Major Lag with my Application and a 2D Ball collision question

Well, check it. Basically I'm running an application that looks something like this:
public class Gameextends Canvas implements KeyListener,MouseInputListener{
     /*-------Variable Declarations-------*/
     //GameApp Objects
     BufferStrategy strategy;
     JFrame gameWindow;
     Graphics g;     
     public Game(){
          version=2.0; //see update history for details
          debug=false;     
          //all basic variable setups
          stage=1;
          fps=0;
          gridSize=10;
          numCols=80;
          numRows=60;
          WIDTH=numCols*gridSize;
          HEIGHT=numRows*gridSize;
          //sets all booleans related to game states
          isPaused=false;
          isFinished=false;     
          //Behind the scenes settings
          //maxFPS=80;
          initObjects();
          //Setup gamewindow
          gameWindow = new JFrame("SnakeSoccer v"+version);
        JPanel panel = (JPanel)gameWindow.getContentPane();
        setBounds(0,0,WIDTH,HEIGHT);
        panel.setPreferredSize(new Dimension(WIDTH,HEIGHT));
        panel.setLayout(null);
        panel.setBackground(Color.white);
        panel.add(this);
          gameWindow.setResizable(false);
          gameWindow.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
          gameWindow.pack();
          //makes the buffer work
          createBufferStrategy(2);
          strategy = this.getBufferStrategy();
          //sets up all listeners
          addMouseListener(this);
          addMouseMotionListener(this);
          addKeyListener(this);
          this.requestFocus();
          gameWindow.setVisible(true);
     public void initObjects(){
     public void run(){
          tm=System.currentTimeMillis();
          while(!isFinished){
               if(!isPaused){
                    g=strategy.getDrawGraphics();
                    switch(stage){
                         case 1: //Draw Title Screen
                              drawTitleScreen(g);
                              stage=2; //This must be taken out once KeyListener works
                              break;
                         case 2: //Main Game loop
                              checkWorld();
                              updateWorld();
                              drawWorld(g);
                              break;     
                    strategy.show();               
               if(debug)
                    if(System.currentTimeMillis()-tm>1000)
                              drawFPS(g);
          System.exit(0);
     }Basically, you should be able to tell what's going on. I can limit the FPS by putting an if statement in the beginning of 'case 2' by making it look like this:
case 2: //Main Game loop
if(fps<maxFPS)
                              checkWorld();
                              updateWorld();
                              drawWorld(g);
                              break;     basically, in the drawWorld method it does if(debug)fps++;
Then in the drawFPS it resets the FPS and all that jazz.
Anyways, that's the game loop and everything. It does it's thing, but I noticed weird FPS output. Anywhere from 30 all the way up to 3k+ when I didn't limit it. It also is extremely laggy on my PC (good specs, shouldn't be a problem) whether it's capped or uncapped. Any advice would be awesome.
Also, ball collision... check it:
Ball class is basically this:
int x,y,size;
x,y are the top left points of the ball, and the size is the diameter. I'm trying to have it bounce of two moving objects and all the walls. The obvious thing for this is:
if(ball.x<0) ball.invertX(); //inverts the movement of the ball along the X axis. Does not affect the velocity.
or something to that nature. But I guess the real question is what happens if the velocity would land it on the other side of the wall. IE: it's at 5,5 and it moves 8 up and 8 over every time. So it would appear slightly outside the screen. How would I solve this? Sorry it's kinda choppy, but any help would be awesome. I'm programming as we speak, so I will be checking every 5min. My AIM is SAOniKami if you guys wanna chat.
Let me know if you need anymore info. Thanks.

Ok, so a few questions:
1. With the sleeper stuff, why should I use my current thread? My application starts like this:
public class Runner{
     public static void main(String[] args){
          SnakeSoccer app = new SnakeSoccer();
          app.run();
}I actually never reference a thread, so it should be all on one thread. Is this bad? When you mentioned that other sleep method it just got me thinking.
