aca000 - 0x7fff93ad5ff7 com.apple.speech.recognition.framework (4.0.21 - 4.0.21) <6540EAF2-E3BF-3D2E-B4C1-F106180D6F20> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecogni tion.framework/Versions/A/SpeechRecognition
0x7fff93ad6000 - 0x7fff93ad8fff libCVMSPluginSupport.dylib (??? - ???) <982F1ED4-3CBB-3161-8BEA-8A980C27FCC1> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCVMSPluginS upport.dylib
0x7fff93aea000 - 0x7fff93aeefff libmathCommon.A.dylib (2026.0.0 - compatibility 1.0.0) <FF83AFF7-42B2-306E-90AF-D539C51A4542> /usr/lib/system/libmathCommon.A.dylib
0x7fff93b64000 - 0x7fff93b94ff7 com.apple.DictionaryServices (1.2.1 - 158.3) <5E2EBBFD-D520-3379-A431-11DAA844B8D6> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Diction aryServices.framework/Versions/A/DictionaryServices
0x7fff93ba3000 - 0x7fff93ba6fff libCoreVMClient.dylib (??? - ???) <28CB0F3F-A202-391F-8CAC-FC9A1398A962> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreVMClien t.dylib
0x7fff93ba7000 - 0x7fff93be1fe7 com.apple.DebugSymbols (2.1 - 87) <ED2B177C-4146-3715-91DF-D99A8ED5449A> /System/Library/PrivateFrameworks/DebugSymbols.framework/Versions/A/DebugSymbol s
0x7fff93c3d000 - 0x7fff93c4bff7 libkxld.dylib (??? - ???) <01161870-E3B3-3F87-BA4A-0AA7A081F409> /usr/lib/system/libkxld.dylib
0x7fff93c4c000 - 0x7fff93d59fff libJP2.dylib (??? - ???) <6AF1F5FC-34D4-3278-BEBB-0712B81890B4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ImageIO.framework/Versions/A/Resources/libJP2.dylib
0x7fff93d5a000 - 0x7fff93d69fff com.apple.opengl (1.8.1 - 1.8.1) <51B34133-CEE3-3FC6-82AC-ADF567AE673C> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x7fff941ff000 - 0x7fff942e3ff7 com.apple.CoreServices.OSServices (478.50 - 478.50) <3D6AA4EF-C601-36C7-8F3A-A00964F01759> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServi ces.framework/Versions/A/OSServices
0x7fff942e4000 - 0x7fff942eeff7 liblaunch.dylib (392.39.0 - compatibility 1.0.0) <8C235D13-2928-30E5-9E12-2CC3D6324AE2> /usr/lib/system/liblaunch.dylib
0x7fff942ef000 - 0x7fff942f2ff7 com.apple.securityhi (4.0 - 1) <D0ABB03B-CEF9-39E0-A139-AA9484DBBC07> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.fr amework/Versions/A/SecurityHI
0x7fff9431a000 - 0x7fff9431afff com.apple.Carbon (153 - 153) <16EA5662-5C2C-3267-B419-66669AE536D7> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x7fff9431b000 - 0x7fff94329fff com.apple.NetAuth (3.2 - 3.2) <F0D60E34-37A9-308D-B44E-E3450906173A> /System/Library/PrivateFrameworks/NetAuth.framework/Versions/A/NetAuth
0x7fff9432a000 - 0x7fff94427ff7 com.apple.avfoundation (2.0 - 180.50) <A2EAE4E6-4DBA-3AAB-A387-7E72B93B6DA9> /System/Library/Frameworks/AVFoundation.framework/Versions/A/AVFoundation
0x7fff94428000 - 0x7fff94463fff libsystem_info.dylib (??? - ???) <35F90252-2AE1-32C5-8D34-782C614D9639> /usr/lib/system/libsystem_info.dylib
0x7fff94464000 - 0x7fff945cbfff com.apple.CFNetwork (520.5.1 - 520.5.1) <08F70E26-5456-3BFB-8192-00D3CE40D3C9> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwo rk.framework/Versions/A/CFNetwork
0x7fff945cc000 - 0x7fff945deff7 libsasl2.2.dylib (3.15.0 - compatibility 3.0.0) <6245B497-784B-355C-98EF-2DC6B45BF05C> /usr/lib/libsasl2.2.dylib
