How to use gradient colors in Muse?

Is there a way to use gradient colors in Muse?  I keep reading that you can but there is no instructions that I can find how to do it. 

I found it.

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  • CS6 how to use gradient Tool for outline

    Hi!
    I am a graphic designer I like to work hand and not numbers. The new version of Ai CS6 gradients can be given for strokes. Great!
    Please help me how exactly I can do it with a convenient tool 'Gradient Tool'?
    Does not respond to changes in drag when I try to use the mouse to outline?
    In advertising and instructions CS6 somehow strange is described ... I do not understand.
    http://helpx.adobe.com/illustrator/using/gradient-panel-gradient-tool-overview.html
    Regards!

    @Ivan David: Thank you for your response. I asked for something else. How to use the "Gradient Tool" no gradient palete. Why are chceck "ON" you own answer as helpful?
    As I explained I am a graphic designer will create a hands than numbers. I do not understand why no tool "gradient tool" works to fill but it does not work on outline.
    If I get a chance to show off with a representative of Adobe's a bit like crying...
    We need fair and real changes. According to me the most to do is to think about using Illustrator for themselves of their creators Illustrator.
    * For example in work with new gradient tool.
    - Why when you edit the gradient for the outline of the object is displayed slider gradient fill???. It's confusing and totally unnecessary.
    - Why is the Gradient Tool Outline tool does not work???
    - Why Control bar does not drop the Gradient icon??? What is the control bar when no controls? Control Bar cool idea but how would the developers were thinking of him as a stranger?
    - Why still the option of working with the gradient tool to fill, when you edit a color marker, I can not turn on the Eyedropper tool to select a color from another object???
    - Why does the apperance in the attributes panel stoke attribute does not appear easy gradient of a potential of gradient palette???
    - Why can not I fast copy between objects only attribute gradient???
    After all, it's easy and does not require a great job developers reach a solution to the function. I know that my naive questions now, and nobody I will not answer to them but sorrow grows. Sometimes I feel like a fly in pitch.
    This is not normal.
    So many years have passed, there was a lot of new tools but Adobe wants to use the same techniques as in his first product. Refresh in the new 64 bit version is also not so different to that in compared to regular equipment and are currently using...
    http://www.youtube.com/watch?v=N3TDmvZma84
    Sorry for the harsh words of criticism, But your answer is a perfect example that Adobe does not know what's going to people who work with Illustrator on a daily basis and  as can be seen starting to irritate me tight.
    Perhaps I have exaggerated expectations about the tools Adobe. I understand that there is so much work and needs, but I lack only a change of thinking about working with tools in Illustartor and reducing unnecessary clicks. Now, instead of tools to work with each other often exclusive and force running around.
    Regards!

  • How to use theme colors

    I want to make button with color theme background.
    For example if my theme is yellow I want background will be yellow.
    For example if my theme is orange I want background will be orange.
    Q1. How to do that
    Q2. What is the common way to work with theme resources in WP. I meang theme background, theme foregorund?
    I am newbie. I tried to search, but couldn't find good example
    My .NET Blog with projects and feedback.
    Since May 30, 2014 I am waiting for Microsoft fix
    these 2 bug. If you know how to speed them up, please help

    Hi, try either method.
    In XAML:
    <Button Background="{ThemeResource PhoneBackgroundBrush}" x:Name="btn1">
    Some button
    </Button>
    In C#:
    btn1.Background = (SolidColorBrush)Application.Current.Resources["PhoneBackgroundBrush"];
    As to your second question: generally it is a good idea to conform to whatever theme the user has chosen. So if the user's theme's Accent color is red, you don't make a button that flashes blue when the user taps on it. You can do that by using Theme colors
    as much as possible instead of defining and using your custom made colors. The accent brush is called PhoneAccentBrush. Here's a link with the theme names and descriptions: 
    https://msdn.microsoft.com/en-us/library/windows/apps/ff769552(v=vs.105).aspx

  • How to use .ttf font in muse ?

    Hi,
    I have a question, I want to make a website using thai font (which is Angsana New  ). I have the font which in .ttf
    I have the font installed in my system and overtime I upload the website the font will exported as an image.
    Can someone help me by teach me how to make the css for that ?
    Thanks in advance

    You need to convert it to webfont
    Create Your Own @font-face Kits | Font Squirrel
    and then follow this tutorial
    Add self-hosted web fonts | Adobe Muse CC tutorials

  • How to use this color constructor ?

