Multiple NetStreams

Hi, I'm building a video player which loads .flvs into a
movie clip from a menu and places the movie clip on the stage using
getNextHighestDepth. Everything works great except the client would
like the viewer to be able to leave clip A, view clip B and return
to the last viewed point in the A clip's timeline. Is this possible
without getting into a serverside streaming application? Would I
need to create multiple movieclips with embedded video objects, and
start swapping depths on the stage? Or can it be done with multiple
netStream objects? Thanks for any guidance.

I'm working on a chat app that shows up to 10 live cams at a
time in one swf. When a user joins the room the publish through a
separate connection, but all of the subscribes are through one
connection - I thought it would help to minimize connections to the
server to stream through one connection.
Is it recommended to separate these out into individual
connections?

Similar Messages

  • Multiple NetStreams - IE 6/7 Issue

    Hello folks,
    I need help with a NetStream/IE specific issue (possibly bug
    in IE or IE FlashPlayer 9).
    Problem Background:
    - I made flash flv player for client to play multiple FLV
    pseudo-streams (php-streamed) and keep them synchronized
    - I have 2 NetStream objects for two separate streams
    - Each stream can be changed via a list component to a
    different FLV while it's playing - it pauses, starts loading the
    new stream, then keeps playing the 2 streams, in sync
    - The "player" resides on one domain, and the videos on another
    (simply due to more storage space available on the other domain)
    The "Blockage" Problem:
    - Works great in FF on OS X 10.4, Win2K, WinXP and WinVISTA
    - Works the first time in Win2K IE (Internet Explorer) 6, and
    WinXP IE7 - but when you close the tab or window, without closing
    the browser entirely (have another tab or window open - such as the
    one with the link to the flv player), then try opening the same URL
    again, or a similar one, IE browser will not load the FLV file
    "stream" anymore - again it works fine the first time around. This
    problem is so severe that the entire domain that the video was
    being loaded from in the first place can no longer be visited by
    the browser; i.e. if the domain the video was being loaded from was
    http://domain.com" - IE can no longer
    visit it (any page on it anywhere...) but it can visit "
    http://www.domain.com". To clear
    up the browser "blockage," I have to close the browser completely,
    then re-launch it.
    What I've Tried:
    - In places where I'd call "netStrmObj.close()" - I tried
    adding "myVideo.attachVideo(null);myVideo.attachAudio(null);" -
    this just makes the player really freak out for a while before
    changing to a new video, which still happens, but the doesn't do
    anything for the problem
    - I tried not using "netStrmObj.close()" at all... no
    noticeable difference
    - I added "_root.onUnload = function()
    {myVideo.attachVideo(null);myVideo.attachAudio(null);}" instead.
    This definitely made a difference. On Win2K the player worked on
    repeated calls for a while, but the response was terribly slow -
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    time would be 2-3sec), then the same problem would occur. Sometimes
    the same problem would occur right away, like it did at first. On
    WinXP it worked like a charm, even on repeated calls (closing
    tabs/windows in between each call); then I interrupted my testing,
    which had been going so nicely, and had a short dinner for about
    15-20 minutes, then resumed testing - the browser "blockage" had
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    problem is obviously still there...)
    Is there any *NetStream*/Flash/IE wizard out there who has any
    ideas about this? I will be gone for a few days before I can
    check this posting - but I need results by Wed/Thurs next week, so
    any help before then would be greatly appreciated.
    Thanks for your time!

    John Waller wrote:
    Right, ok. Are many using this at the moment?
    The progressive HTML5-ers are using shiv files or some description.
    Is it completely without any issues if we move from html 4 to 5 now then?
    I'm sure shiv files have their limitations but most reports/blog I see online are reporting good results (or they're not howling loudly about bad results).
    Only one issue for me then DWCS4. Don't think its worth the upgrade to DW5.5 at the moment needed to be able to see html 5 in design view. Probably wait for DW6 and get up to speed with html5 in the meantime as I don't fully know the new tags yet

  • Can one connect multiple NetStreams to the same peerID?

