Need help with classes in Applets and drawing buildings.

I'm trying to create an Applet that draws a starfield (I got that right) and then searches for any parameters in the Applet tag. The Applet then draws as many buldings as there are parameters in the Applet tag, and uses the number in the parameter as the height. I have it working OK, but it won't draw the buildings. Here is me code:
import java.applet.Applet;
import java.awt.*;
import java.awt.geom.*;
import java.util.*;
import javax.swing.*;
public class Skyline extends Applet {
public void init() {
setBackground(Color.black);
public void paint(Graphics g) {
Graphics2D pen = (Graphics2D) g;
Random generator = new Random();
Stars starField = new Stars();
starField.drawStars(pen, getWidth(), getHeight());
int n = 1;
String param = null;
while((param = getParameter("param" + n)) != null) {
n++;
int startX = 0;
int startY = getHeight();
int height = 0;
int width = getWidth() / (n + 2);
Building structure = new Building();
structure.drawBuilding(pen, height, width, startX, startY, n);
class Stars {
public void drawStars(Graphics2D pen, int Width, int Height) {
Random generator = new Random();
int runs = 1;
while (runs <= 1000) {
int Xcord = generator.nextInt(Width - 3);
int Ycord = generator.nextInt(Height - 3);
Ellipse2D.Double star
= new Ellipse2D.Double(Xcord, Ycord, 3, 3);
pen.setColor(Color.white);
pen.fill(star);
runs++;
class Building {
public void drawBuilding(Graphics2D pen, int height, int width, int startX, int startY, int n) {
Random generator = new Random();
int n2 = 1;
int runs = 1;
String input = "";
int red = generator.nextInt(100),
green = generator.nextInt(100),
blue = generator.nextInt(100);
pen.setColor(new Color(red, green, blue));
while (runs <= n) {
input = getParameter("building" + n2);
height = Integer.parseInt(input);
height = startY - height;
Rectangle building = new Rectangle(startX, startY, height, width);
pen.fill(building);
startY = startY + width;
n2++;
runs++;
Can anyone help me?

That didn't work, so I looked at the code again and found some errors. I decided to rewrite it, here is the updated code...
import java.applet.Applet;
import java.awt.*;
import java.awt.geom.*;
import java.util.*;
import javax.swing.*;
public class Skyline extends Applet {
public void init() {
setBackground(Color.black);
public void paint(Graphics g) {
Graphics2D pen = (Graphics2D) g;
Random generator = new Random();
Stars starField = new Stars();
starField.drawStars(pen, getWidth(), getHeight());
Building structure = new Building();
structure.drawBuilding(pen);
class Stars {
public void drawStars(Graphics2D pen, int Width, int Height) {
Random generator = new Random();
int runs = 1;
while (runs <= 1000) {
int Xcord = generator.nextInt(Width - 3);
int Ycord = generator.nextInt(Height - 3);
Ellipse2D.Double star
= new Ellipse2D.Double(Xcord, Ycord, 3, 3);
pen.setColor(Color.white);
pen.fill(star);
runs++;
class Building {
public void drawBuilding(Graphics2D pen) {
Random generator = new Random();
int n = 1;
int n2 = 1;
int runs = 1;
String input = "";
String param = "";
while ((param = getParameter("building" + n)) != null) {
n++;
int height = getHeight();
int width = getWidth();
int startX = 0;
int startY = height;
int red = generator.nextInt(100),
green = generator.nextInt(100),
blue = generator.nextInt(100);
pen.setColor(new Color(red, green, blue));
while (runs <= n) {
height = getHeight();
input = getParameter("building" + n2);
height = Integer.parseInt(input);
height = startY - height;
Rectangle building = new Rectangle(startY, startX, height, width);
pen.fill(building);
startX = startX + width;
n2++;
runs++;
I can get it to draw one large black building, but that's it.

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  • Where to start? Need help with classes

    My question involves those classes he wants us to make. I don't really get the concept of classes, so could someone tell me what they think he wants us to do? And try to explain it to me in terms I might be able to understand. Does that mean for us to use subclasses or use separate files for each class? Or could I do either? I'm so confused :(
    Assignment: Write a program that consists of the classes listed below.
    Player Class: The Player Class consists of at least two elements -- the player name and a list of scores for
    games. The score attribute is not used in Program #3 but will be needed in Program #4. Include in the
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    attributes if needed.
    Team Class: The Team class consists of at least 6 elements -- the name of the team and five players from
    the Player class. Include in the class appropriate accessor and mutator methods for each element in the
    class. You may have other attributes if needed.
    Course Syllabus Page 3
    Input3 class: The Input3 class is provided for you. The Input3 class supplies data for your program. The
    Input3 class has a public method called getNextString, which returns a string with the input for your
    program, one after the other. You must use this class to get the data for your program. See Input3.java on
    WebCT to understand the class construction.
    Your program should display the roster of each team in alphabetical order by last name.
    This is the Input3 that he gave us to work with if anyone needs to see it:
    public class Input3
         private String[] input = new String[40];
         private static int StringNum = -1;
         public static final int NUMBER_OF_TEAMS = 3;
         public static final int NUMBER_OF_PLAYERS = 5;
         public Input3()
              //The first six inputs will be for the first team
              input[0] = "LAKERS";
              input[1] = "Kobe Bryant";
              input[2] = "Derek Fisher";
              input[3] = "Shaquille O'Neal";     
              input[4] = "Karl Malone";
              input[5] = "Brian Cook";
              //The next six inputs will be for the second team
              input[6] = "MAVERICKS";
              input[7] = "Antoine Walker";
              input[8] = "Dirk Nowitzki";
              input[9] = "Tony Delk";
              input[10] = "Shawn Bradley";
              input[11] = "Travis Best";
              //The next six inputs will be for the third team
              input[12] = "KNICKS";
              input[13] = "Mike Sweetney";
              input[14] = "Allan Houston";
              input[15] = "Howard Eisley";
              input[16] = "Kurt Thomas";
              input[17] = "Shanon Anderson";
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         public String getNextString()
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    }<br>
    <br>
    <br>
    Thanks