    Color(int rgb)
    Creates an opaque sRGB color with the specified combined RGB value consisting of the red component in bits 16-23, the green component in bits 8-15, and the blue component in bits 0-7.when i pass in 56, then i get blue. when i pass in 100 or 300, i get black. what is the magic to use this constructor ?
    can some1 tell me how to get green or red ?
    thanks

    As the docs say, the bits 16-23 should contain the red component, the bits 8-15 should contain the green component and the bits 0-7 should contain the blue component. Since we're dealing with bits it's easier to do the work in hex, namely 0xFF0000 = 16711680(base 10) is red, 0xFF00 = 65280(base 10) is green, 0xFFFF00 = 16776960(base 10) is yellow and so on.

  • How to use color chooser?

    hi, how to use the color chooser provided in the sun one studio?

    Still the wrong forum  - this forum is about writing plugins.

  • How do I use iOS simulator with Muse

    HI, I installed Xcode and i now have the iPhone simulator. But my problem is how to use the simulator with Muse. I don't know how to get my layouts into the simulator. i the two to interact with each other.
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  • How to apply gradients in Dw CS4?

    Hello;
    I have been using gradients in Flash CS4.It's not that difficult,using the radial and lineair gradients.
    However in Dreamweaver I can't find such a feature.For my knowledge it is only possible to use straight colors.
    Does anyone know how to use gradients in Dreamweaver??
    Many thanks for the help!

    Dreamweaver is not an image editor.
    It uses HTML and CSS to insert colours in pages. HTML and CSS only do solid colors.
    If you need gradients, you must create them in an image editor such as Photoshop or Fireworks then insert the image into your webpage in DW using CSS.

  • How can i use this color for my Application Background ?? Screen Shot Attached

    Hi ,
    I can find only plain colors on to Color Picker , but this is line mixed color
    How can use this attached Color for my Applications Background Color .
    Please find the Screen Shot attached .
    please see the background  color

    Are you trying to apply a gradient background?
    In Flex 3 in Application tag:
    <?xml version="1.0"?>
    <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
      backgroundColor="#666666"
      backgroundGradientColors="[#333333, #666666]">
    </mx:Application>
    In Flex 4 you need to set the backgroundColor and apply a skin for the gradient:
    -------------- mySkins/MyAppSkin.mxml -------------
    <?xml version="1.0" encoding="utf-8"?>
    <!-- containers\application\mySkins\MyAppSkin.mxml -->
    <s:Skin xmlns:fx="http://ns.adobe.com/mxml/2009"
            xmlns:mx="library://ns.adobe.com/flex/mx"
            xmlns:s="library://ns.adobe.com/flex/spark">
      <fx:Metadata>
        [HostComponent("spark.components.Application")]
      </fx:Metadata>
      <s:states>
        <s:State name="normal" />
        <s:State name="disabled" />
      </s:states>
      <!-- fill -->
      <s:Rect id="backgroundRect" left="0" right="0" top="0" bottom="0">
        <s:fill>
          <s:LinearGradient rotation="90">
            <s:entries>
              <s:GradientEntry color="0x333333" ratio="0" alpha="1"/>
              <s:GradientEntry color="0x666666" ratio=".66" alpha="1"/>
            </s:entries>
          </s:LinearGradient>      
        </s:fill>
      </s:Rect>
      <s:Group id="contentGroup" left="10" right="10" top="10" bottom="10">
        <s:layout>
          <s:VerticalLayout/>
        </s:layout>
      </s:Group> 
    </s:Skin>
    -------------- test.mxml -------------
    <?xml version="1.0"?>
    <!-- controls\button\PopUpButtonMenu.mxml -->
    <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
                   xmlns:s="library://ns.adobe.com/flex/spark"
                   xmlns:mx="library://ns.adobe.com/flex/mx"
                   height="100%" width="100%">
      <s:SkinnableContainer skinClass="mySkins.MyAppSkin"
        width="100%" height="100%"/>
    </s:Application>
    If this post answers your question or helps, please mark it as such. Thanks!
    http://www.chikaradev.com
    Adobe Flex Development and Support Services

  • How do I make a custom brush image in a gradient color scheme in Photoshop Elements 12?

