Need guidness, New to Java

Hi
i am 100% new to java, plz help, i have good concepts of programing but i dont know any thing about java. so plz tell me how to start, what should i install n from where to download,
i will be so thank full to u
plz email me at [email protected]
regards
imran

Hi! I am also new to java. I was suggested in this forum two days back to start at Java Tutorial, and I am really thankful to the person who suggested me the tutorial. Its a good starting point.
http://java.sun.com/docs/books/tutorial/
Hope you find it useful too.

Similar Messages

  • I'm new to Java, what do i need?

    Hi,
    I've been programming C++ for a while, and now I have decided to start programming in Java too.
    So, what do i need to program in Java?
    Got any Java compiler to recommend?

    Installation Notes - JDK 5.0 Microsoft Windows (32-bit)
    Your First Cup of Java
    The Java� Tutorial - A practical guide for programmers
    The Java� Tutorial - Trail: Learning the Java Language
    New to Java Center
    Java Programming Notes - Fred Swartz
    How To Think Like A Computer Scientist
    Introduction to Computer Science using Java
    The Java Developers Almanac 1.4
    Object-Oriented Programming Concepts
    Object-oriented language basics
    Don't Fear the OOP
    Books:
    The Java Programming Language - 4th Edition
    Head First Java, by Bert Bates and Kathy Sierra
    Thinking in Java (Free online), by Bruce Eckel
    Core Java, by Cay Horstmann and Gary Cornell
    Effective Java, by Joshua Bloch
    http://java.sun.com/developer/Books/javaprogramming/

  • New to Java and need help with this program..please!

