Iphone4 Aspect ratios & screen resolutions

Ok so this may be in the wrong category but wouldn't it make more sense to have more options for Video Recording such as changing video recording resolutions and aspect ratios.. this may be some what good..

Well, you are missing something critically important. The shape of the pixels.
A 1920X1080 frame uses square pixels. In a 720X480 4:3 frame they are rectangular in that they are taller than they are wide. In a 720X480 widescreen they are wider than they are tall.
If you export your 1920X1080 to MPEG2 (and I hope it is for a DVD because otherwise you should probably be using H.264) you should set the frame for Widescreen using a pixel aspect ratio of 1.212
You may still have black bars, just slivers really, on each side so you may want to "Scale to Fill".

Similar Messages

  • Help with aspect ratio and resolution nightmare

    I am currently working on a documentary and all the footage I was given are in different formats an resolutions. Some are in 720 x 480 others in much larger aspect ratios. Some are standard SD some are HD
    is there any way to conform all of these together, or any tips? what about exporting? any help would be appreciated.
    thanks

    What's your final delivery format?
    What I do, and I usually have some HDV to mix with DV is to put everything on a ProRes 422 sequence with the setting to the highest resolution I have to start with (usually HDV 1440x1080) but I don't let FCP automatically change the time line or covert anything until I do a render. Then I finally do a render all and FCP up rezzes stuff when it renders. I use very little of the DV stuff (it's a backup when I need something that the HDV cams didn't video the way I need, such as both HDV cams moving to a point of view at the same time).
    If you don't need to intercut the various pieces (that is, if you can edit each one as an individual piece in its owns sequence, then just stitch them together end to end at the end), then I create each one in its own sequence, and let FCP change the sequence settings when I drop the video into it. Then I stitch it together when I get ready to make the DVD.
    My DVD's are all SD, so I use compressor to downrez and compress: then they are all in the same resolution, etc. and I stitch it together in DVD SP as stories, or just drop them into the same video line, end to end.
    Eddie O

  • New monitor - aspect ratio and resolution settings

    Hi,
    I just bought a Samsung 931BF monitor. It's great to have the bigger monitor as I have a brain tumour that is causing my vision to deteriorate.
    However, I have a couple of questions that I am hoping you guys might be able to help me out with:
    1. The monitor came with both VGA and DVI cables but the DVI cable is not the right one. It doesn't fit my DVI port. For now, I am using the DVI/VGA adapter that came with the MacBook Pro and the image is fairly crisp on the external monitor but I wonder if the DVI input would make a significant difference ?
    2. The sales guy told me that you really need a wide screen monitor to work properly with the MacBook Pro but they were significantly more expensive or cheap and low quality.
    Any suggestions and/or recommendations would be very much appreciated.
    Thank you,
    Kallum

    1) Depends on the resolution of your external display and at a 1280 x 1024 resolution you do begin to see the difference. You were probably shipped a DVI-A cable and what you need is a DVI-D cable.
    2) The sales guy is wrong.

  • Removing Black Bars on iMovie Projects (Aspect Ratio / Resolution Problem)

    Hey folks,
    I jusr recently recorded a video using fraps on my PC while playing World of Warcraft. I've transfered this over to my mac to import into iMovie and upon importing the file (using a DV Widescreen profile) there are two black bars on either side of the video.
    I believe this is because my monitor is using a different aspect ratio (max resolution is 1680x1050, in otherwords not 16:9 as the profile indicates).
    How can I configure iMovie to conform to the aspect ratio of the origional imported video? I know if I import the video and get it edited to the final version I want to encode, there is an option using the Divx codec to remove these bars - But i'd like to keep the video using the H.264/.Mov standards (Divx looks like crap IMO!)
    Any suggestions?
    Thanks!
    - Evan

