Loadvars Undefined?
I’m having a few problems with some actionscript.
Basically when I test the SWF file without it being embedded in an
HTML file (just by testing it in Flash itself) it formats the
number perfectly. However when I place the file in an HTML page it
returns an ‘undefined’ response to the variable I am
getting from a remote server.
The actionscript is all placed in the first frame of the
movie. And is as follows:
function writePledges() {
txtPledges.text=container.TotalPledges;
function writePledgesXX(){
var iPledges=parseInt(container.TotalPledges);
if (iPledges==null || isNaN(iPledges)) {
txtPledges.text="0";
else {
txtPledges.text=iPledges;
if (iPledges>=2000 && iPledges<3000) {
gotoAndPlay("num2000");
if (iPledges>=3000 && iPledges<4000) {
gotoAndPlay("num3000");
if (iPledges>=4000 && iPledges<5000) {
gotoAndPlay("num4000");
if (iPledges>=5000 && iPledges<6000) {
gotoAndPlay("num5000");
if (iPledges>=6000 && iPledges<7000) {
gotoAndPlay("num6000");
if (iPledges>=7000 && iPledges<8000) {
gotoAndPlay("num7000");
if (iPledges>=8000 && iPledges<9000) {
gotoAndPlay("num8000");
if (iPledges>=9000 && iPledges<10000) {
gotoAndPlay("num9000");
if (iPledges>=10000) {
gotoAndPlay("num10000");
var container:LoadVars = new LoadVars();
container.load("
http://arieluk.ariel.info:3037/cgibin/nautilus/nautiluspledge.pl?GetTotal=true");
container.onLoad = writePledges;
The SWF will be hosted at a different place to where it will
be getting the variable.
Any help would be great. Thanks.
Marco
Text
I’m having a few problems with some actionscript.
Basically when I test the SWF file without it being embedded in an
HTML file (just by testing it in Flash itself) it formats the
number perfectly. However when I place the file in an HTML page it
returns an ‘undefined’ response to the variable I am
getting from a remote server.
The actionscript is all placed in the first frame of the
movie. And is as follows:
function writePledges() {
txtPledges.text=container.TotalPledges;
function writePledgesXX(){
var iPledges=parseInt(container.TotalPledges);
if (iPledges==null || isNaN(iPledges)) {
txtPledges.text="0";
else {
txtPledges.text=iPledges;
if (iPledges>=2000 && iPledges<3000) {
gotoAndPlay("num2000");
if (iPledges>=3000 && iPledges<4000) {
gotoAndPlay("num3000");
if (iPledges>=4000 && iPledges<5000) {
gotoAndPlay("num4000");
if (iPledges>=5000 && iPledges<6000) {
gotoAndPlay("num5000");
if (iPledges>=6000 && iPledges<7000) {
gotoAndPlay("num6000");
if (iPledges>=7000 && iPledges<8000) {
gotoAndPlay("num7000");
if (iPledges>=8000 && iPledges<9000) {
gotoAndPlay("num8000");
if (iPledges>=9000 && iPledges<10000) {
gotoAndPlay("num9000");
if (iPledges>=10000) {
gotoAndPlay("num10000");
var container:LoadVars = new LoadVars();
container.load("
http://arieluk.ariel.info:3037/cgibin/nautilus/nautiluspledge.pl?GetTotal=true");
container.onLoad = writePledges;
The SWF will be hosted at a different place to where it will
be getting the variable.
Any help would be great. Thanks.
Marco
Text
Similar Messages
-
LoadVars always undefined when viewing uploaded movie
Hello,
I created a flash movie that has a "Contact us" form, that
sends name, email, phone number and comments to an ASP.NET web page
that acts as an email relay. If it is able to contact the ASP page,
then it displays a "success" message. If it is unable to contact
the server or if the ASP page returns an error, then it displays an
"error" message.
When I test the movie on my computer (be it directly from
Flash or from a webpage in my hard drive) it does what it's
supposed to do: send the contact info to the webserver and then
display a "success" or "error" message, but when I upload the movie
to a server (even a local server) it always returns "undefined". I
have already tested it on 4 different servers (including the local
server) and it always behaves the same.