0x7fff9467a000 - 0x7fff9471bfff com.apple.LaunchServices (480.40 - 480.40) <C936A07F-0CF8-3F8E-BDB3-76AA7611B4CA> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchS ervices.framework/Versions/A/LaunchServices
0x7fff94779000 - 0x7fff947b8fff com.apple.AE (527.7 - 527.7) <B82F7ABC-AC8B-3507-B029-969DD5CA813D> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.fram ework/Versions/A/AE
0x7fff949d3000 - 0x7fff94a25ff7 libGLU.dylib (??? - ???) <DB906997-0F70-3469-BA0E-2F1DDBEAD8D5> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
0x7fff94a26000 - 0x7fff94acbfff com.apple.ink.framework (10.7.5 - 113) <1AE6676D-490A-36C2-B6CC-00F93AEB31DE> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework /Versions/A/Ink
0x7fff94b42000 - 0x7fff94b55ff7 libCRFSuite.dylib (??? - ???) <0B76941F-218E-30C8-B6DE-E15919F8DBEB> /usr/lib/libCRFSuite.dylib
0x7fff94b70000 - 0x7fff94b75ff7 libsystem_network.dylib (??? - ???) <5DE7024E-1D2D-34A2-80F4-08326331A75B> /usr/lib/system/libsystem_network.dylib
0x7fff94b76000 - 0x7fff94b7bfff libcompiler_rt.dylib (6.0.0 - compatibility 1.0.0) <98ECD5F6-E85C-32A5-98CD-8911230CB66A> /usr/lib/system/libcompiler_rt.dylib
0x7fff94b7c000 - 0x7fff94c5afff com.apple.DiscRecording (6.0.4 - 6040.4.1) <F434B351-AE30-3D1B-9DAF-4581D080D2BC> /System/Library/Frameworks/DiscRecording.framework/Versions/A/DiscRecording
0x7fff94c5b000 - 0x7fff95079ff7 com.apple.SceneKit (125.3 - 125.8) <23382F45-D9CE-3897-B998-5B26337608FD> /System/Library/PrivateFrameworks/SceneKit.framework/Versions/A/SceneKit
0x7fff9507a000 - 0x7fff9507ffff libGIF.dylib (??? - ???) <58A4492D-AAE7-3B8F-8B06-62867471A3EE> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ImageIO.framework/Versions/A/Resources/libGIF.dylib
0x7fff95080000 - 0x7fff95c86fff com.apple.AppKit (6.7.5 - 1138.51) <44417D02-6123-3FC3-A119-CE51BB4C3006> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x7fff95c87000 - 0x7fff95d66fff com.apple.ImageIO.framework (3.1.2 - 3.1.2) <047DFE61-500F-3F11-9881-D0844D2FCE5F> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ImageIO.framework/Versions/A/ImageIO
0x7fff95d67000 - 0x7fff95dbafff com.apple.AppleVAFramework (5.0.16 - 5.0.16) <6F9A4BCE-8B99-3144-BCF7-B4299B27F6E9> /System/Library/PrivateFrameworks/AppleVA.framework/Versions/A/AppleVA
0x7fff95dbb000 - 0x7fff95dc8fff libCSync.A.dylib (600.0.0 - compatibility 64.0.0) <72C53E7B-C222-3BE5-9984-FDC328CC4846> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
0x7fff9648e000 - 0x7fff96499ff7 com.apple.DisplayServicesFW (2.5.4 - 323.3) <5E7F7A88-9313-3C31-87BD-80F3361DA338> /System/Library/PrivateFrameworks/DisplayServices.framework/Versions/A/DisplayS ervices
0x7fff9649a000 - 0x7fff9649eff7 com.apple.CommonPanels (1.2.5 - 94) <37C6540B-F8D1-355A-806C-F93D8FB522AB> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels. framework/Versions/A/CommonPanels
0x7fff964be000 - 0x7fff964c9fff com.apple.CommonAuth (2.2 - 2.0) <77E6F0D0-85B6-30B5-B99C-F57104DD2EBA> /System/Library/PrivateFrameworks/CommonAuth.framework/Versions/A/CommonAuth
0x7fff964d5000 - 0x7fff964d7fff libquarantine.dylib (36.7.0 - compatibility 1.0.0) <8D9832F9-E4A9-38C3-B880-E5210B2353C7> /usr/lib/system/libquarantine.dylib