    Hey folks,
    I jusr recently recorded a video using fraps on my PC while playing World of Warcraft. I've transfered this over to my mac to import into iMovie and upon importing the file (using a DV Widescreen profile) there are two black bars on either side of the video.
    I believe this is because my monitor is using a different aspect ratio (max resolution is 1680x1050, in otherwords not 16:9 as the profile indicates).
    How can I configure iMovie to conform to the aspect ratio of the origional imported video? I know if I import the video and get it edited to the final version I want to encode, there is an option using the Divx codec to remove these bars - But i'd like to keep the video using the H.264/.Mov standards (Divx looks like crap IMO!)
    Any suggestions?
    Thanks!
    - Evan

  • Set desktop wallpaper based on screen resolution for both WinXP and Win7

    I'm hoping someone can answer this for me. I would like to be able to set the desktop wallpaper based on the current screen resolution when a user logs in. I've made several .BMP files for varying resolutions with our corporation logo. But, say
    if a wallpaper for a resolution of 1024x768 on a 4:3 monitor is set, then that monitor is replaced with a 16:10 monitor with a resolution of 1280x800 or 1600x900, the wallpaper looks stretched out and ugly. The only way to change it is manually on
    each computer, but most end users (students) would not have permissions to do so.
    I thought this question would have been asked before, but after many, many searches, I've only come across one reference that copies the background from a network share to a location on the local computer, which I found
    here. In my case, the file will already be on the local computer, but I am not sure how to force the system to change the wallpaper based on the current screen resolution. I'm sure it is possible and maybe I am overlooking something very simple. I
    was also thinking that this would either happen only once on first login or maybe based on user authentication (which group the user belongs to) so that teachers are still able to change their wallpaper, but students would not be able to.
    If it helps, I will be deploying the image using MDT 2010 Update 1. The same base image will be used on multiple machine types (HP desktop sand laptops and Lenovo desktops) which could have one of 6-7 different monitor types connected. I'd also like
    this to happen on the local machine instead of GPO or logon script as there is already a lot happening there.
    I would need to be able to do this for both Windows XP Pro and Windows 7 Ent x64. The XP machines will mostly have 4:3 monitors, but there are exceptions.
    Maybe what I am asking isn't entirely possible or possible at all. I, unfortunately, am in the extremely early stages of learning Microsoft Scripting (VBScript and PowerShell) to use with MDT 2010, so I know next to nothing when it comes to these scripting
    processes, but am willing to try and learn.
    Any help anyone can suggest, I would be extremely grateful.