    You could put the classes in separate files, but it's not necessary. They wouldn't be called 'subclasses' here, as that word is specific to inheritance, which you don't need here. Here's an example of using multiple classes:
    public class MainClass {
        public static void main(String [] args) {
         OtherClass1 oc1 = new OtherClass1(3);
         OtherClass2 oc2 = new OtherClass2("hello");
         System.out.println("" + oc1.getInt());
         System.out.println(oc2.getString());
    class OtherClass1 {
        int someInt;
        public OtherClass1(int i) {
            someInt = i;
        public getInt() {
         return someInt;
    class OtherClass2 {
        String someString;
        public OtherClass2(String s) {
            someString = s;
        public getString() {
            return someString;
    }and like BDLH said above, it's preferred to put them in separate files. Just make sure the file name is EXACTLY the same as the class name, followed by .java

  • Need help with class inheritance

    I've got a class called jemAccount and i need to create a savings account class and a checking account class that inherit from it.
    Here is the jemAccount:
    public class jemAccount
    protected String myName;
    protected double myBalance;
    protected double[] withdrawls = new double [50];
    protected double[] deposits = new double [50];
    protected int withIndex = 0;
    protected int depIndex = 0;
    public jemAccount ()
    myBalance = 0;
    public jemAccount (String newName)
    myName = newName;
    myBalance = 0;
    public jemAccount (String newName, double newBal)
    myName = newName;
    myBalance = newBal;
    public void setName(String newName)
    myName = newName;
    public double balance()
    return myBalance;
    public void withdrawl (double amount)
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    myBalance += amount;
    else
    myBalance -= amount;
    if (withIndex < 50)
    withdrawls[withIndex] = amount;
    withIndex++;
    public void deposit (double amount)
    if (amount > 0)
    myBalance += amount;
    if (depIndex < 50)
    deposits[depIndex] = amount;
    depIndex++;
    public void printAccount()
    System.out.println("Owner of account: " + myName);
    System.out.println("Balance of account: " + myBalance);
    System.out.println("Deposits: ");
    for (int i = 0; i < depIndex; i++)
    System.out.println(" " + deposits);
    System.out.println("");
    System.out.println("Withdrawls: ");
    for (int i = 0; i < withIndex; i++)
    System.out.println(" " + withdrawls[i]);
    System.out.println("");
    System.out.println("");
    } // end of class jemAccount
    Here are my requirements for the savings account class:
    � Call the class "abcSaveAccount".
    � Have this class inherit from "jemAccount"
    � Add a float for keeping track of the yearly interest rate of the checking account. Call this class variable "interest" Make it protected.
    � Add a public constructor for the savings account class. It should have one parameter, a float that initializes the new savings account class variable. This constructor should also call the parent class constructor with no arguments.
    � Add a public method for calculating interest. Call it "calcInterest". Have it take one parameter, an integer which represents the number of months to calculate the interest for. This method should return a float, the result of the interest calculation. For example, if 30 months are entered as a parameter of 30, then 2 and one/half years of interest on the balance are calculated and returned.
    Here are the requirements for the checking account class:
    � Call the class "abcCheckAccount"
    � Have this class inherit from "jemAccount"
    � Add an array for keeping track of the checks you write. For now, just make this an array of 100 doubles, very similar to withdrawals
    � Add a public constructor for the checking account class. It should have zero parameters. This constructor should also call the parent class constructor with no arguments.
    � Add a new public method to your checking account class. Call it "writeCheck". This should take one double parameter. If the value of the parameter is positive, subtract the parameter from the balance, and copy the value into the "checks" array. (Keep the checks and withdrawals separate.) Else do nothing.
    � Override the "printAccount" method. Have the checking account "printAccount" run its parent "class printAccount", then print out a list of the checks, after the list of the withdrawals.
    Here's what i have so far for the savings account class:
    public class abcSaveAccount extends jemAccount
    protected float interest;
    public void abcSaveAccount (float newSavings)
    super ();
    public calcInterest (int numberMonths)
    return interest;
    And here's what i have so far for the checking account class:
    public class abcCheckAccount extends jemAccount
    double[] checks = new doulbe[100];
    public abcCheckAccount ()
    super ();
    public writeCheck (double value)
    if (value >= 0)
    balance = balance - value;

    Few changes,
    public class abcCheckAccount extends jemAccount {
         private double[] checks = new double[100];
         private int checkIndex;
         public abcCheckAccount() {
              super ();
              checkIndex=0;
         public void writeCheck (double value) {
              if ( value >= 0) {
                   withdrawl(value);
                   checks[checkIndex++]=value;
         public void printAccount() {
              super.printAccount();
              System.out.println("Checks:");
              for (int i = 0; i < checkIndex; i++) System.out.println("     "+checks[ i ]);
              System.out.println("");
              System.out.println("");
    } // end of abcCheckAccount classand
    public class abcprog {
       public static void main (String args[]) {
              abcCheckAccount check = new abcCheckAccount();
              check.setName("Sudha");
              check.deposit(1000.0);
              check.deposit(200.0);
              check.withdrawl(112.0);
              check.writeCheck(300.0);
              check.printAccount();
              abcSaveAccount save = new abcSaveAccount(6);
              save.setName("Mike");
              save.deposit(1000.0);
              save.withdrawl(112.0);
              save.printAccount();
              System.out.println("Calculated Interest : "+save.calcInterest(120));
    }U can use this program to test your classes.
    Sudha

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