0x7fff964d8000 - 0x7fff96e76a27 com.apple.CoreGraphics (1.600.0 - ???) <576777EA-921B-3D94-98C3-40A9CF8EBD18> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreGraphics.framework/Versions/A/CoreGraphics
0x7fff96e77000 - 0x7fff96f2aff7 com.apple.CoreText (220.22.0 - ???) <A7A1096F-A211-3775-BA33-08FE98D27F08> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreText.framework/Versions/A/CoreText
0x7fff96f2b000 - 0x7fff96fc5ff7 com.apple.SearchKit (1.4.0 - 1.4.0) <4E70C394-773E-3A4B-A93C-59A88ABA9509> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchK it.framework/Versions/A/SearchKit
0x7fff96fc6000 - 0x7fff970a3fef libsystem_c.dylib (763.13.0 - compatibility 1.0.0) <41B4Hi there rapitupnow9!
I have a couple of links here for you that should be able to help you with this issue. First, I would suggest isolating the issue by following the steps located in this article:
Isolating an issue by using another user account
http://support.apple.com/kb/TS4053
If you are still having trouble with iTunes in the new user account, then you should attempt to reinstall iTunes on your computer. Information about doing this can be found here:
OS X Lion: Reinstall applications that came with your computer
http://support.apple.com/kb/PH4360
Thanks for using the Apple Support Communities!
Cheers,
Braden -
How do I authorize my new PC to purchase from itunes store? It prompts me to go to STORE menu, then choose Authorize this Computer (which i don't see anywhere) or Advanced (which I don't see anywhere).
There's a couple of ways to get through to the authorisation controls in the 11.0.x versions.
The control is still in the Store menu, but first (if you're using iTunes versions 11.0.x) you might need to bring up the menu bar to see the Store menu.
If you're using 11.0.x, click on the wee boxy icon up in the top-left corner of your iTunes to see the "Show Menu Bar" control, as per the following screenshot:
Then you'll find the control in the Store menu:
Alternatively, if you don't want to bring up the menu bar, it's still possible to get into the authorise controls via nested menus accessible from the wee boxy icon. Here's a screenshot of where to find them: -
How do I stop my new Mac book Pro from opening all my old emails and flashing them in the upper right.
Copy the entire iTunes folder within the music folder on your old Mac to the music folder on your new Mac.
You can use an external hard disc for the transfer, or you can connect the computers together using Firewire Target Disc Mode as explained here: http://support.apple.com/kb/ht1661 -
How to remove the Object from memory.
Hello.
Flash file that i made with Flex Builder uses memory too
much.
Look at the next example source code.
var testCan:Canvas = new Canvas();
this.addChild(testCan);
this.removeChild(testCan);
testCan = null;
but just memory usage still goes up, is not freed instantly.
so if i load the large flash files on my web browser,
after 5 munites or something, the web browser is down.
How to remove the object from memory immediately without
delay?It's all about the Garbage Collector ..