    I almost abandoned this because I thought it was going to interfere with using BGInfo. But, as it turns out, I was able to incorporate the running of BGInfo into a script that I
    created. And, once I saw what 16:10 Aspect Ratio background looked like on a 16:9 Aspect Ratio screen, I was not satisfied.
    I happened to use the first script that MkShffr posted from geekshangout.com, but then I added more items to it. I also created three high-res wallpaper backgrounds as suggested
    by pagerwho.
    My script is based on the Aspect Ratio of the current resolution. Since most, if not all, systems will get the resolution set during deployment, this was easy to calculate.
    And by forcing the output of the Aspect Ratio to two decimal places, I just used a Case statement to select which aspect ratio to choose from and apply the wallpaper assigned to it. I thought about using If Then statements, but I think the Case statement
    is much cleaner.
    And, because BGInfo wants to change the Picture Position to "Tile" instead of "Fit" that I manually set it to in my image, I added two reg key change lines per Case. BGInfo still
    changes the Picture Position to "Tile", but for whatever reason, this works. I tested this by using a laptop with a 16:9 Aspect Ratio screen. In my image, I manually set a 16:10 wallpaper because that will be the primary Aspect Ratio used in our corporation,
    however we are getting more 16:9 Aspect Ratio laptops and from what HP is saying, everything will be standardizing on this Aspect Ratio.
    I made sure the Screen profile that I saved in my image was loaded which includes the 16:10 wallpaper. I then placed this script in the “C:\ProgramData\Wallpaper_Change”
    directory that I created in the image. I then added a registry value in HKLM\System\Microsoft\Windows\CurrentVersion\Run and created a String Value. I did this so that it would run at log in, but I didn't want it to show in the Startup Folder in the All Programs
    Menu. It takes less than a second to run, but it seems to work well. I tested it several time to see if there were any anomalies, but it seemed to work great each time. I have yet to test it with a computer that is on the domain with a regular user account,
    which I will be doing in the next day or two.
    In the mean time, if someone want to try it out and see if it works from thier use, here is the code. I did comment out the wscript.echos, but left them in to use for troubleshooting
    in the future.
    -Mike
    ==============================
    Option Explicit
    Dim array_ScreenRes, screenRes_X, screenRes_Y, oIE, width, height, aspect_ratio
    Dim decpos, wallpaper1, wallpaper2, wallpaper3, oShell
    array_ScreenRes = GetScreenResolution
    screenRes_X = array_ScreenRes(0)
    screenRes_Y = array_ScreenRes(1)
    wallpaper1="C:\Windows\Web\Wallpaper\TSC\Win 7 - 2560 x 1440 (16-9)TSC.bmp"
    wallpaper2="C:\Windows\Web\Wallpaper\TSC\Win 7 - 2560 x 1600 (16-10)TSC.bmp"
    wallpaper3="C:\Windows\Web\Wallpaper\TSC\Win 7 - 2560 x 1920 (4-3)TSC.bmp"
    Set oShell = CreateObject("Wscript.Shell")
    'wscript.echo "Resolution is " & screenRes_X & "x" & screenRes_Y
    aspect_ratio = screenRes_X/screenRes_Y
    decpos=instr(aspect_ratio,".")+2
    aspect_ratio=left(aspect_ratio,decpos)
    'wscript.echo "Aspect Ratio is " & aspect_ratio
    Select Case aspect_ratio
    Case "1.77"
     oShell.RegWrite("HKCU\Control Panel\Desktop\Wallpaper"), wallpaper1
     oShell.RegWrite("HKCU\Software\Microsoft\Internet Explorer\Desktop\General\WallpaperSource"), wallpaper1
     oShell.RegWrite("HKCU\Control Panel\Desktop\TileWallpaper"), "0"
     oShell.RegWrite("HKCU\Control Panel\Desktop\WallpaperStyle"), "6"
    Case "1.6"
     oShell.RegWrite("HKCU\Control Panel\Desktop\Wallpaper"), wallpaper2
     oShell.RegWrite("HKCU\Software\Microsoft\Internet Explorer\Desktop\General\WallpaperSource"), wallpaper2
     oShell.RegWrite("HKCU\Control Panel\Desktop\TileWallpaper"), "0"
     oShell.RegWrite("HKCU\Control Panel\Desktop\WallpaperStyle"), "6"
    Case "1.33"
     oShell.RegWrite("HKCU\Control Panel\Desktop\Wallpaper"), wallpaper3
     oShell.RegWrite("HKCU\Software\Microsoft\Internet Explorer\Desktop\General\WallpaperSource"), wallpaper3
     oShell.RegWrite("HKCU\Control Panel\Desktop\TileWallpaper"), "0"
     oShell.RegWrite("HKCU\Control Panel\Desktop\WallpaperStyle"), "6"
    End Select
    oShell.Run "%windir%\System32\RUNDLL32.exe user32.dll,UpdatePerUserSystemParameters", 1, True
    oShell.Run "C:\ProgramData\BGInfo\BGInfo.exe C:\ProgramData\BGInfo\TSC.bgi /timer:0"
    Function GetScreenResolution()
     Set oIE = CreateObject("InternetExplorer.Application")
     With oIE
        .Navigate("about:blank")
        Do Until .readyState = 4: wscript.sleep 100: Loop
        width = .document.ParentWindow.screen.width
        height = .document.ParentWindow.screen.height
     End With
     oIE.Quit
     GetScreenResolution = array(width,height)
    End Function

  • Multiple aspect ratio in FCP

    Hi I have a bunch of footage in different aspect ratios. 4x3 and 16x9. Most 4x3 footage is on DV format and the other 16x9 in hi-def or/and lower resolutions.
    I want to have a final quicktime movie after done with my editing in 16x9 (960x540) resolution.
    I want to know what setting would be the best to achieve that and when I drag clips with the different aspect ratio and resolutions above, it seems FCP has issues reading them. I don't mind scalling the 4x3 footage in order to have the 16x9 look, that's why I am using the 960x540 not to lose too much upscaling it.
    I appreciate if anybody could help me with this. Thanks!

