Molehill

Every time the computer hardware platform steps forward a generation a developer comes up with a new application layer which sets it back one. Whilst we are looking forward to games like Mass Effect 3 one wonders why we should get excited about yet another 3D API? But not just any old 3D API but one which sets the game at a level the dektop passed about five years ago.
It may appear to raise the bar for browser games but it does so by permitting the browser to run native 3D, something that can already be achieved by writing native 3D in the first place. Besides which, it's a a lot more effective to take that angle.
This considered along with the amount of time it is taking to download the content to drive Molehill demos I am very interested to hear what Adobe thinks are the developer advantages for writing to Molehill for developers who haven't already commited to Flash?
For this developer, we have been watching platform producers vying to control the high gound by placing hats on top of hats for far too long: Platforms on top of platforms. As a former Assmembly programmer I am of the generation who stilll bemoan the move towards any of them.
To tell the truth, if it weren't for hardware manufacturers, hoping to avoid reverse-engineering escapades, squeamishness about rekeasing low-level data for thei devices, I wouldn't even be asking this question, which is: Why write to an API on the browser when I can write to an API on the OS and get much better performance?

Every time the computer hardware platform steps forward a generation a developer comes up with a new application layer which sets it back one. Whilst we are looking forward to games like Mass Effect 3 one wonders why we should get excited about yet another 3D API? But not just any old 3D API but one which sets the game at a level the dektop passed about five years ago.
It may appear to raise the bar for browser games but it does so by permitting the browser to run native 3D, something that can already be achieved by writing native 3D in the first place. Besides which, it's a a lot more effective to take that angle.
This considered along with the amount of time it is taking to download the content to drive Molehill demos I am very interested to hear what Adobe thinks are the developer advantages for writing to Molehill for developers who haven't already commited to Flash?
For this developer, we have been watching platform producers vying to control the high gound by placing hats on top of hats for far too long: Platforms on top of platforms. As a former Assmembly programmer I am of the generation who stilll bemoan the move towards any of them.
To tell the truth, if it weren't for hardware manufacturers, hoping to avoid reverse-engineering escapades, squeamishness about rekeasing low-level data for thei devices, I wouldn't even be asking this question, which is: Why write to an API on the browser when I can write to an API on the OS and get much better performance?

Similar Messages

  • How to tell if your graphics card supports MoleHill

    If you get rendering issues or only playback in software there is a way to determine if your graphics card should support MoleHill.  Please download the exe found here (Win only) http://zp.amsnet.pl/cdragan/d3dcaps.html and run it.  In the same directory you will see a 'devcaps.txt' file.  In that file there are two lines that tell whether MoleHill is supported:
    VERTEX_SHADER_VERSION        FFFE0200
    PIXEL_SHADER_VERSION            FFFF0200
    Ignore the FFFE/FFFF values, the values that are important are the 0200 numbers.  Those values must be greater than 0200 (not equal to) in order to support MoleHill.
    Note that VERTEX_SHADER_VERSION and PIXEL_SHADER_VERSION show up twice in the file, the first ones pertain to d3d8 and will have values around 0104, ignore those, the important values are the second ones.
    If your values are greater than 0200 and you are experiencing issues with rendering in HW please post the log and configuration info here and I will log bugs on them.
    Thanks!
    Charbs

    Hi Tom,
    We had to turn off hardware because the graphics drivers, even from mainstream manufacturers like NVidia and ATI aren't well supported and have many issues related to stability and performance. We have 2-3 bugs right now that crash deep within the driver code.
    In the near term, we’re focusing our resources on getting hardware accelerated Stage 3D (“Molehill”) on Windows, Mac, and Android – as well as on partner devices like the Playbook. We understand that there are developers using Linux for development, but our efforts are focused on supporting operating systems that are most important to our customers for deploying content, and which also demonstrate the greatest opportunity for future growth for our partners and developers.
    best,
    Emmy
    Group Product Manager, Adobe Flash Player

  • AIR 2.7 and molehill combi for iOS???