What am I missing that causes this behavior?
Thank you for any help that you may provide.1. Place last
email.sendAndLoad('
http://www.promocasa.com.mx/tools/formaCorreo.aspx',
emailResponse, "GET");
You have a potential timing issue where emailResponse.onLoad
=
function(success:Boolean) is not assigned before the response
is registered.
something = function is a run time assignment and needs to be
processed
before it has potential to be used.
2. Did you try "POST" instead of "GET"?
3. Is Flash Movie on the same domain as www.promocasa.com.mx.
If not you
need a crossdomain.xml file.
4. Try a very basic Flash movie that simply sends and
receives some static
data from your server.
5. Add some traces to the emailResponse.onLoad
trace ("emailResponse.onLoad - succes:"+success);
6. Be sure you do not have a cached old version of the Flash
movie in your
web browser. A quick way is to rename it temporarily and
upload.
7. Not sure about your scoping since it works locally, but
for a test define
var email:LoadVars = new LoadVars();
var emailResponse:LoadVars = new LoadVars(); on the timeline
and comment
inside the on(click)
Lon Hosford
www.lonhosford.com
Flash, Actionscript and Flash Media Server examples:
http://flashexamples.hosfordusa.com
May many happy bits flow your way!
"saldillo" <[email protected]> wrote in
message
news:[email protected]...
> Yup, I already did that.
>
> I created a basic HTML page that has a bunch of hidden
fields that
> represent
> the data being sent by the flash movie. I uploaded it to
the same server
> where
> I uploaded the SWF to see if it had anything to do with
the server but
> alas,
> when I press the submit button on the HTML page it shows
the OK message
> that is
> being sent by the ASP page, and I received the email
just fine.
>
> I never receive the email when I press the submit button
on my uploaded
> SWF
> movie, which leads me to believe that the ASP page is
not receiving the
> information.
>
> I'm attaching my AS code, I forgot to do so in my
original posting.
>
> Thank you for your replies.
>
>
>
> on (click) {
> var email:LoadVars = new LoadVars();
> var emailResponse:LoadVars = new LoadVars();
>
> // This is the data that the user entered in the contact
form.
> email.txtNombre = _parent.txtNombre.text;
> email.txtEmail = _parent.txtEmail.text;
> email.txtTelefono = _parent.txtTelefono.text;
> email.txtComentarios = _parent.txtComentarios.text;
>
> // My ASP page should work for any SWF movie so I put
this here for each
> movie that
> // sends data to the server. Once I get this working the
way it
> should, I'll load the info from a text file to
> // avoid hard coding it in the movie.
> email.txtEmailReceptor =
"[email protected]"; // Who should
> receive the email
> email.txtEmailEmisor =
"[email protected]";
> email.txtDesarrollo = "Barcelona Residencial"; // What
webpage
> originated
> this request
> email.txtAsunto = "BARCELONA: Forma de contacto del
sitio web Barcelona
> Residencial"; //Subject
> email.txtMensaje = "Se ha recibido una petici?n de
informaci?n del sitio
> web
> Barcelona Residencial."; //
> email.sendAndLoad('
http://www.promocasa.com.mx/tools/formaCorreo.aspx',
> emailResponse,
> "GET");
>
> emailResponse.onLoad = function(success:Boolean) {
> var strSuccess:String = "?Gracias por tu inter?s! Uno de
nuestros
> asesores
> recibi? tu petici?n y se pondr? en contacto para
atenderte.";
> var strError:String = "Lo sentimos. Hubo un error
t?cnico al enviar tu
> informaci?n. Por favor cont?ctanos por tel?fono para
poder atenderte.
> Disculpa
> las molestias.";
> var strMensaje:String = this.mensaje;
>
> if ( success) {
> _parent.estado_txt.text = strMensaje; // Print the
message to a
> dynamic text field called "estado_txt"
> _parent.nextFrame(); // This removes my input form and
shows the
> estado_txt field.