    Here is a good tutorial.
    Shane

  • Aspect Ratio of Compostion

    Question fellows,
    Should you create the composition in the aspect ratio, it is gonna be used for , or leave it at the default settings. Becaused am not sure??
    Thanks!!!
    Jamaine

    Todd provided a good link to explain things, but there really aren't any hard and fast rules.  It depends on what you're expected to deliver.  You may have HD footage, but you need to deliver an SD file, for example.
    Here's another example: I work a lot with DVCPro HD footage shot at 720p 60.  It has a wide pixel aspect ratio of 1.33 and a resolution of 960x720, not 1280x720.  You'd think I'd work in a DVCPro HD comp preset using that pixel aspect ratio and resolution, right?
    Nope.
    I work in a 1280x720, square-pixel comp.  AE knows how to interpret the footage, so it looks just right in the comp.  Furthermore, because it's a square-pixel comp, circles remain circular and squares remain square.  Text looks nice 'n smooth all the time.  Life is good.  I can also render back to DVCPro HD from this comp.  That's because the codec defaults to rendering 960x720, with the same pixel aspect ratio as the original footage.
    So it all depends.

  • Resolution, Aspect Ratio & Black Bars! How to stretch screen?

    Hi!
    I have a HP HDX 9200 series laptop computer with an ATI 2600 HD XT and running latest Windows 7 Beta and I first noticed that my games didn't streched to full screen when they weren't using the native resolution on the LCD screen (1680*1050), so, let's say, when running one of them in 1024*768, I get two huge black bars at the side! Now, this didn't happen with previouses OSes (Vista). Then, I noticed that the same happened if I went to change the Windows resolution to 1024*768, I would get the same bars at the sides while being in Windows!
    I tried downloading latest ATI W7 drivers to see if there was an option or something to stretch the image, but I couldn't find one.
    Can you please let me know how to make the screen scale to the whole display, even if it isn't in the native resolution?
    Thanks in advance.