    I want to make a custom brush image in a gradient color scheme.  I know how to change the hue jitter, but I want to "paint" the image with a gradient between two colors.  For example, I have an image of an octopus that I have used to create a custom brush.  I want the top of the octopus to be hot pink and gradually fade into a deep orange at the end of the tentacles.  Everything I've looked up just colors the background.  Thanks in advance!

    Try the following:
    Open the octopus image
    Open a Gradient Map Adjustment layer above this. There are several preset gradients, but in my version of the program I don't see one with pink to orange.
    When you double click on the gradient bar in the Adjustments palette, this will open up the Gradient Editor, where you can tailor the gradient to your specifications with color and opacity stops. (see below)
    This will apply the gradient to the entire picture. However, the adjustment layer has a built-in mask (the white rectangle).
    Left click on this and paint with a black brush to hide the gradient outside of the octopus. If you go too far, you can correct with a white brush.
    Now, as to the Gradient map adjustment layer, here is how to configure it:
    http://retouchpro.com/tutorials/?m=show&opt=printable&id=132

  • How can i use gradient tool in Illustrator

    Hello,
    I am trying to use gradient tool in illustrator.
    My image is active but how can i start using gradient tool.
    I clicked the tool and tried to drag with my mouse but, i can not activate the tool itself.
    Can any one help me, I am using CS4 extended with Mac.
    Thank you very much.
    Steve

    First in order to use the gradient tool you must have a gradient fill applied to an object not an raster image it can be a vector illustration..
    Select the object or objects or groups of objects
    Now click on the gradient bar in the Gradient Panel while the object(s) are still selected that will fill the object with the default gradient.
    You can also use a gradient swatch in the Swatches panel, you can make a gradient swatch as well.
    Now your object(s) is filled with the default gradient fill.
    Now in the tool panel select the gradient tool this will allow you to control the way the gradient is oriented and applied to the object.
    Now you can change the colors and add colors to you gradient by clicking on the color markers below the gradient bar which will bring up the color or swatches panels.
    Now finally and this is the most important factor to consider you have to purchase a book and or tutorials and the book that will probably do you the most good at this stage is Mordy Golding's Real World Illustrator CS 4 this you shoud do before you go any further. Honest.

  • Error Message using Gradients - Not enough solid color

    "This library cannot be used because it does not have enough solid color swatches. Gradients and patterns cannot be used." What does this error message mean when I am trying to use gradient swatches and how to do I stop it?

    Step 1: Click on the Color Guide Dropdown
    Step 2: Select Gradients
    Step 3: Get Error Message

  • Mesh gradients using pantone colors

    Hi,
    I'm struggling to create gradients for screen printing purposes. The artwork will be printed on 12oz canvas using 3-4 pantone spot colors.
    1) if I fill an object with a single Pantone color, create a mesh gradient from it using a variety of different opacity settings, say 100%, 50% and 25%, then play around with the mesh handles to produce a pleasant, mixed background, will a gradient of this type work for screen printing? I don't know if a gradient of this type will require halftones, as a linear or radial gradient would.
    2) it's my understanding that when you prepare artwork for screen printing using spot colors, each color should be on its own layer. In an attempt to add highlights or shadows to an object, if I copy an object and paste it in front of itself, then apply a gradient using another Pantone spot color, say Pantone Process Black(100% to 0% opacity), does it matter what the blending mode is? Obviously you'll get different results based on the option you choose, but again, I'm concerned here only with screen printing. I can then place the gradient on the Black layer.
    The problem is that I'm familiar with off-set printing, and apparently gradients have to be converted into halftones when screen printing, so I'm trying to figure out the best way of creating shadows and highlights.
    Thanks for any help you can provide.
    Mark