    I'd really appreciate any helpful comments about this program assignment that I have to turn in a week from Friday. I'm taking a class one night a week and completely new to Java. I'd ask my professor for help, but we can't call him during the week and he never answers e-mails. He didn't tell us how to call from other classes yet, and I just can't get the darn thing to do what I want it to do!
    The assignment requirements are:
    1. Change a card game application that draws two cards
    and the higher card wins, to a Blackjack application
    2. Include a new class called Hand
    3. The Hand class should record the number of draws
    4. The application should prompt for a number of draws
    5. The game is played against the Dealer
    6. The dealer always draws a card if the dealer's hand total is <= 17
    7. Prompt the player after each hand if he wants to quit
    8. Display the total games won by the dealer and total and the total games wond by the player after each hand
    9. Display all of the dealer's and player's cards at the
    end of each hand
    10. Player has the option of drawing an additional card after the first two cards
    11. The Ace can have a value of 11 or 1
    (Even though it's not called for in the requirements, I would like to be able to let the Ace have a value of 1 or an 11)
    The following is my code with some comments about a few things that are driving me nuts:
    import java.util.*;
    import javax.swing.*;
    import java.text.*;
    public class CardDeck
    public CardDeck()
    deck = new Card[52];
    fill();
    shuffle();
    public void fill()
    int i;
    int j;
    for (i = 1; i <= 13; i++)
    for (j = 1; j <= 4; j++)
    deck[4 * (i - 1) + j - 1] = new Card(i, j);
    cards = 52;
    public void shuffle()
    int next;
    for (next = 0; next < cards - 1; next++)
    int rand = (int)(Math.random()*(next+1));
    Card temp = deck[next];
    deck[next] = deck[rand];
    deck[rand] = temp;
    public final Card draw()
    if (cards == 0)
    return null;
    cards--;
    return deck[cards];
    public int changeValue()
    int val = 0;
    boolean ace = false;
    int cds;
    for (int i = 0; i < cards; i++)
    if (cardValue > 10)
    cardValue = 10;
    if (cardValue ==1)     {
    ace = true;
    val = val + cardValue;
    if ( ace = true && val + 10 <= 21 )
    val = val + 10;
    return val;
    public static void main(String[] args)
    CardDeck d = new CardDeck();
    int x = 3;
    int i;
    int wins = 1;
    int playerTotal = 1;
    do {
    Card dealer = (d.draw());
    /**I've tried everything I can think of to call the ChangeValue() method after I draw the card, but nothing is working for me.**/
    System.out.println("Dealer draws: " + dealer);
    do {
    dealer = (d.draw());
    System.out.println(" " + dealer);
    }while (dealer.rank() <= 17);
    Card mine = d.draw();
    System.out.println("\t\t\t\t Player draws: "
    + mine);
    mine = d.draw();
    System.out.println("\t\t\t\t\t\t" + mine);
    do{
    String input = JOptionPane.showInputDialog
    ("Would you like a card? ");
    if(input.equalsIgnoreCase("yes"))
         mine = d.draw();
    System.out.println("\t\t\t\t\t\t" + mine);
         playerTotal++;
         else if(input.equalsIgnoreCase("no"))
    System.out.println("\t\t\t\t Player stands");
         else
    System.out.println("\t\tInvalid input.
    Please try again.");
    I don't know how to go about making and calling a method or class that will combine the total cards delt to the player and the total cards delt to the dealer. The rank() method only seems to give me the last cards drawn to compare with when I try to do the tests.**/
    if ((dealer.rank() > mine.rank())
    && (dealer.rank() <= 21)
    || (mine.rank() > 21)
    && (dealer.rank() < 22)
    || ((dealer.rank() == 21)
    && (mine.rank() == 21))
    || ((mine.rank() > 21)
    && (dealer.rank() <= 21)))
    System.out.println("Dealer wins");
    wins++;
         else
    System.out.println("I win!");
    break;
    } while (playerTotal <= 1);
    String stop = JOptionPane.showInputDialog
    ("Would you like to play again? ");
    if (stop.equalsIgnoreCase("no"))
    break;
    if (rounds == 5)
    System.out.println("Player wins " +
    (CardDeck.rounds - wins) + "rounds");
    } while (rounds <= 5);
    private Card[] deck;
    private int cards;
    public static int rounds = 1;
    public int cardValue;
    /**When I try to compile this nested class, I get an error message saying I need a brace here and at the end of the program. I don't know if any of this code would work because I've tried adding braces and still can't compile it.**/
    class Hand()
    static int r = 1;
    public Hand() { CardDeck.rounds = r; }
    public int getRounds() { return r++; }
    final class Card
    public static final int ACE = 1;
    public static final int JACK = 11;
    public static final int QUEEN = 12;
    public static final int KING = 13;
    public static final int CLUBS = 1;
    public static final int DIAMONDS = 2;
    public static final int HEARTS = 3;
    public static final int SPADES = 4;
    public Card(int v, int s)
    value = v;
    suit = s;
    public int getValue() { return value; }
    public int getSuit() { return suit;  }
    public int rank()
    if (value == 1)
    return 4 * 13 + suit;
    else
    return 4 * (value - 1) + suit;
    /**This works, but I'm confused. How is this method called? Does it call itself?**/
    public String toString()
    String v;
    String s;
    if (value == ACE)
    v = "Ace";
    else if (value == JACK)
    v = "Jack";
    else if (value == QUEEN)
    v = "Queen";
    else if (value == KING)
    v = "King";
    else
    v = String.valueOf(value);
    if (suit == DIAMONDS)
    s = "Diamonds";
    else if (suit == HEARTS)
    s = "Hearts";
    else if (suit == SPADES)
    s = "Spades";
    else
    s = "Clubs";
    return v + " of " + s;
    private int value; //Value is an integer, so how can a
    private int suit; //string be assigned to an integer?
    }

    Thank you so much for offering to help me with this Jamie! When I tried to call change value using:
    Card dealer = (d.changeValue());
    I get an error message saying:
    Incompatible types found: int
    required: Card
    I had my weekly class last night and the professor cleared up a few things for me, but I've not had time to make all of the necessary changes. I did find out how toString worked, so that's one question out of the way, and he gave us a lot of information for adding another class to generate random numbers.
    Again, thank you so much. I really want to learn this but I'm feeling so stupid right now. Any help you can give me about the above error message would be appreciated.

  • Very New to Jave, need to do totals/subtotals

    Hi, (I hope this is the right place)
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    I've found sites out there that have canned subtotal/total scripts, but I don't want something pre-made unless it comes with a detailed explaination of what everything does; if I'm going to maintain it, I have to understand it.
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  • Hi, i'm new to java. need help setting the path in win XP

    hi all,
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    Mrinal

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  • Helppp Plzzz, My Java work needs to be done by 2mrw, Im new 2 java.

