Is anyone know how to change java3d program to swing3d

hi everyone ,
if you know anything , please help .
i want to add some menu in my program ,
I have my code in here .
if you can give me any suggest , i will be greatful .
regards
jojo
import java.awt.BorderLayout;
import java.awt.GraphicsConfigTemplate;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.image.BufferedImage;
import java.awt.image.RenderedImage;
import java.io.FileOutputStream;
import javax.media.j3d.Alpha;
import javax.media.j3d.AmbientLight;
import javax.media.j3d.Appearance;
import javax.media.j3d.Background;
import javax.media.j3d.BoundingSphere;
import javax.media.j3d.Bounds;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import javax.media.j3d.DirectionalLight;
import javax.media.j3d.GraphicsConfigTemplate3D;
import javax.media.j3d.Group;
import javax.media.j3d.ImageComponent;
import javax.media.j3d.ImageComponent2D;
import javax.media.j3d.Locale;
import javax.media.j3d.Material;
import javax.media.j3d.PhysicalBody;
import javax.media.j3d.PhysicalEnvironment;
import javax.media.j3d.RotationInterpolator;
import javax.media.j3d.SceneGraphObject;
import javax.media.j3d.Transform3D;
import javax.media.j3d.TransformGroup;
import javax.media.j3d.View;
import javax.media.j3d.ViewPlatform;
import javax.media.j3d.VirtualUniverse;
import javax.swing.JFrame;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JPanel;
import javax.swing.JPopupMenu;
import javax.swing.ToolTipManager;
import javax.swing.WindowConstants;
import javax.vecmath.Color3f;
import javax.vecmath.Point3d;
import javax.vecmath.Vector3d;
import javax.vecmath.Vector3f;
import com.sun.image.codec.jpeg.JPEGCodec;
import com.sun.image.codec.jpeg.JPEGImageEncoder;
import com.sun.j3d.utils.image.TextureLoader;
import com.sun.j3d.utils.behaviors.mouse.*;
import java.applet.Applet;
import java.awt.*;
import java.awt.event.*;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.*;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import java.applet.Applet;                                                      
import java.awt.BorderLayout;                                                   
import com.sun.j3d.utils.applet.MainFrame;                                      
import com.sun.j3d.utils.universe.*;                                            
import javax.media.j3d.*;                                                       
import javax.vecmath.*;                                                         
import com.sun.j3d.loaders.Scene;                                               
import com.sun.j3d.loaders.objectfile.ObjectFile;                               
import com.sun.j3d.utils.image.TextureLoader; 
import com.sun.j3d.utils.image.TextureLoader;
import javax.media.j3d.TextureAttributes;  
import com.sun.j3d.utils.universe.*;
import com.sun.j3d.utils.behaviors.mouse.*;
import com.sun.j3d.utils.behaviors.mouse.MouseBehavior;
import javax.media.j3d.*;
import javax.vecmath.*;
import java.awt.event.*;
import java.util.Enumeration;
import com.sun.j3d.utils.universe.*;                                            
import com.sun.j3d.loaders.Scene;                                               
import com.sun.j3d.loaders.objectfile.ObjectFile;
import java.awt.* ; 
import com.sun.j3d.utils.behaviors.mouse.MouseZoom;
import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.Frame;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.universe.*;
import com.sun.j3d.utils.behaviors.mouse.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import java.awt.event.*;
import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.Frame;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.ColorCube;
import com.sun.j3d.utils.universe.*;
import com.sun.j3d.utils.behaviors.picking.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import java.awt.event.*;
import java.util.Enumeration;
public class Garden extends Applet{
public BranchGroup createSceneGraph(Canvas3D canvas) {
  BranchGroup objRoot = new BranchGroup();
  ///////////////////////////add bridge