Also, about the collisions: I'm not quite sure what you're saying. Right now I have this in my ball class:
public class Ball extends GameObject{
     //Data Fields
     private int x,y,vY,vX,radius;
     private boolean isVisible,isXMoveable,isYMoveable;
     private Color ballColor;
     private Image ballImage;
     Ball(){
          x=50;
          y=50;
          vX=3;
          vY=3;
          radius=5;
          ballImage = new ImageIcon("images/ballPic.gif").getImage();
          isXMoveable=true;
          isYMoveable=true;
     Ball(int x,int y,int vX,int vY,int size,Color c){
          this.x=x;
          this.y=y;
          this.vX=vX;
          this.vY=vY;
          this.radius=radius;
          ballColor=c;
          isXMoveable=true;
          isYMoveable=true;
     Ball(int x,int y,int vX,int vY,int size,Image i){
          this.x=x;
          this.y=y;
          this.vX=vX;
          this.vY=vY;
          this.radius=radius;
          ballImage=i;
          isXMoveable=true;
          isYMoveable=true;
     public int getX(){ return x; }
     public int getY(){ return y; }
     public int getVX(){ return vY; }
     public int getVY(){ return vY; }
     public int getRadius(){ return radius; }
     public boolean isVisible(){ return isVisible; }
     public boolean isXMoveable(){ return isXMoveable; }
     public boolean isYMoveable(){ return isYMoveable; }
     public void setX(int n){ x=n; }
     public void setY(int n){ y=n; }
     public void setVX(int n){ vX=n; }
     public void setVY(int n){ vY=n; }
     public void setVisible(boolean b){ isVisible=b; }
     public void setXMoveable(boolean b){ isXMoveable=b; }
     public void setYMoveable(boolean b){ isYMoveable=b; }
     public void inverseX(){ vX*=-1; }
     public void inverseY(){ vY*=-1; }
     public void tick(){
          if(isXMoveable)
               x+=vX;
          if(isYMoveable)
               y+=vY;
     public void draw(Graphics g){
          if(ballImage==null){
               g.setColor(ballColor);
               g.fillOval(x-radius,y-radius,radius*2,radius*2);     
          else
               g.drawImage(ballImage,x-radius,y-radius,null);
}Basically, vX and vY are how many pixels it moves everytime it's updated. Then I just call invertX or invertY to just times it by -1. Unfortunately, this is a very simple collision engine, but it seems to serve it's purpose.
How I detect them is something like this:
          //check for wall collisions
          if(ballX-radius-1<=0) //left wall
               ball.inverseX();
          else if(ballX+radius+1>=numCols*gridSize) //right wall
               ball.inverseX();
          if(ballY-radius-1<=0) //top wall
               ball.inverseY();
          else if(ballY+radius+1>=(numRows-10)*gridSize) //bottom wall
               ball.inverseY();gridSize is the size of a grid in my program. While, there are no 'grids', I just use that to scale the program. IE: If I change the gridSize from 10 to 20, the window will be twice as big, and everything else will work fine also.
Anyways, let me know if you see anything wrong with that.

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        0x7fff89267000 -     0x7fff8926cff7  libsystem_network.dylib (??? - ???) <4ABCEEF3-A3F9-3E06-9682-CE00F17138B7> /usr/lib/system/libsystem_network.dylib
        0x7fff8926d000 -     0x7fff892e2ff7  libc++.1.dylib (19.0.0 - compatibility 1.0.0) <C0EFFF1B-0FEB-3F99-BE54-506B35B555A9> /usr/lib/libc++.1.dylib
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        0x7fff8e502000 -     0x7fff8e507fff  libpam.2.dylib (3.0.0 - compatibility 3.0.0) <D952F17B-200A-3A23-B9B2-7C1F7AC19189> /usr/lib/libpam.2.dylib