> }
> /*
> if ("OK" == strMensaje.substr(0,2) )
> _parent.estado_txt.text = strSuccess;
> else
> _parent.estado_txt.text = strError;
>
> _parent.nextFrame();
> */
> };
> }
> -
Output Displays "Undefined".... Help
Hello All,
I have posted here quite a bit for help before and I have received vast amounts of help. Thanks in advance to anyone who can help with this. I have some code that is returning "Undefined" in the output when I click the submit button. I have a variable named "score" and the button is named "submit_btn". If you have any questions or need more info, feel free to ask.
var scores_lv = new LoadVars();
function showHighScores(success) {
if (success) {
gotoAndStop(13);
submit_btn.onRelease = function() {
if (name_txt.text != '')
submit_btn.enabled = false;
trace(score);
scores_lv.name = name_txt.text;
scores_lv.score = score;
scores_lv.onLoad = showHighScores;
scores_lv.sendAndLoad('scores.php',scores_lv);If you visit the link below it provides information on how to use LoadVars that you can compare to what you have, and includes PHP example code that you might find useful to compare as well.
http://www.sephiroth.it/tutorials/flashPHP/loadVars/page02.php -
What class needs to be imported when you use loadVars?
Does anyone know what class you need to import to get this
working?
var my_lv:LoadVars = new LoadVars();
my_lv.onData = function(src:String) {
if (src == undefined) {
trace("Error loading content.");
return;
content_ta.text = src;
my_lv.load("content.txt", my_lv, "GET");Thanks, i noticed it.
But now i wrote a class for it, but why can't i run a
function after the text is loaded?
It seems it never run's the function doSomething.
Am i doing Something wrong? -
LoadVars and listener functions
Hi all...I posted yesterday with some trouble getting
loadvariables to work. I have since changes the code to use the
LoadVars class instead but I am still have the same issue as
before. The request for variables from the server does not complete
and the values do not get set before the variables need to be used.
I have a simple flash movie with 1 input text box (name_txt),
1 button (Submit) and 1 dynamic text box (lblOutput).
I have a simple script on the button:
on (release) {
//loadVariables("dev.aspx?foo=" + name_txt.text, "POST");
newVars = new LoadVars();
newVars.load("dev.aspx?foo="+_level0.name_txt.text);
//This line just visually shows me that the script makes it
this far
_level0.lblOutput.text += "This is hard coded
text.<br>";
_level0.lblOutput.text += newVars.retVal;
I have a very simple asp page that returns the value:
'Format the response
Response.ContentType = "application/x-www-form-urlencoded"
'Create a string and
Dim foo As String = "&retVal=" &
Request.QueryString("foo") & " - This is from the ASP
Page.<br>"
Trace.Warn(foo.ToString)
Response.Write(foo.ToString)
Response.End()
When I load the Flash movie and type the word "test" into the
input field and click submit...I can see that Flash sends the
variable to the asp page by checking the asp trace information. The
value comes into asp just fine but, as I understand it, I need some
sort of listener function to force Flash to wait for the
transaction to complete before trying to load the use the variable
values.
Could someone please explain how I can add this listener
functionality to the script above? Many thanks!!You need a stop() on the frame doing the load and onLoad.
Then in the onLoad
you move to the next frame. Other approaches include hiding
the UI and in
the onLoad, revealing the UI such as a MovieClip cover is
made invisible.
Declare the results LoadVars object on the timeline outside
of a function
and it is accessible for the entire movie at all levels.
Lon Hosford
www.lonhosford.com
May many happy bits flow your way!
"nagromme" <[email protected]> wrote in
message
news:e4fpvm$qmq$[email protected]..
I'm using LoadVars in Frame 1, and I need to use the
resulting variables in
other scripts afterwards. (But all the examples I find online
only use the
variables right in the same script.)
The problem I'm having is, the onLoad function doesn't
actually make it
wait.
It goes ahead to the next frame whether fully loaded or not.
It depends on
the
connection at the moment--if the vars haven't fully loaded,
hilarity ensues.
<b>My script in Frame 1:</b>
_root.myloadvars = new LoadVars();
_root.myloadvars.load("datapairs.txt");
_root.myloadvars.onLoad = function(success) {
if (success) {
//trace("TXT RETRIEVED");
gotoAndPlay(2);
} else {
trace("TXT NOT RETRIEVED");
gotoAndPlay(1);
<b>It's SUPPOSED to hold in Frame 1 until ready to
proceed and make use of
the
variables in Farme 2.