There is a nice write up here :
http://www.gskinner.com/blog/archives/2006/06/as3_resource_ma.html -
Hi,
In short: How to suppress compiler errors without excluding the object from the "Schema Compare" tool ??
A bit longer:
We have a SQL Server 2008 project in Visual Studio 2013 running SQL Server Data Tool.
An old database, with a lot of history in, has been imported into SSDT and there are many syntax errors preventing the project from compiling/running. An typical error is: "SQL70001: This statement is not recognized in this context".
Running the "faulty" scripts on the server, executes just fine. I understand that there are syntax errors and they should be rewritten, but it's not gonna happen just like that - it is a slow process over a long period of time.
I know it is possible to change Build Action to None, but that also exclude the object from appearing in the Schema Compare function/window.
So - how to ignore some compiler errors and still having the objects to appear when doing "Schema Compare" ??
Thank you in advance.Hi Steven,
Thanks for your comments.
Well, it sure does help in the future, but right now i would prefer the other way - to suppress some errors and still allow the scripts to build.
The thing is that if we "rewrite" the objects into create scripts, then we have a huge test job ahead of us + the database environments (PROD vs DEV and UAT) does not share the same AD or DB users and therefore grants is lost if dropping/creating
objects, right!
If you drop a object before creating it, the drop will also drop the roles and grants and since they don't share user table, the create will not be able to add the permissions again. There might be a solution to that, but it is going to be very complicated
for some newbies like us. We need something we can trust.
BR
Peter -
I followed the instructions at
https://support.mozilla.org/en-US/kb/how-customize-new-mail-sound
to change the "new messages" sound. It does play when I click on "Play" in the Preferences pane.
However, when new mail comes in, it plays the default sound. So why is it ignoring the Preference?I was wrong. It's playing both the default sound AND the sound I selected. How do I get the default sound to stop?
-
Preventing garbage-collection of a RMIRegistered server object
I am developping a client/server RMI application, and keep facing occasional ObjectNotFioundException: no such object in table, when the client tries to invoke method on the server stub retrived from the RMIRegistry.
The Javadoc and online documentation say this means the server object has been GC'ed since it has been registered in the RMIRegistry.
Following the advice found at: http://www.nabble.com/java.rmi.NoSuchObjectException:-no-such-object-in-table-t260095.html,
I register the server in a RMIRegistry I obtain through LocateRegistry.getRegistry(), and not createRegistry().
But I still face these exceptions.
Assuming the issue is really due to the server object being garbage-collected, I tried to keep a static reference to the server but it didn't help (the Main class was probably garbage-collected itself).
As a last hope, I've set up a "keep-alive" thread in the server VM, that keeps a direct reference to the server object (not the stub), and regularly invokes something on it. With this mechanism I never face the exception.
This solution looks obviously clumsy.
Is there a neater way to prevent garbage collection of the server object?
Note that I use dynamic stubs (Java5-style).Without seeing some code, I'm not sure what you are doing. Also the link you supplied is broken.
You always need to keep a live reference to your implementation class. How you do this is your business. Using a separate thread is over-kill.
I set a reference to the implementation class in the start up class and use a never ending wait() to make sure the start up class thread (with the main()) lives forever. -
How can I create a function of sound volue from time using AudioQueueBufferRef??
I have a question how can I analyze class AudioQueueBufferRef, for creating a function of sound volue from time?? Here is what I get . there is AudioQueueBufferRef fillBuf = audioQueueBuffer[fillBufferIndex]; volume height is 2000 elements from SInt16* coreAudioBuffer = (SInt16*)fillBuf->mAudioData. so function looks like H(t*i)=coreAudioBuffer[i] where t = 1/sampleRate = 1/22050 but here is a problem. my program gets sound and uses a class AudioStreamer for this. AudioStreamer has 3000 lines when I play music from Free Internet Radio - SHOUTcast Radio - Thousands of Free Online Radio Stations. internet radio - my problem is as follows either I dont know where 85 % of sound information is or I dont know how I can analyze class AudioQueueBufferRef
Here is the code where I analyze Buffer.