    HERE'S THE SOLUTION TO THE ATI BLACK BARS PROBLEM
    It took months for me to find this on the web, so I thought I would share it here, the first hit for 'ATI Black Bars windows 7' on Google.
    1) Open Catalyst Control Center
    2) Use the drop down box at the top to click on Desktops and Displays
    3) At the very bottom where your monitors are displayed, click on the little black arrow and click "Configure".  Note that if configure does not appear, you are clicking on the wrong black triangle (you must use the one in the very bottom section).
    4) This will bring up properties for that display.  Choose "Full Screen" or "Maintain aspect ratio", whatever your preference.  If you are getting black bars on all sides, you are likely on "Centered".
    5) IF THE OPTIONS ARE GREYED OUT, as they were when I first tried this, the workaround is to lower your display resolution before attempting the above.  Once you have changed the setting, you can return your display resolution back to whatever you like and the setting will remain as your display changes (movies, games, etc).
    Hope that helps!!
    This DOES NOT WORK for DirectX9-based ATI graphics devices on Windows 7.  In fact, there is currently NO SOLUTION to this problem if you are using a DX9-based ATI graphics device on Windows 7.
    ATI has refused to release any proper Windows 7 drivers for their DX9-based devices, so if you are running Windows 7 with such a device, then your only choice is to install the "legacy" Vista driver onto Windows 7. 
    If your computer is a laptop, this situation is made even more convoluted by the fact that ATI's driver packages refuse to install on laptops unless you use a third-party utility called "ATI Mobility Modder" to first modify ATI's driver package.   Apparently ATI wants you to get the driver from your laptop manufacturer, but since most laptop manufacturers have not bothered to release newer video drivers that really isn't a reasonable expectation on ATI's part.
    There is a bug in ATI's "legacy" Vista drivers on Windows 7 which hides the scaling/stretching options that should be present.  Normally you would find these options under the "Notebook Panel Properties" node of the treeview in the Catalyst Control Center.  They show up there fine using the same driver on Vista on the same hardware, but they are mysteriously absent when using the same driver on the same hardware on Windows 7.
    It looks increasingly unlikely that ATI will EVER update their "legacy" drivers for their DX9-based graphics devices.  It looks even more unlikely that they will ever develop proper Windws 7 drivers for these devices.  Instead they are focusing all their efforts on their newer DX10-based devices and drivers.  
    This leaves users of laptops with DX9-based ATI graphics in a particularly frustrating and stupid situation.  DirectX 9 graphics devices are perfectly adequate for running Windows 7, and therefore they should have proper Windows 7 drivers released for them by the manufacturer (ATI).  I shouldn't have to buy an entirely new laptop just so I can get a DX10-based video device just so I can get the stretching/scaling options in Windows 7.  If this were a desktop PC, I could just swap out the video card, but that's not an option on a laptop.
    Therefore, it falls on Microsoft to either (1) put pressure on ATI to fix their broken "legacy" Vista DX9 drivers to add back the scaling/stretching options when running on Windows 7, or (2) add an OS-level user option (independent of drivers) that can be used to control the resolution scaling/stretching. 
    My specific situation:
    I have an HP Compaq 6910p laptop with the ATI Mobility Radeon X2300 graphics chipset (DX9-based).  I am running Windows 7 x64 RTM.  Neither ATI nor HP supply an official Windows 7 driver for this graphics chipset, and the driver supplied by Microsoft is bare-bones (no advanced options/settings like ATI's Catalyst Control Center offers).  So I installed the latest (9.11) ATI "legacy" Vista x64 CCC package (after using ATI Mobility Modder to modify it so it will actually install on the laptop). 
    I run a lot of classic video game emulators and older games that use old 4:3 resolution modes like 800x600 or 1024x768. When they switch into these modes, I get huge black borders around all edges of the screen (top/bottom/left/right) and a tiny little viewable area right in the center of the screen.  I have to squint to see anything.  What I want -- and I don't think it's an unreasonable expectation at all -- is for the image to be stretched to fill the screen WITHOUT being distorted to change the aspect ratio.  In other words, when I switch to any 4:3 mode (like 800x600) I expect the image to completely fill my screen vertically (all the way to the top and bottom edges) but with black bars along the left/right edges so that the aspect ratio is still truly 4:3.  This is how I was able to make it work with Vista on this same laptop before, so I expect to be able to do the same thing using Windows 7.  Unfortunately there is currently no way to do that, which completely destroys my abillity to use lower resolution modes comfortably on this laptop at all.
    Well you can work past that actualy, but the option is annoying to do everytime since when i go to a lower resolution everything becomes blurry and so on.
    Heres what you do when you use a dx9 graphics card. 
    1. lower you resolution one step down. I use 1680x1050 so i went to 1600x1024.
     You should have the black bars lower bottom on the side different to everyone.
    2. Since CCC dosnt give the scaeling option under "Notebook & Panel Properties" in Advanced View
        you change to basic and do it under Quick Settings.
    3. take "Notebook & Panel Properties" on the right side in the box click on " Resize the desktop to fit the display panel" and click go change it to "Resize to fit the display panel"
    NOTE.  the trick is that it changes back automaticaly to "Do not resize" when you have your maximum resolution that is recommended by W7 thats why you need to take some other resolution.
    I know its annoying to change it all the time but its the best there is right now and atleast you got the games fit to the screen and you can change the resolution back each time but then you got to do the resize with CCC again when you want to play some games.
    Hope it was a help to you.