    Mark,
    Getting your head around a few age-old fundamental repro principles will clarify this stuff for you:
    First and foremost: Think in terms of INKS, not "colors." Take off your designer hat and think like a mechanic. You're dealing with real-world substances: scoops of thick, gooey, solid-color ink that will be squished onto some object.
    Line Art: Artwork designed to be reproducable using only areas of solid ink coverage. No graduations of any kind whatsoever. In other words, nothing but 100% "tint" (often called "solid") of the ink(s).
    Tint Screens: Uniform coverage of a given ink, but at any percentage other than 100%.
    Continuous-Tone Artwork (often called "contone"): Anything involving varying percentages of a given ink, be it a "grayscale" gradauation of a single ink or graduation involving two or more inks.
    Halftone: A photomechanical process used to distribute small dots (or lines, or some other pattern) of ink so as to SIMULATE tints and/or gradations. That's the important concept: There are no "graduated inks." Any given location on the final print either has ink or it has no ink on it. The ink is always a solid color. So anything other than the actual color of the solid (100%) ink is a mere SIMULATION.  That simulation requires that the ink be laid down as a series of tiny dots (or array of lines, etc.) so as to suggest things other than the 100% color of the actual, physical ink that is loaded into the press (or silkscreen).
    Spot-color (opaque) versus process-color (translucent) is a SEPARATE ISSUE from line art (no tone screening) versus contone art (tone screening required). You are confusing those two separate and distinct issues.
    Now put this in the context of screen printing:
    All artwork involving  tints or continuous tone requires halftoning. Compared to offset lithography, screen printing is very limited in its ability to handle halftoning. Many small local screen printing shops can't do halftoning at all. Typical medium-size screen printing shops (local T-shirt shops, etc.) can often do halftoning at a very course frequency (i.e.; large dots), often no smaller than 30~50 Lines Per Inch (LPI), and both color fidelity and sharpness suffer. Only larger and more sophisticated screen printing shops, running expensive, high-end automated equipment utilizing very fine screen mesh fabrics can reliably hold small halftone dots and consistently maintain color.
    Bottom line: The way you prepare artwork for screen printing is highly dependent upon the kind of shop that will be doing the printing.
    Screen printing is done on a wide variety of materials (substrates). Substrates are quite often not white. They are often dark. So spot color inks designed for screen printing are usually very opaque. That puts them in a whole other world from the almost-always translucent inks of offset lithography, AND from the real world that Illustrator's interface is capable of simulating. Illustrator does not provide any means by which to specify the real-world opacity of a Spot Color Swatch. So when you use blends, grads, and overprinting, Illustrator cannot do a good job of simulating what you will actually see in the final screen printed results.
    Bottom Line: If you are building continuous-tone artwork involving blends, grads, tints, etc. (i.e.; anything requiring halftoning) and/or overprinting, you need some real-world experience to reasonably well anticipate how your halftoned artwork is going to look when printed. Best advice is to start simple. Design around your limitations, and those of the screen shop you will be using. Limit your designs to spot colors and entirely line art.
    Now to your specific questions:
    I'm struggling to create gradients for screen printing purposes.
    Grads are going to require halftoning. Have you asked your screen printer what halftone frequency (LPI) he is able to reliably hold?
    The artwork will be printed on 12oz canvas using 3-4 pantone spot colors.
    Understand: Pantone is a company. The Pantone company publishes its own standardized formulae for its own branded inks, which are offset lithography inks, not silkscreen inks. In other words, it's just a commonly-used color reference. You would be better off refering to actual color swatches of the actual screen printing inks your screen printer will be using. Set up your Spot Color Swatches in Illustrator corresponding to the actual inks.
    1) if I fill an object with a single Pantone color, create a mesh gradient from it...
    Always state WHAT VERSION of Illustrator you are using. Grad mesh did not always support spot colors. Blends still don't.
    ...using a variety of different opacity settings, say 100%, 50% and 25%...
    Don't confuse "opacity" with "tints." What Illustrator calls "opacity" and "transparency" usually involves rasterization and/or conversion to process color.
    ... then play around with the mesh handles to produce a pleasant, mixed background, will a gradient of this type work for screen printing?
    It will work for screen printing IF:
    The particular screen printing setup adequately supports halftoning.
    The mesh is built appropriately for the color separation model (spot, process, or process-plus-spot) that will be used to print it. Again, you have to be aware of the number of INKS that you are designing for, and make sure your design does not require more than that when it is color-separated (think "ink-separated").