    Hi,
    how do you tell Flash CS 5.5 to compile an iOS app with AIR 2.7 and Flash player 11? (Molehill)
    I have both installed but Flash seems to complile to player 10 in AIR 2.7 and I want player 11 in AIR 2.7.
    Any help much welcome!
    regards!

    You might be able to get it to use Flash Player 11 by using the runtimeVersion option when compiling the app with adt and the command line, but even if you did, the mobile version doesn't yet support molehill.

  • Helping make MoleHill better

    Hi Everyone,
    I would like to thank everyone for trying out the two Incubator builds we have released over the past few months.  Your input and feedback has been invaluable in making MoleHill the awesome feature it will one day be.  I say one day because we are still hard at work fixing the bugs and issues you report!
    To further aid this process I ask that everyone try the Zombie Tycoon demo game found here http://molehill.zombietycoon.com/
    With each new release of the Incubator build.  If you encounter any issues please click the link 'Rendering Issues or Crashes?' at the bottom which will submit the information to myself and the Dev team to track down GPU specific problems.
    In addition to trying the Zombie Tycoon game, I am always scanning the forums here, and many many of the posts have been very helpful as well.  So if you find an issue that isn't specific to the Zombie Tycoon game please post here or in another thread.  I'm listening!
    Thank you once again, and happy gaming!
    -Charbs

    markfrombessemer city wrote:
    I would love to help apple with their maps program and trying to help make it a better platform, if not the best.
    You can send Apple feedback here: Apple Feedback.
    I work in transportation and use maps all the time.  Please feel free to send me any requests.  would love to help apple make it better.
    If you are looking for a job with Apple, look here: http://www.apple.com/jobs/us/.

  • How fast is Molehill?

    Hey guys,
    we just made a simple test that tries to push the limits of Molehill rendering.
    Have a look!
    http://iflash3d.com/performance/how-fast-is-molehill/

    Hey!
    your test applications run very fast... 60 fps!! except for the last test http://iflash3d.com/flash-samples/1200k/ that one crashed with a textureCreationError.
    Any chance you can share the source code / snippet?
    this may sound newbish but being relatively new to molehill.. how did you clear the screen to a white background. i am stuck with a black background no matter what! the context3D.clear() function is not working for some reason, here's the code i am using to set the background color to anything but black (but it does not work) :
    stage.stage3Ds[0].viewPort = new Rectangle(0,0,stage.stageWidth,stage.stageHeight) stage.stage3Ds[0].addEventListener(Event.CONTEXT3D_CREATE,_onContext3DCreate) stage.stage3Ds[0].requestContext3D("directx9") function _onContext3DCreate(e:Event){      var stage3d:Stage3D = e.target as Stage3D      traceMessageBox.text = "Context3D = " + stage3d.context3D.driverInfo            stage3d.context3D.enableErrorChecking = true            stage3d.context3D.configureBackBuffer(stage.stageWidth,stage.stageHeight,2,true)            stage3d.context3D.clear(1.0,1.0,0.0,1.0) //Yellow Background } addChild(traceMessageBox) 
    thanks for help

  • Run molehill in AIR

    Hello all,
    I'm developing in my company some brand new crazy projects, mixing Molehill and Kinect with its brand new SDK.
    My issue is, I've read this page: http://labs.adobe.com/downloads/flashplatformruntimes_incubator.html saying that the Incubator build is available for the Flash Player and AIR runtimes.
    However, I cannot find it for AIR.
    Did I miss something ? If it's not available yet, do you when It will be ?
    Thank you

    It's not available yet, but stay tuned!
    Chris

  • Very simple test for molehill

    Hi guys:
    I am getting start to learn molehill yesterday,
    It's really confusing about this whole new API, I think a lot of developer may have the same problem as me.
    So I post this really simple molehill demo I made yesterday, for anybody tring to get start.
    it's only 100 lines of code,this demo using perlin noise to generate a bitmap and then mapping the grayscale of each pixel to a 3d mesh as y property.
    no 3d engine or any lighting shader involoved, only a projection 3d matrix
    demo: http://www.hxflyer.com/works/molehill/Test3D.html
    source: http://www.hxflyer.com/works/molehill/MoleHillTest3D.zip

    Although it's a simple program, I think you should format it a little better so people can actually read it. The lack of spacing between operators, wacky line spacing and tabulation, and the declaration of class member variables inbetween functions makes it quite difficult to understand what the program is doing.