  TransformGroup objRotate = null;
  PickRotateBehavior pickRotate = null;
  Transform3D transform = new Transform3D();
   transform.setScale(0.2);
  BoundingSphere behaveBounds = new BoundingSphere();
  transform.setTranslation(new Vector3f(-0.6f, 0.0f, -0.6f));
  objRotate = new TransformGroup(transform);
  objRotate.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
  objRotate.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
  objRotate.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
  objRoot.addChild(objRotate);
  BranchGroup b1 = new  objFile("bridge.obj");
  objRotate.addChild(b1);
  pickRotate = new PickRotateBehavior(objRoot, canvas, behaveBounds);
  objRoot.addChild(pickRotate);
  ////////////////////////////////////////add roose
  TransformGroup objscal = null;
  PickZoomBehavior zoomer = null;
  Transform3D transformm = new Transform3D();
//  MouseZoom zoomer = new MouseZoom( objTrans );
  transformm.setScale(0.4);
  BoundingSphere behaveBoundsss = new BoundingSphere();
  transformm.setTranslation(new Vector3f(0.2f, 0.0f, 0.2f));
  objscal= new TransformGroup(transformm);
  objscal.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
  objscal.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
  objscal.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
  objRoot.addChild(objscal);
  BranchGroup b5 = new  objFile("rose.obj");
  objscal.addChild(b5);
  zoomer = new PickZoomBehavior(objRoot, canvas, behaveBoundsss);
  objRoot.addChild(zoomer);
  //////////////add liangting
  TransformGroup objscale = null;
  PickTranslateBehavior  trans = null;
  MouseZoom trans4 = null;
  Transform3D form = new Transform3D();
  form.setScale(0.2);
  BoundingSphere behaveBoundss = new BoundingSphere();
  form.setTranslation(new Vector3f(0.6f, 0.0f, 0.6f));
  objscale= new TransformGroup(form);
  objscale.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
  objscale.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
  objscale.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
  objRoot.addChild(objscale);
  BranchGroup b2 = new  objFile("liangting.obj");
  objscale.addChild(b2);
  trans = new  PickTranslateBehavior(objRoot, canvas, behaveBoundss);
  //trans4= new  PickMouseZoomB(objRoot, canvas, behaveBoundss);
  objRoot.addChild(trans);
    objRoot.addChild(trans4);
  //////////////////////add tree
  TransformGroup objscale2 = null;
  PickTranslateBehavior  trans2 = null;
  Transform3D form2 = new Transform3D();
  form2.setScale(0.3);
  BoundingSphere behaveBoundss2 = new BoundingSphere();
  form2.setTranslation(new Vector3f(-1.0f, 0.3f, -1.0f));
  objscale2= new TransformGroup(form2);
  objscale2.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
  objscale2.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
  objscale2.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
  objRoot.addChild(objscale2);
  BranchGroup b3 = new  objFile("tree.obj");
  objscale2.addChild(b3);
  trans2 = new  PickTranslateBehavior(objRoot, canvas, behaveBoundss2);
  objRoot.addChild(trans2);
  TransformGroup objscale3 = null;
  PickTranslateBehavior  trans3 = null;
  Transform3D form3 = new Transform3D();
  form3.setScale(0.1);
  BoundingSphere behaveBoundss3 = new BoundingSphere();
  form3.setTranslation(new Vector3f(-1.4f, 0.0f, -1.4f));
  objscale3= new TransformGroup(form3);
  objscale3.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
  objscale3.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
  objscale3.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
  objRoot.addChild(objscale3);
  BranchGroup b6 = new  objFile("vase.obj");
  objscale3.addChild(b6);
  trans3 = new  PickTranslateBehavior(objRoot, canvas, behaveBoundss3);
  objRoot.addChild(trans3);
///////////////////////////////////////////add rocks
   ///////////////////////////add bridge
  TransformGroup objscale7 = null;
  PickTranslateBehavior  trans7 = null;
  Transform3D form7 = new Transform3D();
  form7.setScale(0.3);
  BoundingSphere behaveBoundsss7 = new BoundingSphere();
  form7.setTranslation(new Vector3f(0.2f, 0.4f, 0.2f));
