How to recieve key events

Hi guys,
in the javax.microedition-package i can't find something like the KeyListener in java.awt.event-package. How can I recieve the Key-char when the user is pressing a key?

you will find this lisetener in canvas package not in form package

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    Hi. I'm trying to make a simple game, which recieves input from the arrow keys and spacebar. The drawing is done inside a paintComponent() method in a JPanel. Therefore, the key events should also be handled in the same JPanel. I can call the addKeyListener() method on the JPanel, but it does not recieve key events. I've tried calling setFocusable(true) but it doesn't seem to do anything. If JPanel can't recieve key events (it can recieve mouse events fine), I have to handle the events in the JFrame, which I'm hesitant to do. My book does it in an applet and applets can recieve key events fine, but I want to make an application.
    No working source code here, try to figure out what I'm saying.
    Thanks.

    Please help me. I did help you. I gave you a link to the tutorial that shows that proper way to do this.
    All Swing components use Key Bindings so you might as well take the time to understand how they work.
    Anyway, based on your vague description of the problem we can't help you because we don't know the details of your code.

  • JComboBox Unable to recieve key events

    Hello,
    I have a Table which contains multiple editors and multiple renderers for different items that may or may not be added in the table. I have added a KeySelectionManager to the ComboBox class that I have defined. When I add this Combo box to a Frame/Panel listener recieves key board events, but when I add the combox box to a table which has other components and listeners, the combo box listener is not getting any events.
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    Praveen

    I didnot write the code. I am trying to add some enhancements to it. Basically I want the Combo box to scroll as I enter the text.
    Coming to your question...All the data I have is in another class and I am using the table.setModel(obj) where obj is the Object in which I have data. After setting the model, I am registering the editors and renderers for table.
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  • How to consume key events

    I would like to create a subclass of TextBox that only allows numeric input. My idea was to provide my own onKeyType() handler and consume any key events that do not correspond to digits. However, I can't find any way to consume key events from further processing. How do I do this?
    Are there any other suggestions how to accomplish the task of providing your own filter concerning valid key input?
    /Bengt

    I also wanted a kind of validators for the TextBox class of JavaFX. So I've tried solving the problem using the SwingTextField class and some Java APIs. The following is my code for a SwingTextField accepting only digits, but I do want it to be much simpler.
    import java.awt.AWTEvent;
    import java.awt.event.AWTEventListener;
    import java.awt.event.KeyEvent;
    import java.awt.Toolkit;
    import javafx.ext.swing.SwingTextField;
    import javafx.scene.Scene;
    import javafx.stage.Stage;
    import javax.swing.JComponent;
    class DigitKeyEventHookListener extends AWTEventListener {
        public-init var  source:JComponent;
        public  override function  eventDispatched( event:AWTEvent):Void {
            if (event.getSource().equals(source)) {
                var keyEvent : KeyEvent = event as KeyEvent;
                var keyCharacter = keyEvent.getKeyChar();
                var isDigit = false;
                var code = keyEvent.getKeyCode();
               if ((KeyEvent.VK_0 <= keyCharacter) and (keyCharacter <= KeyEvent.VK_9)) {
                       isDigit = true;
                if ((code ==KeyEvent.VK_DELETE) or (code ==KeyEvent.VK_BACK_SPACE)) {
                    isDigit = true;
                if ((code ==KeyEvent.VK_LEFT) or (code ==KeyEvent.VK_RIGHT)) {
                    isDigit = true;
               if (not isDigit) {
                    keyEvent.consume();
    function createSwingTextField() : SwingTextField{
        var field = SwingTextField {
            columns:12
        var listener =  DigitKeyEventHookListener{
            source: field.getJTextField()
        Toolkit.getDefaultToolkit().addAWTEventListener(listener, AWTEvent.KEY_EVENT_MASK);
        return field;
    Stage {
        title: "Digit Box"
        width: 200
        height: 80
        scene: Scene {
            content: createSwingTextField()
    }

  • How to handle key events in iphone

    I want to be able to detect physical keyboard (e.g. bluetooth) events in an iOS app.
    In Mac, there is a class NSEvent which handles both keyboard and mouse events, and in ios (iphone/ipad) the counterpart of NSEvent is UIEvent which handles only touch events. I know ios API does not provide this functionality, but how can i handle key events in iphone???

    in my application header part of the page is common of all page. header.jsff contains comandmenuItem named "proceduralhelp". if I click proceduralhelp a pop up opens .
    in my login page when first time I open popup and press escape popup is not closing.
    rest of the cases after login escpe will cose the popup.
    only on the loginpage that to for the first time it is not closing when pressing up on escape key. (then we click on close button. and once again open the popup in loginpage now if we press escape it works).
    Thanks,
    Raghavendra.

