I have had my in app purchases stopped and I don't know why

I have had my in app purchases stopped by apple and they wont tell me why. Have read term and can find no reason has this happened to anyone else and wht did you do. Thx

If your Dock icon for iPhoto is not working, go to Applications and try opening iPhoto from there.
Then once the new iPhoto icon appears on the Dock, control click on it, select keep on Dock and drag the other old icon off the dock.

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    Contact iTunes Customer Service and request assistance
    Use this Link  >  Apple  Support  iTunes Store  Contact
    To help avoid future transgressions set the Restrictions for In-App Purchases...
    Settings > General > Restrictions
    Understanding Restrictions  >  http://support.apple.com/kb/HT4213

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      Socket s = null;
      try{
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      }catch(IOException clientConnectError){
        continue;     
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        rq.addConnection(s);
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    Altered code
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      try{
      Socket s = null;
      try{
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      }catch(IOException clientConnectError){
        continue;     
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    java version "1.3.1_01"
    Java(TM) 2 Runtime Environment, Standard Edition (build 1.3.1_01)
    Java HotSpot(TM) Client VM (build 1.3.1_01, mixed mode)

    case? If so, I suggest that -- if you haven't already
    done so -- that you build a prototype of your project
    consisting only of the socket code that you're having
    problems with. This will obviate the possibility that
    something else in some seemingly unrelated piece of
    code is causing the problem. If you get that to work,
    then add pieces to your prototype until it converges
    with what you have now. That will allow you to
    isolate the piece causing the problem.This is not my first work with sockets in java but I think I may have to do the speration you mention to isolate the problem.
    Secondly, I'm writing this because I have I had a
    similar problem with sockets in C when I was first
    playing with them, and I know that deep down in the
    OS, sockets are sockets, pretty much the same as they
    ever were, and so my advice might carry to JAVA.
    First of all, you need to find out if the connections
    you are creating are blocking or non-blocking,
    including the server socket. If they are blocking,
    which I believe used to be the default, that means
    that your code will stop there and appear to hang
    when what is really happening is that it is just
    waiting for the next piece of data (or next
    connection, for a queue socket). If you've already
    got all that worked out, I recall that C sockets
    would cause an error condition on the port which, if
    not caught and handled, would really gunk things up
    because the port would show up as readable (using the
    tools for handling non-blocking sockets) but there
    would never be any data on it, which originally
    caused my software to hang while trying to read the
    nonexistent data. Go check those things and come
    back.Yes there are blockng calls... s = ss.accept() is a blocking call. Here is the code with more comments as I understand what is happening.
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      // the accept method may throw an IOException this is
    an error to trap in the client debugging stage and otherwise I don't care so ignore it and jump to the next iteration of the loop.
      continue;
    try{
      // here the whole socket is added to a queue of sockets. 
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    public class ConnectionQueue{
      private LinkedList lElements;
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      public ConnectionQueue(){
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    @param s The socket to add to queue.
    @exception ConnectionQueueException If this queue has been closed.*/
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    /**Returns the socket at the beginning of the queue.     
    @exception ConnectionQueueException If the queue is closed and empty.*/
      public synchronized final Socket getConnection()throws InterruptedException,ConnectionQueueException{
        if((!bOpen)&&(lElements.size()<=0)){
          throw new ConnectionQueueException("Request Queue Closed");
        while(lElements.size()<=0){
          wait();
          if((!bOpen)&&(lElements.size()<=0)){
            throw new ConnectionQueueException("Request Queue closed.");
        try{
          return (Socket) lElements.removeFirst(); 
        }catch(ClassCastException bad){
          throw new ConnectionQueueException(bad.getMessage());
    /** Closes the queue. A closed ConnnectionQueue will not accept any additional sockets through addConnecion(Socket s). Sockets will still be returned by getConnection() for a closed ConnectionQueue while there are still queued sockets.*/     
      public synchronized void close(){
        bOpen = false;
        notifyAll();
         Well all this code works as it is supposed to. Also the app only dies (and when I mean dies/stops it is dead no more process, no more vm, nothing) when nothing is happening as opposed to if it is really busy in which case it is fine.

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