Method executes too early

Hey You
I call a method after a SequentialTransition block. The problem is, that the method executes while the SequentialTransition (takes about 10 seconds) is still running. Is there any possibility to execute them in order?
function myMethod(): Void {
        SequentialTransition {
            content: [
                aTransition,
                anotherTransition
        }.play();
        somemethod(); // executes to early
    }Regards,
rethab

if you want your method to be invoked after the finish of animation then i think it's better to override stop() function of SequentialTransition which is inherited from javafx.animation.transition.Transition.

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