IOS/AIR Running and Debugging Issues with Flash Builder

I'm having very frustrating intermittent issues running and debugging Flex applications on an iPad 3rd generation retina with Flash Builder 4.7.
Until this morning, launching on device using both standard and fast packaging worked pretty well. Every now and again, I'd get a dialog saying the packaging had completed successfully, but it hadn't. A quick change of the USB cable to another port on my iMac and it started working again. I'd also randomly get a "Error occurred while installing the application: Invalid <device> specified" error, which quickly went away.
This morning, with the same code base, the same certificate and provisioning profiles, Flash Builder has only managed to successfully package and run my application on my iPad twice and I must have attempted to launch fifty or so times. Standard packaging, fast packaging and with and without the useLegacyAOT.
Does this sound like a Flash Builder issue? Is my iMac USB driver dodgy? Has anybody else experienced this?
Any help greatly welcomed!
Thanks,
Simon

Hi I have had this problem sometimes. With my Mac Book Pro.
Try making a new flex application and see if you have the same result.
When I had this problem I created a new Application and copied every thing from my other application.
This my be a hard solution but I don't no any others.

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    Development Environment: Flash builder 4.6
    I want to run some code just before iphone application goes into background. I need function similar to didEnterBackground
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    (https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegat e_Protocol/Reference/Reference.h
    tml#//apple_ref/occ/intfm/UIApplicationDelegate/applicationDidEnterBackground:)
    I tried using devactivated function of flash.display.STAGE.
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    STAGE = this.parent.stage;
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    Even I am facing almost same issue
    Problem installing Adhoc version to iPhone and iPad - Development Environment Is - Adobe Flash CS6

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    Hi guys,
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    I was following this tutorial step by step: http://help.adobe.com/en_US/flex/mobileapps/WS064a3073e805330f6c6abf312e7545f65e-8000.html #WSe4e4b720da9dedb5-27e02e9a12ee20e4a60-7fff
    As a part of it I also did this:
    Convert a developer certificate into a P12 file - http://help.adobe.com/en_US/as3/iphone/WS144092a96ffef7cc-371badff126abc17b1f-7fff.html
    Installed AIR SDK version 3.4.0.2540 as for 4.5 (I have 4.6) - http://helpx.adobe.com/flash-builder/kb/error-run-debug-deploy-ios.html
    I try Now I am getting the follwoing errors:
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    Error occurred while packaging the application:
    SDK is missing file /Applications/Adobe Flash Builder 4.6/sdks/4.6.0/lib/aot/bin/ld64/i686-apple-darwin9-ld64
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    All the files in lib/aot/ are part of the AIR sdk.
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    On mac, use a command line and ditto the AIR sdk folder on Flex SDK folder.

  • Interface freeze issue with Flash Projector

    I am facing an interface freeze issue with Flash Projector running a flex state based application. A Flash Projector exe was generated from a standalone flash player ver 10.2. The target machine on which the problem occuresd has 10.3.
    Basically "screen freeze" means that the user interface is running as usual on Flash Player, but it's not responding to any user input (like button presses). But if we alt-tab to another application, the state changes in the Flash player. There is display with buttons on the screen, but touching the buttons or doing anything else - it did not respond.  Rebooting the computer fixes the problem.
    Can you suggest why this is happening? Is there any known bug in Flash Player.
    The problem is this is being hard to reproduce on the developer workstation as it doesn't happen always. But it happens quite often on the target machine running an Intel Atom N270. What debugging steps can you suggest?
    Problem Description : http://www.youtube.com/watch?v=z25oV9QWRyk

    First, thanks for the video.  Having this always makes it much easier to understand the problem.  A couple of recommendations.  First, if you feel like this might be a player bug, please add a new bug report over at bugbase.adobe.com and if possible please include any sample code or swf's that can help us reproduce the problem internally.  Linking the video would also be great.  In addition, would you mind reposting this question over on the Flash Professional forums?  This forum is primarily for end users, the Pro forums will get you in touch with a wider developer audience who might have additional feedback.
    Thanks,
    Chris

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