{@synchronized(self)
if ([self isFinishing] || stream == 0)
return;
inuse[fillBufferIndex] = true; // set in use flag
buffersUsed++;
// enqueue buffer
AudioQueueBufferRef fillBuf = audioQueueBuffer[fillBufferIndex];
fillBuf->mAudioDataByteSize = bytesFilled;
// ======>in this place I analyze Buffer
if (packetsFilled)
err = AudioQueueEnqueueBuffer(audioQueue, fillBuf, packetsFilled, packetDescs);
else
err = AudioQueueEnqueueBuffer(audioQueue, fillBuf, 0, NULL);
when bitRate = 24 buffer has the following options int size=(fillBuf->mAudioDataByteSize) == 2000 double sampleRate=asbd.mSampleRate == 22050 numberOfChannels = asbd.mChannelsPerFrame == 1 it turns out that duration of play buffer float bufferTime =(size/numberOfChannels)/sampleRate == 0.1 number of buffers per second float numBuffersInOneSeconds == 1,5 duration of play all buffers per one second numBuffersInOneSeconds * time == 0.15 so it is 15 % of all information
as a result If buffer comes at 0.0 seconds he lasts up to 0.1 seconds.farther in my function there is no volume. second buffer comes in 0.7 seconds and lasts up to 0.8 seconds. but in reality the sound doesnt breaks. Maybe I'm doing something wrong .please tell me.
just for comparison
when bitRate = 32 buffer has the following options int size=(fillBuf->mAudioDataByteSize) == 2000 double sampleRate=asbd.mSampleRate == 22050 numberOfChannels = asbd.mChannelsPerFrame == 1 it turns out that duration of play buffer float bufferTime =(size/numberOfChannels)/sampleRate == 0.1 number of buffers per second float numBuffersInOneSeconds == 2 duration of play all buffers per one second numBuffersInOneSeconds * time == 0.2 so it is 20 % of all information
when bitRate = 32 buffer has the following options int size=(fillBuf->mAudioDataByteSize) == 1660 double sampleRate=asbd.mSampleRate == 44100 numberOfChannels = asbd.mChannelsPerFrame == 2 it turns out that duration of play buffer float bufferTime =(size/numberOfChannels)/sampleRate == 0.02 number of buffers per second float numBuffersInOneSeconds == 10 duration of play all buffers per one second numBuffersInOneSeconds * time == 0.2 so it is 20 % of all informationYou cannot write custom commands for expressions.
That being said, there are a couple of options:
Create a subsequence with a single step. Use a parameter of the sequence as "function parameter".
Create a custom step type including a substep module which implements the function. Add an edit substep to enable the user of the steptype to gracefully change the parameter.
Store the variable parameter in a local/file global variable and modify the value in each step. This will, at least, keep the "function" the same for every step.
Norbert -
How To make certain that a page is removed from memory, silverlight
Hello,
I have a big solution with several branches. These branches was tested individually for errors and memory issues, using VS profiler and debugger. A final solution was found that at highest with animations and music peaked to 100mb, of course high but should
not be an issue for Windows phone applications, even for low end devices. The branches was then collected to one main branch. A new test was run, and suddenly the memory spiked up towards 200mb and crashed on phones and emulators with out of memory exception.
We at the team then tried:
protected override void OnNavigatedTo(NavigationEventArgs e)
if (App.RootFrame.CanGoBack)
App.RootFrame.RemoveBackEntry();
GC.Collect();
base.OnNavigatedTo(e);
This was discussed on forums to help with page memory leakage, this however did not solve the issue. We therefore wanted to investigate if pages and other elements got deconstructed and GC.Collected. This we did by implementing deconstructors:
~SecondScreen()
In_Game_Crest = null;
currentViewModel = null;
This confirmed our fears that the pages, popups and controls did not get garbage collected, even if we sat everything to null, or
set everything to private functions. Our code is implemented in a MVVM structure, we therefore looked to ViewModelLocator, and removed the servicelocator, as to force a new viewmodel creation for every page creation.