Things I have tried:</b>
* Moving the above to Frame 2, so the "not retrieved" loop
actually has two
frames to cycle (back to 1, then forward to 2 where the
script it).
* Adding an additional gotoAndPlay(1) BELOW the above.
But regardless, it never goes back to Frame 1, it always
goes forward. It
reports success, but half the time the variables (or some of
them) are still
Undefined.
What's the RIGHT way to wait in a frame for LoadVars, and
then let other
scripts use the variables afterwards?
<b>Many thanks for any advice!</b>
(PS, this is Flash MX--I'm waiting for Universal Binary
before I upgrade.) -
Quirky LoadVars won't let me set Send variables in function
So, my last host died at the beginning of the month and I
just got everything migrated to a new host. I was trying to get
back to work on this Flash project that logins via PHP to a mySQL
database. The login script stopped working. I have discovered that
_global.getcards.THISVARIABLE will not let me set THISVARIABLE, but
this only happens from the login function. I can write a test
function with copy/pasted code from the broken one and it will
work. I am pretty sure this function worked before. If I copy/paste
the whole function it breaks again, but the set data is at the
beginning of the function, so I don't understand how that could
change it. . .
Here's the code that calls the script from the login button:
quote:
on (release, keyPress "<Enter>") {
else if (emailbox.length>0 &&
passwordbox.length>0) {
if (scriptbox.length>0){
janeticookie.data.script = scriptbox.text;
calledFromLoginButton = true;
PHPgetCards();
And the beginning of the PHPgetCards function:
quote:
function PHPgetCards(s){
//declare variables
if (s == undefined)
_global.getcards.SCRIPT = janeticookie.data.script;
else if (s != "NULL")
_global.getcards.SCRIPT = s;
_global.getcards.sendAndLoad('
http://mysite.com/getcards.php',
_global.getcards, 'GET');
_global.getcards.onLoad = function (success){
if (success){
If I trace _global.getcards.SCRIPT and
janeticookie.data.script, janeticookie (a shared object) works, but
getcards (a LoadVars) comes back undefined. If I make a test
function
quote:
function testme(){
_global.getcards.user_email = janeticookie.data.email;
_global.getcards.user_password = janeticookie.data.password;
trace(_global.getcards.user_email);
trace(_global.janeticookie.data.email);
and call it right before PHPgetCards in the
login script, it traces properly. Any idea what's going on? Here
are my variable declarations from the frame the login button occurs
on:
quote:
#include "copyright.as"
#include "md5.as"
#include "LphpAS.as" //the PHPgetCards function
include "test.as" //the testme() function
import it.sephiroth.Serializer;
_global.serial = new Serializer();
_global.getcards = new LoadVars();
_global.newscript = new LoadVars ();
_global.savescript = new LoadVars ();
_global.janeticookie = SharedObject.getLocal("janeticookie");
Thanks much!So I just got back from a long weekend and I found the
problem. Here is the code at the end of the function that handles
how it exits (I faked indentation with backticks cause this forum
deletes tabs):
quote:
if(calledFromLoginButton == true){
` calledFromLoginButton = false;
` if(scriptcookie.data.user == undefined)
``` _root.gotoAndPlay('badlogin');
` if(scriptcookie.data.user != undefined)
``` _root.gotoAndStop('makePanels');
}else if (calledFromTransition == true){
` trace("open");
` calledFromTransition = false;
` updateBigPanel();
` updatePanels();
` //_parent.play();
} else{
` updateBigPanel();
` updatePanels();
The commented _parent.play() breaks it. I don't understand
why, because calledFromTransition is not true and based on the
trace that code snippet is not being invoked by this function call
(calledFromTransition is used in a later call). Can someone please
explain why?
Thanks! -
Problem accessing data from LoadVars
Hello All,
I posted a similar topic a little while ago, the problem was
solved.... but I've decided to go back and rework my code because
it was a mess and I needed to simplify it. Of course, now when I
try to do a basic LoadVars(); I run into problems. I'm loading a
single variable text file, and I want to be able to access the
results outside the onLoad afterwards. The trace file inside my
onLoad event handler returns what I expect, but my trace at the end
returns an empty string (as defined in my variable declaration)
instead of the variable from my text file.
