Loading external swf and object error

Hello Forum,
I have two swf files, Flash CS3, action script 3.
One file can be considered to be the parent container, it
does have some objects on its stage.
The other file is a file that I would like to load into the
master file using the Loader object.
The file that I would like to load, works fine (or so it
seems) standalone. This file contains
a timer object, a loader object (which loads images from an
xml file), and XMLLoader feature,
and a button that I have created from a class that i have
created for a button. I can set the
label for the button from the swf like a property. This swf
is all Actionscript, using
addchild to get the various things on the stage.
I am using actionscript to load the objects on the stage in
the external file - as opposed to having
them on the timeline before hand.
When I try to load this external swf file in to a parent swf
file I get an error like this:
TypeError: Error #1009: Cannot access a property or method of
a null object reference.
at weekly_tasks_fla::MainTimeline/frame1()
This error happens whenever (in the external swf file) i add
an object
(like a button or a textfield) to the stage of the exteranl
swf file.
I am able to load other swf files ok (as long as I did not
create them!).
Confused Again,
eholz1

I sat typing into the quick reply, but this isn't sorry.
The issue here is that when you roll over another object
within the application it assumes that you have moved out of the
current object even if the new object is within the container of
the current object.
Hope that makes sense upto now. I had the same problem and
had to do this...
On mouse Over pr Rollover on internal object I run the stop
propogation and then restart the mouse over of the parent
container.
private function stopGadget(e:MouseEvent):void
// Stops the current mouse over running the parent container
mouse over. Then reloads the parent container for the gadget bar
(BIT OF A HACK)
e.stopPropagation();
Application.application.showTheGadget(e);
I think my comment sums it up a BIT of a Hack.

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            alert("This page requires fluid_site.js.");
        } else {
            AC_FL_RunContent(
                'codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0',
                'width', '100%',
                'height', '100%',
                'src', 'index',
                'quality', 'medium',
                'pluginspage', 'http://www.macromedia.com/go/getflashplayer',
                'align', 'middle',
                'play', 'true',
                'loop', 'true',
                'scale', 'showall',
                'devicefont', 'false',
                'wmode', 'window',
                'id', 'index',
                'name', 'index',
                'menu', 'false',
                'allowFullScreen', 'false',
                'allowScriptAccess','sameDomain',
                'movie', 'index',
                'salign', ''
                ); //end AC code
    </script>
    <body>
    <noscript>
        <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="100%" height="100%" id="index" align="middle">
        <param name="allowScriptAccess" value="sameDomain" />
        <param name="allowFullScreen" value="false" />
        <param name="MENU" value="false">
        <param name=wmode value=window>
        <param name="movie" value="index.swf" /><param name="quality" value="medium" /><embed src="index.swf" quality="medium" width="100%" height="100%" wmode="direct" name="fluid_site" align="middle" allowScriptAccess="sameDomain" allowFullScreen="false" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" />
        </object>
    </noscript>
    </body>
    </html>
    Thanks

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