  • How to generate key events to a componet without keyboard

    I want to generate a key event, a Keylistener is already there, (in fact, java3D's KeyNavigatorBehavior). I want to use other input methods instead of key pressings, so how I generate the key event manually
    thx,

    Look at java.awt.Robot. It has a keyPress() method to simulate key presses.

  • How to catch key events

    Hello!
    I have a component which extends JPanel. Now I dynamically add a JTextField as a child to this component. The problem is: when the textfield has focus, how can I get key events in my panel before the textfield gets them (and maybe intercept them so that the textfield doesn't get them at all)?
    Background: the component is a self written table and the textfield is an editor. Now I have to make sure that when I am editing and press e.g. "cursor up", that not the textfield will get this key event but the table (which should traverse the current cell then ...)
    The problem is: I cannot change the textfield (extend it or something) because a possible solution has to work with any java awt "Component" (or at least with JComponent).
    Any help very appreciated.
    Michael

    Hello,
    implement the keyListener interface for the Extended component...
    and in Keypressed method
    keyPressed(keyEvent){
    // do all ur reuirements here
    //and comsume the keyEvent...
    hope this helps

  • How to catch key events in JWindow???

    Can somebody please suggest me how do I catch key events in a JWindow. I tried without success with addKeyListener( ) method. My sample code is attached below. I've j2sdk1.4.2_03 in my PC.
    import javax.swing.*;
    import java.awt.*;
    import java.awt.event.*;
    class EventCatcher extends JWindow implements KeyListener {
         public EventCatcher() {
              super();
              Container c = getContentPane();
              setBounds(100,100,400,400);
              c.setLayout(new FlowLayout());
              JButton button = new JButton("Hello");
              c.add(button);
    addKeyListener(this);
    requestFocus();
    setVisible(true);
         public void keyReleased(KeyEvent ke) {
    System.out.println("**************");
         public void keyPressed(KeyEvent ke) {}
         public void keyTyped(KeyEvent ke) {}
         public static void main(String str[]) {
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    Regards,
    Koushik