    Does it make sense to have two separate netstreams connected to the same remote p2p connection?
    I think I would like to separate the audio and video publishing and playing so that I can fine tune permissions (e.g. publish audio but not video to some users but not others).
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    Initially I thought this would be possible, but I am having problems playing streams when connecting users on different ip addresses.

    You can play or publish as many streams as you wish on the same connection. Just mind the bandwidth.
    However, publishing audio and video on different streams may not be a good idea as they're sure to be out of sync.
    To save bandwidth and play only the audio of an audio/video stream set NetStream's receiveVideo to false.
    Or, in your fine-tuned permissions scenario, you can publish one stream with audio only and one with audio/video. A little redundant but audio datarate is small and may be worth it.

  • Issues pre-buffering multiple NetStreams

    Hi,
    I am running into some streaming bugs and am wondering if anyone else has come across them. Very grateful in advance for any help as I've been banging my head against this for a week now.
    First of all, I'm finding that no matter what value I set for a NetStream's bufferTime property, the NetStream will not begin actually playing until the bufferLength property is over 2 seconds. This is not what Flash documentation says (that the default value of bufferLength is .1 seconds). Could this issue a function of the FMS configuration with my RTMP hosting account? Is it something I can resolve with my asc file?
    Also: In my Actionscript 3 app, I need to pre-buffer a number of video streams so that any one of them can be triggered immediately later in the program. I do this by building an array of NetStreams (within a single NetConnection), then playing each of the streams I need to pre-buffer and immediately pausing each too. This is successfully causing them to buffer in the background, so that they're ready for immediate play when I need them. When I do this with just one NetStream, it works fine. But with more, the streams are behaving unpredictably. They are successfully buffering, but when I need to actually play them and I go to unpause them (Netstream.resume), the NetStreams are generally NOT playing back correctly. Their behavior is not consistent, and they mostly play with no video, or no audio OR video. The one exception is the FIRST NetStream that I started pre-buffering, which is the only one that's consistently playing back fine with its audio and video. Again, if I unpause any of the other NetStreams, they play back with just audio, or not at all. Do you have any idea why this could be happening? I have the app working perfectly with local files, so I know it has to do with the streaming piece.
    Thanks so much!

    Hello,
    I can help you with your first problem. In your Aplication.xml there are some lines like this:
             <Live>
                    <!-- Drop live audio if audio q exceeds time specified. time in milliseconds -->
                    <MaxAudioLatency>2000</MaxAudioLatency>
                    <!-- Default buffer length in millisecond for live audio and video queue. -->
                    <MinBufferTime>2000</MinBufferTime>
                </Live>
                <Recorded>
                    <!-- Default buffer length in millisecond for live audio and video, value cannot be set below this by Flash player. -->                                                  <MinBufferTime>2000</MinBufferTime>
                </Recorded>
    This lines configure the min buffer timer, put a lower value on them (use the one on the live tag to live stream and recorded tag to recorded stream).
    I holpe it could help you
    Mairum

  • 1 netconnection with multiple internet explorer windows  with netstream

    Hi everybody,
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    I want to open multiple netstream videos and be able to move
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    Is that possible without having to open a new netconnection
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    Thanks everybody

    AFAIK, it can't be done. You can pass data between .swf's
    with localConnection, but I don't know of any way to do the same
    with a stream. You'll need to have each .swf make it's own
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  • How can you toggle H264 on and off in a NetStream?

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    There is no way, other than your current approach, to do this.
    You can submit feedback to Apple: http://www.apple.com/feedback/iphone.html.

  • BEX Exception with NetStream

    Hi,
    We have a flex component, which need to simultaneously stream upto 16 CCTV camera streams. We are using  a Media Server(Wowza) to convert the RTSP stream to RTMP and display in flex.
    Initially we tried the video display component, available with the flex framework..but when we were streaming more streams the application hanged and the PC monitor started to flicker. because some of the camera's will be not reachable in our deployment
    Hence we removed the videodisplay component and wrote our own custom classes and add the video component at run-time. We are creating a single netconnection object and multiple netstream objects(one per CCTV/surveillance camera stream).
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    Why is the VideoDisplay Flex component not able to switch between multiple camera's and display multiple streams?
    Our PC is windows 7, having AMD Radeon H6650 graphics card.
    Thanks,

    Mavi:
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    We have a user getting this on an infrequent basis... not consistently.
    Any suggestions appreciated.

