Moving a Tach Needle with a Car Engine Audio File

After reading some books and view some tutorials about Audio-Linking I found myself thinking if its possible to have a "Car Tach Gauge or Speedometer" and link it to audio file of a car shifting through gears or on a Dyno or something and have the tach move correct on the gauge to the sound that is playing...
This is an example of what I am talking about, however this was done in Flash by Hand to match the audio file. http://rpm3dmotorsports.com/2008FINAL/externalmedia/rpm3dtach.swf
I would assume its possible and easier to do in Motion... Plus if the audio-linking works the way I think does, there should be little to no by-hand audio-visual keyframing involved...
Or am I dreaming?

Try it - very easy to do - there's even a gauge in the Library - should take about 5 minutes to set up, using the Audio parameter behavior.

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