Layering animations when triggered

I have a series of animations in my edge project where each one when triggered positions over the other animations. Im having an issue where the layering system is not allowing me dictate when an animation is triggered it always sits on the very top layer so it doesn't get obstructed by any other content in the project. Is it possible to add some code that works on the basis of z-index, so when ever an triggered animation is running it always is on the top layer so it doesn't get covered by the other animations when overlapping. Or is it a case of creating completely separate animation files? - please help.

Welcome to the forums!
You can set animations to start after another animation with a delay, so yes, can produce the effects you want. In the Build Inspector, such timings are accessed via the vaguely-named "More Options" button, which reveals the Build Order pane where such timings are specified.

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