Is there a way I can access this data outside the onLoad
handler? and then return it from my loadWords function?
Thanks,
ScottieBitterMaybe this way would work ( if you don't mind declaring
"myRawWordList" on the root ).
////CODE////
var test_str:String = "";
function loadWords():String {
//var myRawWordList:String = "rabbitBiscuit";//this resets it
to: "rabbitBiscuit " evertime it's called.
//you might take it out, unless that's wat you wanted.
myWordLoader = new LoadVars();
myWordLoader.onLoad = function(success:Boolean) {
if (success) {
myRawWordList = this.myTextFileVar;
}//end if
}//end onLoad
myWordLoader.load("words.txt");
return myRawWordList;
}//end function
this.onEnterFrame = function(){
test_str = loadWords( );
if( test_str != "" and test_str != undefined ){
trace( "loadWords: " + test_str + " What's on the _root now:
" + _root.myRawWordList );
delete onEnterFrame;
}//end if
}//end function
////END CODE//// -
I'm using LoadVars in Frame 1, and I need to use the
resulting variables in other scripts afterwards. (But all the
examples I find online only use the variables right in the same
script.)
The problem I'm having is, the onLoad function doesn't
actually make it wait. It goes ahead to the next frame whether
fully loaded or not. It depends on the connection at the moment--if
the vars haven't fully loaded, hilarity ensues.
My script in Frame 1:
_root.myloadvars = new LoadVars();
_root.myloadvars.load("datapairs.txt");
_root.myloadvars.onLoad = function(success) {
if (success) {
//trace("TXT RETRIEVED");
gotoAndPlay(2);
} else {
trace("TXT NOT RETRIEVED");
gotoAndPlay(1);
It's SUPPOSED to hold in Frame 1 until ready to proceed and make
use of the variables in Farme 2.
Things I have tried:
* Moving the above to Frame 2, so the "not retrieved" loop
actually has two frames to cycle (back to 1, then forward to 2
where the script it).
* Adding an additional gotoAndPlay(1) BELOW the above.
But regardless, it never goes back to Frame 1, it always goes
forward. It reports success, but half the time the variables (or
some of them) are still Undefined.
What's the RIGHT way to wait in a frame for LoadVars, and
then let other scripts use the variables afterwards?
Many thanks for any advice!
(PS, this is Flash MX--I'm waiting for Universal Binary
before I upgrade.)You need a stop() on the frame doing the load and onLoad.
Then in the onLoad
you move to the next frame. Other approaches include hiding
the UI and in
the onLoad, revealing the UI such as a MovieClip cover is
made invisible.
Declare the results LoadVars object on the timeline outside
of a function
and it is accessible for the entire movie at all levels.
Lon Hosford
www.lonhosford.com
May many happy bits flow your way!
"nagromme" <[email protected]> wrote in
message
news:e4fpvm$qmq$[email protected]..
I'm using LoadVars in Frame 1, and I need to use the
resulting variables in
other scripts afterwards. (But all the examples I find online
only use the
variables right in the same script.)
The problem I'm having is, the onLoad function doesn't
actually make it
wait.
It goes ahead to the next frame whether fully loaded or not.
It depends on
the
connection at the moment--if the vars haven't fully loaded,
hilarity ensues.
<b>My script in Frame 1:</b>
_root.myloadvars = new LoadVars();
_root.myloadvars.load("datapairs.txt");
_root.myloadvars.onLoad = function(success) {
if (success) {
//trace("TXT RETRIEVED");
gotoAndPlay(2);
} else {
trace("TXT NOT RETRIEVED");
gotoAndPlay(1);
<b>It's SUPPOSED to hold in Frame 1 until ready to
proceed and make use of
the
variables in Farme 2.
Things I have tried:</b>
* Moving the above to Frame 2, so the "not retrieved" loop
actually has two
frames to cycle (back to 1, then forward to 2 where the
script it).
* Adding an additional gotoAndPlay(1) BELOW the above.
But regardless, it never goes back to Frame 1, it always
goes forward. It
reports success, but half the time the variables (or some of
them) are still
Undefined.