  • Video playback issues in Air for Android

    Hello everybody
    I am developing an advertisement application which plays multiple videos. I have faced a very strange problem: nor the simple Video nor the StageVideo are not visible when I run the app on target android device. I can hear the audio but the only way to get the video is to press back button and then get back to app but in this case the video goes over the UI. This happens only on a target device which is a chinese sibo android tablet. It has android 4.1 on board. I have seen a lot of people had the similar issues:
    http://forums.adobe.com/message/5429125
    but the solution mentioned there - adding <containsVideo>true</containsVideo> to the manifest xml doesnt help
    I am using adobe air 4.0 sdk and the air 4.0 runtime on the device.  I have tried to change renderMode to CPU/Direct/Auto but it doesn change anything.
    The other three android devices I have - toshiba thrive tablet(4.0.4)/ eken tablet(4.2.2)/ htc desire c(4.0.3) play all the video content without any problem.
    Any advice will be highly appreciated,
    Max

    Hi, Chris,
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    Also there is many critical video playback issues:
    Bug#3759420 - [Platform_Windows] GPU accelerated video stop playing when screen resolution changes after NetStream.Buffe…
    Bug#3810201 - [Android] H.264 video rotating problem
    Bug#3503389 - [Platform_Android]StageVideo attachCamera()
    Bug#3802932 - [iOS] Video stops playing
    Bug#3840986 - [iOS] Simple Video object doesn't work with H.264 (MP4) videos
    Bug#3779843 - StageVideo + NetStream + Starling = R6025 Error
    Bug#3626740 - H.264 playback conflicts with Stage3D (Android)
    Bug#3832327 - [Android] NetStream decodedFrames don't work
    Bug#3832141 - Video is not working if you seek on NetStream.Play.Stop and have a bufferTime
    Bug#3810979 - AIR on iOS: Using StageVideo makes 2D Display objects opaque/black over Stage3D
    Bug#3578045 - new Video() android black screen
    Bug#3703836 - Black screen on Samsung Galaxy S4 and Nexus 7 device
    Bug#3837870 - [iOS] StageVideo + Stage3D = video not displaying but sound playback
    Bug#3840983 - [Android] Returning from Alarm Clock causes black screen when using Video with GPU acceleration
    Bug#3840999 - [iOS] [Android] Turn off screen at NetStream.Buffer.Flush causes video not work or crash with some videos
    Bug#3844059 - [iOS[ Switching between multiple NetStreams not work
    Bug#3773944 - Video view top at android 4.3
    and more
    All of these problems very important for our business. Often we cannot create stable AIR applications when we need to use videos.
    Could you force for faster fixing these issues?

  • Limit on the number of live streams

    Hi,
    I wanted to know if there is any limit on the number of live streams that a client can connect to?
    For example, there are four live streams s1, s2, s3, s4 being published to FMS, can a flash client subscribe to all the four streams at the same time?
    If yes, what is the maximum number of streams that a client can subscribe to and what are the trade-offs?
    Thank You for the help.

    The terminology becomes important here.
    As a client application , i can have four video players on the same browser each subscribing to one of the streams and playing back. Each subscription here happens with a netStream object and this netstream can at one point of time subscribe to only one publishing stream. You can have multiple netstreams. 