        0x7fff8e895000 -     0x7fff8e8d4fff  com.apple.AE (527.6 - 527.6) <6F8DF9EF-3250-3B7F-8841-FCAD8E323954> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.fram ework/Versions/A/AE
        0x7fff8e92a000 -     0x7fff8e9c4ff7  com.apple.SearchKit (1.4.0 - 1.4.0) <B7573888-BAF6-333D-AB00-C0D2BF88DF0F> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchK it.framework/Versions/A/SearchKit
        0x7fff8e9c5000 -     0x7fff8efa9faf  libBLAS.dylib (??? - ???) <D62D6A48-5C7A-3ED6-875D-AA3C2C5BF791> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libBLAS.dylib
        0x7fff8efaa000 -     0x7fff8efd2ff7  com.apple.CoreVideo (1.7 - 70.0) <59D5B407-CCB6-3406-8C55-C1B0168D7DC2> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
        0x7fff8efd3000 -     0x7fff8efd3fff  com.apple.Accelerate (1.7 - Accelerate 1.7) <3E4582EB-CFEF-34EA-9DA8-8421F1C3C77D> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
        0x7fff8efd4000 -     0x7fff8f036ff7  com.apple.coreui (0.3 - 162) <A752F9D0-1CAE-340F-B2D2-95EEF242B301> /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
        0x7fff8f037000 -     0x7fff8f239fff  libicucore.A.dylib (46.1.0 - compatibility 1.0.0) <82DCB94B-3819-3CC3-BC16-2AACA7F64F8A> /usr/lib/libicucore.A.dylib
        0x7fff8f283000 -     0x7fff8f284fff  libunc.dylib (24.0.0 - compatibility 1.0.0) <C67B3B14-866C-314F-87FF-8025BEC2CAAC> /usr/lib/system/libunc.dylib
        0x7fff8f285000 -     0x7fff8f2c7ff7  libcommonCrypto.dylib (55010.0.0 - compatibility 1.0.0) <A5B9778E-11C3-3F61-B740-1F2114E967FB> /usr/lib/system/libcommonCrypto.dylib
        0x7fff8f2fe000 -     0x7fff8f300fff  com.apple.TrustEvaluationAgent (2.0 - 1) <80AFB5D8-5CC4-3A38-83B9-A7DF5820031A> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/Tru stEvaluationAgent
        0x7fff8f522000 -     0x7fff8f58cfff  com.apple.framework.IOKit (2.0 - ???) <F79E7690-EF97-3D04-BA22-177E256803AF> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
        0x7fff8f58d000 -     0x7fff8f8a6fff  com.apple.CoreServices.CarbonCore (960.13 - 960.13) <398ABDD7-BB95-3C05-96D2-B54243FC4745> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonC ore.framework/Versions/A/CarbonCore
        0x7fff8f8a7000 -     0x7fff8f8c4ff7  com.apple.openscripting (1.3.3 - ???) <A64205E6-D3C5-3E12-B1A0-72243151AF7D> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting .framework/Versions/A/OpenScripting
        0x7fff8f8d1000 -     0x7fff8f91cfff  com.apple.SystemConfiguration (1.11 - 1.11) <0B02FEC4-C36E-32CB-8004-2214B6793AE8> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfi guration
        0x7fff8faa8000 -     0x7fff8faa9ff7  libremovefile.dylib (21.0.0 - compatibility 1.0.0) <C6C49FB7-1892-32E4-86B5-25AD165131AA> /usr/lib/system/libremovefile.dylib
        0x7fff8faaa000 -     0x7fff8fbadfff  libsqlite3.dylib (9.6.0 - compatibility 9.0.0) <ED5E84C6-646D-3B70-81D6-7AF957BEB217> /usr/lib/libsqlite3.dylib
        0x7fff8fbae000 -     0x7fff8fc08fff  com.apple.HIServices (1.9 - ???) <8791E8AA-C034-330D-B2BA-5141154C21CD> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ HIServices.framework/Versions/A/HIServices
        0x7fff8fc09000 -     0x7fff8fc38fff  com.apple.DictionaryServices (1.2 - 158) <2CE51CD1-EE3D-3618-9507-E39A09C9BB8D> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Diction aryServices.framework/Versions/A/DictionaryServices
        0x7fff8fc78000 -     0x7fff8fc7afff  libCVMSPluginSupport.dylib (??? - ???) <2D21E6BE-CB20-3F76-8DCC-1CB0660A8A5B> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCVMSPluginS upport.dylib
