Loading 3D objects and their animations
Hi all:
I want to load some 3D objects (humanoid) with different animations(walk, jump...) which depend on the situation in the game. Objects and animations are made with 3dStudio max 5.0.
I have found a lot of documents and loaders for several types of objects 3D (particullary .3DS, .wrl ), but I have some problems:
* With an 3D object .3ds, I can load and show an humanoid with textures, but I don't know how load and attach an animation (.bvh, .cvm or .bip). I haven't got any documents about this.
* I have tried to load a vrml97 file with Xj3D, but it seems that the vrml97 produced by 3dStudio can't be loaded by the Xj3D, whereas with the other vrml97 files there is no problem. But a solution with vrml is not very good because objects and animations are not separated.
Can anyone help me?
Thanks,
Tamica.
I remember reading somewhere that some dude successfully loaded up neverwinter nights models in a java3D canvas, and one of them had active fire animation.
So loading an animation should be feasible :)
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[http://blogs.msdn.com/b/amolravande/archive/2008/07/20/startup-performance-disable-the-generatepublisherevidence-property.aspx|http://blogs.msdn.com/b/amolravande/archive/2008/07/20/startup-performance-disable-the-generatepublisherevidence-property.aspx]
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