IK Bone Tool and Movie clips/tranform bug?

In Flash, when you rotate a movieclip in the IDE, then
release, the movieclip will often (80% of the time) lose .1-.2% of
its scale. You can see the numbers changing in the transform
window. It will continue to decrease the more you rotate/release,
gradually shrinking.
For an IK armature (using the bone tool), which is pretty
much all about rotations, this is a major issue. A simple animation
of a human character waving can bring their forearm scale down from
100% to 92% by the end.
Aside from being visually noticeable (my arm is shrinking!)
the Armature itself seems to react badly, losing joint connections,
randomly displacing movieclips, and generally being unpredictable.
I can't tell to what extent the Armature bugginess is directly
caused by the gradual scale-creep -- but it's certainly not
helping.
The Armature in the Bone Tool is uneditable- editing the
position of a bone relative to another bone causes the other
movieclips in the skeleton to start inching in random directions.
Any suggestions? Any help for either the movieclip scaling or
Bone Tool problems would be appreciated.
Thanks!

Unfortunately, I couldn't make Googolhertz's solution work with what I already put together.  It wouldn't allow me to swap between authortime and runtime due to the presence of a graphic symbol, so I can't tell if swapping between the two modes has anything to do with the fix.  However, after applying the aforementioned changes in the preferences menu of Flash, I rebuilt the armature from scratch. The bug seems to be taken care of.
I would venture to guess that using any graphic symbols or movie clips from a file prior to changing your preferences in an armature will still have the bug.  It is only after they are converted/updated into a graphic symbol or movie clip after the preference settings change that the bug went away for me.  IE Opening an old fla that was created before changing the settings and making an armature from those symbols would still have the bug, despite the preference settings change.  However, opening the same file, but converting the pieces into graphic symbols or movie clips after changing the settings wouldn't have the bug.  Thus, it seems that applying the change will not retroactively apply itself to current assets in a project, but only assets that are created after the preference settings change.

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