  • Disappointed in non-seamless transition

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    I have solved this by using a single NetConnection and then
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  • How can I append multiple parts to NetStream with appendBytes

    Hi,
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    Problem:
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                    myFileRef = new FileReference();
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                    myFileRef.addEventListener(Event.COMPLETE, playFile);
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    friendly
    Daniel

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  • Multiple video playback issues

    Hi All,
    I would dearly appreciaty any light anyone could shed on this issue - I have run into a couple of Flash bugs that have stumped me for quite a while, and my deadline is aproaching fast.
    Essentially, I would like to play back 3 reasonably high res videos (On2 VP6-S) simultaneously in one Flash App (using flash.video, netstream and netconnect - code only). Unfortunately, when I do this, the video playback drops a lot of frames, however, CPU usage does not go much above 50% - spread over both cores. I'm using a Core2Duo. If I play the same 3 videos simultaneously in 3 separate flash apps (FP10), they play much better (and use close to 100% CPU). I even tried creating it as an AIR app with 3 separate windows (NativeWindow), but that made little difference. I have lodged this as a bug via the Flash Bug Reporting System (http://bugs.adobe.com/jira/browse/FP-2341).
    And yes, I do need to be doing something as crazy as this - it is for a pretty cool kiosk app, so I know what hardware will be used (and it has a good Graphics Card).
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    However, another bug has been reported at http://bugs.adobe.com/jira/browse/FP-920 saying this does not work - Video in the object that last called attachNetStream(ns) will play, all others will freeze. They do mention a workaround that gets both videos to play - reset the size of freezed videos on ENTER_FRAME event. However, I cannot get this workaround to work - my first video is empty (not even frozen).
    So there are a couple of things I would love any feedback on. Firstly, if anyone has insights on how I could get this to work. Secondly, if anyone could try the "multiple videos on one netStream with workaround" code below (simply copy, paste and point to a relevant flv) and let me know if it works and the versions of software they used, I'd be very thankful.
    ---------------Code Begins-------------
    import flash.events.Event;
    import flash.media.Video;
    import flash.net.NetConnection;
    import flash.net.NetStream;
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    // When both videos are attached, both video's regions are redrawing, BUT video1 is empty.
    trace ("Capabilities.version = " + Capabilities.version); // = WIN 10,0,22,91 // in Flash CS4 10.0.2
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    var video2:Video = new Video(); // Defaults to size of 320x240
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    video2.attachNetStream(ns);
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    // See WORKAROUND below for solution:
    //WORKAROUND to stop the first split stream from freezing:
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    trace ("video2.videoWidth = " + video2.videoWidth);
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    // When both videos are attached, video1.videoWidth = 0, video2.videoWidth = 1920
    ---------------Code Ends-------------
    Letting me know what exact versions of the following software was used would help a lot:
    - Windows/OS (e.g. XP SP3).
    - App code was written in. (e.g. Flash CS4 IDE 10.0.2, Flash Develop 3.0.1).
    - App code was compiled in. (e.g. Flash CS4 IDE 10.0.2, Flex SDK 3.4.0.6955).
    - Type and Version of Flash Player used (e.g. Standalone Debug Flash Player v10,0,22,91).
    The versions I used are listed above.
    Lastly, for what it is work, I found three interesting/informative results, but they didn't help me:
    - When only video1 is attached, video1.videoWidth = 1920, video2.videoWidth = 0
      When both videos are attached, video1.videoWidth = 0, video2.videoWidth = 1920
    - When only video1 is attached, only video1's region is redrawing
      When both videos are attached, both video's regions are redrawing, BUT video1 is empty.
    - var nc:NetConnection = new NetConnection( null ); // Got Eror: 1137: Incorrect number of arguments. Expected no more than 0.
      So I had to change it to:
        var nc:NetConnection = new NetConnection();
        nc.connect(null);
      Does this mean my NetConnection class is different and maybe incompatible with this workaround?
    Many, many thanks,

    How to view/hear pretty much everything:
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    Adobe FlashPlayer from http://www.adobe.com/shockwave/download/download.cgi?P1ProdVersion=ShockwaveFlash
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  • Can a single license be used to multiple pieces of content?

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    /Eric.

  • Playback of Multiple Videos Simultaneously -- onCuePoint

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    Hi!
    I have had - and still seem to have the same problem. QuickTime 7 will start stuttering after the first change, ie. after the first movie. If you pause playback on and off, the current film will play perfectly - until the next change in the playlist. Then the problem reaccurs.
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