    Current version Illustrator provides a color-separation preview feature, which can save you alot of grief if you use it. If using an earlier version, but have Acrobat Pro, save the file as a PDF, open it in Acrobat, and use its Separation Preview feature. If using an earlier version and do not have Acrobat Pro, "print" as color-separations to a PDF virtual printer like Adobe PDF. Then open the PDF in Reader and study the separate pages. (Screen print jobs are, in fact, often delivered as such a pre-separated PDF.) 
    I don't know if a gradient of this type will require halftones, as a linear or radial gradient would.
    Based on the above, you should now know that. Yes, ANYTHING that involves graduated color requires (at least a simulation of) "graduated ink". Since "graduated ink" does not exist, halftoning (or some other kind of tone screening--there are others) is required in order to simulate it.
    2) it's my understanding that when you prepare artwork for screen printing using spot colors, each color should be on its own layer.
    No. Absolute nonsense. (Don't believe everything you find written by self-proclaimed "experts" or "tutors" on the web, no matter how fancy you think their demonstrations are.) If that were true, then how, (for just one example) could you possibly screen print a rectangle with a spot-to-spot grad fill? The path containing that grad resides on one Layer, doesn't it?
    In an attempt to add highlights or shadows to an object, if I copy an object and paste it in front of itself, then apply a gradient using another Pantone spot color, say Pantone Process Black(100% to 0% opacity), does it matter what the blending mode is?
    Yes, it matters. Blending Modes has to do with so-called "transparency" effects. Again, anytime you muck around with "transparency" you increase the liklihood of rasterization and/or conversion to process at output. You would be safer setting that copied, pasted, grad-filled object to overprint. Halftoning will still be required, at least on the separation corresponding to the ink(s) for that grad.
    Obviously you'll get different results based on the option you choose... I'm concerned here only with screen printing.
    If you are designing for SPOT COLOR screen printing (as opposed to process color), stay away from transparency effects unless/until you understand what you're doing.
    I can then place the gradient on the Black layer.
    Again, forget Layers corresponding to ink separations. A total misconception. Utterly unnecessary.
    The problem is that I'm familiar with off-set printing, and apparently gradients have to be converted into halftones when screen printing, so I'm trying to figure out the best way of creating shadows and highlights.
    The best way to create shading is HIGHLY dependent upon the technical capabilities of the specific screen printing shop. Always ask:
    Can the shop support halftoning?
    If so, what is the maximum halftone ruling (LPI) they can reliably hold on the particular target substrate? (If they don't understand this question, either stick to line art or find another screen shop.)
    This does not mean that you cannot do shaded artwork without halftoning. (In fact, much of the most stunning screen-printed work is done entirely as line art.)  Designer fully acquainted with the limitations of screen printing commonly employ artwork shading techniques to avoid the need for halftoning altogether. They use hatching or stippling or contour linework to build "shading" into the artwork, and all inks are printed as line art. In this regard, preparing artwork for screen printing is often more "creatively rewarding" because you first, understand the real-world limitations of the reproduction method and, second, devise clever and original artwork methods to work within those limitations.
    But it's not something anyone can give you a step-by-step, one-size-fits-all-situations crash course in, in an online forum.
    JET
    JET

  • How to draw a bar with Gradient Color ?

    Hi,
    How to draw a bar with Gradient Color ? I see
    in Java Help about GradientPaint, maybe this
    can help ?
    Thanks in advance,
    Michael

    Try to use this in you paint method :
    public void paint(Graphics g)
    Graphics2D g2D = (Graphics2D) g;
    // Get the height & width
    int width = this.getWidth();
    int height = this.getHeight();
    // Create the gradient paint
    gradientPaint = new GradientPaint(0,0, Color.blue, width, height, Color.red);
    g2D.setPaint(gradientPaint);
    g2D.fillRect(0,0, width, height);

  • How I can divide an gradient colored object into pieces?

    Hi, I'm new here.
    I'm trying to draw a Saturn. Here's the problem: how I suppose to cut the ring in half make it circle around the Saturn?
    If I just cut with scissors, then the gradient color will be out of order. I don't want to rasterize it.
    Anybody can help, appreciate it.
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    I would just copy the ring grad and paste in front, Draw a box covering only the lower front portion of the copy of the ring. Select both the ring and the box, use Pathfinder panel>Crop, This should retain the lower front portion of the ring, now just move the full ring behind the planet and you should have it.

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