        0x7fff8fc7b000 -     0x7fff8fc86fff  com.apple.DisplayServicesFW (2.5.0 - 302.1.2) <36377733-C737-3F36-A601-85D6188A2AAA> /System/Library/PrivateFrameworks/DisplayServices.framework/Versions/A/DisplayS ervices
        0x7fff8fc87000 -     0x7fff8fc87fff  com.apple.CoreServices (53 - 53) <5946A0A6-393D-3087-86A0-4FFF6A305CC0> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
        0x7fff8fc88000 -     0x7fff8fd0dff7  com.apple.Heimdal (2.1 - 2.0) <E4CD970F-8DE8-31E4-9FC0-BDC97EB924D5> /System/Library/PrivateFrameworks/Heimdal.framework/Versions/A/Heimdal
        0x7fff8fd0e000 -     0x7fff8fd0fff7  libsystem_blocks.dylib (53.0.0 - compatibility 1.0.0) <8BCA214A-8992-34B2-A8B9-B74DEACA1869> /usr/lib/system/libsystem_blocks.dylib
        0x7fff8fd1b000 -     0x7fff90148fff  libLAPACK.dylib (??? - ???) <4F2E1055-2207-340B-BB45-E4F16171EE0D> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libLAPACK.dylib
        0x7fff90173000 -     0x7fff90178fff  com.apple.OpenDirectory (10.7 - 144) <E8AACF47-C423-3DCE-98F6-A811612B1B46> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
        0x7fff901bd000 -     0x7fff901c3ff7  libunwind.dylib (30.0.0 - compatibility 1.0.0) <1E9C6C8C-CBE8-3F4B-A5B5-E03E3AB53231> /usr/lib/system/libunwind.dylib
        0x7fff901f7000 -     0x7fff90296fff  com.apple.LaunchServices (480.19 - 480.19) <41ED4C8B-C74B-34EA-A9BF-34DBA5F52307> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchS ervices.framework/Versions/A/LaunchServices
        0x7fff90328000 -     0x7fff904c7fff  com.apple.QuartzCore (1.7 - 269.0) <E0AFC745-4AC5-36E3-9827-E5344721071D> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
        0x7fff904c8000 -     0x7fff904eeff7  com.apple.framework.familycontrols (3.0 - 300) <72FEA71A-5865-3875-97E9-3C8C96B7F7FA> /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyCon trols
        0x7fff904ef000 -     0x7fff90529fff  com.apple.DebugSymbols (2.1 - 85) <AEF473A5-25BF-3FB7-9A07-320D9CB85959> /System/Library/PrivateFrameworks/DebugSymbols.framework/Versions/A/DebugSymbol s
        0x7fff9052a000 -     0x7fff9052eff7  com.apple.CommonPanels (1.2.5 - 94) <0BB2C436-C9D5-380B-86B5-E355A7711259> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels. framework/Versions/A/CommonPanels
        0x7fff90b7e000 -     0x7fff90bcefff  com.apple.CoreMediaIO (201.0 - 3148) <66287EB0-61F1-3175-90DC-24BB29473C67> /System/Library/Frameworks/CoreMediaIO.framework/Versions/A/CoreMediaIO
        0x7fff90bda000 -     0x7fff90c4afff  com.apple.datadetectorscore (3.0 - 179.3) <AFFBD606-91DE-3F91-8E38-C037D9FBFA8B> /System/Library/PrivateFrameworks/DataDetectorsCore.framework/Versions/A/DataDe tectorsCore
        0x7fff90c4b000 -     0x7fff913199df  com.apple.CoreGraphics (1.600.0 - ???) <B3C42497-53F5-31BB-987E-D1E76746B0E4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreGraphics.framework/Versions/A/CoreGraphics
        0x7fff9131f000 -     0x7fff914f2ff7  com.apple.CoreFoundation (6.7 - 635) <57446B22-0778-3E07-9690-96AC705D57E8> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
        0x7fff914f3000 -     0x7fff9154fff7  com.apple.QuickLookFramework (3.0 - 489.1) <26470DFE-B3D7-3E05-A4D7-98B64FCB230B> /System/Library/Frameworks/QuickLook.framework/Versions/A/QuickLook
        0x7fff91550000 -     0x7fff91550fff  com.apple.vecLib (3.7 - vecLib 3.7) <29927F20-262F-379C-9108-68A6C69A03D0> /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
        0x7fff91551000 -     0x7fff91656ff7  libFontParser.dylib (??? - ???) <22AADE96-E54D-3918-9DFA-1967F8B21E54> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/Resources/libFontParser.dylib