  • Screen Resolution & Aspect Ratio

    I am a new user of Boot Camp, running Vista Home Premium w/SP1 on a 3 GHz MacPro tower with a 30" Cinema display. Both the screen resolution and aspect ratio are great with VMware Fusion, but with Boot Camp the resolution is too small and the aspect ratio is not correct (everything appears too large, and stretched from side-to-side). I have distorted audio with Fusion, so I would prefer to get Boot Camp working so that the screen presentation is correct.
    Additionally, the display driver selection on both Boot Camp and Fusion seems to be ignoring that I have a GeForce 8800 GT graphics card - is this perhaps the reason for my screen problems? The only other issue is file sharing - is there any way around that besides throwing money at some more software (using Paragon appears to be a viable alternative)?
    Any ideas on how to correct this would be really appreciated! (And any ideas on how to fix the audio problem with Fusion?)
    Thanks in advance,
    Dave

    You might want to install the drivers straight from nVidia's website instead of from the disk.
    File sharing? You might as well burn yourself an Ubuntu disk, boot from it, open up Gparted, and shrink one of your partitions by 32 GB (or smaller) and throw a FAT32 partition in the free space. Then throw all the files you want to share on the disk that appears on your Mac OS X desktop (it'll also appear in Windows's My Computer).
    Or just use a combination of MacFUSE (http://code.google.com/p/macfuse/) and NTFS-3G (http://www.ntfs-3g.org/) on the Mac side, and MacDisk (http://www.macdisk.com/mden.php3) or HFSExplorer (http://hem.bredband.net/catacombae/hfsx.html) on the Windows side. On the Mac side, the disk appears on the desktop and you can access it via the holy Finder like any other disk or folder. On the Windows side, however, you have to access it by opening up the app you downloaded. Haha, Windows.

  • Can the screen be cropped to and exported at a custom aspect ratio?

    I think I'm needing Premier to do something it's just not designed to do. What I need to do is to take five or six different screen and audio captures of the same event (a 3D virtual reality instructional session), each representing a different person's view of that event, assemble those in a split screen, synchronize them to the designated "main" capture's audio, delete the other audio tracks, and add CG title labeling each one. The effect is like looking at a display showing six security camera images. From what I can determine, it is possible to do those things in Premier.
    However, what I then need to do is to crop out any extra space to the left and right of that split-screen image and export the file as a .mov with the aspect ratio produced by the cropping so that the videos are as large as possible and are not distorted from resizing them to fit the standard aspect ratio. Depending on the size of the screencaps, the resulting .mov might have nearly a 1:1 ratio. What is critical for this is that the video be as large as possible and the "black" space be as small as possible so that the person who comes in later to analyze these composite videos can see everything  as clearly as possible. I also need to crop on the fly; because these images aren't always captured at the same size, it is impossible to preset a size for the resulting video.
    We've been using a screen capture tool to do this that works but is a pain; clips can only be moved and resized by mouse-drags, and the software has to import to and export from its own proprietary format, which is very slow. However, ever piece of "real" video editing software I've looked at only seems to export in TV or film aspect ratios. Quicktime Pro looked for a bit like the best bet, but it doesn't seem to be able to handle multiple audio tracks (which are necessary since I have to synchronize tracks by ear much of the time).
    Is what I'm describing--exporting .mov files while preserving custom aspect ratios that are created by cropping during editing--something Premier can do? If so, would it be something fairly easy for complete novices to do?

    medeamajic wrote:
    On a Mac based system ScreenFlow might work best but on the PC side FRAPS might work best. You can do what you want to do with Premiere Pro once you record the screen capture. As Stephen_Spider mentioned you might need to crop and even resize the images. FRAPS can record at 1/4 the screen resolution and still have decent results. PP CS 5.5 can play several layers (6 PIPs) of the FRAPS codec at 1/4 resolution in realtime.
    Thanks, but we cannot change the screen recording process. According to the study's protocols, the virtual world has to be full-screen or almost nearly so during the session, and that full screen has to be captured for analysis. Resizing the screen captures is not a problem (especially since I already said I'm doing that), but if you're saying that Premier can only play back up to six screen captures simultaneously if they're captured at 1/4 screen, then that's a deal-breaker right there.
    By the way, here's approximately what each of the completed composite videos looks like:
    Screencap 1
    Screencap 2
    Screencap 3
    Screencap 4
    Screencap 5
    Screencap 6
    Each screencaptures is resized to the largest consistent size that will fit into this format, and then the resulting video is cropped to the outside border. If there are only five screencaptures, I simply center the single one on the bottom on the "center line."
    And, to be clear (though I've said this several times already), this is something that is already being done. We probably have more than 60 of these .mov files, each around 45 minutes long, with five or six synchronized screen captures in each. Frame rate etc. has not been any issue with these, and neither has playback of the .mov file from HD or DVD.
    Message was edited by: singerm2