    Hi GraemeHook!
    This is Khurram. I tried your code on my problem that is 95% like this problem but it could not be solved.
    can u please take view on my code.
    I m trying to move a frame that extends from JWindow on runtime with Key Board Arrow keys. but this only works when I extend this MainApp class from JFrame, but not when from JWindow.
    can u please help me. I also posted my own topic but no one response so found it resambling to my problem.
    hoping to hear from u soon
    you can also tell me at my email address
    [email protected]
    thanks
    ===========================================================
    MainApp.java
    *MainApp.java
    import java.awt.*;
    import javax.swing.*;
    import java.awt.event.*;
    public class MainApp extends JWindow {
      static LocationManager appLoc = new LocationManager();
      public MainApp() {
        try {
          jbInit();
        catch(Exception e) {
          e.printStackTrace();
      public static void main(String[] args) {
       MainApp frm = new MainApp();
            Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
            int width = screenSize.width;
            int height = 45;
              frm.setFocusableWindowState(true);
            frm.setFocusable(true);
            frm.setSize(width, height);
            frm.setLocation(appLoc.setAppAtBottomCentered(width, height));
            frm.setLocation(appLoc.moveAppUpward(100));
            frm.setVisible(true);
      private void jbInit() throws Exception {
        this.getContentPane().setBackground(Color.white);
         addKeyListener(new java.awt.event.KeyAdapter(){
          int moveSpeed = 4;//must be even
          public void keyPressed(KeyEvent e){
            //JOptionPane.showMessageDialog(null,""+e.getKeyCode());
             if(e.getKeyCode() == KeyEvent.VK_SHIFT)
              if(moveSpeed==4)
                moveSpeed = 12;
              else
                moveSpeed = 4;
            if(e.getKeyCode() == KeyEvent.VK_UP)
              setLocation(appLoc.moveAppUpward(moveSpeed));
            else if(e.getKeyCode() == KeyEvent.VK_DOWN)
              setLocation(appLoc.moveAppDownward(moveSpeed));
            else if(e.getKeyCode() == KeyEvent.VK_LEFT)
              setLocation(appLoc.moveAppToLeft(moveSpeed));
            else if(e.getKeyCode() == KeyEvent.VK_RIGHT)
              setLocation(appLoc.moveAppToRight(moveSpeed));
            else if(e.getKeyCode() == 107) {//NUMPAD '+' Key For Vertically Increasing
              setSize(appLoc.increaseSize(0,moveSpeed));
              setLocation(appLoc.updateLocation());
            else if(e.getKeyCode() == 109) {//NUMPAD '-' Key For Vertically Decreasing
              setSize(appLoc.decreaseSize(0,moveSpeed));
              setLocation(appLoc.updateLocation());
            else if(e.getKeyCode() == 61) {// '+' Key For Horizontal Increasing
              setSize(appLoc.increaseSize(moveSpeed,0));
              setLocation(appLoc.updateLocation());
            else if(e.getKeyCode() == 45) {// '-' Key For Horizontal Decreasing
              setSize(appLoc.decreaseSize(moveSpeed,0));
              setLocation(appLoc.updateLocation());
    }====================================================================
    LocationManager.java
    * LocationManager.java
        import java.awt.*;
        import java.awt.event.*;
        import javax.swing.*;
        import java.util.*;
        import java.sql.*;
    public class LocationManager {
        Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
        static Point newPoint = new Point();
        static Dimension newDim = new Dimension();
        static Dimension minDim = new Dimension();
        /** Creates a new instance of LocationManager */
        public LocationManager() {
        public LocationManager(int width, int height){
            this.setAppCenteredWithDim(width, height);
        public Point setAppCenteredWithDim(int width, int height){
            //Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
          newDim.width = width;
          newDim.height = height;
            int sWidth = screenSize.width;
            int sHeight = screenSize.height;
            newPoint.x = (sWidth-width)/2;
            newPoint.y = (sHeight-height)/2;
            return newPoint;
            //return new Point(this.x, this.y);
        public Point setAppAtTopCentered(int width, int height){
            //Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
          newDim.width = width;
          newDim.height = height;
            int sWidth = screenSize.width;
            int sHeight = screenSize.height;
            newPoint.x = (sWidth-width)/2;
            newPoint.y = 0;
            return newPoint;
            //return new Point(this.x, this.y);
        public Point setAppAtBottomCentered(int width, int height){
            //Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
          newDim.width = width;
          newDim.height = height;
            int sWidth = screenSize.width;
            int sHeight = screenSize.height;
            newPoint.x = (sWidth-width)/2;
            newPoint.y = (sHeight-height);
            return newPoint;
            //return new Point(this.x, this.y);
        public Point setAppAtRightCentered(int width, int height){
            //Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
          newDim.width = width;
          newDim.height = height;
            int sWidth = screenSize.width;
            int sHeight = screenSize.height;
            newPoint.x = 0;
            newPoint.y = (sHeight-height)/2;
            return newPoint;
            //return new Point(this.x, this.y);
        public Point setAppAtLeftCentered(int width, int height){
            //Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
          newDim.width = width;
          newDim.height = height;
            int sWidth = screenSize.width;
            int sHeight = screenSize.height;
            newPoint.x = (sWidth-width);
            newPoint.y = (sHeight-height)/2;
            return newPoint;
            //return new Point(this.x, this.y);
        public Point moveAppUpward(int step){
            newPoint.y -= step;
            return newPoint;
            //return new Point(this.x, this.y);
        public Point moveAppDownward(int step){
            newPoint.y += step;
            return newPoint;
            //return new Point(this.x, this.y);
        public Point moveAppToLeft(int step){
            newPoint.x -= step;
            return newPoint;
            //return new Point(this.x, this.y);
        public Point moveAppToRight(int step){
            newPoint.x += step;
            return newPoint;
            //return new Point(this.x, this.y);
        public Dimension increaseSize(int w, int h){
          minDim.width = 116;
          minDim.height = 56;
          newDim.width += w;
          newDim.height +=h;
          if(w==0 && newDim.height > minDim.height)
            newPoint.y -= h/2;
          else if(newDim.width > minDim.width )
            newPoint.x -= w/2;
          return newDim;
        public Dimension decreaseSize(int w, int h){
          minDim.width = 116;
          minDim.height = 56;
          if(newDim.width > minDim.width )
            newDim.width -= w;
          if(newDim.height > minDim.height)
            newDim.height -= h;
          if(w==0 && newDim.height > minDim.height)
            newPoint.y += h/2;
          else if(newDim.width > minDim.width)
            newPoint.x += w/2;
          return newDim;
        public Point updateLocation(){
          return newPoint;
            //return new Point(this.x, this.y);
    }===================================================================

  • How to handle key events in popup component

    Is there any possibility to handle keyboard events after a popup is opened
    requirement : I want to close popup when I press escape key (by default this functionality is present but in some scenarios this is not working ) so explicitly i want to handle key events for popup.
    Thanks,
    Raghavendra.

    in my application header part of the page is common of all page. header.jsff contains comandmenuItem named "proceduralhelp". if I click proceduralhelp a pop up opens .
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    I think i know one:-)
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    regards
    Stas

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