        0x7fff91749000 -     0x7fff91770fff  com.apple.PerformanceAnalysis (1.10 - 10) <2A058167-292E-3C3A-B1F8-49813336E068> /System/Library/PrivateFrameworks/PerformanceAnalysis.framework/Versions/A/Perf ormanceAnalysis
        0x7fff91771000 -     0x7fff917b0ff7  libcups.2.dylib (2.9.0 - compatibility 2.0.0) <DE681910-3F7F-3502-9937-AB8008CD281A> /usr/lib/libcups.2.dylib
        0x7fff917f4000 -     0x7fff91876fff  com.apple.Metadata (10.7.0 - 627.9) <F293A9A7-9790-3629-BE81-D19C158C5EA4> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadat a.framework/Versions/A/Metadata
        0x7fff91877000 -     0x7fff9187aff7  com.apple.securityhi (4.0 - 1) <B37B8946-BBD4-36C1-ABC6-18EDBC573F03> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.fr amework/Versions/A/SecurityHI
        0x7fff9187b000 -     0x7fff9190dfff  com.apple.PDFKit (2.6 - 2.6) <F838E95F-DEE9-354A-A34A-F5335D0AF1E1> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/PDFKit.framew ork/Versions/A/PDFKit
        0x7fff9190e000 -     0x7fff91972fff  com.apple.Symbolication (1.2 - 83.1) <0C6F8907-6829-3409-99AC-ACC62923DE98> /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolicat ion
        0x7fff91973000 -     0x7fff91a6fff7  com.apple.avfoundation (2.0 - 180.23) <C4383696-561D-33F3-AD7C-51E672F580B2> /System/Library/Frameworks/AVFoundation.framework/Versions/A/AVFoundation
        0x7fff91ab4000 -     0x7fff91ee6fe7  com.apple.VideoToolbox (1.0 - 705.35) <B1B9F159-EEE2-38BB-A55E-CDB335A7A226> /System/Library/PrivateFrameworks/VideoToolbox.framework/Versions/A/VideoToolbo x
        0x7fff92212000 -     0x7fff92216fff  libmathCommon.A.dylib (2026.0.0 - compatibility 1.0.0) <FF83AFF7-42B2-306E-90AF-D539C51A4542> /usr/lib/system/libmathCommon.A.dylib
        0x7fff92230000 -     0x7fff92314def  libobjc.A.dylib (228.0.0 - compatibility 1.0.0) <C5F2392D-B481-3A9D-91BE-3D039FFF4DEC> /usr/lib/libobjc.A.dylib
        0x7fff92315000 -     0x7fff92aa9fff  com.apple.CoreAUC (6.11.03 - 6.11.03) <5A56B2DC-A0A6-357B-ADF2-5714AFEBD926> /System/Library/PrivateFrameworks/CoreAUC.framework/Versions/A/CoreAUC
        0x7fff92cce000 -     0x7fff92d70ff7  com.apple.securityfoundation (5.0 - 55005) <0D59908C-A61B-389E-AF37-741ACBBA6A94> /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoun dation
        0x7fff92d71000 -     0x7fff93094fff  com.apple.HIToolbox (1.7 - ???) <10FA3432-6638-39D9-8681-9E95298D239E> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.fra mework/Versions/A/HIToolbox
        0x7fff93095000 -     0x7fff9309bfff  IOSurface (??? - ???) <06FA3FDD-E6D5-391F-B60D-E98B169DAB1B> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
        0x7fff930b1000 -     0x7fff930b1fff  libkeymgr.dylib (23.0.0 - compatibility 1.0.0) <61EFED6A-A407-301E-B454-CD18314F0075> /usr/lib/system/libkeymgr.dylib
        0x7fff9313c000 -     0x7fff935e3ff7  FaceCoreLight (1.4.2 - compatibility 1.0.0) <6F89E9A9-DEB6-32B5-8B50-3B97F5DB597D> /System/Library/PrivateFrameworks/FaceCoreLight.framework/Versions/A/FaceCoreLi ght
        0x7fff936e8000 -     0x7fff937f4fef  libcrypto.0.9.8.dylib (0.9.8 - compatibility 0.9.8) <3AD29F8D-E3BC-3F49-A438-2C8AAB71DC99> /usr/lib/libcrypto.0.9.8.dylib
        0x7fff93822000 -     0x7fff93917fff  libiconv.2.dylib (7.0.0 - compatibility 7.0.0) <5C40E880-0706-378F-B864-3C2BD922D926> /usr/lib/libiconv.2.dylib
        0x7fff93a1d000 -     0x7fff93a33fff  libGL.dylib (??? - ???) <22064411-0A62-373C-828B-0AA2BA2A8D34> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
        0x7fff93a34000 -     0x7fff93a9bff7  com.apple.audio.CoreAudio (4.0.0 - 4.0.0) <0B715012-C8E8-386D-9C6C-90F72AE62A2F> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