    Hiii,
    plzzz wud sum1 help!!! i need 2 hand in my ork 2mrw n ive benng and trying to do tisbut i cant.
    i dont know anything about java so if someone could plzzz paste all the souce code here, would be soooo grateful.
    I need to produce a time clock calulation program, just a simple one, nothin complex lol but i dont know how and my lecture notes don't help.
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    Pllzzz if anybody knows how to do this, plzzz wud they write the source code here, i need to have it done by 2moro.
    Thank You
    The next task is to create a program that reads and stores an array of 10 integers from the command line, and then prompts the user to enter a single integer usg a JOptionPane dialog control. If the number occurs in the array, the program should print out the first index a which it occurs.
    Please Help Someone. And reply as sooon as you can.
    Byeee

    Java_Beginner wrote:
    Sorry about the SMS chat, its quicer and easier. Doesn't matter. It's ugly and hard to read, and makes you look retarded, and you're not on a phone. And how is typing "Plzzz" any faster than typing "Please"?
    And as for my work, i have got so much going on right now, and i've completed all my other work and put lots of effort into them, but it's just java i don't understand, its so hardDoesn't matter. Cheating is cheating.
    , i wish someone coud help me.You didn't ask for help. You asked someone to cheat for you.
    Even my lecturer isn't much help. Irrelevant.
    sorry to sound like a lazy scum but im really not.Then stop acting like one.
    Please help me. I desperate, i'll pay you.If you want help, show some effort and ask a specific question, and you'll get help for free. Otherwise, if you just want somone to do it for you, go to hell.

  • New to java(need help on access specifier)

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    the most common project i can think of is a payroll system..
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  • Help needed, new to java programming

    hi,
    I have craeted a Frame with some check boxes and button called "button1".
    Can anyone tell me how can i count the number of CHECKED check boxes so that when i press the button1 in my code it should display the result as number of checked check boxes divided by total number of check boxes. It should display the result in a textfield here RESULT textfield in my code
    Thanks in advance ...i am sending the code i have written so far....
    public class Frame extends java.awt.Frame {
        /** Creates new form Frame */
        public Frame() {
            initComponents();
            setSize(600, 600);
        /** This method is called from within the constructor to
         * initialize the form.
         * WARNING: Do NOT modify this code. The content of this method is
         * always regenerated by the Form Editor.
        private void initComponents() {
            buttonGroup1 = new javax.swing.ButtonGroup();
            checkbox1 = new java.awt.Checkbox();
            checkbox2 = new java.awt.Checkbox();
            checkbox3 = new java.awt.Checkbox();
            button1 = new java.awt.Button();
            textField1 = new java.awt.TextField();
            setLayout(null);
            addWindowListener(new java.awt.event.WindowAdapter() {
                public void windowClosing(java.awt.event.WindowEvent evt) {
                    exitForm(evt);
            checkbox1.setLabel("checkbox1");
            add(checkbox1);
            checkbox1.setBounds(160, 50, 84, 20);
            checkbox2.setLabel("checkbox2");
            add(checkbox2);
            checkbox2.setBounds(160, 70, 84, 20);
            checkbox3.setLabel("checkbox3");
            add(checkbox3);
            checkbox3.setBounds(160, 90, 84, 20);
            button1.setLabel("button1");
            button1.addActionListener(new java.awt.event.ActionListener() {
                public void actionPerformed(java.awt.event.ActionEvent evt) {
                    button1ActionPerformed(evt);
            add(button1);
            button1.setBounds(150, 180, 57, 24);
            textField1.setText("Result");
            textField1.setName("Result");
            add(textField1);
            textField1.setBounds(260, 180, 44, 20);
            pack();
        private void button1ActionPerformed(java.awt.event.ActionEvent evt) {
            // Add your handling code here:
        /** Exit the Application */
        private void exitForm(java.awt.event.WindowEvent evt) {
            System.exit(0);
         * @param args the command line arguments
        public static void main(String args[]) {
            new Frame().show();
        // Variables declaration - do not modify
        private java.awt.Button button1;
        private javax.swing.ButtonGroup buttonGroup1;
        private java.awt.Checkbox checkbox1;
        private java.awt.Checkbox checkbox2;
        private java.awt.Checkbox checkbox3;
        private java.awt.TextField textField1;
        // End of variables declaration
    }