  • Linkage issues w/ Molehill

    Following the instructions here: http://labs.adobe.com/wiki/index.php/Flash_Player_Incubator#Authoring_for_Flash_Player_11. 2C0.2C0.2C58_Incubator
    Here is a screenshot of my Property settings on the as3 project - http://screencast.com/t/Xy8SYmzWo - which results in the following compile-time error:
    Description Resource Path Type Location
    Inconsistant linkage in /Users/jwopitz/Downloads/flashplayer_inc_playerglobal_022711.swc(flash.net.drm:AddToDevic eGroupSetting, flash.net.drm:AuthenticationMethod, flash.net.drm:LoadVoucherSetting) - 'flash.net.drm:LoadVoucherSetting' is marked as extern, but 'flash.net.drm:AddToDeviceGroupSetting' is not. MolehillTest Flex Problem Unknown
    The instructions on the labs page doesn't really instruct the user in HOW to use the flashplayer_inc_playerglobal_022711.swc.  Does this overwrite the playerglobal.swc located in the [SDKs Location]/frameworks/libs/player/10.2 folder? Please advise.

    The link for the playerglobal.swc for Flash Player 11:
    http://labs.adobe.com/wiki/index.php/Flash_Player_Incubator#Authoring_for_Flash_Player_11. 2C0.2C0.2C58_Incubator
    takes you to a zip file that conatins:
    - catalog.xml
    - library.swf
    Where is the playerglobal.swc?
    I am using latest Flex SDK 4.5
    What am I missing?

  • So many links...where is the AS3 docs for Molehill?

    I see how to build for FP11, but haven't yet tracked down the language info for either of the two new features.

    @Colin Holgate, you say demo's online, but the onli demo I found was the zombies demo. Are there other demos online too which use FP11 specific features ?
    regards,
    Bart

  • Loops in AGAL shaders?

    Hello!
    I am currently working on a SSAO implementation for Molehill but I'm constantly hitting my head against the 256 instruction limit of AGAL shaders. This is a consequence of a fairly complex inner sampling loop which I need to unroll because AGAL doesn't support loops. I can see in the assembler that there are opcodes for "REP" and "BRK", which I'm guessing is repeat and break. Are there any plans to support these operations in the future?
    In fact, what's the plans for Molehill? Will we see a new incubator release, or will you go straight to release?
    Thanks,
    Jakob

    Hi Jakob,
    We just released a new incubator build.  Unfortunatly we won't be supporting loops in the shader language in the first release.  The instructions placeholders for loop conditionals are there so you can bet that we are planning on supporting loops in a future version of AGAL.
    -Charbs

  • Can EJB and BC exist at the same time in one project?

    having to use ADF's BC and EJB to access data in both way due to the special requirements, but I am always getting the deployment failure.
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    thanks for your reply.
    I considered to separate the BC and EJB as the separate project. I just use the EJB component to implement the dynamic tree menu, whether a little make a mountain out of a molehill if you as a separate project.

  • [SOLVED]cannot share folder in home directory with SAMBA

    My problem is relatively small as I can use a workaround but I would like to be able to discern whether or not my troubles  stem from a bug or my own incompetence. 
    Basically it seems I can share just about anything I want EXCEPT for a file or folder in my home directory.  I  have two primary users on my box, root & dunce, and what I am unable to do is share "/home/dunce/shared".  I've tried quite a few different configs based on what I could find online but nothing works.  Initially I followed the SAMBA instrucions on the Arch Wiki and that was fine for other items I wanted to share.  I feel like I'm kinda'   makin' a mountain out of a molehill here but I would really like to understand WHY I can't share from "/home/dunce/shared".  I really don't think it's a problem in smb.conf but then again . . .  Any insight would be greatly appreciated.
    Last edited by Captain Dunce (2011-01-24 07:11:06)