        0x7fff93a9c000 -     0x7fff93a9dfff  com.apple.MonitorPanelFramework (1.4.0 - 1.4.0) <0F55CD76-DB24-309B-BD12-62B00C1AAB9F> /System/Library/PrivateFrameworks/MonitorPanel.framework/Versions/A/MonitorPane l
        0x7fff941d7000 -     0x7fff9433afff  com.apple.CFNetwork (520.0.13 - 520.0.13) <67E3BB43-2A22-3F5A-964E-391375B24CE0> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwo rk.framework/Versions/A/CFNetwork
        0x7fff9433f000 -     0x7fff9433ffff  com.apple.quartzframework (1.5 - 1.5) <21FCC91F-C7B9-304F-8C9C-04F3924F4AE3> /System/Library/Frameworks/Quartz.framework/Versions/A/Quartz
        0x7fff94371000 -     0x7fff94371fff  com.apple.ApplicationServices (41 - 41) <03F3FA8F-8D2A-3AB6-A8E3-40B001116339> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Application Services
        0x7fff9439a000 -     0x7fff9439afff  com.apple.Accelerate.vecLib (3.7 - vecLib 3.7) <4CC14F7C-BCA7-3CAC-BEC9-B06576E5A15B> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/vecLib
        0x7fff943f5000 -     0x7fff94407ff7  libz.1.dylib (1.2.5 - compatibility 1.0.0) <30CBEF15-4978-3DED-8629-7109880A19D4> /usr/lib/libz.1.dylib
        0x7fff9450a000 -     0x7fff9450cff7  com.apple.print.framework.Print (7.0 - 247) <579D7E49-A7F4-3C41-9434-3114B8A9B96C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framewo rk/Versions/A/Print
        0x7fff9450d000 -     0x7fff9477bff7  com.apple.QuartzComposer (5.0 - 232) <CE01B3AC-C19F-3148-9301-615E8FD6F356> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzCompose r.framework/Versions/A/QuartzComposer
    External Modification Summary:
      Calls made by other processes targeting this process:
        task_for_pid: 1
        thread_create: 0
        thread_set_state: 0
      Calls made by this process:
        task_for_pid: 0
        thread_create: 0
        thread_set_state: 0
      Calls made by all processes on this machine:
        task_for_pid: 5906
        thread_create: 0
        thread_set_state: 0
    VM Region Summary:
    ReadOnly portion of Libraries: Total=171.9M resident=118.8M(69%) swapped_out_or_unallocated=53.1M(31%)
    Writable regions: Total=17.9M written=500K(3%) resident=656K(4%) swapped_out=0K(0%) unallocated=17.2M(96%)
    REGION TYPE                      VIRTUAL
    ===========                      =======
    MALLOC                             9396K
    MALLOC guard page                    16K
    STACK GUARD                        56.0M
    Stack                              8192K
    __CI_BITMAP                          80K
    __DATA                             16.9M
    __IMAGE                            1256K
    __LINKEDIT                         47.3M
    __TEXT                            124.6M
    __UNICODE                           544K
    shared memory                        12K
    ===========                      =======
    TOTAL                             263.8M
    Model: MacBookPro3,1, BootROM MBP31.0070.B07, 2 processors, Intel Core 2 Duo, 2.4 GHz, 4 GB, SMC 1.16f11
    Graphics: NVIDIA GeForce 8600M GT, GeForce 8600M GT, PCIe, 256 MB
    Memory Module: BANK 0/DIMM0, 2 GB, DDR2 SDRAM, 667 MHz, 0x7F98000000000000, 0x393955353239352D3031312E4130304C4600
    Memory Module: BANK 1/DIMM1, 2 GB, DDR2 SDRAM, 667 MHz, 0x7F98000000000000, 0x393955353239352D3031312E4130304C4600
    AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x87), Atheros 5416: 2.1.14.9
    Bluetooth: Version 2.5.0f17, 2 service, 19 devices, 1 incoming serial ports
    Network Service: FireWire incorporado, FireWire, fw0
    Network Service: AirPort, AirPort, en1
    PCI Card: pci168c,24, sppci_othernetwork, PCI Slot 5
    Serial ATA Device: FUJITSU MHW2160BHPL, 160.04 GB
    Parallel ATA Device: MATSHITADVD-R   UJ-857E