  objscale7= new TransformGroup(form7);
  objscale7.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
  objscale7.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
  objscale7.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
  objRoot.addChild(objscale7);
  BranchGroup b7 = new  objFile("rocks.obj");
  objscale7.addChild(b7);
  trans7 = new  PickTranslateBehavior(objRoot, canvas, behaveBoundsss7);
  objRoot.addChild(trans7);
  TransformGroup objscale8 = null;
  PickTranslateBehavior  trans8 = null;
  Transform3D form8 = new Transform3D();
  form8.setScale(0.4);
  BoundingSphere behaveBoundsss8 = new BoundingSphere();
  form8.setTranslation(new Vector3f(-0.3f, 0.0f, -0.3f));
  objscale8= new TransformGroup(form8);
  objscale8.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
  objscale8.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
  objscale8.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
  objRoot.addChild(objscale8);
  BranchGroup b8 = new  objFile("zhuzi.obj");
  objscale8.addChild(b8);
  trans8 = new  PickTranslateBehavior(objRoot, canvas, behaveBoundsss8);
  objRoot.addChild(trans8);
    TransformGroup objscale9 = null;
  PickTranslateBehavior  trans9 = null;
  Transform3D form9 = new Transform3D();
  form9.setScale(0.2);
  BoundingSphere behaveBoundsss9 = new BoundingSphere();
  form9.setTranslation(new Vector3f(0.3f, 0.0f, 0.4f));
  objscale9= new TransformGroup(form9);
  objscale9.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
  objscale9.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
  objscale9.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
  objRoot.addChild(objscale9);
  BranchGroup b9 = new  objFile("grass2.obj");
  objscale9.addChild(b9);
  trans9 = new  PickTranslateBehavior(objRoot, canvas, behaveBoundsss9);
  objRoot.addChild(trans9);
  ///////////////////////////////////add back ground
   //TransformGroup objTrans = new TransformGroup();
     //   objRotate.addChild(objTrans);
     BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
     //BranchGroup backGeoBranch = new BranchGroup();
       TextureLoader bgTexture = new TextureLoader("models/hooo.jpg", null);
        Background back = new Background(bgTexture.getImage());
//        Appearance backgroundApp = sphereObj.getAppearance();
        //objRoot.addChild(sphereObj);
        //back.setGeometry(objRoot);
        //Background back = new Background();
       // bg.setApplicationBounds(bounds);
//       TextureLoader bgTexture = new TextureLoader("models/modified3.jpg", null);
       back.setImageScaleMode(Background.SCALE_FIT_MAX);
       back.setApplicationBounds(bounds);
       objRoot.addChild( back );
         Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f);                    
        Vector3f light1Direction  = new Vector3f(4.0f, -7.0f, -12.0f);          
        DirectionalLight light1                                                 
            = new DirectionalLight(light1Color, light1Direction);               
        light1.setInfluencingBounds(bounds);                                    
        objRoot.addChild(light1);
  /*BoundingSphere bounds =                                                   
          new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);        
  TextureLoader bgTexture = new TextureLoader("models/modified3.jpg", null);
        Background back = new Background(bgTexture.getImage());
       back.setImageScaleMode(Background.SCALE_FIT_MAX);
       back.setApplicationBounds(bounds);
       objRoot.addChild( back ); 
        Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f);                    
        Vector3f light1Direction  = new Vector3f(4.0f, -7.0f, -12.0f);          
        DirectionalLight light1                                                 
            = new DirectionalLight(light1Color, light1Direction);               
        light1.setInfluencingBounds(bounds);                                    
        objRoot.addChild(light1); 
        // new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);        