    The option browseable if not defined is per default set to yes.
    Excerpt from The definitive guide to samba 3
    browseable: This parameter determines whether a share appears in browse lists on clients. The default value of YES causes a share to appear and is usually appropriate. You can hide a share by setting this parameter to NO; however, be aware that this setting doesn't make a share unavailable, only hidden from casual browsing.
    Another thing I stumbled upon is that samba can get confused if security=share is used. It will try different usernames until it finds one that can be used, or will deny access if none can be used. The following list is the order it tries to access the share:
    Guest, Client provided username, Prior login, Share name, Client name, User list (if defined).
    You can try to set
    guest ok = yes
    and see if that changes the behaviour. You will need
    guest account = nobody
    or something similar in you global configuration to make this work.
    Whatever user you set as guest need to exist in the samba database. And must be a existing linux username as well.
    Another option is to set the guest account in the share definition and only allow guest access.
    [share]
    path = /home/dunce/sharefolder
    browseable = yes
    writable = yes
    guest account = dunce
    guest ok = yes
    guest only = yes
    Again the username (dunce) need to exist in the samba database. Depending on your setup this can be set with the command pdbedit.
    There is a samba book available online from O'Reilly. It is a bit dated, but the info on shares should still be valid. I think chapter 6 is especially interesting for you in your scenario.
    http://oreilly.com/catalog/samba/chapte … index.html