What's the RIGHT way to wait in a frame for LoadVars, and
then let other
scripts use the variables afterwards?
<b>Many thanks for any advice!</b>
(PS, this is Flash MX--I'm waiting for Universal Binary
before I upgrade.) -
LoadVars -- want to access mc without _root
Below is the code I''m using. In a nutshell, I'm trying to
load some HTML text from a php page. I want to divide the text into
a number of textfields which are inside a movieclip called
articles_panel. I can access articles_panel if I use
_root.articles_panel, but since I might insert this SWF into
another movie I'm trying to avoid using _root. However _parent
doesn't work. How can I access the textfields inside this movie
clip?
var article_news_raw:LoadVars = new LoadVars();
article_news_raw.onData = function(src:String):Void {
if (src != undefined) {
article_array = src.split(",,");
//CREATE Array of Textboxes
//var article_array:Array = ["testing one", "testing two",
"testing three"];
for (i in article_array) {
var article_name = "article_"+i;
_root.articles_panel.createTextField(article_name,
_root.articles_panel.getNextHighestDepth(), 300+(150*i), 230, 150,
300);
_root.articles_panel[article_name].border = true;
_root.articles_panel[article_name].multiline = true;
_root.articles_panel[article_name].wordWrap = true;
_root.articles_panel[article_name].html = true;
_root.articles_panel[article_name].text = article_array
else {
my_txt.text = "Unable to load external file.";sorry nah not off the top of my head - although i use help
all the time i don't think i've seen this technique. i have seen it
other folk's code though. just today even!
https://service.breezecentral.com/devnet/flashmediaserver/articles/on_demand_player_print .html
in the NetConnection object rather than the loadVariables
object though.
it's basically because only movieclips and objects that
extend movieclips(and buttons to an extent) have a this property
that refers to it's location in the movieclip hierarchy. If you
want an object such as loadVariables to know where it was defined
in the hierarchy you have to tell it. (by setting a variable called
'owner' for example). You are then able to access this variable
from within any event handlers for this object. -
Loadvars problem - wrong player's configuration?
I have a serious problem, i'm using loadvars for my flash
site, but i get always undefined value.
I tryed to check a online WORKING site, and surprise, i don't
see the dinamic text. I also re-check the site with my home pc and
it's full working...
I think it's a possible configuration problem with player, i
tryed to update and re-install.. but with no result.
sorry for my bad english.lollotek wrote:
> I have a serious problem, i'm using loadvars for my
flash site, but i get
> always undefined value.
> I tryed to check a online WORKING site, and surprise, i
don't see the dinamic
> text. I also re-check the site with my home pc and it's
full working...
> I think it's a possible configuration problem with
player, i tryed to update
> and re-install.. but with no result.
There is no any configuration in flash player. Pretty much
flash versions and
that's about it.
Could be that you place the SWF in html using
img/folder/name.swf ?
Any URL to see it ?
Best Regards
Urami
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami> -
Error while deploying a composite (Message part "body" is undefined)
Hi All,
I am trying to deploy a composite but i am getting the following error.