        //Vector3f tranlation = new Vector3f(2.0f, 0.0f, 0.0f);
      //  Transform3D modelTransform = new Transform3D();
        //Transform3D tmpTransform = new Transform3D();
       /* double angleInc = Math.PI/8.0;
        double angle = 0.0;
     int numBoxes = 16;
        float scaleX[] =  {0.1f, 0.2f, 0.2f, 0.3f,
                           0.2f, 0.1f, 0.2f, 0.3f,
                           0.1f, 0.3f, 0.2f, 0.3f,
                           0.1f, 0.3f, 0.2f, 0.3f};
        float scaleY[] =  {0.3f, 0.4f, 0.3f, 0.4f,
                           0.3f, 0.4f, 0.3f, 0.4f,
                           0.3f, 0.3f, 0.3f, 0.3f,
                           0.3f, 0.3f, 0.3f, 0.4f};
        float scaleZ[] =  {0.3f, 0.2f, 0.1f, 0.1f,
                           0.3f, 0.2f, 0.1f, 0.3f,
                           0.3f, 0.2f, 0.1f, 0.3f,
                           0.3f, 0.2f, 0.1f, 0.2f};
        Appearance a1 = new Appearance();
        Color3f eColor    = new Color3f(0.0f, 0.0f, 0.0f);
        Color3f sColor    = new Color3f(0.5f, 0.5f, 1.0f);
        Color3f oColor    = new Color3f(0.5f, 0.5f, 0.3f);
        Material m = new Material(oColor, eColor, oColor, sColor, 100.0f);
        m.setLightingEnable(true);
        a1.setMaterial(m);
        for (int i=0; i<numBoxes; i++, angle += angleInc) {
            modelTransform.rotY(angle);
            tmpTransform.set(tranlation);
            modelTransform.mul(tmpTransform);
            TransformGroup tgroup = new TransformGroup(modelTransform);
            objTrans.addChild(tgroup);
            tgroup.addChild( new Box(scaleX,scaleY[i],scaleZ[i],
                    Box.GENERATE_NORMALS,a1));
/*BoundingSphere bounds =
new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
TextureLoader bgTexture = new TextureLoader("models/modified3.jpg", null);
     Background back = new Background(bgTexture.getImage());
back.setImageScaleMode(Background.SCALE_FIT_MAX);
back.setApplicationBounds(bounds);
objRoot.addChild( back );
Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f);
Vector3f light1Direction = new Vector3f(4.0f, -7.0f, -12.0f);
DirectionalLight light1
= new DirectionalLight(light1Color, light1Direction);
light1.setInfluencingBounds(bounds);
objRoot.addChild(light1);
/* MouseTranslate myMouseTranslate = new MouseTranslate();
myMouseTranslate.setTransformGroup(objScale);
myMouseTranslate.setSchedulingBounds(new BoundingSphere());
objRoot.addChild(myMouseTranslate);
/* transform.setTranslation(new Vector3f( 0.6f, 0.0f, -0.6f));
objRotate = new TransformGroup(transform);
objRotate.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
objRotate.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
objRotate.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
objRoot.addChild(objRotate);
objRotate.addChild(new ColorCube(0.4));
objRoot.compile();
return objRoot;
public Garden() {
setLayout(new BorderLayout());
Canvas3D canvas3D = new Canvas3D(null);
add("Center", canvas3D);
SimpleUniverse simpleU = new SimpleUniverse(canvas3D);
BranchGroup scene = createSceneGraph(canvas3D);
simpleU.getViewingPlatform().setNominalViewingTransform();
simpleU.addBranchGraph(scene);
public static void main(String[] args) {
Frame frame = new MainFrame(new Garden(), 1000, 700);

Hi
The Canvas3D is a AWT component and if you put these component inside a Swing container the Z order of canvas3D is diferent to swing components. So the popup trigered by menus elements is obscured by the canvas3D.
You can see at http://java.sun.com/products/jfc/tsc/articles/mixing/
article for more details.
Hope this helps

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    8:00 PM      Sunday; December 11, 2011
    Please, if posting Logs, do not post any Log info after the line "Binary Images for iChat"
      iMac 2.5Ghz 5i 2011 (Lion 10.7.2)
     G4/1GhzDual MDD (Leopard 10.5.8)
     MacBookPro 2Gb (Snow Leopard 10.6.8)
     Mac OS X (10.6.8),
    "Limit the Logs to the Bits above Binary Images."  No, Seriously

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