  • Unable to call the service using JAX-RPC

    Hi,
    I created a web service in Weblogic6.1 using the ant wsgen utility.
    When i tried to invoke the service using my client program, i get the following error.
    Exception in thread "main" modeler error: model error: invalid entity name: "string" (in namespace: "http://www.w3.org/1999/XMLSchema"
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.buildModel(WSDLModeler.java:137)
    at com.sun.xml.rpc.processor.config.ModelInfo.buildModel(ModelInfo.java:77)
    at com.sun.xml.rpc.client.dii.ServiceInfoBuilder.getModel(ServiceInfoBuilder.java:96)
    at com.sun.xml.rpc.client.dii.ServiceInfoBuilder.buildServiceInfo(ServiceInfoBuilder.java:59)
    at com.sun.xml.rpc.client.dii.ConfiguredService.<init>(ConfiguredService.java:44)
    at com.sun.xml.rpc.client.ServiceFactoryImpl.createService(ServiceFactoryImpl.java:32)
    at JAXRPCClient.main(JAXRPCClient.java:20)
    CAUSE:
    model error: invalid entity name: "string" (in namespace: "http://www.w3.org/1999/XMLSchema")
    at com.sun.xml.rpc.processor.schema.InternalSchemaBuilder.buildTypeDefinition(InternalSchemaBuilder.java:61)
    at com.sun.xml.rpc.processor.schema.InternalSchema.findTypeDefinition(InternalSchema.java:45)
    at com.sun.xml.rpc.processor.modeler.wsdl.SchemaAnalyzer.schemaTypeToSOAPType(SchemaAnalyzer.java:66)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.processSOAPOperationRPCStyle(WSDLModeler.java:592)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.processSOAPOperation(WSDLModeler.java:423)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.processPort(WSDLModeler.java:344)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.processService(WSDLModeler.java:231)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.internalBuildModel(WSDLModeler.java:196)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.buildModel(WSDLModeler.java:103)
    at com.sun.xml.rpc.processor.config.ModelInfo.buildModel(ModelInfo.java:77)
    at com.sun.xml.rpc.client.dii.ServiceInfoBuilder.getModel(ServiceInfoBuilder.java:96)
    at com.sun.xml.rpc.client.dii.ServiceInfoBuilder.buildServiceInfo(ServiceInfoBuilder.java:59)
    at com.sun.xml.rpc.client.dii.ConfiguredService.<init>(ConfiguredService.java:44)
    at com.sun.xml.rpc.client.ServiceFactoryImpl.createService(ServiceFactoryImpl.java:32)
    at JAXRPCClient.main(JAXRPCClient.java:20)
    CAUSE:
    invalid entity name: "string" (in namespace: "http://www.w3.org/1999/XMLSchema")
    at com.sun.xml.rpc.wsdl.framework.AbstractDocument.find(AbstractDocument.java:110)
    at com.sun.xml.rpc.processor.schema.InternalSchemaBuilder.buildTypeDefinition(InternalSchemaBuilder.java:54)
    at com.sun.xml.rpc.processor.schema.InternalSchema.findTypeDefinition(InternalSchema.java:45)
    at com.sun.xml.rpc.processor.modeler.wsdl.SchemaAnalyzer.schemaTypeToSOAPType(SchemaAnalyzer.java:66)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.processSOAPOperationRPCStyle(WSDLModeler.java:592)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.processSOAPOperation(WSDLModeler.java:423)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.processPort(WSDLModeler.java:344)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.processService(WSDLModeler.java:231)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.internalBuildModel(WSDLModeler.java:196)
    at com.sun.xml.rpc.processor.modeler.wsdl.WSDLModeler.buildModel(WSDLModeler.java:103)
    at com.sun.xml.rpc.processor.config.ModelInfo.buildModel(ModelInfo.java:77)
    at com.sun.xml.rpc.client.dii.ServiceInfoBuilder.getModel(ServiceInfoBuilder.java:96)
    at com.sun.xml.rpc.client.dii.ServiceInfoBuilder.buildServiceInfo(ServiceInfoBuilder.java:59)
    at com.sun.xml.rpc.client.dii.ConfiguredService.<init>(ConfiguredService.java:44)
    at com.sun.xml.rpc.client.ServiceFactoryImpl.createService(ServiceFactoryImpl.java:32)
    at JAXRPCClient.main(JAXRPCClient.java:20)
    My wsdl file is
    - <definitions targetNamespace="java:com.mountain.molehill.ejb.controller" xmlns="http://schemas.xmlsoap.org/wsdl/" xmlns:xsi="http://www.w3.org/1999/XMLSchema-instance" xmlns:tns="java:com.mountain.molehill.ejb.controller" xmlns:xsd="http://www.w3.org/1999/XMLSchema" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/">
    - <types>
    <schema targetNamespace="java:com.mountain.molehill.ejb.controller" xmlns="http://www.w3.org/1999/XMLSchema" />
    </types>
    - <message name="getPointBalanceRequest">
    <part name="arg0" type="xsd:string" />
    </message>
    - <message name="getPointBalanceResponse">
    <part name="return" type="xsd:string" />
    </message>
    - <portType name="WSManagerPortType">
    - <operation name="getPointBalance">
    <input message="tns:getPointBalanceRequest" />
    <output message="tns:getPointBalanceResponse" />
    </operation>
    </portType>
    - <binding name="WSManagerBinding" type="tns:WSManagerPortType">
    <soap:binding style="rpc" transport="http://schemas.xmlsoap.org/soap/http" />
    - <operation name="getPointBalance">
    <soap:operation soapAction="urn:getPointBalance" />
    - <input>
    <soap:body use="encoded" namespace="urn:WSManager" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" />
    </input>
    - <output>
    <soap:body use="encoded" namespace="urn:WSManager" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" />
    </output>
    </operation>
    </binding>
    - <service name="WSManager">
    <documentation>todo</documentation>
    - <port name="WSManagerPort" binding="tns:WSManagerBinding">
    <soap:address location="http://blrkec17805:7001/WS/rpc_URI" />
    </port>
    </service>
    </definitions>
    Could anybody help me in resolving this problem?
    Thanks in advance,
    Rajadurai

    Hello,
    edit the wsdl file and change 'http://www.w3.org/1999/XMLSchema' to 'http://www.w3.org/2001/XMLSchema' for both xmlns:xsd and xmlns then try again.
    Andre

  • How To: Turn Windows 8 Automatic Updates on or off

    My numerous advanced degrees are not helping me resolve how to process information via Toshiba Service Station.
    There is NO Download key tho I am asked to press it to process info for CyberLink Power DVD... .  Other updates (I guess) ask me to press the Download/Install button but there is only the Install button.
    Am I making a mountain from a molehill?  Can someone clarify the processing of "updates" for me.  Windows 8.1 is my other system as I am primarily using Linux..