    Two problems in the code you repost-ed:
    1. It lacks import statements.
    2. There is an extraneous } at the end of the button1ActionPerformed method.
    Correct them and it'll work fine. Posting the full source code:
    import java.awt.Component;
    import java.awt.Checkbox;
    public class Frame extends java.awt.Frame
         /** Creates new form Frame */
         public Frame()
              initComponents();
          * This method is called from within the constructor to initialize the form.
          * WARNING: Do NOT modify this code. The content of this method is always
          * regenerated by the Form Editor.
         private void initComponents()
              checkbox1 = new java.awt.Checkbox();
              checkbox2 = new java.awt.Checkbox();
              checkbox3 = new java.awt.Checkbox();
              button1 = new java.awt.Button();
              textField1 = new java.awt.TextField();
              setLayout( null );
              addWindowListener( new java.awt.event.WindowAdapter()
                   public void windowClosing( java.awt.event.WindowEvent evt )
                        exitForm( evt );
              checkbox1.setLabel( "checkbox1" );
              add( checkbox1 );
              checkbox1.setBounds( 120, 40, 84, 20 );
              checkbox2.setLabel( "checkbox2" );
              add( checkbox2 );
              checkbox2.setBounds( 120, 60, 84, 20 );
              checkbox3.setLabel( "checkbox3" );
              add( checkbox3 );
              checkbox3.setBounds( 120, 80, 84, 20 );
              button1.setLabel( "button1" );
              button1.addActionListener( new java.awt.event.ActionListener()
                   public void actionPerformed( java.awt.event.ActionEvent evt )
                        button1ActionPerformed( evt );
              add( button1 );
              button1.setBounds( 50, 170, 57, 24 );
              textField1.setText( "textField1" );
              add( textField1 );
              textField1.setBounds( 240, 170, 60, 20 );
              pack();
         private void button1ActionPerformed( java.awt.event.ActionEvent evt )
              // Add your handling code here:
              Component[] components = getComponents();
              int numOfCheckBoxes = 0;
              int numChecked = 0;
              for ( int i = 0; i < components.length; i++ )
                   if ( components[i] instanceof Checkbox )
                        numOfCheckBoxes++;
                        Checkbox checkBox = (Checkbox) components;
                        if ( checkBox.getState() )
                             numChecked++;
              double ratio = (double) numChecked / (double) numOfCheckBoxes;
              textField1.setText( Double.toString( ratio ) );
         /** Exit the Application */
         private void exitForm( java.awt.event.WindowEvent evt )
              System.exit( 0 );
         * @param args the command line arguments
         public static void main( String args[] )
              new Frame().show();
         // Variables declaration - do not modify
         private java.awt.Button button1;
         private java.awt.Checkbox checkbox1;
         private java.awt.Checkbox checkbox2;
         private java.awt.Checkbox checkbox3;
         private java.awt.TextField textField1;
         // End of variables declaration
    I can see from the code that the GUI was generated by a tool. Since you're new to Java programming, I'd recommend ditching the tool and writing everything by hand, otherwise you're not learning much. It's just like when you're learning proofs in Maths, where you start with first principles before making use of the proofs on their own.
    Also, it'll help tremendously if you could spend some time going through the Java Tutorial (http://java.sun.com/docs/books/tutorial/). It's free, and I find it very useful.
    Hth.

  • I am new to Java. Need help-urgent

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    copy the string you read in to a char[] then
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         private static PreparedStatement ps;
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                        b=true;
                   return b;
              catch(Exception e) {
                   return false;
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              try {
                   ps=conn.prepareStatement("select * from item_category where cat_parent=0 order by cat_name");               
                   rs=ps.executeQuery();
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              catch(Exception e) {
                   return null;
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              try {
                   ps=conn.prepareStatement("select * from item_category where cat_parent=? order by cat_name");               
                   ps.setInt(1,cat_id);
                   rs=ps.executeQuery();
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              catch(Exception e) {
                   return null;
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                   return null;
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                        String addr=rs.getString(5);
                        String city=rs.getString(6);
                        String state=rs.getString(7);
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  • Complete new to java

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  • New TO JAVA Programming

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    U and Me
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    5 10 10 11 12 13 14
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    Line 2
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    Line 3
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    Line 4
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    T - Display Theatre bookings
    Q - Quit from the program
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    Seats C2 to C10
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    thanking u and looking forward for your help,
    sincerely
    RK

    yes i do know that........but can u ppl pls mention
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    These forums are best suited to more specific questions. "How do I approach this homework?" is not something that most people are willing or able to answer in a forum like this.

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