This showed that the viewmodels got garbage collected upon navigation, but the views and usercontrols did not. We therefore searched around for the issue and found some links that could help us, referring to IDisposable, we therefore tried with the following
implementation:
private bool disposed = false;
public void Dispose()
Dispose(true);
// Take yourself off the Finalization queue
// to prevent finalization code for this object
// from executing a second time.
GC.SuppressFinalize(this);
protected virtual void Dispose(bool disposing)
// Check to see if Dispose has already been called.
if(!this.disposed)
// If disposing equals true, dispose all managed
// and unmanaged resources.
if(disposing)
// Dispose managed resources.
currentView = null;
popup = null;
Image1 = null;
Image2 = null;
// Release unmanaged resources. If disposing is false,
// only the following code is executed.
this.Content = null;
// Note that this is not thread safe.
// Another thread could start disposing the object
// after the managed resources are disposed,
// but before the disposed flag is set to true.
// If thread safety is necessary, it must be
// implemented by the client.
disposed = true;
// Use C# destructor syntax for finalization code.
// This destructor will run only if the Dispose method
// does not get called.
// It gives your base class the opportunity to finalize.
// Do not provide destructors in types derived from this class.
~FirstPage()
Dispose(false);
protected override void OnNavigatedFrom(NavigationEventArgs e)
this.Dispose();
base.OnNavigatedFrom(e);
This however only increased the memory usage by 20 mb, for every call to dispose. Which hopefully would mean that we have misunderstood the use of IDisposable.
Questions:
Therefore quite confused, I have learned from my similar question on Stackoverflow, that I should use the VS profiler more intently to find references, but I have not succeeded in finding anything with the profiler. And I do not understand why the
deconstructors are not fired when I know no references exists.
Therefore would it help to implement IDisposable and how should it be done in a windows phone Silverlight context?
Should I do something specific when I utilize the MVVM structure?Any proposals on how to force the deletion and how to do the deletion correctly?
Or is there some other way to go about it, to ensure that pages with all information is removed.
Hope for any help, If you want stackoverflow points I also have the following: stackoverflow.com/questions/27744091/implementing-dispose-and-finalize-for-windows-phone-silverlight-pages/One way i can suggest is to use 'Using' statement(obviously if not already did that) wherever it is required to work with resources such as opening a connection to database, file operations etc. With this, the resources are disposed automatically as soon
as 'Using' block goes out of scope.
e.g.
using (StreamReader reader = new StreamReader("somefile.txt"))
your code
http://developer.nokia.com/community/wiki/Using_Crypto%2B%2B_library_with_Windows_Phone_8 -
How to remove/destroy previous object from memory
hi guys, I am getting problem of memory of having repeating object.
Below is my code.
import flash.system.System;
var counter:Number=0;
var systemMemory:TextField=new TextField();
systemMemory.x=200;
stage.addEventListener(Event.ENTER_FRAME,showNext);
function showNext(event:Event){
var myTxt:TextField=new TextField();
myTxt.text=counter.toString();
myTxt.width=100;
myTxt.height=20;
myTxt.x=Math.random()*100;
systemMemory.text="Total Memory Used :"+System.totalMemory.toString();
systemMemory.width=300;
addChild(systemMemory);
addChild(myTxt);
counter++;
Above code does repeat textField Object continuously. Now I want to destroy previous created textField Object. So that my memory will not be hang. I got some where in the blog that with System.gc() could clear garbage collection. But currently I am not working with system.gc any more I want to clear previous object in programatically way. Is there any way that I could destroy previous created object ?ok, thanks for your kind replay. Above is my test case. Actually, I need to do show 4 texfield in each FRAME_ENTER with different text properties's value + previous textFields should be remove and comes next 4 textField.