  • Display resolutions and aspect ratio's

    Two questions:
    1. Is there a way to get the aspect ratio of the screen?
    2. Is there a way from within Java to take over the entire screen and set the screen resolution without using DirectX?

    hi!
    for your first problem you can reffer to Toolkit.getDefaultToolkit().getScreenSize() after that you can easily calculate the ratio..
    :)

  • Aspect ratio for old full screen games, advice sought on buying new monitor

    Hi.
    I'm thinking of buying a ThinkVision LT2252p to replace the old monitor my employer threw out because I've found the old one doesn't offer scaling of the aspect ratio meaning that my golden oldie full-screen-only PC games are all stretched out of shape to fit the entire monitor.
    With the LT2252p, will a 1280 × 960 desktop (or a 1024 × 768 fullscreen game...) appear on the monitor with black bars at either side or with a black border all around? (I'm hoping that's what is meant by 'Same Aspect Ratio with input signal'.) Either way is good, just so long as a circle looks like a circle and not an oval.
    If it's the case that I'm behind the times and the LT2252p is getting a bit long in the tooth, what would be a suitable alternative for a graphics card with VGA and DVI only?
    Thanks very much,
    Dave

    yackeroeni wrote:
    Hi,
    I've been trying to get games to work on my new setup and have problems running games in fullscreen mode.
    I can hear the sound of the game, but am unable to see it or, as far as I know, interact with it
    Literally using Xmonad for the first time and I experienced some game issues with fullscreen. Specifically when running CS:GO I had a problem where the resolution was native to my monitor (1920x1080) it was running windowed and I couldn't find a way to resize it unless moving it to a blank workspace (so other windows don't infere with the mouse hook) and your then able to drag the window by xmonad commands:
    mod-button1
    Set the window to floating mode and move by dragging
    mod-button2
    Raise the window to the top of the stack
    mod-button3
    Set the window to floating mode and resize by dragging
    yackeroeni wrote:(running steam games) launching dota 2 with the '-windowed' flag works fine.
    Correct me if i'm wrong, but I believe the linux native games on steam use the concept of '-windowed' by default.

  • Mac pro aspect ratio of main screen is wrong

    Hello,
    Done something I had to do ages ago, just upgraded from 10.6 to 10.9.2. All went perfectly well but for two little (hope little) problems
    1. The aspect ratio of my main screen is not correct, it sretches over the vertical direction. Impossible to do graphical work like this.
    2. If I drag window to another screen the movement is not fluent as it used to be + a window can not be split over two screens which could be done before too.
    For the rest all seems to be perfectly nice and clean.
    Hope somebody has ideas

    With the System preferences > Displays pane open, hold down the Option key for more Resolutions and more Options.
    This un-Mac-like hack has been allowed to creep in, and the Mac Human Interface Police have not dealt with the perpetrators ... yet.
    10.9 Mavericks changes the way displays are treated, and the new default is that each display is an independent workspace. This can be put back to the "correct" Extended desktop way.
    Windows in Mavericks reside in a single space by default, so they usually don't span multiple displays. When a window is dragged between displays, it appears translucent on one of the displays to indicate this. After you are done dragging the window, it snaps to one display.
    If you need an app window to span multiple displays, deselect the option "Displays have separate Spaces" in the Mission Control pane of System Preferences.
    --from:
    Mac OS X: Using Multiple Displays in Mavericks

  • Video support: resolution, portrait mode and aspect ratio

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