Buildfile: C:\Oracle\MiddlewareJdev\jdeveloper\bin\ant-sca-compile.xml
scac:
[scac] Validating composite "C:\JDeveloper\mywork\Sample\SampleDequeueBPEL\composite.xml"
[scac] /C:/JDeveloper/mywork/Sample/SampleDequeueBPEL/Outputftp.wsdl: error: Message part "body" is undefined [element = EmpCollection
[scac] Setting BPELC option 'classpath' to C:\Oracle\MiddlewareJdev\jdeveloper\jdev\extensions\oracle.sca.modeler.jar;C:\Oracle\MiddlewareJdev\jdeveloper\soa\modules\oracle.soa.fabric_11.1.1\fabric-runtime.jar;C:\Oracle\MiddlewareJdev\jdeveloper\soa\modules\oracle.soa.mgmt_11.1.1\soa-infra-mgmt.jar;C:\Oracle\MiddlewareJdev\oracle_common\modules\oracle.fabriccommon_11.1.1\fabric-common.jar;C:\Oracle\MiddlewareJdev\jdeveloper\soa\modules\oracle.soa.bpel_11.1.1\orabpel.jar;C:\Oracle\MiddlewareJdev\jdeveloper\soa\modules\oracle.soa.mediator_11.1.1\mediator_client.jar;C:\Oracle\MiddlewareJdev\oracle_common\modules\oracle.mds_11.1.1\mdsrt.jar;C:\Oracle\MiddlewareJdev\oracle_common\modules\oracle.adf.model_11.1.1\adfbcsvc.jar;C:\Oracle\MiddlewareJdev\oracle_common\modules\oracle.adf.model_11.1.1\adfbcsvc-share.jar;C:\Oracle\MiddlewareJdev\oracle_common\modules\commonj.sdo_2.1.0.jar;C:\Oracle\MiddlewareJdev\modules\org.eclipse.persistence_1.1.0.0_2-1.jar;C:\Oracle\MiddlewareJdev\oracle_common\modules\oracle.webservices_11.1.1\wsclient.jar;C:\Oracle\MiddlewareJdev\oracle_common\modules\oracle.web-common_11.1.1.jar;;C:\JDeveloper\mywork\Sample\SampleDequeueBPEL\SCA-INF\classes
[scac] C:\JDeveloper\mywork\Sample\SampleDequeueBPEL\composite.xml:21: error: SCAC-50012
BUILD FAILED
C:\Oracle\MiddlewareJdev\jdeveloper\bin\ant-sca-compile.xml:272: Java returned: 1 Check log file : C:\JDeveloper\mywork\Sample\SampleDequeueBPEL\SCA-INF\classes\scac.log for errors
Total time: 4 seconds
This is an integration from Dequeue to FTP . Dequeue have a payload of message type which is transformed to Ftp message type. Below is the wsdl file where i am getting error
<wsdl:definitions
name="Outputftp"
targetNamespace="http://xmlns.oracle.com/pcbpel/adapter/ftp/Sample/SampleDequeueBPEL/Outputftp"
xmlns:jca="http://xmlns.oracle.com/pcbpel/wsdl/jca/"
xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/"
xmlns:tns="http://xmlns.oracle.com/pcbpel/adapter/ftp/Sample/SampleDequeueBPEL/Outputftp"
xmlns:plt="http://schemas.xmlsoap.org/ws/2003/05/partner-link/"
>
<plt:partnerLinkType name="Put_plt" >
<plt:role name="Put_role" >
<plt:portType name="tns:Put_ptt" />
</plt:role>
</plt:partnerLinkType>
<wsdl:types>
<schema targetNamespace="http://xmlns.oracle.com/pcbpel/adapter/ftp/Sample/SampleDequeueBPEL/Outputftp"
xmlns="http://www.w3.org/2001/XMLSchema" >
<include schemaLocation="xsd/FileFTP.xsd" />
</schema>
</wsdl:types>
<wsdl:message name="Put_msg">
<wsdl:part name="body" element="EmpCollection"/>
</wsdl:message>
<wsdl:portType name="Put_ptt">
<wsdl:operation name="Put">
<wsdl:input message="tns:Put_msg"/>
</wsdl:operation>
</wsdl:portType>
</wsdl:definitions>XSD of FTP:
<?xml version= '1.0' encoding= 'UTF-8' ?>
<xs:schema attributeFormDefault="unqualified" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="EmpCollection">
<xs:complexType>
<xs:sequence>
<xs:element name="Emp" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:sequence>
<xs:element type="xs:string" name="name"/>
<xs:element type="xs:byte" name="id"/>
<xs:element type="xs:byte" name="dept"/>
<xs:element type="xs:string" name="address"/>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>Could someone help me on this. Thanks in advance.
Thanks
Gnanaprakasam RGnanaprakasam ,
Check log file : C:\JDeveloper\mywork\Sample\SampleDequeueBPEL\SCA-INF\classes\scac.log for errorsDid you managed to look into logs.
Try to reconfigured the ftp adapter from scratch.
I had ran into same error as yours what i did was, restarted the Jdeveloper and was able to compile !!
Regards,
Abhinav Gupta -
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I am creating a simple master detail OAF page. For this I have done following steps:
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