    USB Device: Built-in iSight, apple_vendor_id, 0x8502, 0xfd400000 / 2
    USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x8205, 0x1a100000 / 2
    USB Device: Apple Internal Keyboard / Trackpad, apple_vendor_id, 0x021b, 0x5d200000 / 3
    USB Device: IR Receiver, apple_vendor_id, 0x8242, 0x5d100000 / 2

    I have an iPhone4 and a Pioneer AVH-P2400BT car unit.  I've upgraded to IOS 6.  The update (from what I've tried and what I can tell) is NOT reversible.
    Here's what I've found happening between the iPhone & Pioneer for bluetooth streaming audio:
    1.  The track/artist info no longer displays.
    2.  The track skip buttons no longer function.
    3.  The pause/play button no longer functions.  It may SEEM like it does, but it simply mutes the audio, the content continues to play (silently) on the iPhone.
    4.  The content no longer resumes when the vehicle is started.
    5.  The content will pause when the vehicle is turned off, but a couple of seconds continue (silently) on the iPhone.
    6.  If content is paused by the vehicle being turned off, it will resume playing on the iPhone speakers following an incoming phone call, whether answered or not.  (This can be a little embarrassing, depending on the content of your prefferred podcasts! )

  • Downloaded new version of Java but doubled clicked on it and it will not install, message says i need to open it with an application and wants me to choose one.

    firefox disabled my version of java, i went to the free download site to get the newest version, clicked on download then doubled click on it in the download list, this should have started the intallation but instead i got a message saying i needed an application to open the link and wanted me to choose an app. Install box did not come up as it has with other downloads. I do not want to open it i want to install it.

    Where did you download the java?
    Download it from here [https://www.java.com/en/download/index.jsp https://www.java.com/en/download/index.jsp]

  • Why the iPad internal speakers not working with some applications and key sound?

    My iPad1 ' internal speakers not fully functioning. It is working with music and video, YouTube , but not working with applications such as games.
    Also with key pad sound .
    Please help me in this regard.

    If you lose sounds for keyboard clicks, games or other apps, email notifications and other notifications, system sounds may have been muted.
    System sounds can be muted and controlled two different ways. The screen lock rotation can be controlled in the same manner as well.
    Settings>General>Use Side Switch to: Mute System sounds. If this option is selected, the switch on the side of the iPad above the volume rocker will mute system sounds.
    If you choose Lock Screen Rotation, then the switch locks the screen. If the screen is locked, you will see a lock icon in the upper right corner next to the battery indicator gauge.
    If you have the side switch set to lock screen rotation then the system sound control is in the task bar. Double tap the home button and in the task bar at the bottom, swipe all the way to the right. The speaker icon is all the way to the left. Tap on it and system sounds will return.
    If you have the side switch set to mute system sounds, then the screen lock rotation can be accessed via the task bar in the same manner as described above.
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    http://support.apple.com/kb/HT4085

  • Major bug with iCloud restore and the multitasking menu that compromises privacy.

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