import flash.text.TextField;
import flash.display.Sprite;
import flash.display.Stage;
import flash.events.Event;
import flash.system.System;
var frameNo:Number=0;
var txtFieldGroup:Array=new Array();
var mem:TextField=new TextField();
stage.addEventListener(Event.ENTER_FRAME,showTxtFields);
function showTxtFields(event:Event):void{
var eachGap:Number=100*frameNo;
/* Removing data from txtFieldGroup if there any data */
if(txtFieldGroup.length>0){
txtFieldGroup.length=0;
/* created textField objects and set it in an array */
for(var i:Number=0; i<4; i++){
/*txtFieldGroup[frameNo][i]=frameNo.toString()+":"+i.toString();*/
txtFieldGroup[i]=new TextField();
txtFieldGroup[i].text=frameNo.toString()+i.toString();
txtFieldGroup[i].y=(20*i)+eachGap;
addChild(txtFieldGroup[i]);
// System Memory Message
mem.text="System Memory: "+System.totalMemory;
mem.x=250;
mem.width=300;
addChild(mem);
// Frame No increment
frameNo++;
here, from above script it created 4 txtObject in each frame no. I have clear array in each frame no. But I could not remove textFieldObject from CPU Memory. As you can see textField object of mem. As you say in earlier post making 4 different textfield at initialy is nice option to control over CPU Memory. Is there any technique so that I could remove previous created textField object because . I am also having problem why my textfields are shows more than 4. I was expecting only 4 textField in each frame. Please you suggestion is required. Thanks for studying my confusion. -
How to reference a Textbox or a Grid object from one tile to another tile
Hello All
How do i reference a Textbox of a Grid object from one tile to another tile? I've 6 tiles in a tileset.
Tile-1 has a "Complete" button when that button is clicked i want to loop through a values in a Grid object from Tile-3. Is that possible? I'm using Mobile Application Studio 4.0
Thanks in advance,
HetalHi,
then I would implement sth like the following:
dim myBO as businessobject
dim i as integer, sValue as string
for i = aMyAnchor.bcol.count to 1 step -1
sValue = aMyAnchor.bcol.GetAttribute(i, "myProperty")
if sValue = "" then
aMyAnchor.bcol.item(i).delete
end if
next
Please note that the deletion needs to be done bottom-up because of a refresh of the
indexing after deleting of objects in the collection.
The refresh of the grid is done automatically because of the data binding.
Regards,
Wolfhard -
How can I change the new mail sound
How can I change the sound that is made when I get new mail to something else?
You can't I'm afraid.
-
HOW do you add a new alarm sound in your iCal?
I was able to do this in the old iCal but now having lepard and the new 3.0.3 iCal I can't figure out how to add a new sound in the alarms... I'm so over the basso and purr.. I need something else that I've created to add into this mix. HELP!!
I believe you just need to put your sound files in ~/Library/Sounds/, and they will appear automagically in iCal. Note that not all file formats might be supported.
-
How can I connect my new LG Sound Bar NB 3531A with my MacBook Pro Mid 2010 via Bluetooth
Hey,
bought a new sound bar and want to connect it to my MacBook Pro. When start pairing an error shows up telling me to check the Bluetooth range and so on. When I try to connect without a code (0000) there is a connection but it´s not possible to use the bar as a stereo headset in the bluetooth menue.
The Sound Bar should be ready to play because I can use it with my iPhone and on Win-notebooks.B
There are no system-updates availabe and I´m using OSX 10.8.4. Can someone help?
Best wishes from Germany
HolliHollsenIt seems that my bluetooth driver crashed or anything. Tried it with an other MacBook and worked fine. Called the Apple- and LG-Support.
The Apple-Supporter told my to reinstall my OS X. Crashed. I´ll start a complete new installation today.
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