    See duplicate post here - http://forums.toshiba.com/t5/General-Features/How-do-I-process-updates-in-Service-Station/m-p/612997...
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  • I've got Snow Leopard Server, but don't need the server functions. What to do?

    This is somewhat complicated, so please bear with me. My Mac Pro was running OS X 10.5 and required updating. But we have legacy Power PC apps (mainly FreeHand) that we want to continue using, even though Mountain Lion doesn't support them.
    As a solution, I'm going to run Snow Leopard Server in emulation on Parallels 8 Desktop. I would rather have used plain old Snow Leopard instead of the server version, but Apple's EULA only allows 10.6 Server to run in emulation.
    So, I got Snow Leopard Server and have used it to upgrade 10.5. Eventually, (once I get everything working properly), I'll upgrade that to Mountain Lion and use SL Server in Parallels emulation to run the old Mac apps we can't do without.
    But I've run into a problem I didn't anticipate: I don't have a clue about running a server.
    I'm having trouble setting it up so the other Mac user in my department can access a shared folder. Also, I want the login window to display the list of users, but that option is grayed out.
    What I'd like to do is strip out all the server functions and just run as if 10.6.8 was a standard version of Snow Leopard, which I'm familiar with. If that's not practical, please explain how to get sharing to work since that's the main problem.
    I've tried turning off the services listed in the Server Preferences (iCal, Mail, etc.) but that hasn't fixed the problems. I think there may be server functions running that I haven't found preventing me from fixing the problems. Or it could be something else entirely (as I said, no clue).

    DON'T MAKE A MOUNTAIN (lion?) OUT OF A MOLEHILL!
    Several points in response to your post, in chronological order, not necessarily in order of importance:
    •  It was a common Urban Myth that Snow Leopard (client's) EULA prohibited its virtualization in Lion or Mt. Lion on a Mac!  That myth has been largely debunked in the last 18 months.
    Here are detailed instructions on how to install Snow Leopard client into Parallels 7 or 8:
    http://forums.macrumors.com/showthread.php?t=1365439
    That being said, and being the author of the aforementioned thread, I STRONGLY recommend that, where possible, you use Snow Leopard Server in favor of Snow Leopard client.  This will side step some later corruption problems that can arise from the improper use and shutting down of this Parallels partition.
    Historically, this thread was written when Apple sold Snow Leopard Server for $499+ or ceased sales altogether.  Now, Apple has rendered the (now diminishing) debate over the EULA moot, by its recent release of Snow Leopard Server to the US & Canadian community for $20; leaving those who cannot purchase SLS (or get someone to purchase it for them) to continue to follow the instructions in my thread (or asking me to purchase SLS for them and forward it to them; my preferred course of action!).
    •  I ALWAYS recommend that data files be stored on the real Mac's HDs and NOT in a virtualized world.  This is easy to accomplish and establishes a backup regimine (Time Machine, etc.) that will protect the users data.  Lost applications are easily restored from their installer discs.
    •  In practice I find that using SLS in Parallels 8 is the same as using SL client in Parallels.  I have even removed the Server apps from the Dock so as to not be confused by them.
    So, your solution is to establish a "shared folder" on the hard drive of the Mac that is hosting Parallels.  When in SLS in Parallels you will have access to your shared folder, ironically through Parallels' "Shared Folders" feature that is now present in Mac OS Guest installs on version 8 (see the "Shared Folders" SERVER on the right side of the screenshot, below).
    When using Freehand MX or other PowerPC apps, save your data files into your shared folder through access to it by Parallels' Shared Folders.  Other users on your network will have access to the SAME data files, through their customary use of file sharing to access your shared folder from your Mac's hard drive.
    IGNORE the Server applications in the Applications folder...
    Freehand MX running in Snow Leopard Server installed into Parallels 8 for use in Lion or Mt. Lion:
                                  [click on image to enlarge]
    Postscript: your post was so easy to follow!

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