I need help to make Images react to mouseclick..please read.
So I want two things here...
1. When I press the "start" pic I want the "SpillMotor" class to start running, that is where the main game is.
2. When I press the "instruksjoner" pic I want a little box to pop up with some info I have written in a string...
Any help?
Ty in advance..
* Her er et alternativ til Menyclassen. Ikke helt ferdig, men jeg tror dere fatter poenget.
* Mvh Bear
package spill;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.net.URL;
import javax.swing.*;
public class AltMeny extends JPanel implements MouseListener, Runnable {
public boolean running;
private int bredde = 600;
private int hoyde = 400;
private int startx1=80;
private int startx2=502;
private int starty1=155;
private int starty2=237;
private int instruksjonx1=141;
private int instruksjonx2=440;
private int instruksjony1=259;
private int instruksjony2=289;
private int avsluttx1=195;
private int avsluttx2=400;
private int avslutty1=294;
private int avslutty2=324;
private Thread oppdaterLoop;
private boolean mouseOnStart = false;
private boolean mouseOnInstruksjon = false;
private boolean mouseOnAvslutt = false;
Image bakgrunn = hentBilde("bakgrunn.jpg");
Image start = hentBilde("start.jpg");
Image instruksjon = hentBilde("instruksjon.jpg");
Image avslutt = hentBilde("avslutt.jpg");
Image startMarked = hentBilde("start_marked.jpg");
Image instruksjonMarked = hentBilde("instruksjon_marked.jpg");
Image avsluttMarked = hentBilde("avslutt_marked.jpg");
private JFrame frame;
public void paint(Graphics g) {
//tegner f�rst bakgrunn
g.drawImage(bakgrunn, 0, 0, this);
//sjekker om musa er innenfor startknappen
if (getMousePosition() != null && getMousePosition().x > startx1 && getMousePosition().x < startx2 && getMousePosition().y > starty1 && getMousePosition().y < starty2) {
mouseOnStart = true;
mouseOnInstruksjon = false;
mouseOnAvslutt = false;
//sjekker om musa er innenfor instruksjonknappen
else if (getMousePosition() != null && getMousePosition().x > instruksjonx1 && getMousePosition().x < instruksjonx2 && getMousePosition().y > instruksjony1 && getMousePosition().y < instruksjony2) {
mouseOnStart = false;
mouseOnInstruksjon = true;
mouseOnAvslutt = false;
//sjekker om musa er innenfor avsluttknappen
else if (getMousePosition() != null && getMousePosition().x > avsluttx1 && getMousePosition().x < avsluttx2 && getMousePosition().y > avslutty1 && getMousePosition().y < avslutty2) {
mouseOnStart = false;
mouseOnInstruksjon = false;
mouseOnAvslutt = true;
//avmerker knappene
else {
mouseOnStart = false;
mouseOnInstruksjon = false;
mouseOnAvslutt = false;
//tegner lysere versjon av knappen hvis musa er over
if (mouseOnStart) {g.drawImage(startMarked, 79, 155, this);}
else {g.drawImage(start, 79, 155, this);}
//tegner lysere versjon av knappen hvis musa er over
if (mouseOnInstruksjon) {g.drawImage(instruksjonMarked, 139, 259, this);}
else {g.drawImage(instruksjon, 141, 259, this);}
//tegner lysere versjon av knappen hvis musa er over
if (mouseOnAvslutt) {g.drawImage(avsluttMarked, 194, 294, this);}
else {g.drawImage(avslutt, 195, 294, this);}
//metode for � hente bilder fra mappe
public Image hentBilde(String filnavn)
Image bilde = null;
URL url = getClass().getResource(filnavn); // OBS! cASe-SeNSItiVT!!!
if ( url == null ){
System.err.println("Finner ikke filen '" + filnavn + "'");
System.exit(1);
bilde = Toolkit.getDefaultToolkit().getImage(url);
return bilde;
//run metode for � kj�re menyen i en loop
public void run(){
running=true;
while ( running ) {
repaint();
try {
oppdaterLoop.sleep(30);
// Tr�den sover i 30 millisekunder,
// vi m� dessuten fange et unntak
// som denne metoden kaster
catch ( Exception e ) {
e.printStackTrace();
public void stoppLoop() {
running = false;
public AltMeny(){
frame = new JFrame();
frame.getContentPane().add(this);
frame.setTitle("One Night at Samfundet");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(bredde, hoyde);
frame.setLocation(500,250);
frame.setVisible(true);
frame.setFocusable(true);
frame.addMouseListener(this);
oppdaterLoop = new Thread(this);
oppdaterLoop.start();
public void mouseClicked(MouseEvent b) {
if (b.getButton()==MouseEvent.BUTTON1 && mouseOnAvslutt == true) {
System.exit(0);
if (b.getButton()==MouseEvent.BUTTON1 && mouseOnInstruksjon == true) {
if (b.getButton()==MouseEvent.BUTTON1 && mouseOnStart == true) {
@Override
public void mouseEntered(MouseEvent e) {
@Override
public void mouseExited(MouseEvent arg0) {
// TODO Auto-generated method stub
@Override
public void mousePressed(MouseEvent arg0) {
// TODO Auto-generated method stub
@Override
public void mouseReleased(MouseEvent arg0) {
// TODO Auto-generated method stub
public static void main(String[] args){
new AltMeny().setVisible(true);
}Message was edited by:
psl86
In the future, Swing related questions should be posted in the Swing forum.
Add your images to a JButton and add an ActionListener to the button.
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To restore from backup see:
iOS: How to back up
If you restore from iCloud backup the apps will be automatically downloaded. If you restore from iTunes backup the apps and music have to be in the iTunes library since synced media like apps and music are not included in the backup of the iOS device that iTunes makes.
You can redownload most iTunes purchases by:
Downloading past purchases from the App Store, iBookstore, and iTunes Store -
I really need help... if you guys can help me out please i would greatly appreciate it i have a two year extended warranty on my ipad 3rd gen and i was robbed and hospitallized. the thing is i need it for my college classes is it possible that my warranty will cover me for a new one??????????????
Try going to www.icloud.com and logging into your apple id. If you have find my ipad on you may be able to track it down. Warranty does not cover lost or stolen devices, and is strictly tracked by serial number. At the very least you could try to do a data wipe.
A positive spin is that your apps can be redownloaded for free on a new device if you can't find your older unit.
Good luck. I hope you find it.
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